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6 key tips to consider when creating a video marketing strategy 6 KEY TIPS TO CONSIDER WHEN CREATING A VIDEO MARKETING STRATEGY

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Nov 15, 2019

The popularity of video has risen by 72% among marketers and this type of content engages audiences, so what do you need to know about video marketing? The world is getting faster, which means few people have time or patience to read lengthy featured pieces or product reviews. Instead, the majority ...

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Delivering the Entertainment Platform of the Future for Liberty Global DELIVERING THE ENTERTAINMENT PLATFORM OF THE FUTURE FOR LIBERTY GLOBAL

whitepaper

Nov 15, 2019

Liberty Global turned to longstanding partner EPAM for its integrated consulting, design and engineering capabilities to build this next-generation entertainment platform – known as Horizon 4. A set-top box (STB) with 4K Ultra HD picture quality and a voice-controlled remote, combined with the...

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Virtual reality in Industry 4.0 VIRTUAL REALITY IN INDUSTRY 4.0

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Nov 14, 2019

Providing guidance on which aspects industry should focus on to ensure AR implementation success.Technology context and organisational fit are key success factors for the AR implementation.

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The Future of Sports and Streaming THE FUTURE OF SPORTS AND STREAMING

blog article

Nov 14, 2019

Nielsen neatly wraps up the existing TV landscape for us: "In developed markets, pay-television has been the engine of media revenue growth for two decades or more. Now, it's a business under pressure from many angles, including stagnating wages, market saturation, 'cordcutters,' &#...

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Why Fortnite is the most important game of the decade WHY FORTNITE IS THE MOST IMPORTANT GAME OF THE DECADE

blog article

Nov 14, 2019

In the two short years since its release, Epic Games’ battle royale game Fortnite has reshaped not just video games, but pop culture. Don’t let its speed fool you, though. Behind Fortnite: Battle Royale’s monolithic popularity are creators who’ve learned hard lessons from the...

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See the new Star Wars-like display that could revolutionize virtual reality SEE THE NEW STAR WARS-LIKE DISPLAY THAT COULD REVOLUTIONIZE VIRTUAL REALITY

video

Nov 14, 2019

Forget light sabers. Researchers on Earth have invented something far flashier: a Star Wars–like 3D display that simultaneously projects video, sound, and even the sensation of touch. The new displays can’t create holograms as complex as Princess Leia’s famous distress call.

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With Google Stadia, the cloud gaming era is finally being realized WITH GOOGLE STADIA, THE CLOUD GAMING ERA IS FINALLY BEING REALIZED

blog article

Nov 13, 2019

In the entertainment sector, are we are talking only about music and videos here, streaming has replaced almost all physical media. Netflix, Amazon Prime Video and in the future Disney+ and Apple TV+, provide us with streamed TV series and movies, while Apple Music, YouTube Music and Spotify and oth...

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How To Use Entertainment To Improve Your Business HOW TO USE ENTERTAINMENT TO IMPROVE YOUR BUSINESS

blog article

Nov 13, 2019

When most people think of entertainment they don’t tend to think of work or business. When people think of business they don’t tend to associate it with fun and entertainment. It all goes back to that old saying that you should never mix business with pleasure. Well, that isn’t ent...

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3GPP achievements on VR & ongoing developments on XR over 5G 3GPP ACHIEVEMENTS ON VR & ONGOING DEVELOPMENTS ON XR OVER 5G

whitepaper

Nov 13, 2019

Definition of client architecture and API for VR streaming services. Set of operating points covering the large range of device capabilities from Carboards to high-end tethered HMDs. Definition of Media profiles: mapping of operating points to DASH delivery. System metadata is added to support rende...

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How does Gaming Industry Look Like Today HOW DOES GAMING INDUSTRY LOOK LIKE TODAY

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Nov 13, 2019

Games have changed our leisure time radically. However, playing mobile/pc/video games cannot be considered as a relaxation, because usually, we involve our brain's work to pass each complicated level. We also should remember that games are not the devil's tricks. They could be extremely usef...

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What’s Working Right Now In AR Marketing WHAT’S WORKING RIGHT NOW IN AR MARKETING

blog article

Nov 12, 2019

Back in March, eMarketer estimated that in 2019, as many as 68.7 million US customers will use augmented reality (AR) at least once a month. And this year, many brands seized the opportunity to enhance their user experiences with the advanced tech. The world saw a myriad of innovative augmented real...

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The future of gaming in electronic music THE FUTURE OF GAMING IN ELECTRONIC MUSIC

blog article

Nov 12, 2019

The worlds of computer gaming and electronic music are merging like never before, with virtual raves, AI-generated musicians and concerts inside massive multiplayers like Fortnite becoming commonplace. DJ Mag investigates what this could mean for the future of clubbing and dance music. What if the n...

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Apple Trying to Make an Oculus Quest!? VR Game Black Friday Bargain! APPLE TRYING TO MAKE AN OCULUS QUEST!? VR GAME BLACK FRIDAY BARGAIN!

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Nov 12, 2019

The Information claims these details were revealed at a large presentation to around 1000 employees, indicating that Apple’s VR/AR teams are larger than previously thought.

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How NFC Transforms the Gaming Industry HOW NFC TRANSFORMS THE GAMING INDUSTRY

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Nov 11, 2019

NFC can enhance your gaming experience by connecting the physical and virtual worlds. This short video demonstrates how NFC can be used in the gaming industry and shows a specific NXP® solution used for the music mixing board DropMix.

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Can Cryptocurrency Create a New Niche in Music Streaming? CAN CRYPTOCURRENCY CREATE A NEW NICHE IN MUSIC STREAMING?

blog article

Nov 11, 2019

The music streaming industry has come a long way since the old days of Napster and the first-ever downloadable music. The new technology that was the internet, combined with faster download speeds, made music sharing possible. Since those early days, regulations and structure have provided a way for...

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Tencent reportedly wants to develop its own games with Nintendo characters TENCENT REPORTEDLY WANTS TO DEVELOP ITS OWN GAMES WITH NINTENDO CHARACTERS

blog article

Nov 11, 2019

Tencent has eyes on building Nintendo-style games with Nintendo characters, at least according to the Wall Street Journal. It quotes an unnamed Tencent official saying the company wants to "expand from China" by building console games for the US and Europe. Rather than push its own ideas a...

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VR Comparison: Oculus vs HTC Vive vs PSVR Headsets VR COMPARISON: OCULUS VS HTC VIVE VS PSVR HEADSETS

blog article

Nov 10, 2019

Virtual reality headsets finally look set to stay. After a rather lengthy inception period, these devices are now looking like fully-fledged products rather than prototypes. For us as consumers, this is great news, as it means more companies are beginning to enter this space, bringing with them more...

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Open Culture, Algorithmic Regulation, and Digital Media OPEN CULTURE, ALGORITHMIC REGULATION, AND DIGITAL MEDIA

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Nov 10, 2019

A diverse and highly generative culture must first be an open culture. We can only create and contribute to culture when we have freedom to play with existing ideas, techniques and resources. The development and deployment of algorithmic regulatory technologies.

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Does Xbox Scarlett Need Virtual Reality to Compete? DOES XBOX SCARLETT NEED VIRTUAL REALITY TO COMPETE?

blog article

Nov 09, 2019

The untitled Xbox Scarlett will hit the market next holiday season and unlike Sony's upcoming PlayStation 5, it seems like Microsoft's Xbox One successor will not have its own virtual reality headset, at least not anytime soon. Sony has already patented its PlayStation VR 2, which boasts con...

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Nintendo’s Revenues Soar As Switch Gaming Console Becomes A Worldwide Hit NINTENDO’S REVENUES SOAR AS SWITCH GAMING CONSOLE BECOMES A WORLDWIDE HIT

blog article

Nov 07, 2019

Nintendo’s consumer discretionary stocks have been performing beyond expectations this year. With the release of the Japanese game maker’s second-quarter earnings report, its stock has dramatically risen by 47 percent. The Kyoto-based company has indeed struck gold with the release of it...

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Game Industry Sales Are Strong, But Hardware Sales Are Plummeting GAME INDUSTRY SALES ARE STRONG, BUT HARDWARE SALES ARE PLUMMETING

blog article

Nov 07, 2019

There's no question that this generation's software and innovations in streaming services have seen massive success. While sales on these items have gone up in the past year, the revenue generated from hardware has gone down. According to GamesIndustry.biz, a recent report from the NPD group...

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Digital Catapult’s Augmentor returns to stimulate VR & AR investment DIGITAL CATAPULT’S AUGMENTOR RETURNS TO STIMULATE VR & AR INVESTMENT

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Nov 07, 2019

Digital Catapult’s Augmentor programme returns for 2019, aimed at the next generation of companies developing innovative, commercially focused applications for augmented reality (AR) and virtual reality (VR).

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Google launches open-source project for Cardboard VR viewer GOOGLE LAUNCHES OPEN-SOURCE PROJECT FOR CARDBOARD VR VIEWER

blog article

Nov 07, 2019

Google has released an open source project for its Google Cardboard to allow developers to build additional experiences and add support to their apps for various smartphone screen solutions and configurations. As part of the project, Google has released libraries for developers to build their Cardbo...

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HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY

blog article

Nov 06, 2019

With the continuous development of smartphones, more and more games are now becoming available on mobile devices. Studies show that most online players are mobile gamers. If in the past, mobile games came with a hefty price tag, technology has allowed millions of gamers to download several mobile ga...

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VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY

blog article

Nov 06, 2019

If there’s one thing we know for sure it’s that the gaming industry is on flames right now. Dating as far back as the late 1940s, video games have been at the forefront of computer technology, reaching a digital zenith in the last couple of years. But that is no indication that it’...

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INTERNET & DIGITAL MEDIA SECTOR REPORT INTERNET & DIGITAL MEDIA SECTOR REPORT

whitepaper

Nov 06, 2019

The average adult spends 6+ hours a day engaging with digital media, over half of which is via smartphone « Given massive consumption of media and increasingly crowded media landscape, content providers must figure out ways to differentiate their offering « Brand identity is more importa...

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Why Virtual Reality Matters to Experiential Marketing WHY VIRTUAL REALITY MATTERS TO EXPERIENTIAL MARKETING

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Nov 06, 2019

Virtual reality has blossomed into a popular and immersive tool with uses in gaming, virtual experiences and even marketing. Virtual reality, or VR, stands to be a significantly influential tool for marketers to harness and is increasingly being used to inspire, engage and impact users. Despite gett...

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Sports, Media & Entertainment Convergence Puts Premium on Talent Acquisition SPORTS, MEDIA & ENTERTAINMENT CONVERGENCE PUTS PREMIUM ON TALENT ACQUISITION

blog article

Nov 05, 2019

Hunt Scanlon Media is convening 500+ business leaders and HR professionals from across the sports, media, entertainment & digital sectors to discuss a wide range of issues impacting hiring, recruiting, developing and retaining talent. CEOs, chief talent officers, HR execs, heads of brand & d...

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PlayStation 5 Major Features To Deliver New Level Of Gaming, Says PLAYSTATION 5 MAJOR FEATURES TO DELIVER NEW LEVEL OF GAMING, SAYS 'FAIRY TAIL' PRODUCER

blog article

Nov 05, 2019

2020 is going to be a big year for the gaming industry with the release of next-generation gaming consoles PlayStation 5 and Xbox Scarlett.  We already learned a lot about Sony’s PS5 through announcements and interviews shared by the people within Sony Interactive Entertainment. A new set...

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UI Online: Reporting Entertainment Industry Earnings Using UI Online UI ONLINE: REPORTING ENTERTAINMENT INDUSTRY EARNINGS USING UI ONLINE

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Nov 05, 2019

Learn how to properly report residuals, royalties and other types of income specific to the entertainment industry.

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Balancing Print and Digital Media – A look At Two Media Stocks: NWS and NEC BALANCING PRINT AND DIGITAL MEDIA – A LOOK AT TWO MEDIA STOCKS: NWS AND NEC

blog article

Nov 04, 2019

The growing popularity of digital media has raised some concerns regarding the survival of print media. In the age of mobile phones and social networking apps, a large number of audience members are interested in digital media. The fragmentation of traditional media has been occurring for some time....

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VR – Changing the Game in Reality Gaming VR – CHANGING THE GAME IN REALITY GAMING

blog article

Nov 04, 2019

Since Pokemon Go, VR has caught on with the world rapidly. And, now people carrying electronic weapons are hardly a surprising scene to anyone. Prowling players, wearing headsets encased around, ducking and hitting the opponent is all something normal. And now, with Paris Games Week around the corne...

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Building a Business: Helping Others Pursue Their Dreams | MOVE: Business in Entertainment Panel BUILDING A BUSINESS: HELPING OTHERS PURSUE THEIR DREAMS | MOVE: BUSINESS IN ENTERTAINMENT PANEL

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Nov 04, 2019

MOVE presents: Creating A Business To Survive In The Entertainment Industry. This focuses on the significance of teaching within the entertainment industry. Veteran actors speak on the importance of helping others pursue their dreams and how teaching impacts the industry as a whole.

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Data shows Apple is focusing on ‘slow-roll’ marketing for its streaming service DATA SHOWS APPLE IS FOCUSING ON ‘SLOW-ROLL’ MARKETING FOR ITS STREAMING SERVICE

blog article

Nov 03, 2019

Apple is reportedly taking a ‘slow-roll’ approach when it comes to marketing its new streaming service, according to a report from The New York Times. The spending data shows that Apple TV+ is not the tech giant’s top priority in terms of marketing. The New York Times compared the ...

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Can networking help you fund your game on Kickstarter CAN NETWORKING HELP YOU FUND YOUR GAME ON KICKSTARTER

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Nov 03, 2019

Renee from IGDA & Stumbling Cats talks about the power of face to face networking when you're new in the game development industry.

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Microsoft begins Xbox Console Streaming previews MICROSOFT BEGINS XBOX CONSOLE STREAMING PREVIEWS

blog article

Nov 02, 2019

Earlier this month, Microsoft launched the beta testing for it's Project xCloud, a cloud-based game streaming service. On Wednesday, the company revealed that all UK and US-based Xbox beta testers in the Alpha and Alpha Skip-Ahead programs would be able to preview their Console Streaming feature...

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Facebook’s VR sales have finally taken off FACEBOOK’S VR SALES HAVE FINALLY TAKEN OFF

blog article

Nov 01, 2019

Facebook is finding a surprising new revenue source, a world away from the scandal-fraught businesses it traditionally relies on. The company’s non-advertising revenue jumped to $269 million during the third quarter, Facebook noted in its earnings report Oct. 30. That’s a 43% increase ye...

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Gaming as a Service? And a Gaming ETF (HERO) emerges GAMING AS A SERVICE? AND A GAMING ETF (HERO) EMERGES

blog article

Oct 31, 2019

Got Gaas? There’s a lot of buzz in the games industry about “Cloud gaming” and for good reason. With tech giant Google about to launch its Stadia service November 18th, cloud gaming is  poised to change the fundamentals of how the game industry works. Meanwhile, back in the wo...

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SEA Game Market Insights and How Not to Waste Your Precious Marketing Dollar SEA GAME MARKET INSIGHTS AND HOW NOT TO WASTE YOUR PRECIOUS MARKETING DOLLAR

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Oct 31, 2019

If you want to hear more world-class speakers sharing their insight and expertise in person, our next event is Pocket Gamer Connects London 2020, which takes place on January 20th to 21st.

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NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND

blog article

Oct 30, 2019

Four sensory streams are fused together simultaneously in the game to achieve remarkable realism. Called The Lost Foxfire, the 10-minute game engages a player’s senses of vision, audition (sense of hearing), olfaction (sense of smell), somatosensation (sense of touch), and thermoception (abili...

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Why Virtual Reality Is Good for Classical Music WHY VIRTUAL REALITY IS GOOD FOR CLASSICAL MUSIC

blog article

Oct 30, 2019

Many people associate virtual reality with video gaming. Certainly, we’ve seen numerous advances in immersive gaming over the years. However, that’s not all there is to VR. Perhaps it might come as a surprise, but the technology is disrupting many fields, including ones you least suspect...

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React and the Music Industry REACT AND THE MUSIC INDUSTRY

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Oct 30, 2019

As a multi-platinum selling music producer, recording artist, songwriter and award-winning film composer, I have seen the inner-working of the entertainment industry from several perspectives.

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Oculus VR Comparison: Rift S vs Quest vs Go OCULUS VR COMPARISON: RIFT S VS QUEST VS GO

blog article

Oct 29, 2019

Virtual reality headsets have steadily improved since their inception, with many headsets now offering a refined experience akin to what many of us expected to see when the headsets first debuted. Oculus has been a main player in the VR space throughout this time, and nowadays, the company has one o...

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Nvidia offers cloud-based AR content rendering NVIDIA OFFERS CLOUD-BASED AR CONTENT RENDERING

blog article

Oct 29, 2019

Nvidia has been in the clouds for ten years or more and they know their way around. You may remember GRID, the VMware/Citrix remote computing solution that Nvidia was a part of. And then there’s GeForce Now, its game streaming platform. The company also offers Shield, cloud-based TV delivery, ...

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What is digital media marketing WHAT IS DIGITAL MEDIA MARKETING

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Oct 29, 2019

Digital marketing is the marketing of products or services using digital technologies, mainly on the Internet, but also including mobile phones, display advertising,and any other digital medium

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How to Create a Business if you Like Entertainment? HOW TO CREATE A BUSINESS IF YOU LIKE ENTERTAINMENT?

blog article

Oct 28, 2019

According to statistics by price water house coopers WPC, the entertainment industry is worth an estimated 42 billion dollars in the US alone. Globally, the entertainment industry commands an estimated 15% of the total output making this industry highly lucrative for any entrepreneur. For instance, ...

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7 Revolutions in the TV Entertainment Industry 7 REVOLUTIONS IN THE TV ENTERTAINMENT INDUSTRY

blog article

Oct 28, 2019

Long before the Fourth Industrial Revolution took over the world and gave us countless options of enjoying some good ol’ television entertainment, there was simply an idea. An idea for an invention so innovative and advanced for its time that most would deem it to be witchcraft. Perhaps, you t...

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The best credit cards for entertainment spending in October 2019 THE BEST CREDIT CARDS FOR ENTERTAINMENT SPENDING IN OCTOBER 2019

blog article

Oct 24, 2019

Whether you’re dedicated to catching the newest blockbuster or cheering on your favorite NFL team, you likely spend some of your income on entertainment expenses. In fact, the average American spends about $3,221 a year, or $268 a month, on entertainment purchases, according to a sample budget...

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Why Beyond Meat, Six Flags Entertainment, and iRobot Slumped Today WHY BEYOND MEAT, SIX FLAGS ENTERTAINMENT, AND IROBOT SLUMPED TODAY

blog article

Oct 23, 2019

Wednesday didn't see a lot of movement from major benchmarks, but there was plenty going on for investors to watch. Big-name earnings releases pulled indexes in both directions, with market participants searching frantically for evidence on whether the broader U.S. and global economies can expan...

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What Is The Future Of Virtual Reality? WHAT IS THE FUTURE OF VIRTUAL REALITY?

blog article

Oct 23, 2019

If you have played VR on any games console or on Steam you will know that the headset offers unrivalled immersion. The system for movement? Not so much. If you have been fortunate to try the VR on Steam, using Valve’s patented controller that can recognise individual finger movement you will k...

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Is AMC Entertainment a Buy After Announcing Video Streaming Plans? IS AMC ENTERTAINMENT A BUY AFTER ANNOUNCING VIDEO STREAMING PLANS?

blog article

Oct 23, 2019

2019 has been billed as a transitional year by AMC Entertainment's (NYSE:AMC) management. It's the year that Stubs A-List -- the company's subscription service answer to the now-defunct MoviePass -- came into its own; the company started screening National Football League games at select...

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Is Sony Finally Realizing Its Global Cross-Media Potential? IS SONY FINALLY REALIZING ITS GLOBAL CROSS-MEDIA POTENTIAL?

blog article

Oct 23, 2019

If that phrase is news to you, allow me to enlighten: In a bid to differentiate itself from its key competition (Universal Music Group and Warner Music Group), Sony’s recorded music division has long tried to spin the idea that it is uniquely connected to Sony Corp’s other powerful owned...

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Microsoft Researchers Explore Eye Tracking Uses For VR MICROSOFT RESEARCHERS EXPLORE EYE TRACKING USES FOR VR

blog article

Oct 22, 2019

Eye-tracking for VR is not a new idea and some headsets already have the technology built in. Work is underway, however, at all the major companies to more accurately and reliably track eye movements because next generation headsets may be able to use the information in various ways. The paper from ...

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Wireless Professional VR Made Easy with Radeon™ ReLive for VR WIRELESS PROFESSIONAL VR MADE EASY WITH RADEON™ RELIVE FOR VR

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Oct 22, 2019

Using AMD Radeon™ Pro Software for Enterprise and the AMD Radeon™ ReLive for VR application, professionals can now wirelessly visualize their creations in virtual reality on their Radeon™ VR Ready Creator-powered workstation PC using VR-capable applications and select standalone VR...

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How PS5 Could Improve Upon PSVR2 HOW PS5 COULD IMPROVE UPON PSVR2

blog article

Oct 21, 2019

The PSVR is arguably the most under-appreciated virtual reality headset on the market. While it doesn’t have the power of the Oculus Rift or HTC Vive, it comes with a lower total cost and a more user-friendly setup. While Sony has never focused too heavily on its peripherals, the PSVR is a shi...

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Game On: How To Access Exciting Video Game Trends GAME ON: HOW TO ACCESS EXCITING VIDEO GAME TRENDS

blog article

Oct 21, 2019

Video games is one of the fastest-growing forms of entertainment in the world and exchange traded funds, such as the Roundhill BITKRAFT Esports & Digital Entertainment ETF NERD, +0.20%, stand ready to satisfy investors' appetites for that growth. NERD, which debuted in June, follows the Roun...

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Spotify Saved the Music Industry. Now What? SPOTIFY SAVED THE MUSIC INDUSTRY. NOW WHAT?

blog article

Oct 21, 2019

Imagine, for a moment, that Taylor Swift was wrong. The reigning queen of country-tinged pop shocked fans in 2014 by abruptly and publicly breaking up with a prominent suitor: Spotify. Mere days after the October release of her album 1989, Swift yanked her entire back catalog from the leading music-...

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How the scope for startups to experiment with VR is expanding HOW THE SCOPE FOR STARTUPS TO EXPERIMENT WITH VR IS EXPANDING

blog article

Oct 20, 2019

The hype over virtual reality (VR) has largely been belied so far because of challenges to its adoption. Headsets were either too expensive or too poor in their visual quality. The bulkiness of headsets and their rendering of VR worlds sometimes produced sickening experiences. A headset tethered to ...

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FuninVR FUNINVR'S VIRTUAL REALITY BUSINESS FOR SALE

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Oct 20, 2019

FuninVR virtual reality business for sale .Thanks for customers from Egypt reorder VR products many times.

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Visualized: The Esports Journey to Mainstream VISUALIZED: THE ESPORTS JOURNEY TO MAINSTREAM

infographic

Oct 18, 2019

Although esports might seem like a relatively new phenomenon, its origins can be traced all the way back to the 1970s. It was only in the past decade however, that a wave of technological innovation transformed the entire industry from an underground niche into a billion-dollar mainstream phenomenon...

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FUEL THE CORE OF YOUR MEDIA AND ENTERTAINMENT BUSINESS FUEL THE CORE OF YOUR MEDIA AND ENTERTAINMENT BUSINESS

whitepaper

Oct 18, 2019

With Opex spending rising faster than revenue, media companies are on the edge of a cash flow cliff. Competing in the new digital world requires traditional media companies to transform by designing, piloting and rapidly industrializing new content, services and tailored offerings that enrich the au...

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How Southeast Asia is becoming an entertainment capital of the world HOW SOUTHEAST ASIA IS BECOMING AN ENTERTAINMENT CAPITAL OF THE WORLD

blog article

Oct 18, 2019

Southeast Asia has become a popular destination for startups, especially for those looking to innovate in areas like mobile payments, gaming, and blockchain. With a population that is young and highly engaged in mobile devices, the region is prime for early adopters of next technology and entertainm...

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Virtual Reality Marketing In The Time Of Oculus Quest VIRTUAL REALITY MARKETING IN THE TIME OF OCULUS QUEST

blog article

Oct 17, 2019

In 2015 through 2017, virtual reality (VR) campaigns were a hot trend that brands were experimenting with, but VR in marketing quickly stalled. A lower than expected adoption rate of VR hardware among consumers is largely thought to have been the culprit. This year, things started looking up for VR ...

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Panther VR Is A Promising Action Stealth Game PANTHER VR IS A PROMISING ACTION STEALTH GAME

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Oct 17, 2019

VR on the Oculus Rift S. Panther VR is a VR stealth game currently in development from Wolfdog Interactive. Panther VR is being crowd funded on Kickstarter and due for release in early access on PC.

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5 reasons how playing video games can be profitable 5 REASONS HOW PLAYING VIDEO GAMES CAN BE PROFITABLE

blog article

Oct 16, 2019

If you’re an investor or if you want to use your money on worthwhile endeavors, you’ll likely look into “hot industries.” This means you want your money to be used on investments you know are very likely to succeed and can give you the most returns. Regardless if you’re...

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How Virtual Reality Could Encode Bias and Inequality HOW VIRTUAL REALITY COULD ENCODE BIAS AND INEQUALITY

blog article

Oct 16, 2019

Eventually, virtual reality will become commonplace in our lives, particularly in places like the customer service industry. While this will be more convenient for both businesses and consumers, it raises questions regarding how societal biases may get encoded into VR technology. Professor Joshua Ad...

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The Most Anticipated VR Games Coming in 2020 THE MOST ANTICIPATED VR GAMES COMING IN 2020

blog article

Oct 16, 2019

There’s been no shortage of great VR games in 2019, although 2020 is shaping up to be a pretty significant year in VR gaming too. We rounded up the top titles confirmed for release in 2020, which includes everything from polished indies to big budget ‘AAA’ games coming to a VR head...

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VR: How To Get The Most Out of Your Mobile Phone VR: HOW TO GET THE MOST OUT OF YOUR MOBILE PHONE

blog article

Oct 15, 2019

If you want to get the most out of your smartphone, did you know that with a few pieces of hardware you can transform it into a VR set? It’s true – all you need to upgrade your phone and use it as a VR set is a few apps, a headset, and a relatively recent smartphone. Voila – you ca...

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How Much Do eSports Players Make in 2019? HOW MUCH DO ESPORTS PLAYERS MAKE IN 2019?

blog article

Oct 15, 2019

There's no doubt about it - global eSports revenues are rising dramatically in 2019, up 27% compared to 2018, according to Newzoo, a gaming industry analysis company. Popular leagues are taking the industry by storm like League of Legends, Counter-Strike: Global Offensive and Fortnite leading th...

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From Pong to Fortnite: How video games became an entertainment juggernaut FROM PONG TO FORTNITE: HOW VIDEO GAMES BECAME AN ENTERTAINMENT JUGGERNAUT

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Oct 15, 2019

Gaming has come a long way since the arcade. Revenue from the video game industry now eclipses the box office and music industry combined. Here is a look at how video games grew to such a powerful force in entertainment.

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Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction SONY REVEALS AR HEADSET PROTOTYPE IN NEW GHOSTBUSTERS LOCATION-BASED ATTRACTION

blog article

Oct 14, 2019

Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters-themed multiplayer experience using a newly revealed Sony AR headset prototype. According to the demo video (linked below), the unnamed “R&D prototype”...

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Project xCloud Xbox game streaming preview now live PROJECT XCLOUD XBOX GAME STREAMING PREVIEW NOW LIVE

blog article

Oct 14, 2019

Project xCloud is Microsoft's game streaming service to compete with Google Stadia and, to a lesser degree, PlayStation Now. It allows you to play AAA games like Gears 5 on your phone or tablet without the need to purchase an Xbox One. It's unclear what the pricing will be, but if you signed...

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Xbox - Five Biggest Gaming Industry Successes XBOX - FIVE BIGGEST GAMING INDUSTRY SUCCESSES

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Oct 14, 2019

Since 2001, Xbox's evolution has been a roller coaster ride. As we prepare for the next generation (Project Scarlett), let's take a look at the biggest successes in the Xbox repertoire.

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Gaming Industry’s Hunger for Gaming Talent is Growing GAMING INDUSTRY’S HUNGER FOR GAMING TALENT IS GROWING

blog article

Oct 14, 2019

The gaming industry estimated to be worth $120 billion, is the largest segment within the entertainment industry, led by China, USA, Europe, Japan and Korea.The significant increase in the internet access is facilitating growth in the gaming industry with close to 87% of the entire world population ...

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How Are Marketers Evolving With Emerging Trends? HOW ARE MARKETERS EVOLVING WITH EMERGING TRENDS?

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Oct 14, 2019

The modern marketeers are looking ahead as the marketing landscape continues to evolve at a rapid pace. It is up to chief marketing officers (CMOs) to put organizations on the right path towards digital marketing success with emerging technologies such as Big Data, AR/VR, and robotic process automat...

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VR making its way to the online platform VR MAKING ITS WAY TO THE ONLINE PLATFORM

blog article

Oct 13, 2019

However, thanks to technology, this loss is now a thing of the past. VR offers players the exciting opportunity to feel like they are in a live casino as they engage in their favorite games. VR, the technology that takes its users to an artificial world created via digital systems, lets you have a u...

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How much is the video game industry worth in 2019? HOW MUCH IS THE VIDEO GAME INDUSTRY WORTH IN 2019?

blog article

Oct 10, 2019

The very first video game ever released was Pong, a 2-dimensional tennis game released in 1958 by William Higinbotham. Since it was released, it shaped the entire video gaming industry we know today. The changes were so drastic that the video gaming industry has improved over the years and has grown...

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Augmented reality (AR) vs. virtual reality (VR): What’s the difference? AUGMENTED REALITY (AR) VS. VIRTUAL REALITY (VR): WHAT’S THE DIFFERENCE?

blog article

Oct 10, 2019

Augmented reality (AR) and virtual reality (VR) are often talked about in the same breath ­– and that can make sense for, say, measuring the market for these related capabilities. “AR & VR do share a lot of commonalities,” says Tom Emrich, AR/VR expert and managing director...

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Smarty t-commerce technology presentation for TV shopping and OTT industry SMARTY T-COMMERCE TECHNOLOGY PRESENTATION FOR TV SHOPPING AND OTT INDUSTRY

video

Oct 10, 2019

Learn how Smarty changes the TV shopping industry and TV advertisement market. We provide one of the most advanced technological solutions in the world for personalized TV commercials and TV screen sales using a remote control (t-commerce).

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How Gaming can Help People Discover New Music HOW GAMING CAN HELP PEOPLE DISCOVER NEW MUSIC

blog article

Oct 10, 2019

The growth in the video game market has been nothing less than astounding. In 2018, the global video game industry generated a record $138 billion in revenue, with territories like China, India and the U.S. showing double-digit revenue growth, according to the consulting firm NewZoo. What’s ev...

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Apple’s AR glasses could solve one of VR APPLE’S AR GLASSES COULD SOLVE ONE OF VR'S BIGGEST PROBLEMS

blog article

Oct 09, 2019

Apple’s augmented reality glasses are set to debut as early as the second quarter of 2020, according to an analyst note Wednesday. Ming-Chi Kuo, a TF International Securities analyst with a strong track record on Apple’s next moves, claimed in a note seen by MacRumors that the glasses wo...

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Esports: Transforming Media and Entertainment ESPORTS: TRANSFORMING MEDIA AND ENTERTAINMENT

blog article

Oct 09, 2019

We are exceptionally bullish on the broadly defined esports ecosystem as an emerging new media and entertainment market set to eclipse the billion-dollar threshold. Technology, demographic, regulatory, and capital tailwinds support compelling value realization across the ecosystem. The shift of lega...

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Exploring the Different Types of Multimedia Content EXPLORING THE DIFFERENT TYPES OF MULTIMEDIA CONTENT

whitepaper

Oct 09, 2019

Multimedia content has taken over the internet, with brands creating content packages that all tie back to a single concept and marketers weaving different styles and content types into their creations. Why are so many companies using multimedia, and how do they all seem to do it so well? We’l...

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12 crucial video marketing statistics 12 CRUCIAL VIDEO MARKETING STATISTICS

infographic

Oct 09, 2019

Just how important is video for your messaging? That’s the question every communicator must answer as they ponder investing in video production equipment and teams. This infographic from Raw Shorts offers statistics for just how important video will be for your future communications.Some key i...

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Succeeding by Cooperating in the Entertainment Industry SUCCEEDING BY COOPERATING IN THE ENTERTAINMENT INDUSTRY

video

Oct 08, 2019

In an industry disrupted by new technologies and M&As, cooperation is often the name of the game, says Andrea Zappia, Chief Executive Continental Europe at Sky, in the latest video of the Executive Chats series.

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NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS

blog article

Oct 08, 2019

Virtual reality—more commonly known as VR—has grown leaps in bounds in just a few short years. Once thought to be just science fiction, modern technology has created an opportunity for VR to become a tool for users around the world. Currently, VR is used in a wide range of applications, ...

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Google GOOGLE'S MAKING IT EASIER TO MOVE MULTIMEDIA BETWEEN SMART SPEAKERS

blog article

Oct 08, 2019

Google announced in a blog post a new feature called "stream transfer." The feature will allow you to tell your Google Assistant device to move what you're streaming to a different device. If you've ever been listening to music while in your office and then decide to head to the ki...

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Apple Arcade vs. Google Play Pass: An overview APPLE ARCADE VS. GOOGLE PLAY PASS: AN OVERVIEW

blog article

Oct 07, 2019

Google and Apple are undoubtedly two of the biggest names in the smartphone industry. And with such gargantuan stature, comes fierce, breakneck rivalry. The two companies have been exchanging blows for ages, one-upping one another in each round. This year, the two have picked a new battle, and the w...

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A.I. musicians are a growing trend. What does that mean for the music industry? A.I. MUSICIANS ARE A GROWING TREND. WHAT DOES THAT MEAN FOR THE MUSIC INDUSTRY?

blog article

Oct 05, 2019

In its own words dedicated to “building the next generation of virtual entertainers,” Auxuman dropped its debut album on September 27th. From here, it promises to bring out new A.I.-generated albums each month, uploaded to YouTube, Soundcloud, and assorted streaming platforms. Forget abo...

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Alibaba Stock Will Gain From Falling Digital Media Losses ALIBABA STOCK WILL GAIN FROM FALLING DIGITAL MEDIA LOSSES

blog article

Oct 03, 2019

When is a money-losing segment not a concern for a company? When it brings something else to the table. Alibaba (NYSE:BABA) has reported single-digit revenue growth in its digital media segment in the latest quarter. The digital media segment had revenue of RMB 6.3 billion compared to RMB 5.97 billi...

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Sony Slashes Prices, Gears Up for Cloud Gaming War SONY SLASHES PRICES, GEARS UP FOR CLOUD GAMING WAR

blog article

Oct 03, 2019

The cloud gaming war is imminent, and Sony (SNE) is making its final moves in preparation. The company has slashed the price of its Playstation Now subscription by half. A monthly subscription for Playstation Now will now cost $9.99 compared to the previous $19.99. The price of the annual subscripti...

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Every Nintendo Switch Labo VR Game Ranked! EVERY NINTENDO SWITCH LABO VR GAME RANKED!

video

Oct 03, 2019

Many of Nintendo’s biggest games have added support for the kit in one way or another. They’ve never been robust enough to warrant their own reviews.

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The Essentials of Video Marketing THE ESSENTIALS OF VIDEO MARKETING

infographic

Oct 03, 2019

With the rising popularity of visual content in social media, and the emergence of platforms such as videos have emerged as the next big wave of content. Apart from photos, blogs and text, your business could benefit from incorporating videos into your content strategy. If you haven’t started,...

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Data-driven content strategy rules for media companies DATA-DRIVEN CONTENT STRATEGY RULES FOR MEDIA COMPANIES

whitepaper

Oct 03, 2019

Entertainment companies seldom had a huge need for data. For decades, the equation was a simple one: the quality of content plus how many people watched. Content was crowned king. But the internet opened up enormous floodgates for consumer choice, and the ensuing wave of information gathered from st...

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Next Gen Free Roam Virtual Reality Platform by Zero Latency VR NEXT GEN FREE ROAM VIRTUAL REALITY PLATFORM BY ZERO LATENCY VR

video

Oct 02, 2019

Introducing the next generation in Free Roam Virtual Reality the Zero Latency VR Platform.Largest Free-Roam VR network with 35 venues in 19 countries.

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5G-Powered Gaming is On the Horizon: What Does that Mean for Businesses 5G-POWERED GAMING IS ON THE HORIZON: WHAT DOES THAT MEAN FOR BUSINESSES

blog article

Oct 02, 2019

The videogame industry has seen incredible change and growth over the last 20 years, but one constant has always been that you need the right hardware to play: 5G gaming could be about to sharply disrupt the status quo.While mobile gaming has been progressively expanding over the years, games like C...

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How 5G will affect augmented reality and virtual reality HOW 5G WILL AFFECT AUGMENTED REALITY AND VIRTUAL REALITY

blog article

Oct 02, 2019

Widespread deployment of 5G mobile networks could accelerate the adoption of augmented and virtual reality, although wider availability is not the only requirement for VR and AR to thrive on 5G: compelling use cases are also required to make these technologies viable, although the addition of 5G doe...

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AR and VR: How Immersive Technology Is Bringing Cybersecurity Scenarios to Life AR AND VR: HOW IMMERSIVE TECHNOLOGY IS BRINGING CYBERSECURITY SCENARIOS TO LIFE

blog article

Oct 01, 2019

A PwC survey on corporate digital IQs found that there’s a disconnect between the skills and technologies that companies say matter most and what they’re investing in. With the rapid increase in emerging technologies disrupting every industry, enterprise leaders are feeling immense press...

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Essential Second-Quarter Stats for Agencies and Media Companies ESSENTIAL SECOND-QUARTER STATS FOR AGENCIES AND MEDIA COMPANIES

blog article

Oct 01, 2019

Revenue is up 1.6% year-over-year, with U.S. revenue flat year-over-year. Bought Epsilon for $3.95 billion. All of the digital growth in the U.S. is actually captured by Facebook and Google. The need for transformation has never been so strong in the sector. Has a model allowing Publicis to address ...

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Verizon picks up the assets of Disney-backed VR startup Jaunt VERIZON PICKS UP THE ASSETS OF DISNEY-BACKED VR STARTUP JAUNT

blog article

Oct 01, 2019

After raising $100 million, virtual reality content startup Jaunt  has been in a precarious position for a few years now. It seems like the saga has finally come to a close as the startup announced that Verizon has purchased the company’s technology. The studio rode the wave of VR hype fo...

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Framework to custom design VR/MR applications FRAMEWORK TO CUSTOM DESIGN VR/MR APPLICATIONS

video

Sep 30, 2019

VESE framework facilitates custom design of VR/MR applications. The framework supports four design choices (Visualization, Exploration, Synchronization, and Evaluation)  and offers their functionalities as services to an author who wants to ease application design and development.

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How Will Virtual Reality Technology Change Us HOW WILL VIRTUAL REALITY TECHNOLOGY CHANGE US

blog article

Sep 30, 2019

Virtual reality forms a three-dimensional image. It functions with the use of computer technology. With the aid of computer technology, it is given a reality-like experience. It contains sundry electronic equipment. These equipment create multiple projected environment. The human brain is tricked by...

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Take a peek at the future of media and entertainment at Disrupt SF TAKE A PEEK AT THE FUTURE OF MEDIA AND ENTERTAINMENT AT DISRUPT SF

blog article

Sep 29, 2019

Where does tech end and media begin? It can be hard to find the dividing line, particularly as tech companies move into the media business, and as big Hollywood blockbusters are increasingly created on computers. So even though TechCrunch’s Disrupt SF event (happening next week!!) is ostensibl...

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Entertainment Startups and Entrepreneurs Event at Microsoft - NYC ENTERTAINMENT STARTUPS AND ENTREPRENEURS EVENT AT MICROSOFT - NYC

video

Sep 29, 2019

Entertainment Startups and Entrepreneurs Event at Microsoft - NYC was an absolute success! Massive thank you to all who came and also huge thanks to our great speaker. For more information on our speakers read below!

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MEDIA MOMENTS 2018 MEDIA MOMENTS 2018

whitepaper

Sep 27, 2019

We’re delighted to launch Media Moments 2018, an indepth look at the key publisher trends of this year and what publishers might expect in 2019. Although summarising a year’s worth of publishing developments and innovation into a single report is a formidable task, the team at Media Voic...

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The Entertainment Evolution Continues THE ENTERTAINMENT EVOLUTION CONTINUES

infographic

Sep 27, 2019

While the options for what to do for fun are expanding all the time, the number of hours in a day is not. U.S. consumers are making increasingly sophisticated decisions about how to spend their time and their dollars when it comes to entertainment. Here’s a look at some of the latest entertain...

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Video game companies pledge to go greener VIDEO GAME COMPANIES PLEDGE TO GO GREENER

blog article

Sep 26, 2019

At the United Nations Climate Action Summit on Monday, 21 gaming companies pledged to do their part in ending climate change through the Playing for the Planet industry-wide initiative. Sony, Microsoft, Supercell, Rovio and Ubisoft are among the companies that pledged to take action by reducing supp...

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Americans rely more on streaming services than traditional TV AMERICANS RELY MORE ON STREAMING SERVICES THAN TRADITIONAL TV

blog article

Sep 26, 2019

Americans are relying more on streaming services than traditional television in part because of smart TVs, connected devices or smart  television apps, like Roku, Amazon Firestick and Apple TV, according to the Horowitz report. About 66% of American adults who stream watch more than half of the...

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Developing Augmented and Virtual Reality Apps DEVELOPING AUGMENTED AND VIRTUAL REALITY APPS

video

Sep 26, 2019

Until recently, AR and VR were only possible through special effects, and were only seen in science fiction films. But this technology has been growing rapidly into a new field of human-computer interaction, possibly to become the next major computing platform.

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Are Paywalls Part of Vox Media’s Future Plans Post-Merger? ARE PAYWALLS PART OF VOX MEDIA’S FUTURE PLANS POST-MERGER?

blog article

Sep 26, 2019

The new Vox Media (if the merger is approved) will combine New York Media brands and its own titles under one umbrella. But advertisers probably won’t be too surprised to see the two companies combining assets—New York Media has been part of Vox Media’s digital ad marketplace since...

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Why Every Company Needs to Become a Digital Media Company WHY EVERY COMPANY NEEDS TO BECOME A DIGITAL MEDIA COMPANY

blog article

Sep 25, 2019

Take a good look around you – the walls between editorial and advertising have finally crumbled. In the old analog era, it was very easy to differentiate between “content” and “advertising.” But in the digital era, that’s all changed. The lines between “cont...

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Facebook FACEBOOK'S PROTOTYPE NEXT GENERATION VARIFOCAL VR HEADSETS

video

Sep 25, 2019

Half Dome was an advanced prototype headset with moving varifocal displays and a 140 degree field of view. Varifocal means that the headset can adjust the focus distance to be the same as the distance to the virtual object you’re looking at, which makes VR feel more real and reduces eyestrain....

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The most expensive in-games THE MOST EXPENSIVE IN-GAMES

infographic

Sep 25, 2019

These are the 12 most expensive in-game items sold for real-world cash. The prices don’t resemble the current value of the items, but they show the highest price the item was sold for. By presenting information in a compact and creative format, infographics are able to quickly convey knowledge...

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PARTNERING FOR SUCCESS IN PREMIUM VIDEO PARTNERING FOR SUCCESS IN PREMIUM VIDEO

whitepaper

Sep 25, 2019

Advertisers want to use television as a full-funnel solution that marries the best of traditional television with increased data-driven capabilities for targeting and measurement said David Kline, Executive Vice President, Charter Communications, in a quote issued during Cannes Lions 2019 as part of...

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Microsoft pledges to fight climate change with carbon neutral Xbox MICROSOFT PLEDGES TO FIGHT CLIMATE CHANGE WITH CARBON NEUTRAL XBOX

blog article

Sep 24, 2019

Microsoft is joining Sony on the efforts to combat climate change by switching things up on the console front. In the former’s case, it’s starting a pilot project to make 825,000 Xboxes carbon neutral. As part of the UN’s Playing for the Planet alliance, Microsoft joins several oth...

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VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE? VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE?

blog article

Sep 24, 2019

Virtual reality, or VR, is a technology that is probably best known for its use in gaming. Even so, the last few years have seen various vendors trying to make the case that VR can be a good fit for the business world. Microsoft, for example, has embedded its Mixed Reality Portal into Windows 10. Wh...

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How Netflix, Atlantic Records, and Meredith stay ahead of an evolving industry HOW NETFLIX, ATLANTIC RECORDS, AND MEREDITH STAY AHEAD OF AN EVOLVING INDUSTRY

video

Sep 24, 2019

In today’s rapidly evolving media and entertainment landscape, there’s only one true constant: people want more. We sat down with some of the most cutting-edge teams in the media and entertainment industry.

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VR offers enterprise solutions but requires the right talent VR OFFERS ENTERPRISE SOLUTIONS BUT REQUIRES THE RIGHT TALENT

blog article

Sep 24, 2019

Virtual reality (VR) offers a wide array of enterprise solutions. But these gains can’t be realized without cohesive VR teams and exacting standards. Right now, Google is seeking an augmented and virtual reality research scientist for its Seattle offices. They require someone with experience i...

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How mobile gaming companies are now aiming to gain player loyalty HOW MOBILE GAMING COMPANIES ARE NOW AIMING TO GAIN PLAYER LOYALTY

blog article

Sep 23, 2019

Massive advancements in technology have affected almost all sectors — including, of course, the gaming industry. Games these days are so much more than the beloved consoles of the 90s; and no longer are they just associated with children. Players come from all ages, backgrounds and classes &md...

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The Digital Disruption of Entertainment and Media THE DIGITAL DISRUPTION OF ENTERTAINMENT AND MEDIA

video

Sep 23, 2019

The Digital Disruption of Entertainment and Media.Jack Plunkett discusses the democratization of modern entertainment and what that means for the media companies.

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Is PSVR Still Worth It? IS PSVR STILL WORTH IT?

blog article

Sep 22, 2019

Sony Entertainment's PlayStation exclusive headset is one of the most debated VR rigs to date. With top-of-the-line headsets like the Oculus Quest and the Valve Index now on the market, many users want to know whether the PSVR is even worth the buy. There are a few factors to consider before pur...

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How 5G will change the game industry and spur innovation HOW 5G WILL CHANGE THE GAME INDUSTRY AND SPUR INNOVATION

blog article

Sep 22, 2019

Of all the technologies that are coming to affect gaming, 5G — which brings much faster wireless broadband speeds to smartphones and other devices on mobile networks — is one of the biggest. But it’s also in some ways unpredictable in terms of its impact. It could introduce more cl...

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Apple Arcade Hands-On Impressions: It Reminds Us of Xbox Live Arcade APPLE ARCADE HANDS-ON IMPRESSIONS: IT REMINDS US OF XBOX LIVE ARCADE

video

Sep 22, 2019

Here's what we think of Apple's subscription gaming service so far, including why it reminds us (in a good way) of Xbox Live Arcade from back in the Xbox 360 days.

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PlayStation Relies On The Development Of Virtual Reality For Gaming PLAYSTATION RELIES ON THE DEVELOPMENT OF VIRTUAL REALITY FOR GAMING

blog article

Sep 20, 2019

It seems that virtual reality technology, from its perspective as a business that aimed at mass consumption, is not surviving the hype it had at the time. However, the key to its resistance and probable start-up could be in the video games sector, especially for the amount of work that Sony has put ...

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Holographic elements could give Apple AR headset an immersive experience HOLOGRAPHIC ELEMENTS COULD GIVE APPLE AR HEADSET AN IMMERSIVE EXPERIENCE

blog article

Sep 19, 2019

While there are already many VR headsets and AR devices on the market, it seems Apple is still keen to iron out design issues to offer what could be a superior version once released. The patent application for "Display Device," published by the US Patent and Trademark Office on Thursday, d...

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Mobile Game Market Trends 2020 MOBILE GAME MARKET TRENDS 2020

video

Sep 19, 2019

Ongoing data continues to uncover growing trends in the Mobile Gaming Market. A rising number of startups and gaming app developers entry in the mobile gaming industry has created many popular trends.

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5 Industries VR is Set to Revolutionize 5 INDUSTRIES VR IS SET TO REVOLUTIONIZE

blog article

Sep 18, 2019

Digital technology is making several advancements and innovations like virtual reality (VR) are changing how we shop, enjoy our entertainment and view our favorite sports. VR is also enhancing how healthcare is provided and how we explore our travel options. With VR capabilities integrating with new...

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Mobile gaming industry benchmarks offer fresh look on industry MOBILE GAMING INDUSTRY BENCHMARKS OFFER FRESH LOOK ON INDUSTRY

blog article

Sep 18, 2019

Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, A...

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Everything you need to know about using VR for your business EVERYTHING YOU NEED TO KNOW ABOUT USING VR FOR YOUR BUSINESS

blog article

Sep 18, 2019

VR (virtual reality) seems like something of the future. And, in a way, it is! However, that technology has come a long way over the past couple of years. With the proper equipment, users can experience a realistic 3D simulation. One can even interact with the fabricated environment. VR might seem l...

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TOP GAME ENGINES, INDUSTRY REVENUE AND TRENDS TOP GAME ENGINES, INDUSTRY REVENUE AND TRENDS

infographic

Sep 18, 2019

Game Development Industry conquering the world swallowing more and more young millennials into the role play virtual world, allowing them to become somebody special in the artificially created conditions, making friendship with in-game NPC or other gamers all over the world. Let me introduce this tr...

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Unravelling the digital video consumer UNRAVELLING THE DIGITAL VIDEO CONSUMER

whitepaper

Sep 18, 2019

The thought leadership focusses on OTT video landscape especially on the SVOD businesses in this segment. The report has two modules. First module focusses on the OTT video market and presents competitive analysis, monetisation model, distribution strategy prevalent in this market. Second module pre...

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How TV, Digital Media Should Prep For The Next Economic Downturn HOW TV, DIGITAL MEDIA SHOULD PREP FOR THE NEXT ECONOMIC DOWNTURN

blog article

Sep 17, 2019

It’s late 2019, and everything generally seems to be going well for the media -- digital and traditional. But what looms in the economic distance? Recently, every TV network seems to have scored not only nice mid-level, double-digit percentage gains in the price per thousand viewers in upfront...

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AI is transforming media and entertainment possibilities AI IS TRANSFORMING MEDIA AND ENTERTAINMENT POSSIBILITIES

blog article

Sep 17, 2019

The days of associating artificial intelligence (AI) with humanoid Asimov-type robots are over; from healthcare to shopping, AI is everywhere. Conversational AI has quietly changed the game for customer service and what companies can achieve with digital interfaces. Chatbots are ubiquitous – i...

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Amazon Adds HD Music Tier to Streaming Service AMAZON ADDS HD MUSIC TIER TO STREAMING SERVICE

video

Sep 17, 2019

Amazon Adds HD Music Tier to Streaming Service. Amazon recently announced the launch of Amazon Music HD, the latest add-on to their popular music streaming service.

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Streaming Rules The Revenue Created By Music Industry STREAMING RULES THE REVENUE CREATED BY MUSIC INDUSTRY

blog article

Sep 16, 2019

The music sector is on an altitude, and the RIAA has services such as Apple Music and Spotify to thank. Acceptance has increased steadily, and they added up for 80% of the income from the H1 of this year. In spite of these record-breaking figures, the artists who actually perform and create the musi...

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How virtual reality is changing the way we see the world HOW VIRTUAL REALITY IS CHANGING THE WAY WE SEE THE WORLD

blog article

Sep 16, 2019

Virtual reality is often used as a vehicle for entertainment. But the technology is capable of much more — from immersive education to mental health therapy. Here’s a look at the newest developments. Like hoverboards and self-driving cars, the dream of virtual reality has come true. Thes...

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What streaming means for the future of entertainment WHAT STREAMING MEANS FOR THE FUTURE OF ENTERTAINMENT

video

Sep 16, 2019

Excited for a world where our entertainment could connect us instead of isolating us -- a world where we can bond with each other over our shared interests and create real, strong communities

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RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES

blog article

Sep 15, 2019

The game industry is filled with talented development studios producing some of the best that gaming has to offer. A conversation about the best in gaming wouldn’t be complete without discussing the incredible talent found at Remedy Entertainment. These Finnish video game developers have been ...

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How Is This Nintendo Switch Controller So Cheap? HOW IS THIS NINTENDO SWITCH CONTROLLER SO CHEAP?

video

Sep 15, 2019

Over the last few years of taking a look at Nintendo Switch controllers that can replace the Pro Controller, but most times features will be missing like rumble or NFC.

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Social VR Platform ‘AltspaceVR’ Now Available on Oculus Quest SOCIAL VR PLATFORM ‘ALTSPACEVR’ NOW AVAILABLE ON OCULUS QUEST

blog article

Sep 13, 2019

Social VR networking app AltspaceVR is now live on the Oculus Quest. The social VR app is best known for having been purchased by Microsoft in 2017 after nearly shutting down, but low-key visual design and wide accessibility have cemented AltspaceVR as a staple social tool among loyal supporters and...

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Why game streaming will be the key service for telcos ready to promote 5G WHY GAME STREAMING WILL BE THE KEY SERVICE FOR TELCOS READY TO PROMOTE 5G

blog article

Sep 13, 2019

Games has grown over the past few decades to become a hugely valuable market that generates very high customer engagement. According to the latest study by analyst firm Newzoo, the global games market will generate $152.1 billion in 2019, almost ten per cent growth from 2018. That’s 57 per cen...

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AI in Gaming AI IN GAMING

infographic

Sep 13, 2019

AI has had a long and rich history with games of all sorts. From early days of AI systems learning how to play chess and checkers to modern day AI defeating some of the best players in a range of different games such as Go or Doda. And gaming  is a huge industry accounting for annual revenue fo...

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What consumers expect from 5G entertainment WHAT CONSUMERS EXPECT FROM 5G ENTERTAINMENT

whitepaper

Sep 13, 2019

For the past decade, the media and entertainment (M&E) industry has been in the midst of continuous disruption. Internet technologies have resulted in a proliferation of streaming video platforms, offering consumers an alternative to broadcast and cable TV and posing a major threat to those trad...

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Intro to the Industry: The difference between esports and gaming INTRO TO THE INDUSTRY: THE DIFFERENCE BETWEEN ESPORTS AND GAMING

blog article

Sep 12, 2019

Gaming is simply the act of playing a game. This makes the term “gaming” an all-encompassing word that includes anyone who is in the act of playing a game. Keep in mind that gaming does not include the gambling industry, though. A helpful analogy might be to think of the word “gami...

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What is augmented reality - A super-simple explanation of how it is used in business WHAT IS AUGMENTED REALITY - A SUPER-SIMPLE EXPLANATION OF HOW IT IS USED IN BUSINESS

video

Sep 12, 2019

In this video I explain AR and how it is now used in business.Bernard Marr & Co is a world-leading independent think tank and consulting organisation providing writing, speaking, consulting, training and research services.

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Bigtincan Hub Overview BIGTINCAN HUB OVERVIEW

video

Sep 12, 2019

Bigtincan is the industry's leading Sales Enablement Automation platform, empowering Sales teams to win more and be more productive every day, while providing Marketing the ability to establish ROI on content creation efforts.

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Apple TV+ vs. Disney+: Which video service will be your best entertainment bet? APPLE TV+ VS. DISNEY+: WHICH VIDEO SERVICE WILL BE YOUR BEST ENTERTAINMENT BET?

blog article

Sep 12, 2019

In this case, we’re comparing new rivals Apple TV+ and Disney+, two brand new services that launch in November with some impressive looking original and exclusive content to compete with everyone from Netflix to HBO. Since neither service has launched yet, this is a very cursory first glance, ...

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Digital Media: New Mexico Is Ready For Player One DIGITAL MEDIA: NEW MEXICO IS READY FOR PLAYER ONE

blog article

Sep 11, 2019

It’s no secret that New Mexico has become a premier destination for the film industry. Independence Day: Resurgence, The Mule, Better Call Saul and Breaking Bad are just a few of the most recent films and TV shows that have shot in New Mexico. This is in part thanks to the Refundable Film and ...

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How Virtual Reality Can Improve Your Escape Room Business HOW VIRTUAL REALITY CAN IMPROVE YOUR ESCAPE ROOM BUSINESS

blog article

Sep 11, 2019

Many developers are capitalizing on the popularity of fast-growing virtual reality technology, and game software developers aren’t an exception. They integrate VR technology into their games to make them more fun. However, virtual reality can also reveal its full potential in another direction...

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Virtual Reality Business Opportunities VIRTUAL REALITY BUSINESS OPPORTUNITIES

video

Sep 11, 2019

Many brands are now using AR Marketing to enhance customer experience, increase sales and heighten awareness among other purposes. About five years ago, this was just a gimmick, but now there are hundreds of ways to implement AR.

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From retail to entertainment, 3D printing is changing everything FROM RETAIL TO ENTERTAINMENT, 3D PRINTING IS CHANGING EVERYTHING

blog article

Sep 11, 2019

Perhaps one of the most exciting developments in the field of visual communications is the adoption of large-format 3D printing. The power of this technology to wow audiences and draw them in is immense. I mean, what could be cooler than an 8-foot baseball player mannequin in a sporting goods store?...

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Guidelines for Creating Video for Digital Marketing GUIDELINES FOR CREATING VIDEO FOR DIGITAL MARKETING

infographic

Sep 11, 2019

You need a purpose for your video, is it going to educate, promote your sale, engage or tease? What are you trying to communicate with your customers should be your first question? Use this list of questions to determine what video would be best. Always establish goals and a reason for what you are ...

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Economic impact of the recorded music industry ECONOMIC IMPACT OF THE RECORDED MUSIC INDUSTRY

whitepaper

Sep 11, 2019

Industry participants have indicated that piracy, value gap (sustainable sharing of value across the music value chain), and regulatory impediments (notably statutory licensing) are some of the key challenges that the recorded music industry faces. Addressing the above challenges, initiating governm...

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Gaming Industry - How to boost your TV ROI with Admo GAMING INDUSTRY - HOW TO BOOST YOUR TV ROI WITH ADMO

video

Sep 10, 2019

Admo.tv success stories: Discover how Admo.tv, using TV analytics, optimised TV advertising investment for one of our gaming client.You need a purpose for your video, is it going to educate, promote your sale, engage or tease?

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Implementing Buyer Enablement in Your Sales Enablement Strategy (2019) IMPLEMENTING BUYER ENABLEMENT IN YOUR SALES ENABLEMENT STRATEGY (2019)

blog article

Sep 10, 2019

The majority of the time I only had access to two TV channels, three on a good weather day, and I vividly remember when I first saw a color television. At this time, products and services were limited, and buyer choices were almost non-existent. Fast-forward to 2019. Not only do I have access to hun...

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The Role of Sales in Sales Enablement THE ROLE OF SALES IN SALES ENABLEMENT

blog article

Sep 10, 2019

However, with a regular commute time that consumes a couple of hours each day, I have shifted my focus to podcasts and audiobooks. One of my favorite podcasts is the Inside Sales Enablement series by Scott Santucci and Brian Lambert. In their last episode, they spent time reviewing their thoughts an...

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PlayStation 5 Ultra-Fast SSD Will Reshape Gaming Industry PLAYSTATION 5 ULTRA-FAST SSD WILL RESHAPE GAMING INDUSTRY'S LANDSCAPE

blog article

Sep 09, 2019

The current gaming console generation is winding down, and soon enough gamers will upgrade to newer and more powerful devices to enjoy their favorite games. One of the much-awaited and promising next-generation gaming consoles if the PlayStation 5. Interestingly, a new report bares juicy details abo...

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Will Apple TV 2019 ignite new business opportunity? WILL APPLE TV 2019 IGNITE NEW BUSINESS OPPORTUNITY?

blog article

Sep 09, 2019

Apple’s big event is coming, and it’s time to take a look at Apple TV. Two years since Apple introduced Apple TV 4K the company’s upcoming upgrade is expected to deliver more of the same, with a plus. It’s fair to say the introduction of app support in Apple TV didn’t r...

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Digital Media Deals 2.0: The Current Landscape DIGITAL MEDIA DEALS 2.0: THE CURRENT LANDSCAPE

video

Sep 09, 2019

Three top executives discuss the current digital media marketplace and the types of deals that are occurring including creating and exploiting digital media; taking digital creators and/or digital first properties and bringing them to the traditional television media; creating digital first properti...

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How Will Brexit Affect The Film & TV Industry? HOW WILL BREXIT AFFECT THE FILM & TV INDUSTRY?

blog article

Sep 08, 2019

What impact will Brexit have upon the film and TV industry, both in the UK and beyond? At present, the eyes of the world are watching the UK's parliament as it tries to wade through the tangled web known as Brexit. In 2016, the UK held a referendum to decide whether to stay in the European Union...

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What is Augmented Reality? WHAT IS AUGMENTED REALITY?

video

Sep 08, 2019

Augmented Reality is an interactive experience of a real-world environment where the objects that reside in the real-world are enhanced by computer-generated information.  This technology consists of the creation of a situation in which virtual information and objects merge with reality.

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PlayStation Versus Xbox: Three Generations Of Console Wars PLAYSTATION VERSUS XBOX: THREE GENERATIONS OF CONSOLE WARS

blog article

Sep 07, 2019

Nearly 18 years ago, Microsoft entered the gaming market with its Xbox brand. This move sparked a decades-long rivalry between the company and Sony, which owned PlayStation. Over the years, the so-called console wars have prompted gamers to take sides, with some even voicing passionate defenses of t...

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Lenovo Mirage AR Headset Returns with New Marvel Game & 6DOF Controllers LENOVO MIRAGE AR HEADSET RETURNS WITH NEW MARVEL GAME & 6DOF CONTROLLERS

blog article

Sep 06, 2019

Lenovo first released its smartphone-powered Mirage AR headset last year alongside its sole title, Star Wars: Jedi Challenges (2018), a collection of short AR games that let you do things like fight Darth Vader & Co. with a lightsaber-shaped controller, play HoloChess, and challenge the Empire i...

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TRENDS AND TECHNOLOGIES IN DIGITAL MEDIA TRENDS AND TECHNOLOGIES IN DIGITAL MEDIA

whitepaper

Sep 06, 2019

The era of using dedicated video signals like SDI (Serial Data Interface) is ending, especially in the studio environment. Completely IP-based workflows are one of the major requirements when new broadcasting operation centers are designed. With this prerequisite, a seamless transport of video strea...

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Who’s responsible for Retail Digital Media WHO’S RESPONSIBLE FOR RETAIL DIGITAL MEDIA

infographic

Sep 06, 2019

An infographic is a visual storytelling tool used in digital marketing to convey important information that might perhaps be lost in text or video. It uses images and visual pointers to communicate information, statistics or data in an engaging and succinct way. Our collection of infographics will h...

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Will Augmented And Virtual Reality Shopping Take Off? WILL AUGMENTED AND VIRTUAL REALITY SHOPPING TAKE OFF?

blog article

Sep 05, 2019

Shopping has changed considerably since the late 1990s, when online marketplaces first started luring shoppers away from brick-and-mortar stores. Mobile apps succeeded traditional websites, and retailers that didn't roll with the punches were left behind. The online shopping market is still evol...

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4 Best VR Headsets in 2019 4 BEST VR HEADSETS IN 2019

blog article

Sep 05, 2019

While hardly a new industry, the increasing prevalence of virtual reality gaming or video content may have you considering one of the many available headsets. Some are highly advanced and expensive, while some are simply 360-degree video viewing machines. Want to know what the best ones are and what...

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How Xbox HOW XBOX'S BIG GAME PASS GAMBLE COULD SHAPE THE FUTURE OF THE GAMING INDUSTRY

blog article

Sep 05, 2019

Over the next week, Microsoft will release a new Gears of War game. The advent of Gears 5 is not exactly a shock in and of itself. The muscular sci-fi shooter is a 30m selling franchise that has made its creators over $1bn in revenue and partly drove the success of the Xbox 360 console. It has inspi...

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Huawei Showcases Live 360° VR, 8K Video Streaming, Drones and Telemedicine over 5G HUAWEI SHOWCASES LIVE 360° VR, 8K VIDEO STREAMING, DRONES AND TELEMEDICINE OVER 5G

blog article

Sep 04, 2019

Huawei and partners this week showcased a variety of 5G applications such as 5G + virtual reality (VR), 5G + 8K videos, 5G + drones, 5G telemedicine, and a 5G connected ambulance, at an industry event in China.  5G + VR: At the Panda Sanctuary several kilometers away, 360° VR panoramic came...

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Tech of the future for training workforce in the present : Augmented Reality and Virtual Reality TECH OF THE FUTURE FOR TRAINING WORKFORCE IN THE PRESENT : AUGMENTED REALITY AND VIRTUAL REALITY

video

Sep 04, 2019

Simulanis have been at the forefront of implementing immersive technologies like Virtual Reality, Augmented Reality, Mixed Reality and 360 degree videos to transform the conventional methods of learning and development across sectors.

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No Man’s Sky VR Guide: How To Make Money Fast NO MAN’S SKY VR GUIDE: HOW TO MAKE MONEY FAST

blog article

Sep 03, 2019

Units make the Galactic Core go round in No Man’s Sky VR (read our full review here) so it’s helpful to hoard as many of those as you possibly can. The only problem is, where do you find a great source of units that can make you get rich quick and continue raking in the cash without too ...

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IBM is transforming data storage for media and entertainment IBM IS TRANSFORMING DATA STORAGE FOR MEDIA AND ENTERTAINMENT

blog article

Sep 03, 2019

Disruptions in media and entertainment have been occurring at a rapid pace over the past few years and many organizations are still struggling with optimizing their IT infrastructure for new data requirements. With growth in capacity, new larger file formats, keeping more data online for business op...

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Where Did The Oculus Rift S Go Wrong? WHERE DID THE OCULUS RIFT S GO WRONG?

video

Sep 02, 2019

It's been 3 months since the Oculus Rift S virtual reality headset launched. Now is a good time to recap the good points and the bad points of this headset. Hopefully some of the information in this video will help you make an informed decision on whether this is the right VR headset.

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Cloud gaming services Google Stadia and Microsoft xCloud could disrupt entire industry CLOUD GAMING SERVICES GOOGLE STADIA AND MICROSOFT XCLOUD COULD DISRUPT ENTIRE INDUSTRY

blog article

Sep 01, 2019

Alongside VR, esports, and livestreaming, cloud gaming has become a key focal point in the battle for market share across the multi-billion dollar video game industry. At its core, cloud technology may disrupt the entire video game industry by rendering hardware such as game consoles and high-perfor...

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What to expect from VR in 2020 WHAT TO EXPECT FROM VR IN 2020

blog article

Aug 31, 2019

We asked the best and brightest in virtual reality to share their thoughts on what we can expect from VR in 2020. We’re more than halfway through 2019, so let’s get real about what’s happening in virtual reality. Across the globe, VR is a trend that is rapidly exploding and 2019 ha...

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NextVR Brings Its Live Streamed Events to Oculus Quest NEXTVR BRINGS ITS LIVE STREAMED EVENTS TO OCULUS QUEST

blog article

Aug 29, 2019

NextVR, the VR livestreaming event app, is now available on Oculus Quest for free, which is said to come alongside a new technology that promises clearer and sharper video rendering. The studio calls the new rendering technology ‘PAVE’, which is said to enable new features like enhanced ...

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ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY

blog article

Aug 29, 2019

The advent of artificial intelligence (AI) in media and entertainment will help uncover innovative ways of creating and sharing content. Artificial intelligence has always been a part of pop culture due to numerous sci-fi movies like Avengers: Age of Ultron, The Terminator, and I, Robot. But, what i...

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Fly Shooting Virtual Reality Games 9D VR Flight Simulator 360 Degree For Sale FLY SHOOTING VIRTUAL REALITY GAMES 9D VR FLIGHT SIMULATOR 360 DEGREE FOR SALE

video

Aug 29, 2019

VR Flight Simulator was developed by advanced international dynamic control technology with unique freedom electric motion-based dynamic platform which can achieve movements. Players can choose the games themselves by using the joystick. It's support 360° rotation and service motion lifting ...

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Why the New Madison Logic Oracle Eloqua Integration is so Exciting for Marketers WHY THE NEW MADISON LOGIC ORACLE ELOQUA INTEGRATION IS SO EXCITING FOR MARKETERS

video

Aug 29, 2019

Madison Logic is excited to announce a bi-directional integration with Oracle Eloqua, combining best-in-class lead and campaign management skills with Madison Logic’s global reach and advanced targeting. Now Oracle Marketing Automation users are able to align their messaging and targeting thro...

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HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING

blog article

Aug 29, 2019

The mobile gaming market is booming. In the last few years, the video game industry has shifted towards mobile gaming, and with more significant game developers jumping on the bandwagon, it looks like it's only a matter of time before mobile gaming overtakes console and PC as the primary platfor...

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Transforming TV by going back to the future TRANSFORMING TV BY GOING BACK TO THE FUTURE

blog article

Aug 29, 2019

For the vast global television sector, this is the best of times and the worst of times. This is a golden age of television. Cinema-quality programs such as Game of Thrones draw massive audiences. Events such as the 2018 FIFA World Cup, broadcast in real time to a global viewership of 1.1 billion, p...

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How Virtual Reality Will Change Your World HOW VIRTUAL REALITY WILL CHANGE YOUR WORLD

video

Aug 28, 2019

Virtual reality would be changing and advancing our world as we know it.would be nice with a virtual game or simulations , whatever you wanna call it where you can explore a 50s usa city

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Shaping the Future of Media, Entertainment and Culture SHAPING THE FUTURE OF MEDIA, ENTERTAINMENT AND CULTURE

blog article

Aug 28, 2019

Media, entertainment and culture have been radically disrupted over the last decade through the introduction of the internet, social media, user-generated content, video streaming and various other technological breakthroughs. Business models have been upended and entire industry systems have been t...

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Gamification in Mobile Apps GAMIFICATION IN MOBILE APPS

infographic

Aug 28, 2019

Making app users engage with your brand is a challenge that many businesses face. Studies say that 86% of users are more likely to do business with a company if it offers personalized experiences. Discover with this infographic how Gamification enhances the user experience, increases user engagement...

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Why Digital Media? WHY DIGITAL MEDIA?

whitepaper

Aug 28, 2019

Marketing can be a vital tool to boost your business and take it into the future. Historically, the simplicity of doing business, was to have a product or service that one put out in a market, got people’s attention and did a transaction where the product was exchanged for money or other goods...

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Where Have All the Cord-Cutters Gone? Not to Live TV Streaming Services WHERE HAVE ALL THE CORD-CUTTERS GONE? NOT TO LIVE TV STREAMING SERVICES

blog article

Aug 27, 2019

Americans are cutting the cord more than ever before, but live TV streaming services are failing to attract  customers bailing on cable and satellite. In fact, some Virtual Multichannel Video Programming Distributors (vMVPDs) are losing ground. AT&T Now — the recently-rebranded DirecT...

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Is Facebook’s Portal the Next Big Thing In AR and VR? IS FACEBOOK’S PORTAL THE NEXT BIG THING IN AR AND VR?

blog article

Aug 27, 2019

Facebook is trying to bring a unique in-calling experience. Facing tough competition from Google Home and Alexa, this Facebook Portal can be a huge distinction for the company. According to the social media giant, the Portal can bring the loved ones as close as if they are in the next room. However,...

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Disney Stock Can Work in Good Times and Bad. How to Play It With Options. DISNEY STOCK CAN WORK IN GOOD TIMES AND BAD. HOW TO PLAY IT WITH OPTIONS.

blog article

Aug 27, 2019

If the world lurches into permanent dystopia because the U.S. and China cannot settle the trade war, Walt Disney stock should offer shelter from the storm. If a trade war is averted, and concerns about global economic growth disappear in the wind, the home of Mickey Mouse also should shine.The key t...

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Understanding What is Virtual Reality and Augmented Reality? UNDERSTANDING WHAT IS VIRTUAL REALITY AND AUGMENTED REALITY?

video

Aug 26, 2019

Get the Detailed view of Technology, Science, Book Reviews, Unknown terms here.Virtual reality (VR) and augmented reality (AR) are two technologies that are changing the way we use screens, creating new and exciting interactive experiences.

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Where next for entertainment? WHERE NEXT FOR ENTERTAINMENT?

blog article

Aug 26, 2019

The story of entertainment is inextricably linked to the story of technology. Look at Netflix's stellar growth, fuelled first by the fast spread of DVDs in the early 2000s and then by the adoption of in-home wireless internet. By 2010, Netflix had gone from being the fastest-growing customer of ...

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How Microsoft Project Xcloud Will Shape Xbox Gaming? HOW MICROSOFT PROJECT XCLOUD WILL SHAPE XBOX GAMING?

blog article

Aug 26, 2019

Microsoft is going to implement its gaming streaming service xCloud which will change the scenario of Xbox games. It is implemented away later when Playstation launched its PS Now service. xcloud is a cloud-based streaming service it implies the streaming of games without any modifications, all Xbox...

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Video Game Makers Don VIDEO GAME MAKERS DON'T NEED UNIONS, UNIONS NEED VIDEO GAME MAKERS

blog article

Aug 23, 2019

The video game industry has always had qualities that would be difficult to find in any other. Developing a video game requires one to create an experience that the consumer takes an active part in, one that must make sense to as many players as possible, while making each and every one of them feel...

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Lenovo Is Using Its Head: Partnering With VR Headset Pioneer Oculus Is Just One of Its Smart Moves LENOVO IS USING ITS HEAD: PARTNERING WITH VR HEADSET PIONEER OCULUS IS JUST ONE OF ITS SMART MOVES

blog article

Aug 22, 2019

Among tech stocks, the buzz is all about Oculus, the market leader in virtual reality (VR) and augmented reality (AR) technology  acquired by Facebook  (NASDAQ:FB) in 2014. But while Facebook's Oculus is getting all the attention, it's worth looking at one behind-the-scenes player ...

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Oculus Quest - Revolutionizing The World of VR OCULUS QUEST - REVOLUTIONIZING THE WORLD OF VR

video

Aug 22, 2019

Is the Oculus Quest the future of Virtual Reality or is it just a foreign invader to the world of VR? Does the Oculus Quest revolutionize the world of Virtual Reality or does it hinder it? Is it the stepping stone that will bring VR to the public and help further the VR revolution?

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Hulu and Amazon Prime Video Are Gaining on Netflix in the Streaming Wars HULU AND AMAZON PRIME VIDEO ARE GAINING ON NETFLIX IN THE STREAMING WARS

blog article

Aug 22, 2019

Netflix is still king of the streaming world in the U.S., but its dominance is expected to slip slightly as competitors like Hulu and Amazon Prime Video take on more market share and new services enter the streaming space, according to a new forecast from the research firm eMarketer. By the end of 2...

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Anatomy of Today’s Global Traveler ANATOMY OF TODAY’S GLOBAL TRAVELER

infographic

Aug 22, 2019

Where does the modern traveler come from? Where is s/he going? How does s/he get there? As the world grows ever-smaller, more and more people are traveling to a growing number of places each year. Increasingly, they’re getting there by leveraging digital tools. Savvy travel and hospitality bra...

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Proud Digital Media PROUD DIGITAL MEDIA

video

Aug 21, 2019

Proud Digital Media represents a national  organization which includes 57 local digital networks.  Each local digital network works to accentuate the positive, promote community pride and encourage shopping local.

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Creating Content That Improves CX: A Q&A with Lionbridge & Aprimo CREATING CONTENT THAT IMPROVES CX: A Q&A WITH LIONBRIDGE & APRIMO

blog article

Aug 21, 2019

Today’s brands face numerous challenges. They need to create a customized, excellent experience for each and every customer worldwide. To do that, they need to create high-quality, on-target content. They need to create that content quickly, effectively, and for audiences who speak multiple la...

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Lionbridge Brand Video LIONBRIDGE BRAND VIDEO

video

Aug 21, 2019

Our roots began in translation but what we do today goes well beyond – from content creation to linguistics, to artificial intelligence (AI). We create global relevance, driven by humanity and amplified by technology. Connecting our customers with their communities and driving brand awareness....

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A BUYER’S GUIDE FOR LOCALIZATION SERVICES: A BUYER’S GUIDE FOR LOCALIZATION SERVICES:

whitepaper

Aug 21, 2019

Your localization partner is going to do a deep-dive into your business—so start by diving deep into theirs. Are they an industry-leader with 20 years of experience or a relative newcomer? Will they speak Samoan, Uzbek, or Swahili (and all your customers’ languages)? Can they deliver on-...

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WHY AI? HOW LANGUAGE & AI SERVICES GO HAND-IN-HAND WHY AI? HOW LANGUAGE & AI SERVICES GO HAND-IN-HAND

whitepaper

Aug 21, 2019

In practice, of course, things are more complicated. Effective translation necessitates a nuanced understanding of (at least) two languages and cultures, both source and target. It requires an understanding of the original content’s goals. It mandates a fluency in tone and subtext as well as v...

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Going Global 101: How Your Competition Can Be Your Best Resource GOING GLOBAL 101: HOW YOUR COMPETITION CAN BE YOUR BEST RESOURCE

blog article

Aug 20, 2019

Lace-up your sneakers and step up to the starting line: you’re ready to reach countless customers in new markets.  You’ve secured your spot in the Global Marketplace (whether by default or design).  But before you sprint away, take a good look around you. You are not alone in t...

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The future of Augmented and Virtual Reality in Africa THE FUTURE OF AUGMENTED AND VIRTUAL REALITY IN AFRICA

video

Aug 20, 2019

AVR PLATO TECHNOLOGY LIMITED is an award-winning startup that is focused on leveraging the power of the immersive computing spectrum to change institutions and industries in Africa. From manufacturing to entertainment, education and more.

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New Virtual Reality Design Platform May Transform How the AEC Industry Collaborates NEW VIRTUAL REALITY DESIGN PLATFORM MAY TRANSFORM HOW THE AEC INDUSTRY COLLABORATES

blog article

Aug 20, 2019

The story of Google Glass, the augmented reality spectacles that were once hailed as game-changing, is a fascinating one that once seemed like a failure. Not too long ago, Glass was perhaps the most talked about piece of consumer tech. Innocuous-looking glasses that offered photography, communicatio...

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Augmented Reality Study Shows Big Business Impact in Customer Experience AUGMENTED REALITY STUDY SHOWS BIG BUSINESS IMPACT IN CUSTOMER EXPERIENCE

blog article

Aug 20, 2019

Augmented reality (AR) has been hovering at the periphery of the corporate conversation for a number of years now, and it’s poised to make a major impact in the business world — especially in the realm of customer experience. What exactly are the ripples of the AR splash going to look li...

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The Oculus Quest Could Be The Future Of VR THE OCULUS QUEST COULD BE THE FUTURE OF VR

blog article

Aug 19, 2019

Many think that VR gaming is the way the industry will go in the future. While traditional video games will probably always be around the VR side of things will continue to have a large impact on the video game industry as a whole. A lot of games are going for immersion. They want the gamers to feel...

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What will be the future scenario of Entertainment and Media industry? WHAT WILL BE THE FUTURE SCENARIO OF ENTERTAINMENT AND MEDIA INDUSTRY?

blog article

Aug 19, 2019

The Global Entertainment and Media Market growth over the past decade has been nothing short of invigorating. The report states that the key players and manufacturers mentioned operating in this market have launched innovative products to meet an ever-growing demand for Entertainment and Media Marke...

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Disney+ to Launch on Major Streaming Platforms Except Amazon DISNEY+ TO LAUNCH ON MAJOR STREAMING PLATFORMS EXCEPT AMAZON

video

Aug 19, 2019

Disney+ May Not Be Released Immediately on Amazon. In a new announcement, Disney rattled off a list of providers where its streaming service will become immediately available in November. These include Apple and Android TV, Roku, Google Chromecast and Sony's PlayStation 4. But in the announcemen...

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Viacom accelerates in-car entertainment with Access VIACOM ACCELERATES IN-CAR ENTERTAINMENT WITH ACCESS

blog article

Aug 19, 2019

US media company Viacom has partnered with Japanese software provider Access to bring TV entertainment including MTV, Comedy Central and Nickelodeon to the car for its German audiences. The partnership will see Access acquire the entertainment rights to make Viacom International Media Networks (VIMN...

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PS5 Has The Potential to Kill the PC Gaming Industry PS5 HAS THE POTENTIAL TO KILL THE PC GAMING INDUSTRY

video

Aug 19, 2019

By CCN Markets: Sony is expected to pack the PlayStation 5 with high-end specs, but the latest leak indicates that the Japanese giant is going to hit it out of the park. Hot Hardware reports that one of PS5’s engineering samples that’s being tested reportedly runs at a graphics.

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Nintendo’s Switch is beating Xbox and PlayStation across the board, according to the latest sales numbers NINTENDO’S SWITCH IS BEATING XBOX AND PLAYSTATION ACROSS THE BOARD, ACCORDING TO THE LATEST SALES NUMBERS

blog article

Aug 18, 2019

The Nintendo Switch has dominated video game income this 12 months, taking benefit of a slow 12 months from Microsoft and Sony. The two of Nintendo’s main rivals are gearing up to launch their following-generation consoles following 12 months, opening a broad window for Nintendo to promote hun...

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British Airways will give you VR for in-flight entertainment BRITISH AIRWAYS WILL GIVE YOU VR FOR IN-FLIGHT ENTERTAINMENT

blog article

Aug 17, 2019

Commercial virtual reality has, so far, mostly manifested itself in the living rooms of people with lots of disposable income. But British Airways is hopping on a VR bandwagon that could actually be pretty useful. The UK airline announced Wednesday that it would start offering VR headsets in a trial...

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How the new revenue standard affects media and entertainment entities HOW THE NEW REVENUE STANDARD AFFECTS MEDIA AND ENTERTAINMENT ENTITIES

whitepaper

Aug 16, 2019

Many media and entertainment entities have had to change their accounting for licenses of intellectual property (IP) because, under the standard, entities can only recognize revenue for a license of IP when the customer has a copy of the IP and can use and benefit from it. The standard has required ...

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Marvel Studios’ Avengers: Endgame — Making the Cap vs. Cap fight! MARVEL STUDIOS’ AVENGERS: ENDGAME — MAKING THE CAP VS. CAP FIGHT!

video

Aug 15, 2019

Visual Effects Supervisor of Marvel Studios, to get the behind-the-scenes secrets of how the Captain America and Captain America was filmed and came to life.

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6 use cases of brands applying VR to their business strategies 6 USE CASES OF BRANDS APPLYING VR TO THEIR BUSINESS STRATEGIES

blog article

Aug 15, 2019

Virtual reality has made a significant impact on the business landscape. The introduction, adoption and advancement of VR technologies has changed the dynamic between the buyer and seller in fascinating ways, creating the need for applying VR to business strategies. With VR, a company can connect wi...

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New Streaming Services From Disney and Warner Bros. Spell Good News for Localization NEW STREAMING SERVICES FROM DISNEY AND WARNER BROS. SPELL GOOD NEWS FOR LOCALIZATION

blog article

Aug 14, 2019

From Hulu and iflix to Amazon and Netflix, the market for online streaming services is awash with subscription-based platforms vying for the attention of audiences the world over. With myriad choices, audiences have become more discerning in deciding where and how to consume content online. Thus, st...

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A Glance at Three Media and Entertainment Stocks with Recent Updates – NEC, NWS, QMS A GLANCE AT THREE MEDIA AND ENTERTAINMENT STOCKS WITH RECENT UPDATES – NEC, NWS, QMS

blog article

Aug 14, 2019

Australia has seen steady growth in the media industry across all the media segments in recent years. The swift evolution of technology has revamped the Australia’s media industry into an experience-led industry. The Australian companies in the media and entertainment sector are offering innov...

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2020 Content Marketing Spectrum 2020 CONTENT MARKETING SPECTRUM

video

Aug 14, 2019

This is a video explainer of the difference between Content Marketing, Branded Content and Native Advertising - with examples to help put it all into context.Accompanying video that tried to separate signal from noise on the different approaches of content in the business.

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CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST? CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST?

blog article

Aug 14, 2019

This is the third in a series of articles on creating, maintaining, and optimizing great customer experiences in the context of mounting concerns about privacy and increasingly strict regulations governing data processing. We address topics such as consent strategies, the role of trust, the elements...

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DIVERSE VOICES STRENGTHEN BRAND CHARACTER DIVERSE VOICES STRENGTHEN BRAND CHARACTER

blog article

Aug 14, 2019

What character appears in the most films and television programs? Dracula? God? Santa Claus?  All of those make the top ten list, but none is the correct answer. Satan (or The Devil) is a character is more than 840 projects – more than any other character. If you limit the list to mortals...

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The History of Content Marketing THE HISTORY OF CONTENT MARKETING

infographic

Aug 14, 2019

If you want some insights into where the content marketing industry may be headed, it might just help to take a look at where it’s been. As we pointed out when CMI shared its History of Content Marketing infographic in 2012, brands have been telling their stories to audiences for hundreds of y...

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USING CONTENT MARKETING TO GENERATE DEMAND, CREATE NEW AUDIENCES USING CONTENT MARKETING TO GENERATE DEMAND, CREATE NEW AUDIENCES

whitepaper

Aug 14, 2019

Content—and how brands use it to interact with buyers at all stages of the engagement journey—has fundamentally reshaped every business’ go-to-market strategy. This shift has been particularly challenging for “top-of-the-funnel” demand generation marketers, most of who ...

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Nomadic takes location-based VR into Asia NOMADIC TAKES LOCATION-BASED VR INTO ASIA

blog article

Aug 13, 2019

Nomadic has reported success with its first virtual reality location-based entertainment center, which is like an arcade for VR. It features Vertigo’s Arizona Sunshine, a VR shooter. And now Nomadic is taking the show on the road to Asia. The San Rafael, California-based company wants to becom...

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Why The Growing Video Game Market Shows No Sign Of Slowing WHY THE GROWING VIDEO GAME MARKET SHOWS NO SIGN OF SLOWING

blog article

Aug 13, 2019

The video game market is one that seems to go from strength to strength. The continued innovation and the growing processing power of video game consoles has meant that game developers continue to push the envelope of what is possible when it comes to an immersive gaming experience. The growth of th...

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THE ENERGY IMPACTS OF SMART SPEAKERS AND VIDEO STREAMING DEVICES THE ENERGY IMPACTS OF SMART SPEAKERS AND VIDEO STREAMING DEVICES

whitepaper

Aug 13, 2019

Almost 100 million smart speakers and video streaming devices had been purchased and installed in U.S. households by mid-2018 and millions more will be added by the end of this year in the United States and globally. Smart speakers, also sometimes known as digital and voice assistants, are connected...

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Most successful in-game brands in the real world MOST SUCCESSFUL IN-GAME BRANDS IN THE REAL WORLD

infographic

Aug 13, 2019

Video game makers across the world work hard to make the content within their different titles as realistic as they possibly can. Fictional brands play a big role in the most popular games, but how many of these would be a success if they were to crossover into the real world? Gaming experts at Betw...

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How Virtual Reality Can Have an Impact on Online Gambling HOW VIRTUAL REALITY CAN HAVE AN IMPACT ON ONLINE GAMBLING

blog article

Aug 12, 2019

The online gambling segment that looks set to benefit the most from virtual reality is the casinos. There are already some popular slots that have their own VR version, and more will follow. One of the biggest goals of the sites always has been to combine the convenience of playing from your home wi...

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Valit Blockchain Ticketing for the Entertainment Industry VALIT BLOCKCHAIN TICKETING FOR THE ENTERTAINMENT INDUSTRY

video

Aug 12, 2019

Valit is a software that tracks the authenticity and ownership of tickets in the entertainment industry.  In the second-hand market, the profit margin for re-selling tickets is very high.

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Inflight VR secures €4 million to expand with its VR entertainment product in various travel industries INFLIGHT VR SECURES €4 MILLION TO EXPAND WITH ITS VR ENTERTAINMENT PRODUCT IN VARIOUS TRAVEL INDUSTRIES

blog article

Aug 12, 2019

Inflight VR has reached a big milestone on its mission to provide businesses in various travel industries with Virtual Reality entertainment solutions. Eight customers in the first year of operations have shown that the technology works and passenger feedback of over 95% positive sentiment demonstra...

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The video game industry caves, will list loot box odds THE VIDEO GAME INDUSTRY CAVES, WILL LIST LOOT BOX ODDS

blog article

Aug 12, 2019

Although there has still not been a winner declared in loot box gambling debate, the video game industry is giving in to pressure from lawmakers and is going to essentially declare that yes, loot boxes are gambling. The idea of requiring video games to carry loot box odds is an attempt to keep regul...

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The four Ds: PwC’s guide to implementing AR and VR THE FOUR DS: PWC’S GUIDE TO IMPLEMENTING AR AND VR

blog article

Aug 09, 2019

Discovering the tech, devising a strategy, developing the technology and deploying it in enterprise: PwC's guide to implementing AR and VR. Your organisation has identified business problems that AR and VR can solve and/or use cases that the technologies can impact. How do you go about implement...

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Transforming entertainment through DevOps TRANSFORMING ENTERTAINMENT THROUGH DEVOPS

whitepaper

Aug 09, 2019

In essence, Agile and DevOps are both approaches that reduce time and increase quality by collapsing down the traditional chain of events in a software development project, and encouraging collaboration and rapid decision-making between the different people involved. Media and Entertainment (M&E...

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Is the Media and Entertainment Industry Maximizing Captive Audiences? IS THE MEDIA AND ENTERTAINMENT INDUSTRY MAXIMIZING CAPTIVE AUDIENCES?

infographic

Aug 09, 2019

In-flight entertainment systems and broadband are popular with 70 percent of survey respondents citing they would be willing to pay 7 USD for connectivity[1]. Total revenue from these passenger connectivity services will reach $5.4 billion by 2025 growing at a rate of 23 percent CAGR. Wireless in-fl...

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Delta Partners with Hulu to Provide More In-Flight Entertainment DELTA PARTNERS WITH HULU TO PROVIDE MORE IN-FLIGHT ENTERTAINMENT

blog article

Aug 08, 2019

Frequent flyers and TV buffs, rejoice. Delta Air Lines is looking to double down on expanding entertainment by partnering with the popular streaming service, Hulu, to provide more in-flight entertainment options than ever before. The airline has equipped a record 700 aircraft with seat-back entertai...

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What Disney’s bundle announcement means for the sports industry WHAT DISNEY’S BUNDLE ANNOUNCEMENT MEANS FOR THE SPORTS INDUSTRY

blog article

Aug 08, 2019

Disney's decision to bundle its three US streaming services (ESPN+, Disney+ and Hulu) at a low consumer price point will have broad implications. Seven League consulting partner Lewis Wiltshire explains why. Disney’s announcement of a new bundle package for its over-the-top (OTT) channels ...

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Nintendo Future Switch Units May Be Using Apple Screen Technology NINTENDO FUTURE SWITCH UNITS MAY BE USING APPLE SCREEN TECHNOLOGY

video

Aug 08, 2019

According to the Wall Street Journal, Nintendo will be sourcing screen technology from Sharp. It's the same technology Apple uses in their products, where they are often the industry leaders in display tech.

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3 Media And Entertainment Stocks In The Limelight 3 MEDIA AND ENTERTAINMENT STOCKS IN THE LIMELIGHT

blog article

Aug 07, 2019

As per the media reports, the entertainment industry of Australia is growing at a phenomenal rate. The leading driver related to the growth of the industry is online video. Additionally, the increasing proportion of entertainment revenue has been driven primarily by smartphones. Southern Cross Media...

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How can AI and virtual reality improve client experience? HOW CAN AI AND VIRTUAL REALITY IMPROVE CLIENT EXPERIENCE?

blog article

Aug 07, 2019

Advice has overtaken investment performance as the most valued aspect of an IFA or wealth manager’s offering and this means consumers need to have the best experience money can buy. In a bid to stand out from the crowd, wealth companies are looking to virtual reality (VR) and artificial intell...

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Virtual and Augmented Reality Capstone, Spring 2019 VIRTUAL AND AUGMENTED REALITY CAPSTONE, SPRING 2019

video

Aug 07, 2019

Virtual and Augmented Reality are promising technologies that are certain to make an impact on the future of business and entertainment. In this capstone, students worked in small project teams to build applications and prototype systems using state of the art Virtual Reality.

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Disney+ plans to take down Netflix by merging Hulu and ESPN DISNEY+ PLANS TO TAKE DOWN NETFLIX BY MERGING HULU AND ESPN

blog article

Aug 07, 2019

Disney is continuing to further strengthen its colossal dominance in the entertainment industry with a new streaming service called Disney+. Whats more, Disney’s new service is slated to cost US $12.99 a month (which is on par with Netflix’s most popular package at US $12.99) As we&rsquo...

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5 Reasons Why AR and VR Strategy is a Must for Your Business 5 REASONS WHY AR AND VR STRATEGY IS A MUST FOR YOUR BUSINESS

blog article

Aug 06, 2019

Online shopping is getting more convenient with virtual try-on apps. AR visualization tools are making stock analysis easy. Pokémon like games are entertaining people and taking them out of the game room. There are many examples of how Augmented Reality (AR) and Virtual Reality (VR) are easin...

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Top 10 VR Headset 2019 Choose the best VR Headset with low price Best Virtual Reality Headset TOP 10 VR HEADSET 2019 CHOOSE THE BEST VR HEADSET WITH LOW PRICE BEST VIRTUAL REALITY HEADSET

video

Aug 06, 2019

VR that means Virtual Reality. Nowadays it is most popular for every curious people and gamer. VR can be used for education, entertainment, and games to the real test. Many companies make VR headset for a different variation.

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Why is Tencent Music Entertainment Unique in The Global Music Industry? WHY IS TENCENT MUSIC ENTERTAINMENT UNIQUE IN THE GLOBAL MUSIC INDUSTRY?

blog article

Aug 05, 2019

Tencent Music Entertainment Group is about to go public in the US, and a ceremonial ceremony for China’s online music industry from user cultivation to the business model, is increasingly diverse and sound, and China’s digital music payment is growing rapidly. At the same time, it also m...

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PS4, Xbox One And Nintendo Switch About To Face New Rivals PS4, XBOX ONE AND NINTENDO SWITCH ABOUT TO FACE NEW RIVALS

blog article

Aug 05, 2019

Sony, Microsoft and Nintendo have been the global leaders in the field of console manufacture claiming around over 175 million worldwide sales together for the current consoles. And with time moving, Sony and Microsoft have clearly revealed their plans of releasing their new rival consoles come 2020...

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The Next Breakthrough In Virtual Reality THE NEXT BREAKTHROUGH IN VIRTUAL REALITY

video

Aug 05, 2019

This keynote presentation in the creative industries break out session during the LatAm Startups.Today’s most prominent tech giants are leaping onto the VR/AR scene, each driving forward new and upcoming product lines.

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A Global Analysis of Mobile Gaming Benchmarks A GLOBAL ANALYSIS OF MOBILE GAMING BENCHMARKS

whitepaper

Aug 05, 2019

GameAnalytics is a free tool that helps game developers and publishers around the world to better understand their players, refine gameplay, and compare the performance of their titles to the general trends in the market (benchmarks). With more than 75K+ titles and 3 billion players analyzed, this r...

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The rise of esports: a billion dollar industry THE RISE OF ESPORTS: A BILLION DOLLAR INDUSTRY

infographic

Aug 05, 2019

Performance marketing firm Peak Ace teamed up with HotUKDeals to create an infographic that looks at current figures of the booming market and shows the potential. Key findings: Worldwide sales through eSports are expected to rise to $1.1 billion for the first time in 2019.Sponsoring alone generates...

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Why virtual reality is much more than gaming and video WHY VIRTUAL REALITY IS MUCH MORE THAN GAMING AND VIDEO

blog article

Aug 04, 2019

Today most people think of gaming, virtual reality glasses and video when asked about virtual reality. The concepts of virtual reality in these areas have been around for some years, but what if we look beyond the media space. Do you realise that the egg you’re eating will be created through v...

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What Is Xbox Game Pass? Everything You Need to Know WHAT IS XBOX GAME PASS? EVERYTHING YOU NEED TO KNOW

blog article

Aug 02, 2019

If you are a big console or PC gamer, it might be worth buying Xbox Game Pass. This is a digital subscription service that gives you access to an ever-expanding catalog of over 100 games, plus exclusive discounts and deals. You can buy Xbox Game Pass for Xbox One and PC. There’s also a subscri...

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The State of Digital Media THE STATE OF DIGITAL MEDIA

infographic

Aug 02, 2019

If you're an avid follower of ours, you know we recently released our latest comprehensive research report “The State of Digital Media.” To say we're excited about this report would be an understatement. We received extremely valuable insights from online publication editors and ...

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HTC Viveport Streaming delivers all-access VR gaming for one monthly fee HTC VIVEPORT STREAMING DELIVERS ALL-ACCESS VR GAMING FOR ONE MONTHLY FEE

blog article

Aug 01, 2019

HTC is giving VR gamers untethered and unfettered access to titles made specifically for virtual reality with a new streaming subscription service. Dubbed Viveport Streaming, the service combines HTC’s wireless streaming hardware — which is designed to allow you to stream games from a VR...

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Facebook wants Quill to be a one-stop shop for VR animators FACEBOOK WANTS QUILL TO BE A ONE-STOP SHOP FOR VR ANIMATORS

blog article

Aug 01, 2019

Facebook's Quill is a tool that helps artists create virtual reality illustrations and animations, and the latest version will offer them more ways to realize their visions. Quill 2.0 has additional features allowing animators to make their creations entirely within VR, from their initial concep...

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Virtual Reality - is it The Future of Filmmaking? VIRTUAL REALITY - IS IT THE FUTURE OF FILMMAKING?

video

Aug 01, 2019

How is the film industry already implementing Virtual and Augmented Reality to produce content? Watch this fascinating talk to find out! With over 15 years of experience in the entertainment industry, Will has successfully built and managed large scale VR/AR, VFX, animation, 3D conversion & tech...

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Growing VR/AR companies in the UK GROWING VR/AR COMPANIES IN THE UK

whitepaper

Aug 01, 2019

Digital Catapult, in collaboration with PwC, has produced this handbook for the benefit of VR/AR companies in the UK, and those new to the industry planning to build such companies. Insight and recommendations will be offered from both a business and legal perspective. Organisations seeking to adopt...

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SK Telecom Launches Three New 5G AR and VR Services for eSports SK TELECOM LAUNCHES THREE NEW 5G AR AND VR SERVICES FOR ESPORTS

blog article

Jul 31, 2019

SK Telecom announced the launch of three 5G AR and VR services – ‘Jump AR’, ‘LCK VR Live Broadcasting’ and ‘VR Replay’ – to offer a more realistic and immersive experience when watching eSports games. ‘Jump AR’ is an augmented reality servi...

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How has the gaming industry evolved? HOW HAS THE GAMING INDUSTRY EVOLVED?

blog article

Jul 31, 2019

These days, the gaming industry is one of the biggest entertainment industries in the world. It’s certainly grown a lot since the early 1970s when the only game involved bouncing a white square back and forth across your screen. Now, modern graphics and hardware have created beautifully render...

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How Can Crypto Help The Adult Entertainment Industry? HOW CAN CRYPTO HELP THE ADULT ENTERTAINMENT INDUSTRY?

blog article

Jul 31, 2019

When cryptocurrencies were introduced, they were brought in with the hope that they would enable cross border, decentralized payments that would successfully evade the prying eyes of any central entity. In the ten years of their existence, many changes have taken place in the functionalities and usa...

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After Industry Chill, Chinese Games Sales Return to Double-Digit Growth AFTER INDUSTRY CHILL, CHINESE GAMES SALES RETURN TO DOUBLE-DIGIT GROWTH

blog article

Jul 31, 2019

Several months after China is government lifted a suspension on game licensing that cast a lengthy chill over the world is largest video game market, there are signs that the industry is returning to its former state of health. A report published Tuesday by gaming industry database CNG says that Chi...

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How to Ensure Transparency in Digital Media HOW TO ENSURE TRANSPARENCY IN DIGITAL MEDIA

blog article

Jul 31, 2019

There has been progress. In programmatic, brand marketers are shifting budgets to more reputable publishers and using contracts that demand proof that ads have appeared as promised. They pay for only verified, viewable delivery in reputable brand-safe environments. Three years after the Association ...

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HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY

blog article

Jul 30, 2019

Streaming services have forever changed the entertainment industry. Remember when TV shows and movies were only available at certain times and disappeared soon after? Well, Netflix changed all that. It has become one of the fastest growing entertainment providers in existence. With more than 148 mil...

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The Value of a Single Music Stream THE VALUE OF A SINGLE MUSIC STREAM

infographic

Jul 30, 2019

This infographic shows the reality of today's music business: billions of streams, each one requiring precise metadata and tracking, that pay fractions of a cent to rights holders and even less to creators. We're not in a transition of dollars to pennies. Today's digital music business i...

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Talking Accurate AR with Scape Technologies TALKING ACCURATE AR WITH SCAPE TECHNOLOGIES

video

Jul 30, 2019

The London-based startup is doing some pretty interesting things in the AR space. They have their own software development kit, the Scape SDK which goes about things in a bit of a different way to Google’s ARCore and Apple’s ARKit.

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State of the Broadcast Industry 2019 :Broadcasters and OTT: It’s all in the family STATE OF THE BROADCAST INDUSTRY 2019 :BROADCASTERS AND OTT: IT’S ALL IN THE FAMILY

whitepaper

Jul 30, 2019

It’s hard to believe that just a few years ago, streaming was the supplement to traditional broadcast television and pay TV. There were issues with quality of service, quality of experience and the belief that any major event — the Super Bowl, the World Cup or any other major happening s...

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TENCENT INVESTS IN ANTSTREAM TENCENT INVESTS IN ANTSTREAM'S VISION FOR RETRO GAMING

blog article

Jul 29, 2019

Internet culture wouldn’t be the same without nostalgia. Now Tencent is banking on that same fervor to apply to video games. Retro video game purveyor Antstream announced this week that it raised its Series A round led by the Chinese tech giant and with additional participation from British ve...

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Gaming - Block & Chain Game Studios GAMING - BLOCK & CHAIN GAME STUDIOS

whitepaper

Jul 29, 2019

Block and Chain Game Studios leverages the power of the blockchain to bring the joy of gaming to players everywhere. Our platform is powered by blockchain technology, but Block and Chain is a game company, first and foremost. We consider the needs of the gaming community the highest priority, so gam...

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Using Augmented Reality in Qualitative Research USING AUGMENTED REALITY IN QUALITATIVE RESEARCH

video

Jul 29, 2019

As applications for augmented reality (AR) become more widespread, the market research industry has a huge opportunity to leverage these technologies for better, faster, more actionable insights.

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How Much Time Do Consumers Spend Connected to Digital Media? HOW MUCH TIME DO CONSUMERS SPEND CONNECTED TO DIGITAL MEDIA?

infographic

Jul 29, 2019

As technology evolves over the years so does the reach of digital media. According to recent statistics, the average adult in the United States of America now spends an average of 11 hours and 27 minutes each day consuming digital media. While historically most of that time has been spent watching T...

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Live sports will drive a $4.9bn opportunity for 5G/OTT content bundling LIVE SPORTS WILL DRIVE A $4.9BN OPPORTUNITY FOR 5G/OTT CONTENT BUNDLING

blog article

Jul 29, 2019

Reports from Wireless Watch sister service, Rethink TV, and from Ovum, both highlight the opportunity for telcos in bundling 5G with over-the-top video and live streaming, especially driven by live sports. Live sports streaming will represent 53.2% of a $4.9bn 5G telco/OTT bundling revenue opportuni...

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How Much Does It Cost To Build A Streaming Service Like Netflix In 2019? HOW MUCH DOES IT COST TO BUILD A STREAMING SERVICE LIKE NETFLIX IN 2019?

infographic

Jul 28, 2019

Beyond any doubt, modern people can entertain themselves with any TV program, movie, and series to make even the most boring evening interesting. Moreover, modern TVs have the Internet connection so it is not necessary to browse channels for hours to find something interesting. Thanks to the Interne...

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Oculus Quest /The best VR head set on the market. OCULUS QUEST /THE BEST VR HEAD SET ON THE MARKET.

video

Jul 28, 2019

Oculus Quest is the newest virtual reality head set from OCULUS. In this video il unbox and talk you through wants included in the box. Also I'v included some in game footage so you can see the incredible game play and what to expect.

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Getting personal: Putting the me in entertainment and media GETTING PERSONAL: PUTTING THE ME IN ENTERTAINMENT AND MEDIA

whitepaper

Jul 28, 2019

We’re delighted to welcome you to our special report on this year’s Global Entertainment & Media Outlook. Now in its 20th year, the Outlook has been charting the ongoing revolution in these dynamic sectors for two tumultuous and fascinating decades. As in previous years, we’ve ...

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HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER

blog article

Jul 27, 2019

Augmented reality (AR), robotics, and virtual reality (VR) can team up to develop innovative applications for various organizations. Since their inception, robots have been helping humans in manufacturing and packaging tasks in factories. With the help of robots, businesses not only achieve higher e...

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If The Gaming Industry Is Changing Then So Must The Gamers IF THE GAMING INDUSTRY IS CHANGING THEN SO MUST THE GAMERS

blog article

Jul 27, 2019

There is a sea change happening in the gaming industry. Like all the changes that have come before and that will come again it has negatives and it has positives. Gaming is the most popular entertainment medium on the planet. It’s bigger than the movie and music industry combined. There is no ...

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Five Ways Streaming Video Could ChangeYour Business Today FIVE WAYS STREAMING VIDEO COULD CHANGEYOUR BUSINESS TODAY

whitepaper

Jul 26, 2019

Video is no longer a boardroom accessory. It has evolved into a critical business tool for accelerating productivity, expanding intelligence and cutting costs across the global enterprise. A steady technological evolution has converged with emerging cultural and market-driven factors, putting stream...

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Advantages of AI in the Gambling Industry ADVANTAGES OF AI IN THE GAMBLING INDUSTRY

blog article

Jul 25, 2019

Artificial Intelligence (AI) was always touted as a technology to revolutionize everything. In 2019, artificial intelligence is getting more important than ever, all because of the right reasons. The whole concept of AI is to teach machines (through computer algorithms) to think like humans and make...

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How do VR Headsets work? The Technology of Virtual Reality HOW DO VR HEADSETS WORK? THE TECHNOLOGY OF VIRTUAL REALITY

video

Jul 25, 2019

Are you curious about how VR works?  We made a 3-part series about the STEM of VR, explaining the Science of VR, the Math of VR, and now the Technology of VR.  By Technology, we mean - how do gadgets like VR Headsets work to create Virtual Reality?

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Video Marketing: Top 10 Video Content Ideas for Small Businesses VIDEO MARKETING: TOP 10 VIDEO CONTENT IDEAS FOR SMALL BUSINESSES

infographic

Jul 25, 2019

It is essential for small businesses to create and incorporate video as part of their content marketing strategy. To get more personal with your existing and prospective customers, you can make use of behind the scene video tours. It will give them a clear idea of who you are. You can also create pr...

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VR Platform Market to witness high growth in near future VR PLATFORM MARKET TO WITNESS HIGH GROWTH IN NEAR FUTURE

blog article

Jul 24, 2019

The VR Platform market study now available with Market Study Report, LLC, is a collation of valuable insights related to market size, market share, profitability margin, growth dynamics and regional proliferation of this business vertical. The study further includes a detailed analysis pertaining to...

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All Media Baltics taps Atende for new OTT TV platform ALL MEDIA BALTICS TAPS ATENDE FOR NEW OTT TV PLATFORM

blog article

Jul 24, 2019

The new service will be available across Estonia, Latvia and Lithuania and will offer a range of local and international sports and entertainment content, including live TV channels, news, premium sports, original movies and series and exclusive access to All Media Baltics flagship TV shows for subs...

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Why do media companies struggle to produce anything of value? WHY DO MEDIA COMPANIES STRUGGLE TO PRODUCE ANYTHING OF VALUE?

blog article

Jul 24, 2019

It is the absolute best economy the United States has seen in decades and yet you would not know it from looking at the employee rolls at major news and media outlets. Thousands of journalists have lost their jobs this year through restructurings and layoffs, while cities like Youngstown, Ohio have ...

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Under the Microscope: Mobile Gaming in APAC UNDER THE MICROSCOPE: MOBILE GAMING IN APAC

infographic

Jul 24, 2019

We regularly survey mobile gamers in various regions to uncover the common threads and distinguishing features across audiences as a part of our Under the Microscope series. With several booming markets in the region, this month’s edition will delve into mobile gaming across Asia-Pacific.When ...

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Media Industry Experts Agree on Zixi MEDIA INDUSTRY EXPERTS AGREE ON ZIXI'S DEPENDABILITY

video

Jul 24, 2019

The integration teams of Bitmovin, Blonder Tongue, and AdTec appreciate the rock-solid support and reliability provided by the Zixi Platform year after year.

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VR MERCHANDISING: A NEW REALITY FOR MARKET RESEARCH VR MERCHANDISING: A NEW REALITY FOR MARKET RESEARCH

whitepaper

Jul 24, 2019

Brands of all types—especially consumer product goods and retailers—spend considerable time and money on manual planogram activities to determine the optimal product placement and assortment on store shelves, as well as the ideal pricing strategy. However, traditional approaches to consu...

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VR velocity: The new wave of virtual reality applications VR VELOCITY: THE NEW WAVE OF VIRTUAL REALITY APPLICATIONS

blog article

Jul 23, 2019

Virtual reality (VR) has been in the market for around five years and, while it’s made an impact, we’re yet to see  mass adoption on the consumer side. But on the business side, it’s maturing as companies embrace the possibilities of the immersive experience. “Where it w...

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The New Secure Blockchain-Based Game by ILCoin Disrupts the Gaming Industry THE NEW SECURE BLOCKCHAIN-BASED GAME BY ILCOIN DISRUPTS THE GAMING INDUSTRY

blog article

Jul 23, 2019

According to Forbes, in 2018 players from all over the world spent around 138 billion US dollars on gaming. Offering entertainment, communication, and relaxation, this industry is ever-expanding. Deeply connected with technology by design, gaming is very responsive to tech progress – so there&...

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Location-based VR to Enter Entertainment Sector LOCATION-BASED VR TO ENTER ENTERTAINMENT SECTOR

blog article

Jul 23, 2019

As virtual reality is gaining a lot of attention across the world, businesses are trying to cash in on the technology before it enters the mainstream market. Although, location-based VR is still far away from becoming a reality of the mainstream, it shows some positive signs. Location-based VR is a ...

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Mobile Game Market Trends 2020 MOBILE GAME MARKET TRENDS 2020

infographic

Jul 23, 2019

According to recent mobile game statistics, the mobile developer population has already shot up and so is the number of mobile apps in the Google Playstore and Apple store. The revenue generated has skyrocketed thanks to the growth of hybrid monetization models including in-app purchases and in-app ...

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Top 10 Games for Oculus Quest- VR/AR Insider TOP 10 GAMES FOR OCULUS QUEST- VR/AR INSIDER

video

Jul 23, 2019

Welcome to VIBEHubs VR/AR Insider. VR/AR Insider is a news segment where we bring you the latest news from around the world in mixed reality. Make sure you click subscribe and tick the bell to get instant notifications when we release new episodes of VR/AR Insider.

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Business Impact and Implications of Multimedia BUSINESS IMPACT AND IMPLICATIONS OF MULTIMEDIA

whitepaper

Jul 23, 2019

Multimedia is becoming so pervasive that many businesses have little choice but to incorporate it. In the near future, multimedia applications will affect both how businesses operate internally and how they compete for market share. The opportunities are enormous for developers of multimedia-related...

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Top VR Blockchain Tokens, Rated and Reviewed TOP VR BLOCKCHAIN TOKENS, RATED AND REVIEWED

blog article

Jul 22, 2019

The coupling of blockchain technology with VR/AR has opened up new possibilities for this industry. Content creators can now sell their real-life or VR content through a new channel, letting the power of blockchain handle copyright and identity. Smart contracts can deal with details pertaining to ac...

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Game Over? Not for These 3 Video Game Giants GAME OVER? NOT FOR THESE 3 VIDEO GAME GIANTS

blog article

Jul 22, 2019

It's no secret that the video game industry took some hits in the early stages of 2019, with many analysts pointing the finger at countries like China which have enforced stricter regulations on game approval. However, there is also the rise of free-to-play games -- such as Fortnite and Player U...

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How will AR and VR change the entertainment industry as a whole HOW WILL AR AND VR CHANGE THE ENTERTAINMENT INDUSTRY AS A WHOLE

blog article

Jul 22, 2019

With the evolution of technology, literally, every aspect of our lives has experienced some major changes, the reality as we know it included. With the development of augmented and virtual reality, even the things we once thought impossible have been made possible.Those of us who thought that the en...

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The Global Mobile Games Landscape THE GLOBAL MOBILE GAMES LANDSCAPE

infographic

Jul 22, 2019

Mobile Game Publishers face tough decisions regarding the distribution of their games on a daily basis: localization, app store roll-out, user acquisition spend.They need solid data to understand their markets and their users in order to back these important choices. Mobile Game Publishers face toug...

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How to make awesome AR/VR experience for business? HOW TO MAKE AWESOME AR/VR EXPERIENCE FOR BUSINESS?

video

Jul 22, 2019

Where to start VR/AR development? What are the questions to ask yourself in order to get the concept together and go for development? What is going to influence your decisions?
We have created a checklist for you to go through and be prepared for any type of questions.

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Digital Disruption and the Digital Media Supply Chain DIGITAL DISRUPTION AND THE DIGITAL MEDIA SUPPLY CHAIN

whitepaper

Jul 22, 2019

Media and Entertainment (M&E) industry go back a long way. From tapes that went burst with the onset of MP3s two decades ago, to the emergence of cord-cutters who never intend to own a television or buy a cable subscription, massive changes have been a constant theme for your business. Today, we...

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Could AR mirrors and VR showrooms boost JD.com’s sales? COULD AR MIRRORS AND VR SHOWROOMS BOOST JD.COM’S SALES?

blog article

Jul 22, 2019

CONSUMERS often face many paint points when shopping at a brick-and-mortar store – cramped sales gallery, empty shelves, harried sales staff, long checkout lines, among others – and these things only get worse during the peak sales periods. And however attractive the notion of shopping f...

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Everforge Media Group - Game Changers in Quality Digital Media EVERFORGE MEDIA GROUP - GAME CHANGERS IN QUALITY DIGITAL MEDIA

video

Jul 21, 2019

Glenn Everitt's Everforge Media Group is a one-stop-shop marketing solution for those businesses seeking growth in today's ever-expanding and ever-changing digital world.

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Mobile entertainment and millennials in China MOBILE ENTERTAINMENT AND MILLENNIALS IN CHINA

infographic

Jul 21, 2019

At 23%, 18–34 year-olds account for a greater share of the population in China than their US or regional counterparts. As millennials in China gain greater economic independence, expect to see strong growth in paid-for mobile entertainment. Our annual mobile consumer survey covers 1,000 indivi...

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Out With The Old Programmatic And In With The New AR/VR OUT WITH THE OLD PROGRAMMATIC AND IN WITH THE NEW AR/VR

blog article

Jul 19, 2019

Marketers will spend less on programmatic and more on emerging technologies like AR/VR and the Internet of Things (IoT), as the shift to make advertising more personal continues. The Future 40 report by global consultancy R3 looks at how innovative technologies are changing the world of marketing. I...

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How Blockchain and AI are Changing the Entertainment Industry HOW BLOCKCHAIN AND AI ARE CHANGING THE ENTERTAINMENT INDUSTRY

blog article

Jul 19, 2019

Blockchain rose in popularity in 2017. What was once a small concept now has the ability to completely transform the entertainment sector. It’s no secret that the entertainment world has serious issues when it comes to labels robbing creators of their content and earnings. But with blockchain,...

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Everything Google revealed about Stadia during the Reddit AMA EVERYTHING GOOGLE REVEALED ABOUT STADIA DURING THE REDDIT AMA

blog article

Jul 19, 2019

Stadia, Google’s attempt to enter the gaming industry via the cloud, has been teased several times through the last few months. Yesterday, we learned more about the platform via a Reddit AMA — and while it’s not all good news, it’s not all bad either. The person answering the...

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The Growth of Gaming industy THE GROWTH OF GAMING INDUSTY

infographic

Jul 19, 2019

Since Pong was first released back in the 1970s, the world of gaming has completely transformed. However, it's not just the improvement of consoles or the advent of the internet that have changed the game; it's the audience, too! In this infographic, we take a look at the growth of women in ...

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How Many Streaming Stocks Can Consumers Sustain? HOW MANY STREAMING STOCKS CAN CONSUMERS SUSTAIN?

blog article

Jul 18, 2019

Netflix's (NFLX) position in the new landscape of cord cutting raises one key question: Is there enough demand to sustain so many players? The company is feeling the weight of encroaching competition from the likes of Disney (DIS) , AT&T (T) , Amazon (AMZN) , and others as well as potential ...

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Microsoft Joins XR Association Promoting ‘Responsible Development And Adoption Of AR And VR’ MICROSOFT JOINS XR ASSOCIATION PROMOTING ‘RESPONSIBLE DEVELOPMENT AND ADOPTION OF AR AND VR’

blog article

Jul 18, 2019

The trade association represents the shared interests of key companies enabling augmented reality (AR) and virtual reality (VR) technologies. Microsoft’s Heidi Holman, assistant general counsel, will represent the company on the group’s board. The XRA lists its purpose as promoting &ldqu...

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Piracy continues despite ‘very healthy OTT market’ PIRACY CONTINUES DESPITE ‘VERY HEALTHY OTT MARKET’

blog article

Jul 18, 2019

Piracy will account for $9.1 billion of over-the-top (OTT) and pay TV companies’ lost revenue in 2019, according to a new report by market research consultancy, Parks Associates. The report, entitled ‘360 deep dive: account sharing and digital piracy’, further predicted that this f...

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How Brands Are Taking Advantage of AR and VR HOW BRANDS ARE TAKING ADVANTAGE OF AR AND VR

blog article

Jul 18, 2019

There’s no doubt about it — augmented and virtual reality will eventually take over the world, changing the way we work, play, travel, and even perceive reality. AR and VR have already started to change a number of industries, helping brands to improve their internal and external operati...

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Take a virtual reality journey into the future of spaceflight TAKE A VIRTUAL REALITY JOURNEY INTO THE FUTURE OF SPACEFLIGHT

video

Jul 18, 2019

Fifty years after the first moon landing, CNNVR takes you on an animated journey across time and space to explore what's next for humans in space.

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Xbox Game Pass vs Ubisoft UPlay Plus: Which One Is Better? XBOX GAME PASS VS UBISOFT UPLAY PLUS: WHICH ONE IS BETTER?

blog article

Jul 17, 2019

Almost every major player in the gaming industry has either launched or announced its own game subscription service. French gaming giant Ubisoft announced the UPlay Plus service at the E3 event last month. Others such as Microsoft, Electronic Arts, and Sony have already been offering their subscript...

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Nintendo Has a Bold Plan for Competing With Streaming: Exactly What It’s Always Done NINTENDO HAS A BOLD PLAN FOR COMPETING WITH STREAMING: EXACTLY WHAT IT’S ALWAYS DONE

blog article

Jul 17, 2019

The white walls of Nintendo’s E3 booth are too thin. Next door, as two dozen people try out the newest Nintendo Switch titles, the games' music and sound effects almost drown out Doug Bowser, president of Nintendo of America, as he explains where the company is headed next, while trying to...

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3 lessons from Roblox’s growth to gaming dominance 3 LESSONS FROM ROBLOX’S GROWTH TO GAMING DOMINANCE

blog article

Jul 16, 2019

Our recently published EC-1 on Roblox recounts the origin story and growth prospects of the company. But there’s one more piece to the story: what Roblox’s impact will be on gaming and the broader startup industry, if the company manages to multiply its current 90 million users. We&rsquo...

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The Best Virtual Reality Machine in World Cinebox 360 VR THE BEST VIRTUAL REALITY MACHINE IN WORLD CINEBOX 360 VR

video

Jul 16, 2019

The best VR machine in the world, yes we are not kidding   thhis 360 VR is latest version of VR industry and we do our best for make it high quality and more attractive machine and we did.

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The State of Influencer Marketing in Sports Entertainment THE STATE OF INFLUENCER MARKETING IN SPORTS ENTERTAINMENT

whitepaper

Jul 16, 2019

This research project was conducted to better understand how Sports and Entertainment brands are currently using influencer marketing, and how they plan on using influencer marketing in 2019. We surveyed 65 marketers from a variety of professional sports teams in the NHL, NBA, NFL, MLB, and CFL. Acc...

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How virtual reality is changing the gaming industry? HOW VIRTUAL REALITY IS CHANGING THE GAMING INDUSTRY?

blog article

Jul 16, 2019

Virtual reality technology is an innovation that has altogether changed the world of gaming and has come a long way since its introduction in 2014. The initial development was slow but it gained pace gradually and today VR finds its use in many different spheres of our lives. Apart from gaming, the ...

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Location Based VR Market Demand & Future Scope Including Top Players LOCATION BASED VR MARKET DEMAND & FUTURE SCOPE INCLUDING TOP PLAYERS

blog article

Jul 15, 2019

The Location Based VR market report, recently added by Market Study Report LLC examines the industry in terms of the global expanse highlighting the present & future growth potential of each region as well as consolidated statistics. The study also presents a precise summary of the competitive m...

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Crucial video trends for communicators to follow CRUCIAL VIDEO TRENDS FOR COMMUNICATORS TO FOLLOW

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Jul 15, 2019

Video is a potent tool for communicators in 2019.Short clips and longer brand films have the best engagement and conversion metrics for any content type, and more and more marketers are adopting online video tools. Some 81% of businesses use video as a marketing tool, and 78% of people watch online ...

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SPORTS, ENTERTAINMENT & LEISURE PRACTICE SPORTS, ENTERTAINMENT & LEISURE PRACTICE

whitepaper

Jul 15, 2019

CBRE’s Sports, Entertainment & Leisure (SEL) specialty practice provides a full-suite of national valuation, advisory, due diligence and litigation support services. We deliver high-quality, industry-specific solutions that help owners, investors, developers, government agencies, operators...

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Real Insights into the Growing Virtual Reality Industry REAL INSIGHTS INTO THE GROWING VIRTUAL REALITY INDUSTRY

video

Jul 15, 2019

In this video, sound designers and co-founders of EccoVR, Joel Douek and Benedict Green, share what they love about working in VR sound design. From its beginnings in gaming and entertainment, VR is expanding to revolutionize other sectors

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Compete and Win in the Age of Account Based Buying COMPETE AND WIN IN THE AGE OF ACCOUNT BASED BUYING

whitepaper

Jul 15, 2019

If you’re on a B2B revenue team, it’s likely your Marketing and Sales teams are experiencing some angst these days when it comes to understanding how prospects and customers want to interact with your company. On one hand customers seem to want ultra-personalized attention on every chann...

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Forrester Total Economic Report Shows a 405% ROI on 6sense FORRESTER TOTAL ECONOMIC REPORT SHOWS A 405% ROI ON 6SENSE

infographic

Jul 15, 2019

Calculating ROI has become a requirement for any corporate investment, across all business functions. Gone are the days when B2B marketers could attribute their spend to “branding.” Today, they’re being forced to provide concrete spend-to-revenue analysis to justify their investmen...

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Duo Security Sets BDRs up for Success with 6sense DUO SECURITY SETS BDRS UP FOR SUCCESS WITH 6SENSE

blog article

Jul 15, 2019

The role of a Business Development Rep can be a daunting one. Knowing where to prioritize when you have over 1,000 accounts and knowing what content to reach out to them and engage them with can be an impossible task. But if you have the right intent data that can show you where the account is in th...

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SailPoint Levels-Up their ABM Strategy with Intent Data SAILPOINT LEVELS-UP THEIR ABM STRATEGY WITH INTENT DATA

blog article

Jul 15, 2019

The buyer’s journey has changed in a way which leaves many sales and marketing teams struggling to find insight from within what we call the Dark Funnel. However, many technology companies are starting to build solutions to address the radical new way customers engage and buy today by collecti...

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Why Players are the Key to Video Game Immortality WHY PLAYERS ARE THE KEY TO VIDEO GAME IMMORTALITY

blog article

Jul 15, 2019

The video gaming industry has not only grown through the ages, but thrived, to the delight of old and new players. In 2019, its overall revenue, including gaming networks, mobile, download and online games, amounts to about £2.5 million. How the industry has managed this could really be seen a...

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PS5 and Xbox Scarlett Will be a Boon for Open World Games PS5 AND XBOX SCARLETT WILL BE A BOON FOR OPEN WORLD GAMES

blog article

Jul 14, 2019

If you play a lot of open world games, you know that while they can offer an amazing experience, they do have their drawbacks from a technical standpoint. You may be used to waiting around through load screens, and you also might be used to stuttering and freezing during gameplay. But if that is the...

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Global Ott Content Market Research and Forecast, 2019-2025 GLOBAL OTT CONTENT MARKET RESEARCH AND FORECAST, 2019-2025

infographic

Jul 14, 2019

OTT refers to the delivery of TV content and film through the internet without any requirement to subscribe to a conventional satellite pay and cable services, such as Time Warner Cable or Comcast. There are three major classes of OTT media services, such as subscription-based services, free and ad-...

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Where the Money is Going: The Future of Sports Entertainment WHERE THE MONEY IS GOING: THE FUTURE OF SPORTS ENTERTAINMENT

whitepaper

Jul 14, 2019

Of all the innovations in sport, OTT streaming will arguably have the most significant impact. Millennials and Generation Z aren’t watching less sport content, a commonly held view in the industry, but the mechanisms upon which they engage with that content is changing. As these types of fans ...

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10 Times Suing Gaming Companies BACKFIRED 10 TIMES SUING GAMING COMPANIES BACKFIRED

video

Jul 14, 2019

Consumers standing up for their rights is something that is always a good thing. But sometimes, these cases arise out of people trying to game the system, for one way or another- and sometimes.

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Inflight VR partners with FlixBus to bring immersive entertainment to travellers INFLIGHT VR PARTNERS WITH FLIXBUS TO BRING IMMERSIVE ENTERTAINMENT TO TRAVELLERS

blog article

Jul 12, 2019

Virtual reality is one of the emerging technologies with the most potential at present,” says Pablo Pastega, Managing Director, FlixBus Spain & Portugal. FlixBus has innovated in the world of transport from the moment it was born as a company six years ago, and offering immersive virtual r...

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The rise and rise of augmented reality eyewear THE RISE AND RISE OF AUGMENTED REALITY EYEWEAR

infographic

Jul 11, 2019

It also outlines the AR eyewear on the market at the moment, which is predicted to be a $90bn industry in just a few years. "Facebook is now working on Augmented Reality glasses that will allow wearers to interact with both their digital and real worlds simultaneously. Both Sony and Samsung are...

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2019 AUGMENTED AND VIRTUAL REALITY SURVEY REPORT 2019 AUGMENTED AND VIRTUAL REALITY SURVEY REPORT

whitepaper

Jul 11, 2019

The vast majority of respondents think that by 2025, immersive technology will be as ubiquitous as mobile devices in the consumer market, with 39% saying they strongly agree with that statement and 47% saying they agree. Only 7% of respondents disagreed with the statement. Respondents found user exp...

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Augmented Reality for Industrial Planning AUGMENTED REALITY FOR INDUSTRIAL PLANNING

video

Jul 11, 2019

Superba AR creates and conceives cutting edge augmented reality experiences for the world’s leading brands. Realizing major marketing campaigns to powerful enterprise visualization solutions, our work combines premiere content with the latest technology.

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Three great opportunities for startups in the entertainment space THREE GREAT OPPORTUNITIES FOR STARTUPS IN THE ENTERTAINMENT SPACE

blog article

Jul 11, 2019

With over-the-top (OTT) changing the way we consume entertainment across devices, most of the media attention is going to the big players trying to elbow their way into the streaming space with big new subscription services and original programming. Less discussed is the suite of technologies that p...

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3 Ways Augmented Reality is Taking Customer Experience to the Next Level 3 WAYS AUGMENTED REALITY IS TAKING CUSTOMER EXPERIENCE TO THE NEXT LEVEL

blog article

Jul 11, 2019

Augmented Reality (AR) has come a long way from just being perceived as a futuristic gaming technology to emerging enterprise technology. As AR technology is becoming more mature and sophisticated, early adopters in several industries are leveraging it to run innovative marketing campaigns, improve ...

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10 Points to Consider When Investing in Enterprise VR 10 POINTS TO CONSIDER WHEN INVESTING IN ENTERPRISE VR

blog article

Jul 10, 2019

From startups to multinational corporations, today’s businesses are looking for new technologies that help expedite the development and prototyping of new products, foster interaction with customers on a global scale, reduce overhead and expenses and even cut their carbon footprint. VR is in m...

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Brands Using 360° & Virtual Reality for Marketing BRANDS USING 360° & VIRTUAL REALITY FOR MARKETING

infographic

Jul 10, 2019

In case you missed it, one of America’s largest family owned businesses and fast food chains, Chick-fil-a, recently launched a virtual reality themed commercial during the Grammy Awards. Riffing off their “Eat Mor Chikin” campaign, the eatery’s new agency, McCann New York, is...

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The activities of GSMA on 5G and Cloud AR/VR THE ACTIVITIES OF GSMA ON 5G AND CLOUD AR/VR

whitepaper

Jul 10, 2019

As the compute-intensive parts of the AR/VR application are offloaded to the edge cloud what remains on the device is called ‘lightweight client’. In one model, the entire application that was previously running on the device is moved into the edge cloud. Another possibility is to deploy...

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Oculus is about to make a HUGE announcement- VR/AR Insider OCULUS IS ABOUT TO MAKE A HUGE ANNOUNCEMENT- VR/AR INSIDER

video

Jul 10, 2019

Welcome to VIBEHub's VR/AR Insider. VR/AR Insider is a news segment where we bring you the latest news from around the world in mixed reality.

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How Blockchain is Disrupting Traditional Media and Entertainment HOW BLOCKCHAIN IS DISRUPTING TRADITIONAL MEDIA AND ENTERTAINMENT

blog article

Jul 10, 2019

Blockchain technology holds the potential to completely disrupt the media and entertainment industries. Unequal distribution of content, as well as unfair compensation for creators, are problems that evolving blockchain technologies are seeking to solve. Innovative artists are disrupting the ways th...

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Businesses use AR/VR in CRM to boost customer experience BUSINESSES USE AR/VR IN CRM TO BOOST CUSTOMER EXPERIENCE

blog article

Jul 10, 2019

Businesses are using augmented reality -- and its cousin virtual reality -- in applications across many industries. Where CRM is concerned, AR/VR may represent a big leap forward. To discuss the impact of AR/VR in CRM, it's first necessary to understand the difference between the two. VR is what...

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Microsoft Could Launch A Special Xbox Controller For Mobile Gaming And We Can MICROSOFT COULD LAUNCH A SPECIAL XBOX CONTROLLER FOR MOBILE GAMING AND WE CAN'T WAIT TO TRY IT

blog article

Jul 10, 2019

Microsoft announced its Project xCloud game streaming service, and Windows Central stumbled upon a Microsoft Research paper describing a prototype mobile controller that could be attached to smartphones and tablets.Project xCloud showed us that the company is planning to bring high-quality game stre...

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Will 5G usher in the era of cloud gaming? WILL 5G USHER IN THE ERA OF CLOUD GAMING?

blog article

Jul 10, 2019

Nintendo, a name synonymous with an Italian plumber and a misspent youth, made the headlines this week for a revelation about 5G, summing up exactly what is happening in the gaming industry and how it is set to evolve. Speaking at a shareholder meeting, Ko Shiota, general manager of platform technol...

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Does Watching Light Entertainment Really Increase Your Odds Of Voting Populist? DOES WATCHING LIGHT ENTERTAINMENT REALLY INCREASE YOUR ODDS OF VOTING POPULIST?

blog article

Jul 09, 2019

Fans of light entertainment may be more populist. At least, that's the finding of a study recently published in the American Economic Review: economists studying the rise of Silvio Berlusconi's media empire found a curious correlation between light entertainment consumption and support for p...

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WHAT IS THE IMPACT OF VIDEO FOR BUSINESS WHAT IS THE IMPACT OF VIDEO FOR BUSINESS

infographic

Jul 08, 2019

It makes sense that video is crucial for your business, but some people need some stats to be convinced. Below are just a few reasons why video is important, and why you should be using video in your business. And while these stats are valuable in showing the impact that video has on your business, ...

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MEDIA INVESTMENTS IN THE DIGITAL ERA MEDIA INVESTMENTS IN THE DIGITAL ERA

whitepaper

Jul 08, 2019

Digital media represents the biggest revolution since the arrival of television. Digital advertising has rapidly narrowed the gap with television as the top advertising medium, aligning well with people’s media exposure. Finding the right allocation of budget between digital and traditional me...

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Digital Marketing Agency Colorado - Reasons Why You Need Digital Marketing DIGITAL MARKETING AGENCY COLORADO - REASONS WHY YOU NEED DIGITAL MARKETING

video

Jul 08, 2019

Why invest in digital marketing? Each company will have different specific goals in mind, but almost all are trying to reach more consumers and convince them to purchase. To do this effectively, you have to take advantage of all the most valuable marketing resources.

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The Arrival of a New Video Hosting and Live OTT Service THE ARRIVAL OF A NEW VIDEO HOSTING AND LIVE OTT SERVICE

blog article

Jul 08, 2019

The online video industry is in a state of flux. As technologies mature, the market is reaching a point of saturation. We’ve seen many streaming solutions being created in the last few years. Today, new live OTT service providers are still popping up. However, we’re seeing the beginnings...

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Microsoft may be making a $60 mini Xbox for xCloud game streaming MICROSOFT MAY BE MAKING A $60 MINI XBOX FOR XCLOUD GAME STREAMING

blog article

Jul 08, 2019

Stadia, Google’s ambitious cloud-streaming project aimed at gamers, is not exactly a one-of-a-kind service. We’ve seen similar services from the likes of GameCloud, Vortex, and Cloudzen. While they were all a nice idea, none of them really succeeded. A lack of big modern titles, coupled ...

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OTT Players and Social Platforms Are Cashing In on Live Sports Streaming OTT PLAYERS AND SOCIAL PLATFORMS ARE CASHING IN ON LIVE SPORTS STREAMING

blog article

Jul 08, 2019

With cord-cutting rampant, the big broadcast and cable networks have another problem. Streaming platforms are coming for one of the few remaining types of live programming that audiences still love: live sports. Some of these new deals dating back to 2016 include Twitter and Amazon snagging rights t...

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Now Starts the Era of Content Creation for AR & VR NOW STARTS THE ERA OF CONTENT CREATION FOR AR & VR

video

Jul 08, 2019

With SpotOn Studio you can now create, publish and share content for Augmented and Virtual Reality, without any technical skills. It's the modern Content Management System for multi-device, cross platform  for AR and VR.

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SiriusDecisions B-to-B Fundamentals with Elisabeth Medaris SIRIUSDECISIONS B-TO-B FUNDAMENTALS WITH ELISABETH MEDARIS

video

Jul 08, 2019

At SiriusDecisions, we’ve created a b-to-b fundamentals course to help you build a strong foundation of knowledge and develop meaningful, ongoing relationships with customers.

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The SiriusDecisions B-to-B Buying Decision Process Framework THE SIRIUSDECISIONS B-TO-B BUYING DECISION PROCESS FRAMEWORK

whitepaper

Jul 08, 2019

Decisionmaking is a cognitive process defined by psychologists as the selection of a course of action from multiple alternatives (e.g. what to eat, where to shop). John Dewey, the pragmatic philosopher and psychologist, introduced the first decision process framework for consumer buying in his book ...

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The Most Important Metric for Sales Leaders in Subscription Businesses to Track and Use to Drive Revenue Growth THE MOST IMPORTANT METRIC FOR SALES LEADERS IN SUBSCRIPTION BUSINESSES TO TRACK AND USE TO DRIVE REVENUE GROWTH

blog article

Jul 08, 2019

Subscription businesses that charge customers monthly for using their offerings are expanding rapidly in response to consumers’ and b-to-b buyers’ desire to try a product and walk away easily if they’re not achieving the expected value. However, the subscription-based business mode...

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The SiriusDecisions B-to-B Marketing Automation Study Infographic THE SIRIUSDECISIONS B-TO-B MARKETING AUTOMATION STUDY INFOGRAPHIC

infographic

Jul 08, 2019

Does the organization have a valid and agreed-upon process of what its revenue engine looks like?  Is the marketing function speaking the same language as the sales team? Or are they focusing only on the lead when sales is more interested in pre-qualified, early-stage opportunities? How can sal...

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Why Sales Leaders Need to Digitally Transform Their Teams WHY SALES LEADERS NEED TO DIGITALLY TRANSFORM THEIR TEAMS

blog article

Jul 08, 2019

Three key trends are driving the need for sales leaders to digitally transform their organizations. First, b-to-b buyers are conducting more of their purchase journey in the digital arena and demanding the same kind of frictionless and seamless customer experience they enjoy as consumers. Second, th...

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How does an SF board game store exist in a digital world? HOW DOES AN SF BOARD GAME STORE EXIST IN A DIGITAL WORLD?

blog article

Jul 07, 2019

In 1985, Nintendo launched its Nintendo Entertainment System gaming console in North America in what's remembered as a watershed moment for video games. That same year, San Francisco resident Robert Hamilton invested in hobby games, which are largely analog, when he opened Gamescape in the Weste...

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The CMA’s Digital Markets Strategy THE CMA’S DIGITAL MARKETS STRATEGY

whitepaper

Jul 07, 2019

Digital markets are those where companies develop and apply new technologies to existing businesses, or create brand new services using digital capabilities. Their reach can extend across the entire economy. This is very different from what people were familiar with ten or twenty years ago. Many ser...

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Programmatic vs. Traditional Media Buying 2019 PROGRAMMATIC VS. TRADITIONAL MEDIA BUYING 2019

infographic

Jul 07, 2019

So, you’ve heard of programmatic advertising, but what’s the difference compared to traditional display advertising?  Great question! This guide will give you all the information you need to master this topic.  We’ll cover each section separately first, but if you want to...

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How Gambling Has Impacted the Gaming World HOW GAMBLING HAS IMPACTED THE GAMING WORLD

blog article

Jul 05, 2019

If you’ve ever played an arcade game or taken part in a raffle, you may not have realised that you were taking part of gambling. Any activity that requires you to risk money or something of value in a game or bet in the hopes of winning a prize or a larger sum of money is considered gambling. ...

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Starship Entertainment files suit against malicious netizens STARSHIP ENTERTAINMENT FILES SUIT AGAINST MALICIOUS NETIZENS

blog article

Jul 05, 2019

Our label has decided that the malicious hate comments against our label artists such as MONSTA X, Cosmic Girls, Soyu, Dasom, Jang Won Young, Ahn Yoo Jin, and more, have come to a point where we cannot just sit idly by. We have prepared our lawsuit with our lawyers and have submitted our suit agains...

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TWICE TV TDOONG Entertainment Marketing Team TWICE TV TDOONG ENTERTAINMENT MARKETING TEAM

video

Jul 05, 2019

Approach Entertainment is having a Full Fledged vertical in Films Marketing. Approach Entertainment Films Marketing team have years of experience in PR.

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Sony is trying to get it’s hands on remedy entertainment? SONY IS TRYING TO GET IT’S HANDS ON REMEDY ENTERTAINMENT?

blog article

Jul 04, 2019

As we all know Sony stole the spotlight so to speak in the single-player, story driven exclusives last year  With games like God of War and Spider-Man fans are itching to see what Sony has up their sleeves next. Well, rumor has it that Sony are looking to acquire Remedy Entertainment as they mo...

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Your arts and entertainment cheat sheet for the weekend YOUR ARTS AND ENTERTAINMENT CHEAT SHEET FOR THE WEEKEND

blog article

Jul 04, 2019

It's the Fourth of July, and that means the mid-valley is bursting with things to do and see, including fireworks shows Thursday night from Corvallis to Lebanon (and plenty of locations in between).So let's get started with this week's guide to a busy week of arts and entertainment activ...

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Starship Entertainment files lawsuit against malicious commenters STARSHIP ENTERTAINMENT FILES LAWSUIT AGAINST MALICIOUS COMMENTERS

blog article

Jul 04, 2019

On July 4, Starship Entertainment released an official statement to the press, confirming that they have partnered up with a legal firm in order to combat malicious commenters strictly and firmly. We have come to the conclusion that the continuous spread of malicious online comments and posts target...

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Kaeun leaves Pledis Entertainment after 8 years KAEUN LEAVES PLEDIS ENTERTAINMENT AFTER 8 YEARS

blog article

Jul 04, 2019

On July 4, Pledis Entertainment released an official statement to the press, confirming former After School member and former 'Produce 48' contestant Kaeun's departure from the label. Kaeun debuted as a member of After School back in 2012, promoting in a variety of fields as an artist un...

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Trio brings fresh take to entertainment and music TRIO BRINGS FRESH TAKE TO ENTERTAINMENT AND MUSIC

blog article

Jul 04, 2019

The all-women's band, Trionstage, has filled a gap in the entertainment industry with their rising popularity. They take the stage at weddings, parties, gatherings in consular gardens and all kinds of events and offer a musical and visual feast. Nihan Demirkapı is the cellist, Aslıhan Batur the ...

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A Look at Crowd Media Holdings’ Business Model in Hindsight A LOOK AT CROWD MEDIA HOLDINGS’ BUSINESS MODEL IN HINDSIGHT

blog article

Jul 03, 2019

A global mobile entertainment and digital media company, Crowd Media Holdings Limited (ASX: CM8) has been transitioning from a product-centric company to a platform company with an emphasis on marketing, predominately targeting millennials through technology. The company, at the right time, recognis...

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Digital Transformation is a Safe Bet to Positively Impact the Gambling Industry DIGITAL TRANSFORMATION IS A SAFE BET TO POSITIVELY IMPACT THE GAMBLING INDUSTRY

blog article

Jul 02, 2019

As the millennial generation increasingly becomes the dominant force in today’s global economy, more and more businesses are embracing digital transformation to meet the demands of this digitally savvy demographic. The gambling industry has embraced new technologies to meet the demands of this...

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How is AR/VR Transforming ERP? HOW IS AR/VR TRANSFORMING ERP?

blog article

Jul 02, 2019

A lot of things are happening around us, impressive innovations are taking place and one of the most impressive technologies with us today is AR/VR (Augmented Reality and Virtual Reality). Today, there is a need for revamping traditional ERP systems and both AR and VR are reshaping society in a bett...

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MEDIA PROMOTION AND MARKETING FOR BROADCASTING, CABLE, AND THE INTERNET MEDIA PROMOTION AND MARKETING FOR BROADCASTING, CABLE, AND THE INTERNET

whitepaper

Jul 02, 2019

It isn’t easy. The pace at which the industry sheds old technologies for breath-taking new ones is staggering. New consumer applications of entertainment technology are now sweeping the globe quickly, as our industry races to keep up with viewers. We’d like to acknowledge the generosity ...

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The Iron Throne of Digital media Marketing THE IRON THRONE OF DIGITAL MEDIA MARKETING

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Jul 02, 2019

Even though the epic saga of HBO’s Game of Thrones has officially ended, that doesn’t mean our watch has ended. Fans have spent 8 seasons developing an all-encompassing view into the world of Westeros and all the great houses that rule it. In the end, we observed many parallels between t...

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What platform do you use to watch gaming content? WHAT PLATFORM DO YOU USE TO WATCH GAMING CONTENT?

video

Jul 02, 2019

Esports, some random person playing Fortnite, or a Let Play video years ago.  When you get ready to watch your favorite gaming streams, no matter what they may be, what platform do you use?

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Three new global trends in digital news media THREE NEW GLOBAL TRENDS IN DIGITAL NEWS MEDIA

blog article

Jul 02, 2019

The Reuters Institute for the Study of Journalism and Oxford University have recently completed a survey on digital news media and consumption around the world. With respondents across six continents from over 30 countries, the report has identified three emerging trends in the development of digita...

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Jacob JACOB'S LADDER | OFFICIAL TRAILER (HD) | VERTICAL ENTERTAINMENT

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Jul 01, 2019

After returning home from war, a veteran discovers that his brother, thought to be killed in action, is actually alive. This shocking revelation causes his life to spiral out of control as he desperately searches for the truth.