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    NEWS

    THE LATEST NEWS, DEVELOPMENTS AND ANNOUNCEMENTS AS THEY HAPPEN

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  • EVENTS

    EVENTS

    CONFERENCES, TRADE SHOWS, LIVE WEBCASTS, NEW LAUNCHES, SEMINARS AND TRAINING EVENTS

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  • COMPANIES

    COMPANIES

    PARTNERS, SOLUTIONS & SERVICE PROVIDERS, SUPPLIERS AND INDUSTRY ORGANIZATIONS

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  • RESOURCES

    RESOURCES

    WHITEPAPERS, MARKET REPORTS, RESEARCH, ON-DEMAND WEBINARS, VIDEOS AND INFOGRAPHICS

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NEWS

   

EVENTS

Conferences

The Midwest Clinic International Band Orchestra And Music Conference

THE MIDWEST CLINIC INTERNATIONAL BAND ORCHESTRA AND MUSIC CONFERENCE

December 19-22, 2018
The The Midwest Clinic International Band Orchestra And Music Conference., organized by the The Midwest Clinic will take place from 19th December to 22nd December 2018 at the McCormick Place in Chicago, United States. The Conference displays top ensembles throughout the music conference to showcase ...

Int

INT'L CONFERENCE ON THIN FILM TECHNOLOGY AND APPLICATIONS

January 05-07, 2019
The Int'l Conference on Thin Film Technology and Applications focuses on Ferroelectric film, Magnetic film, Deposition, epitaxy and coating, Sol-gel and LB technology, Micro/Nano-electronics and MEMS, Optoelectronics and Photonics, and much more.

PG & BG & PC Connects London 2019

PG & BG & PC CONNECTS LONDON 2019

January 21-22, 2019
Leading mobile gaming industry conference, Pocket Gamer Connects, returns to London in 2019 - biggerer, betterer than ever. More than 2,500 delegates will gather at The Brewery for the two days on January 21-22 to hear from 250 of the world’s leading authorities from the mobile gaming industry...

Illinois Music Education Conference

ILLINOIS MUSIC EDUCATION CONFERENCE

January 23-26, 2019
The Illinois Music Education Conference focuses on the strategies for initiating and maintaining productive collaborations with different entities involved in education abroad.

Northwest Gaming Law Summit

NORTHWEST GAMING LAW SUMMIT

December 13-13, 2018
The Northwest Gaming Law Summit, organized by the The Seminar Group. will take place on 13th December 2018 in Seattle, United States Of America. The conference will cover areas like fast-moving legal, political and business developments that impact the gaming industry and much more.

Future of Video: OTT, Pay TV, and Digital Media

FUTURE OF VIDEO: OTT, PAY TV, AND DIGITAL MEDIA

December 10-12, 2018
The Future of Video Advisory Board helps to design the event focus and agenda to address the evolution and nature of video services, including consumer engagement, business models, market strategies, and new technologies.

IEEE International conference on Artificial Intelligence and Virtual Reality

IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY

December 10-12, 2018
The First IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018) is a unique event, addressing researchers and industries from all areas of AI as well as Virtual, Augmented, and Mixed Reality. It provides an international forum for the exchange between those fields,...

SVG Summit

SVG SUMMIT

December 10-11, 2018
The SVG Summit this year will mark its 13th year as the place to be for those involved in any aspect of sports production, content creation, or distribution. Once again it will bring together more than 1,000 industry professionals from across the country and around the world for two full days of net...

 

Webinars

DEC 19, 2018 | 11:00 am
IDC FUTURESCAPE: WORLDWIDE CONNECTED DEVICES AND AR/VR 2019 PREDICTIONS
In this IDC FutureScape presentation, IDC's Tom Mainelli will lead a team discussion of the key predictions that will impact the consumer devices and augmented reality and virtual reality (AR/VR) markets over the next one to three years. Senior IT leaders and line-of-business executive...
DEC 20, 2018 | 12 pm
THE STATE OF SOCIAL: GAMING 2018
The video game landscape is in a new era where players and fans are becoming one and the same, with thousands of viewers following and cheering for their favorite game's best competitors across major social platforms. These subscribers and gamer communities are providing designers and ...
JAN 15, 2019 | 3:00pm
VIRTUAL REALITY TRENDS IN THE TRAVEL INDUSTRY
This webinar will be conducted by John C. Graham, President of Perillo Travel VR, Inc.John will present new trends and best practices of Virtual Reality (VR) in the travel industry. How to best use VR to increase awareness and ultimately new business/visitors for your itineraries and desti...
JAN 17, 2019 | 01:00 PM
THE FUTURE OF LIVE STREAMING
Join VideoNuze's Will Richmond, Henrik Eriksson, Service Line Manager at Akamai, and Alec Hendry, Senior Director of Digital Media & Innovation Lab for Viacom International Media Networks.These leaders will discuss the following topics, while allowing plenty of time for audience Q&...
JAN 17, 2019 | 2:00 pm
INTRO TO AUDIO DESCRIPTION
This webinar will cover the basics of how to add audio description to online video, legal requirements for audio description, video player compatibility, examples and demos, how to create audio description, differences between standard & extended audio description, and benefits of audi...
JAN 23, 2019 | 11:00 AM
MESA PRESENTS: AI AND THE FUTURE OF ENTERTAINMENT DATA
Understanding data and more importantly making effective use of data remains a difficult task within the Entertainment industry. There has been an explosion in sources of data and tools to gather it. But to actually use that data to drive the business, you need to apply new patterns to int...

DIGITAL STORAGE IN PROFESSIONAL MEDIA AND ENTERTAINMENT
Digital storage plays a significant role in the professional media and entertainment industry. Digital storage for the M&E industry has demand characteristics often very different from typical IT storage because of the performance requirements of real-time video in capture, editing and...
MEDIA & ENTERTAINMENT: 'STUDIOS EVOLVED - MOVING TO AN ALL-IP WORKFLOW'
This webcast will cover the recent Media & Entertainment innovations augmenting traditional workflows, evaluating the 2017-era technological ‘fork in the road’ & then exploring the platforms of the future: leveraging scalability, intelligent search and archive, and brea...
BUILDING NEXT GEN NETWORKS FOR STREAMING ENTERTAINMENT MEDIA
This year, it is expected that 74% of all online traffic will be video with a combination of network broadcasters and Over The Top (OTT) content providers bringing compelling content to and through the Internet. 55% of people in the United States watch video online every day. Facebook, Sna...
DELIVERING ENGAGING EXPERIENCES TO YOUR AUDIENCE
When the CMO Council recently asked more than 200 senior marketing decision makers how effectively they have aligned physical and digital experiences, half admitted that these integrated experiences were selective, at best. Yet it is alignment, consistency and connection that drive the fou...
RESOLVING MEDIA & ENTERTAINMENT DATA STORAGE PAIN
Today’s artists, architects, administrators, and end users working in the media and entertainment industry today may experience pain points when managing media storage. Workloads are expanding as postproduction businesses try to squeeze more from less. Clients demand ever higher proj...
OBJECT STORAGE FOR MEDIA & ENTERTAINMENT + CONTENT DELIVERY
For sites that focus on content distribution, value is often measured by how quickly and easily digital assets are delivered to the audience. Caringo VP of Marketing Adrian Herrera and PM Ryan Meek share how object storage can be used to store and deliver massive amounts of unstructured da...

RESOURCES

Entertainment Resource provides a wide range of unique solutions for LBEs, FECs, Theme Parks and Museums. Our company is specialized in providing turnkey solutions for 4D theatre attractions and motio...

In White Paper 1, we presented the current landscape for the fast-growing branded entertainment sector, largely drawing from US market experience. In White Paper 2, we examined the Canadian market and...

Political parties have long published manifestos. Pressure groups and charities too. Until now, the UK’s entertainment retailers and digital entertainment services have done without. So why now?...

People are increasingly turning to smartphones, tablets and other mobile and Internet-connected devices to watch video. Our recent survey of nearly 21,000 people across 42 countries confirms that not ...

One of first things I did as host was to look at how to reinvent how the show is consumed. Younger viewers won’t be constrained by when and where they will watch it. I think of every segment as ...

The creation and distribution of entertainment content has undergone a substantial transformation over the last five years. Whereas content creation, provisioning, and distribution have historically b...

The ability to access, analyze, and manage vast volumes of data while rapidly evolving the Information Architecture is increasingly critical to Media and Entertainment (M&E) companies looking to i...

“Tumblr exists to empower the world’s creators and make the very best content possible… The number one ‘digital water-cooler’ that people are talking about on our platfo...

Over-the-top (OTT) content has cemented its place in the world of media and entertainment. eMarketer shared data that put the number of viewers who stream and download video content rapidly approachin...