RESOURCES


home.aspx
   
DECK 7 WEBINAR BENCHMARKS AND BEST PRACTICES REPORT DECK 7 WEBINAR BENCHMARKS AND BEST PRACTICES REPORT

whitepaper

Mar 23, 2020

Read the Deck 7 Webinar Benchmarks & Best Practices Report to see how your webinars measure against market benchmarks. And learn about the best practices.

Read More

Reduce interruptions Boost productivity. REDUCE INTERRUPTIONS BOOST PRODUCTIVITY.

whitepaper

Nov 13, 2019

99% of workers are distracted. This is the reality for more than 5,000 office workers around the world that we surveyed this year. More than a third of them are always or very often distracted. Download our eBook to learn more about what's really distracting your teams and what you can do to hel...

Read More

How blockchain is transforming online gaming for players HOW BLOCKCHAIN IS TRANSFORMING ONLINE GAMING FOR PLAYERS

article

Jun 18, 2020

For online gamers, in-game purchases made to buy special swords, guns, or other add-ons to play their adventure, warfare, and other games are one-time, non-transferable investments that lock them into their pretend worlds. That's something companies like Polyient Games want to change by register...

Read More

4 Stocks To Buy To Invest in Virtual Reality 4 STOCKS TO BUY TO INVEST IN VIRTUAL REALITY

article

Jun 13, 2020

The virtual reality market has been hailed as the "next big thing" for decades, but VR has repeatedly disappointed consumers with mediocre hardware products and software experiences. But in recent years, a wave of refined devices narrowed the gap between consumer expectations and reality. ...

Read More

First Look At Sony PlayStation 5 UI FIRST LOOK AT SONY PLAYSTATION 5 UI

article

Jun 08, 2020

PlayStation 5 event date was previously postponed due to the intolerance and injustice that plagued the USA. While Sony lead the way, as a beacon of solidarity, several other companies followed. At that time, the best people could do is stand beside one another. However, recently some of the feature...

Read More

VR Headsets of the Future Might Be Made With Mirrors? VR HEADSETS OF THE FUTURE MIGHT BE MADE WITH MIRRORS?

article

Jun 04, 2020

Do you get headaches or feel nauseous while using VR headsets? About 20% of people do. Even if VR headsets don’t cause you physical discomfort, you might feel that your virtual worlds seem flat..That’s because they are flat. VR headsets using close-to-eye displays rely on lenses. While a...

Read More

New Doom VR Mod Releasing Soon For Oculus Quest NEW DOOM VR MOD RELEASING SOON FOR OCULUS QUEST

article

May 04, 2020

The release will feature 5 sets of VR weapons and a launcher that will allow you to mix and match different Doom mods with ease. There’s support for smooth locomotion and teleport movement options, plus you’ll be able to switch between a couple of different walking speeds for the former....

Read More

Why Shares of AMC Entertainment Are Surging Today WHY SHARES OF AMC ENTERTAINMENT ARE SURGING TODAY

article

Apr 28, 2020

It was just two weeks ago that it looked as if the COVID-19 pandemic would push AMC into bankruptcy, as forced theater closures shut off revenue to the world's biggest cinema operator. The company also slashed its dividend, and executives all took pay cuts to help conserve cash. Investors should...

Read More

Stride Is Mirror’s Edge VR In Everything But Name STRIDE IS MIRROR’S EDGE VR IN EVERYTHING BUT NAME

article

Apr 27, 2020

Ever since the Oculus Rift was first introduced, people have wanted a Mirror’s Edge VR game. Years later, Stride looks to deliver where EA hasn’t. The first footage for Stride, which debuted over the weekend, promises essentially a VR doppelganger of DICE’s beloved series. Players ...

Read More

Best Oculus Rift Fitness Games 2020 BEST OCULUS RIFT FITNESS GAMES 2020

article

Apr 22, 2020

No matter what VR headset you own, there are some great virtual reality fitness games at your disposal. However, the Oculus Rift’s stacked catalog and quality exclusives makes it a great option for any fitness enthusiast. From games built around working out to enjoyable titles that make you fo...

Read More

20 GAMING COMPANIES IN ATLANTA ADDING NEW ELEMENTS TO A DECADES-OLD INDUSTRY 20 GAMING COMPANIES IN ATLANTA ADDING NEW ELEMENTS TO A DECADES-OLD INDUSTRY

article

Apr 20, 2020

Considering Atlanta is known for its status as a burgeoning entertainment capital, it’s no surprise that the city boasts a large number of gaming professionals. According to reports, the video game market in America was estimated at $17.69 billion in 2016, with the global market valued at $75 ...

Read More

Microgaming Collaborates With Inspired Entertainment To Enhance Gaming Experience MICROGAMING COLLABORATES WITH INSPIRED ENTERTAINMENT TO ENHANCE GAMING EXPERIENCE

article

Apr 17, 2020

As part of the deal, both the firms will work together to enhance the network capacities of each other while also supporting the expansion plans significantly. It will diversify the Microgaming’s product offerings such as slots, virtual sports, table games, etc. and will give a boost to the ou...

Read More

Should You Buy A PSVR In 2020? SHOULD YOU BUY A PSVR IN 2020?

article

Apr 16, 2020

At 5+ million units sold, Sony’s PlayStation VR (PSVR) is thought to be the most successful VR headset on the market. The kit’s had a great run since launch in 2016, but should you buy a PSVR in 2020? Just under two years ago, we stated that you should “definitely” buy a PSVR...

Read More

Cloud Computing In The Gaming Industry CLOUD COMPUTING IN THE GAMING INDUSTRY

infographic

Apr 16, 2020

Cloud computing has changed the gaming industry by contributing valuable innovations in technology to businesses and consumers alike. From better security, increased compatibility, higher availability and easier access, there has never been a better time to game through the cloud. The Growth Of The ...

Read More

Covid-19 the many shades of a crisis: A media and entertainment sector perspective COVID-19 THE MANY SHADES OF A CRISIS: A MEDIA AND ENTERTAINMENT SECTOR PERSPECTIVE

whitepaper

Apr 16, 2020

The rapid outbreak of the coronavirus presents an alarming health crisis that the world is grappling with. In addition to the human impact, there is also a significant commercial impact being felt globally. As viruses know no borders, the impacts will continue to spread. In fact, 94 percent of the F...

Read More

Crysis Remastered Coming To PlayStation, PC, Xbox and Switch CRYSIS REMASTERED COMING TO PLAYSTATION, PC, XBOX AND SWITCH

video

Apr 16, 2020

PlayStation 4, Xbox Series X, Nintendo Switch and PC Gaming - All news and developments regarding these platforms are the topics of Weapon Wheel Podcast weekly.

Read More

Is Microsoft moving Windows Mixed Reality VR/AR towards consumers? IS MICROSOFT MOVING WINDOWS MIXED REALITY VR/AR TOWARDS CONSUMERS?

article

Apr 15, 2020

Recently, Bill Stillwell of Xbox fame left the gaming division to join Windows Mixed Reality, to work on "world-class consumer AR/VR experiences in the Microsoft ecosystem." Interesting. For a couple of years, Microsoft couldn't resist demonstrating its unprecedented HoloLens augmented...

Read More

Six Things Blockchain Can Do For Gaming SIX THINGS BLOCKCHAIN CAN DO FOR GAMING

article

Apr 14, 2020

Since their foundation in the 1970s and 80s, video games have moved from fringe interest to a major media staple. The industry has enjoyed huge revenues from dedicated fans, especially over the past few months, and the growth shows no sign of slowing down. Gaming is also an industry renowned for its...

Read More

Top 10 Video Game Companies Fans Hate the Most TOP 10 VIDEO GAME COMPANIES FANS HATE THE MOST

video

Apr 12, 2020

The gaming companies we actually like seem to be getting fewer and fewer. For this list, we’ll be looking at various video game companies and the reasons why they have garnered large amounts of backlash from gamers over the years.

Read More

The Quest Is The Second Generation Of VR. You Charge It Up, Stick It On And It’s Great THE QUEST IS THE SECOND GENERATION OF VR. YOU CHARGE IT UP, STICK IT ON AND IT’S GREAT

article

Apr 11, 2020

Ever since the adoption of VR gaming to the gaming market, it sure has seen upheavals—disruption by significant players in the industry like PSVR, Rift, and the Vive. PSVR has been the best-selling VR headset ever since its launch, selling over 5 million units on December 31st, 2020. While the...

Read More

PS5 DualSense vs. Xbox Series X Controller - Head To Head Comparison PS5 DUALSENSE VS. XBOX SERIES X CONTROLLER - HEAD TO HEAD COMPARISON

video

Apr 09, 2020

Sony recently revealed the DualSense, the PlayStation 5's controller, and the reception to its design has been interesting, to say the least. But we're here today to see how it stacks up to the Xbox Series X controller based on what we know about the aesthetics, features and ergonomics of bo...

Read More

With America at home, Facebook, Google make moves to win more of gaming market WITH AMERICA AT HOME, FACEBOOK, GOOGLE MAKE MOVES TO WIN MORE OF GAMING MARKET

article

Apr 09, 2020

The gaming industry is a natural to promote social distancing during the coronavirus pandemic. Video game and technology companies are, in fact, working directly with the World Health Organization on a campaign to keep people apart. And technology giants that are relatively new to the video game bus...

Read More

Sony’s new DualSense PS5 controller promises more realistic tactile feedback SONY’S NEW DUALSENSE PS5 CONTROLLER PROMISES MORE REALISTIC TACTILE FEEDBACK

article

Apr 08, 2020

The new PlayStation is coming this year. We’ve known about it since 2019, but the rollout—like almost everything else in the world—has felt the effects of the coronavirus pandemic. We have some tech specs about the console itself, but now Sony has fully revealed the redesigned Dual...

Read More

Exploring Hogwarts in Virtual Reality! EXPLORING HOGWARTS IN VIRTUAL REALITY!

video

Apr 08, 2020

Explored Hogwarts and other Harry Potter locations in VR (Virtual Reality).One of the more exciting aspects of virtual reality is being able to explore otherworldly locations.

Read More

New VR Skin Will Change Gaming Forever NEW VR SKIN WILL CHANGE GAMING FOREVER

video

Apr 08, 2020

Virtual reality is something video game developers and console creators have been working on developing for years. It's been available before, but never has there been anything like what's coming next!

Read More

Why Entertainment Stocks Soared by Double Digits Tuesday WHY ENTERTAINMENT STOCKS SOARED BY DOUBLE DIGITS TUESDAY

article

Apr 07, 2020

If that does happen, Cinemark and AMC Entertainment might reopen their theaters for the traditional blockbuster summer movie season. AMC CEO Adam Aron hopes customers can return by mid-June, and analysts at B. Riley even upgraded Cinemark to a buy and noted the company should be able to "contro...

Read More

5G in Video Streaming: Is the Media Industry Prepared? 5G IN VIDEO STREAMING: IS THE MEDIA INDUSTRY PREPARED?

whitepaper

Apr 07, 2020

By 2022, online videos will comprise more than 1 82% of all consumer internet trafc. As online video consumption increases, providing highquality video content along with immersive experiences is crucial for achieving greater levels of customer engagement. However, 4G networks are no longer enough ...

Read More

Game On: Turn Your Love of Gaming into a Career GAME ON: TURN YOUR LOVE OF GAMING INTO A CAREER

infographic

Apr 07, 2020

Game On: Turn Your Love of Gaming into a Career whether you are a serious gamer or you’ve always toyed with coding, your passion for gaming may lead to an exciting career. To identify¬ keys to successful gaming careers, we tapped into three.

Read More

Why VR and AR Should Be Part of Your Audience Building Campaign WHY VR AND AR SHOULD BE PART OF YOUR AUDIENCE BUILDING CAMPAIGN

article

Apr 06, 2020

Marketing is a high-priority concern for businesses of all shapes, sizes, and varieties. To get noticed, they need to optimize everything from the content they produce to the brand images they present — but they also need to target the right audiences (and know them completely). Because this c...

Read More

Apple to Buy NextVR from Best Virtual Reality Platforms APPLE TO BUY NEXTVR FROM BEST VIRTUAL REALITY PLATFORMS

article

Apr 05, 2020

Technology giant Apple plans to take NextVR, one of the best platforms, by showing that it continues to work on virtual reality. NextVR was transferring important events over virtual reality today. Virtual reality (VR) and augmented reality (AR) technologies will undoubtedly be among the most used t...

Read More

DECK 7 - General Data Protection Regulations (GDPR) DECK 7 - GENERAL DATA PROTECTION REGULATIONS (GDPR)

video

Apr 03, 2020

DECK 7 is committed to protecting our customers' data and safeguarding their privacy.

Read More

Why More People are Going Online for their Entertainment WHY MORE PEOPLE ARE GOING ONLINE FOR THEIR ENTERTAINMENT

article

Apr 02, 2020

The online revolution has dramatically changed the way that we live our lives. Few industries have been impacted by the rise of digital technologies as much as the entertainment industry. In less than a decade, we have seen new brands like Spotify and Netflix replacing the heavyweights in the music ...

Read More

Gaming-as-a-Service: Staying Ahead of the Game GAMING-AS-A-SERVICE: STAYING AHEAD OF THE GAME

infographic

Apr 02, 2020

With the shift from consoles to cloud-based gaming, gaming-as-a-service has become a multi-billion dollar industry that relies heavily on data. Explore the driving factors and technology behind the growth in the online gaming industry

Read More

Comcast NBC Streaming Service COMCAST NBC STREAMING SERVICE

video

Apr 02, 2020

Does it make sense for Comcast/NBC Peacock to start a streaming service? We're going to dive into that question and give our take on whether that makes good business sense.

Read More

Gaming and the Future of Experience Design GAMING AND THE FUTURE OF EXPERIENCE DESIGN

whitepaper

Apr 02, 2020

As digital interfaces become more immersive, game design is the paradigm we need to adopt to best serve our customers. A bold statement, yes, but the evidence is in accelerating trends on user engagement, ubiquity of technology, and maturity of experiences. Video gaming leads all other forms of ente...

Read More

More Than 1 Million Steam Users Now Have A VR Headset: Here’s Which Ones MORE THAN 1 MILLION STEAM USERS NOW HAVE A VR HEADSET: HERE’S WHICH ONES

article

Apr 01, 2020

More Steam users have a VR headset than an RTX 2080 Ti or than use Linux. At current growth, it shouldn’t be long before more Steam users use a VR headset than have a 4K primary monitor. Consumer VR is still a relatively new technology. The Oculus Rift and HTC Vive were released just four year...

Read More

Is VR a differentiator for Next-Gen? IS VR A DIFFERENTIATOR FOR NEXT-GEN?

video

Apr 01, 2020

Will VR be a key differentiator with PlayStation 5 and Xbox Series X or will it remain a nice option to have, but not a difference-maker?

Read More

PS5 and Xbox Series X hardware specifications compared PS5 AND XBOX SERIES X HARDWARE SPECIFICATIONS COMPARED

article

Apr 01, 2020

We finally know what Microsoft and Sony are bringing to the table inside their next-generation consoles, the Xbox Series X and the PlayStation 5. Earlier this month — during what would have been the week of the 2020 Game Developers Conference, if not for the coronavirus — both companies ...

Read More

Patents Demonstrating PS5 Can Give Gamers Tips During Play PATENTS DEMONSTRATING PS5 CAN GIVE GAMERS TIPS DURING PLAY

article

Mar 31, 2020

We knew that Sony plans to develop interactive widgets for use in games to improve the PlayStation 5 experience. In order to play games on current consoles, you have to choose to play multiple games before installing a game and entering the match. It is said that this will change in new generation c...

Read More

How could Covid-19 affect the Gaming Industry? HOW COULD COVID-19 AFFECT THE GAMING INDUSTRY?

video

Mar 31, 2020

In this video, we analyze just how Covid-19 could affect the gaming industry and just what games could be affected by the virus. I

Read More

Factors For The Growth Of The Gaming Industry FACTORS FOR THE GROWTH OF THE GAMING INDUSTRY

article

Mar 30, 2020

The online gaming industry is worth billions of dollars. Every day there are at least millions playing online games. The reason for the growth of the gaming industry is technology. Earlier people used to play in desktops; from there they started playing using consoles like Xbox, PlayStation etc. Now...

Read More

The streaming, AI and VR-assisted future of listening THE STREAMING, AI AND VR-ASSISTED FUTURE OF LISTENING

article

Mar 29, 2020

We’ve already seen a boom in smart speakers. This and the unleashing of sound experiences from any sort of tether are fuelling the audio revolution. Streaming services like Spotify and Apple Music mean sound is no longer dependent on a carrier medium or dedicated device. Instead, listening has...

Read More

Netflix reigns over Amazon Prime Video, Hulu and Disney+ as most popular streaming service NETFLIX REIGNS OVER AMAZON PRIME VIDEO, HULU AND DISNEY+ AS MOST POPULAR STREAMING SERVICE

article

Mar 26, 2020

The coronavirus is forcing more people to stay home these days. And with all of them looking for ways to stay busy and entertained, streaming video services are an obvious option. But with all the choices out there, which services are the most popular, and how do people juggle them all? A survey fro...

Read More

YouTube and Facebook Stories: The Platforms to Watch in 2020 YOUTUBE AND FACEBOOK STORIES: THE PLATFORMS TO WATCH IN 2020

infographic

Mar 26, 2020

For small business and marketers, trying to get noticed in a sea of online marketing content can be a challenge. Video can help you stand out in social media feeds, but your video content needs to be on the right platforms to maximize the return on your investment. To help businesses share their con...

Read More

Upgrading our HTPC to play Half-Life: Alyx in VR UPGRADING OUR HTPC TO PLAY HALF-LIFE: ALYX IN VR

video

Mar 26, 2020

Half-Life: Alyx. We wanted to do a separate video about it. Since we made this video we have had a few things change with the system.

Read More

WAYS G SUITE FOR MEDIA AND ENTERTAINMENT IS TRANSFORMING OPERATIONS WAYS G SUITE FOR MEDIA AND ENTERTAINMENT IS TRANSFORMING OPERATIONS

whitepaper

Mar 26, 2020

Media and entertainment companies are developing and integrating new technologies, as well as creating content that is seen by millions and generates billions in global revenue. But behind the systems that enable digital animators to bring dinosaurs to life (at least on screen) or empower users to s...

Read More

No Man NO MAN'S SKY BEYOND VR WINS XR GAME OF THE YEAR

video

Mar 25, 2020

SXSW dedicates itself to helping creative people achieve their goals. Founded in 1987, SXSW is best known for its conference and festivals that celebrate the convergence of the interactive.

Read More

Will the pandemic give a boost to virtual reality? WILL THE PANDEMIC GIVE A BOOST TO VIRTUAL REALITY?

article

Mar 25, 2020

High-end virtual reality headsets have been available for years now. But even as the technology has improved immensely, it’s never managed to lure people away from the real world. Devices are bulky and pricey, and the VR experience often isn’t as great as its made out to be. Now with the...

Read More

Video Game Streaming Surges in Popularity Due to Coronavirus Lockdown VIDEO GAME STREAMING SURGES IN POPULARITY DUE TO CORONAVIRUS LOCKDOWN

article

Mar 23, 2020

The global COVID-19 pandemic is brutalizing retailers and straining the world's healthcare systems. But it's proven to be a boon for one sliver of the video gaming industry. Interest in watching other people play video games has soared, boosted by a conspicuous lack of professional sporting ...

Read More

IDC:AR/VR market will still see eventual growth in 2020 IDC:AR/VR MARKET WILL STILL SEE EVENTUAL GROWTH IN 2020

article

Mar 23, 2020

AR/VR market will see a 10.5% decline in the first quarter of 2020, followed by a 24.1% decline in the second due to supply chain disruptions caused by the COVID-19 outbreak, according to IDC.However, IDC’s ‘Worldwide Quarterly Augmented and Virtual Reality Headset Tracker’ states ...

Read More

Sony clarifies that PS5 will support ‘overwhelming majority’ of PS4 games SONY CLARIFIES THAT PS5 WILL SUPPORT ‘OVERWHELMING MAJORITY’ OF PS4 GAMES

article

Mar 22, 2020

Sony has issued an update to clarify its stance on backwards compatibility for the PlayStation 5, saying the upcoming console will support an “overwhelming majority” of the 4,000-plus existing PS4 titles. Prior to the update, Sony’s Mark Cerny, the system architect for the PS5 who ...

Read More

The Next Generation of Roblox VR THE NEXT GENERATION OF ROBLOX VR

video

Mar 22, 2020

It’s been a great 2016 for Roblox; one of our biggest years yet. Our tenth anniversary year was a success, putting us in an ideal position to accelerate our vision well into the future.

Read More

Which VR headsets can you actually buy at the launch of Half-Life: Alyx? WHICH VR HEADSETS CAN YOU ACTUALLY BUY AT THE LAUNCH OF HALF-LIFE: ALYX?

article

Mar 21, 2020

Valve released the Index in 2019. It’s a high-powered, tethered VR headset that relies on Lighthouses to position itself in your playing space, even if you’re sitting down to play. This headset is compatible with older Lighthouse base stations made for the original HTC Vive, so you can s...

Read More

How 5G Could Revolutionize the Gaming Industry HOW 5G COULD REVOLUTIONIZE THE GAMING INDUSTRY

article

Mar 20, 2020

The much-anticipated rollout of 5G technology is expected to completely change the way we play on our phones and it will likely be a huge boost for the entire gaming industry as well. In a recently published study by Paysafe, the company argues that the rollout of the updated mobile data service wil...

Read More

Game (still) on: How coronavirus is impacting the gaming industry GAME (STILL) ON: HOW CORONAVIRUS IS IMPACTING THE GAMING INDUSTRY

article

Mar 19, 2020

In the wake of the coronavirus outbreak, movie theaters shuttered, Hollywood delayed some of its biggest films indefinitely, numerous productions across movies and TV halted, and virtually every major pop culture event planned for the next couple months either shut down or picked a new date. One mig...

Read More

Sony Reveal PS5 Hardware Spec: How Does It Stack Up to Xbox Series X? SONY REVEAL PS5 HARDWARE SPEC: HOW DOES IT STACK UP TO XBOX SERIES X?

video

Mar 18, 2020

Nearly a year after Sony first began discussing its next-generation console, the company provided detailed information on the PlayStation 5.

Read More

What WHAT'S REALLY HOLDING VIRTUAL REALITY BACK?

article

Mar 18, 2020

It's been nearly four years since HTC and Facebook's Oculus launched this generation of virtual reality (VR) with the Vive and Rift headsets, respectively. They were supposed to be revolutionary products that would open up a new world of innovation that would disrupt nearly every aspect of o...

Read More

Analysts: Home Entertainment ‘Virus’ Bump Could Be Short-Lived ANALYSTS: HOME ENTERTAINMENT ‘VIRUS’ BUMP COULD BE SHORT-LIVED

article

Mar 18, 2020

With studios shuttered and live sports on indefinite suspension due to the threat of the coronavirus, home entertainment options ranging from broadcast and pay-TV, transactional VOD, DVD and streaming video are projected to see at least short-term bumps in viewership and revenue during the “so...

Read More

A comprehensive analysis and survey of the theatrical and home/mobile entertainment market environment A COMPREHENSIVE ANALYSIS AND SURVEY OF THE THEATRICAL AND HOME/MOBILE ENTERTAINMENT MARKET ENVIRONMENT

whitepaper

Mar 17, 2020

The main contributing factors of Mobile Entertainment market are increasing Sales Strategies, Revenue Generation, Valuable Growth Anticipation, and Cost Structure Study. Increasing prevalences of Mobile Entertainment market report, which highlights the major industry growth drivers, challenges, oppo...

Read More

The absolute best VR headset on the planet THE ABSOLUTE BEST VR HEADSET ON THE PLANET

video

Mar 17, 2020

It's a crowded field with Oculus, HTC, Valve and Sony duking it out for supremacy. Which headset makes you feel at ease with leaving your reality?

Read More

Sony Will Be Revealing a Lot of New PlayStation 5 Info Very Soon SONY WILL BE REVEALING A LOT OF NEW PLAYSTATION 5 INFO VERY SOON

article

Mar 17, 2020

Sony has announced it will be holding a special event for the PlayStation 5 tomorrow, March 18. The tech company took to Twitter today to share the news, stating that lead system architect Mark Cerny will be delving into the console’s system architecture and its influence on the future of gami...

Read More

Player vs. Hacker: Cyberthreats to Gaming Companies and Gamers PLAYER VS. HACKER: CYBERTHREATS TO GAMING COMPANIES AND GAMERS

article

Mar 16, 2020

The video gaming landscape has changed drastically over the past few decades. Some of these changes have led to considerable developments in the cyberthreat landscape as it applies to gaming companies, the games themselves and the user base that enjoys them. Integration of the cloud, mobile apps and...

Read More

Is 2020 Virtual Reality’s Breakout Year? IS 2020 VIRTUAL REALITY’S BREAKOUT YEAR?

article

Mar 16, 2020

Early research on the latest devices shows that the VR technologies of today have made significant progress on the fundamental comfort and usability challenges that frustrated previous attempts to commercialize the technology. Virtual reality has inspired such fervent interest and debate partly beca...

Read More

Facebook: Game Developers Showcase FACEBOOK: GAME DEVELOPERS SHOWCASE

video

Mar 16, 2020

Welcome to the Facebook: Game Developers Showcase! Now through March 19, you can tune in for breaking updates and new trailers from hotly anticipated titles coming to Oculus Quest and the Rift Platform in the coming months.

Read More

Unboxing Xbox Phantom Magenta Special Edition Wireless Controller UNBOXING XBOX PHANTOM MAGENTA SPECIAL EDITION WIRELESS CONTROLLER

video

Mar 15, 2020

Xbox Design Director Monique Chatterjee breaks down the design inspiration for the latest Phantom Magenta Wireless controller – the latest addition to the Phantom Series – tracing the translucent inspiration, the color design, and the origins of the Phantom Xbox controller family.

Read More

Super-bundle plans reportedly missing from Apple Music’s new deals SUPER-BUNDLE PLANS REPORTEDLY MISSING FROM APPLE MUSIC’S NEW DEALS

article

Mar 14, 2020

This is the ‘super-bundle’ that we (and the wider industry) have been speculating about ever since Apple revealed plans to launch subscription services for video, news and games – Apple TV+, Apple News+ and Apple Arcade respectively. From Apple’s point of view (not to mention...

Read More

Why we expect AR/VR/MR—and this company in particular—to take off faster than Elon Musk’s and SpaceX’s Crew Dragon WHY WE EXPECT AR/VR/MR—AND THIS COMPANY IN PARTICULAR—TO TAKE OFF FASTER THAN ELON MUSK’S AND SPACEX’S CREW DRAGON

article

Mar 13, 2020

First, let’s state the obvious: the augmented reality (AR), virtual reality (VR), and mixed reality (MR) industry—often referred to as “XR” or extended reality—has been on a tear since long before the spread of the coronavirus, hitting new high notes in late 2019 and ea...

Read More

media kit 2020 - Business Transformation MEDIA KIT 2020 - BUSINESS TRANSFORMATION

whitepaper

Mar 13, 2020

Business transformation is an all-encompassing term, referring to organisations embarking on a path of innovation. On a granular level we can identify with the organisation successfully adopting digital technologies to rebuild a business model, existing in a particular industry, and influencing an e...

Read More

The Decline of the Media Industry THE DECLINE OF THE MEDIA INDUSTRY

infographic

Mar 13, 2020

The traditional media industry has taken a huge hit over the past few years. Since the boom of online media and social media, newspapers have been replaced by online news sites, printed books have been replaced by Kindles and e-readers, and video rental stores have been replaced by Redbox. Tradition...

Read More

PlayStation VR Google Tilt Brush details revealed PLAYSTATION VR GOOGLE TILT BRUSH DETAILS REVEALED

article

Mar 12, 2020

The virtual reality Google Tilt Brush painting application was first launched back in 2016 and will soon be available on the PlayStation VR platform according to PSN data obtained by Gamstat. The gleaned data indicates that a listing for Tilt Brush has been recently created for America, Europe and J...

Read More

Best game streaming services of 2020 BEST GAME STREAMING SERVICES OF 2020

article

Mar 12, 2020

Game streaming services are all the rage at the moment, providing gamers with a way to instantly stream a library of games from PCs, Macs and mobile devices via the internet. But while the idea of streaming games to your phone sounds appealing, there’s more to it than that; not all game stream...

Read More

The Timeline: Future of entertainment THE TIMELINE: FUTURE OF ENTERTAINMENT

video

Mar 12, 2020

Tasting, smelling and feeling in VR is only 15 years away. Or is it? Four students place when in time they think the entertainment of the future is here. Their choices are reviewed by Ericsson's experts.

Read More

Elon Musk: Starlink latency will be good enough for competitive gaming ELON MUSK: STARLINK LATENCY WILL BE GOOD ENOUGH FOR COMPETITIVE GAMING

article

Mar 11, 2020

SpaceX's Starlink satellite broadband will have latency low enough to support competitive online gaming and will generally be fast enough that customers won't have to think about Internet speed, Elon Musk said at a conference yesterday. Despite that, the SpaceX CEO argued that Starlink won&#...

Read More

E3 Is Done For - Inside Gaming Daily E3 IS DONE FOR - INSIDE GAMING DAILY

video

Mar 11, 2020

Inside the Disarray Facing the Video Game Organization Behind E3. The real cost of exhibiting at a game convention. E3 2020 pitch proposes overhaul with 'queuetainment,' new floor plan, industry-only.

Read More

Premium Multimedia Localization vs. Rapid Multimedia Services PREMIUM MULTIMEDIA LOCALIZATION VS. RAPID MULTIMEDIA SERVICES

infographic

Mar 10, 2020

Choosing between premium multimedia localization services and rapid multimedia services allows you to get unique results to boost your business. Knowing what you need to accomplish is critica.

Read More

NVIDIA STUDIO EDUCATION PARTNER PROGRAM NVIDIA STUDIO EDUCATION PARTNER PROGRAM

whitepaper

Mar 10, 2020

NVIDIA GPUs are used by the world’s top creative professionals to create stunning content and visual effects. GPUs with NVIDIA RTX™ technology help artists work seamlessly and produce works that practically cannot be done on any other platform. From film and television to animation, inte...

Read More

Oculus for Business: How Hilton uses VR to Teach Empathy OCULUS FOR BUSINESS: HOW HILTON USES VR TO TEACH EMPATHY

video

Mar 10, 2020

Hilton is pioneering VR technology to impart one of hospitality’s most essential ingredients: empathy. Hotel Immersion, a VR training program designed in collaboration with learning solutions developer SweetRush.

Read More

Google’s next streaming player will reportedly run Android TV and come with a remote GOOGLE’S NEXT STREAMING PLAYER WILL REPORTEDLY RUN ANDROID TV AND COME WITH A REMOTE

article

Mar 10, 2020

After trying to establish the Chromecast and later Chromecast Ultra as affordable, flexible streaming devices, the company is now focused on pushing Android TV into more living rooms. According to 9to5Google, Google is currently working on a follow-up to the Chromecast Ultra. But this time, Android ...

Read More

How Apple HOW APPLE'S VR/AR HEADSET COMPARES TO CURRENT VR

article

Mar 10, 2020

The current field of headsets is still full of iteration and innovation, but none of these devices have truly taken hold in the ways major investors, like Facebook, have probably hoped. Augmented reality, a technology that overlays graphics or video over the user's view of real life, has had its...

Read More

You Could Download Video Games From the Radio in the 1980s YOU COULD DOWNLOAD VIDEO GAMES FROM THE RADIO IN THE 1980S

article

Mar 08, 2020

Nowadays, if you want to play a new video game, it means shelling out 60 bucks online or in-store. In the late 1970s and 1980s, you could just turn on your radio to get a brand new video game sent to your computer. This may seem like a fairly advanced capability for a time before wi-fi, but thanks t...

Read More

Nvidia GeForce Now is bleeding games, is it still worth your time and money? NVIDIA GEFORCE NOW IS BLEEDING GAMES, IS IT STILL WORTH YOUR TIME AND MONEY?

article

Mar 08, 2020

Nvidia GeForce Now hit the streets like a month ago, and in what was a surprise to literally no one, it is the best game streaming service on the market right now. It's not without its flaws, though. For starters, it seems like all kinds of developers are suddenly pulling their games from the se...

Read More

Virtual Reality And Blockchain: Match Made In Heaven VIRTUAL REALITY AND BLOCKCHAIN: MATCH MADE IN HEAVEN

article

Mar 04, 2020

Having ruled the roost in science-fiction movies, and TV shows over the years, virtual reality (VR) is now an embodiment of reality. While virtual reality has not quite set the world alight yet, its future is promising. Virtual reality could make a difference in several sectors of business, includin...

Read More

Why Losing Activision and Bethesda Is a Major Blow to NVIDIA WHY LOSING ACTIVISION AND BETHESDA IS A MAJOR BLOW TO NVIDIA'S STREAMING AMBITIONS

article

Mar 04, 2020

How did this happen? To understand, you need to know how NVIDIA's video-game streaming service works. Video game fans are used to console and PC gaming where games are usually purchased once and then played on specific hardware: Xbox games for Microsoft's (NASDAQ: MSFT) Xbox, PlayStation gam...

Read More

This is the WORLD THIS IS THE WORLD'S MOST ADVANCED VR HEADSET

video

Mar 04, 2020

Having teased its arrival last month, Valve has now revealed all the key details for its new Index VR headset, and is opening up pre-orders today.

Read More

5 Facebook Video Stats You Need to Know in 2020 5 FACEBOOK VIDEO STATS YOU NEED TO KNOW IN 2020

infographic

Mar 03, 2020

Video marketing is now one of the core pillars of content strategy. It's an incredibly powerful means of communicating your brands identity and values, while building rapport and more meaningful relationships with your customers and prospects. Nowadays, marketers are seeking increasingly creativ...

Read More

2020 Sports industry outlook In an Olympic year, “golden” opportunities abound throughout the sports industry 2020 SPORTS INDUSTRY OUTLOOK IN AN OLYMPIC YEAR, “GOLDEN” OPPORTUNITIES ABOUND THROUGHOUT THE SPORTS INDUSTRY

whitepaper

Mar 03, 2020

In December 2000, reports began to circulate within intelligence communities in the United States and Europe of a powerful new technology acquired by Iraqi dictator Saddam Hussein. It would allow Saddam to upgrade his guided missile programme and place many targets in the west within reach, went the...

Read More

Best AR/VR Business Cases in 2019 and what to expect from 2020 BEST AR/VR BUSINESS CASES IN 2019 AND WHAT TO EXPECT FROM 2020

video

Mar 03, 2020

If you were looking for the main highlights on how AR/VR shaped as an industry and featured business cases that emerged during the last year - you have found the right video.

Read More

Game on: How PlayStation 2 changed the entertainment industry forever GAME ON: HOW PLAYSTATION 2 CHANGED THE ENTERTAINMENT INDUSTRY FOREVER

article

Mar 03, 2020

In December 2000, reports began to circulate within intelligence communities in the United States and Europe of a powerful new technology acquired by Iraqi dictator Saddam Hussein. It would allow Saddam to upgrade his guided missile programme and place many targets in the west within reach, went the...

Read More

How Brexit Will Impact the Entertainment Industry HOW BREXIT WILL IMPACT THE ENTERTAINMENT INDUSTRY

article

Mar 02, 2020

The UK has officially left the EU, well, kind of. Now we are in the next phase of negotiations, a transition period that is supposed to run until January 2021. This means, for the time being, not much will be changing for the UK’s entertainment industry. Filmmakers, musicians, game developers ...

Read More

What Gaming Brands Can Teach Us About Online Marketing WHAT GAMING BRANDS CAN TEACH US ABOUT ONLINE MARKETING

article

Mar 02, 2020

One of the best ways to learn about online marketing is to get out there and see what’s already working — and not working — for established brands in various industries. To start with, take notes on the types of content that are being created, where they’re being created, how...

Read More

Google Stadia vs. GeForce Now vs. PlayStation Now vs. Project xCloud: Who will win cloud gaming? GOOGLE STADIA VS. GEFORCE NOW VS. PLAYSTATION NOW VS. PROJECT XCLOUD: WHO WILL WIN CLOUD GAMING?

article

Mar 01, 2020

The very future of gaming could be decided by which service wins the battle between Google Stadia vs. GeForce Now vs. PlayStation Now vs. Project xCloud. Every 15 years or so, the games industry goes through a big shift in how it delivers its titles. Cartridges gave way to discs, which gave way to d...

Read More

Streaming continues to boost US music industry growth STREAMING CONTINUES TO BOOST US MUSIC INDUSTRY GROWTH

article

Mar 01, 2020

The US music industry posted its fourth straight year of double-digit growth in 2019 to generate $11.1-billion in revenue, an industry tracker said, citing the continued domination of streaming. The year's total revenue jumped 13 percent, the Recording Industry Association of America said in its...

Read More

How the Gaming Industry can Level up for the Planet HOW THE GAMING INDUSTRY CAN LEVEL UP FOR THE PLANET

video

Mar 01, 2020

In this video Sam Barratt shares how some of the leading players in the video gaming industry are taking action to introduce green nudges in their games, decarbonise their platforms and explore how their community can level up for the planet.

Read More

Reimagining Cloud Operations for Media-Enterprises REIMAGINING CLOUD OPERATIONS FOR MEDIA-ENTERPRISES

whitepaper

Feb 28, 2020

Media enterprises like publishers, broadcasters and new media companies are serving content to millions of viewers on different devices and platforms across geographies. In order to cater to growing viewer demands both at global and regional levels, many companies are moving to cloud-based technolog...

Read More

GAME MECHANICS FOR NON-GAMING APP BUSINESSES GAME MECHANICS FOR NON-GAMING APP BUSINESSES

infographic

Feb 27, 2020

No matter what category your mobile app is in, the challenge of retaining loyal users is universal. While generating initial interest and communication of value is top-of-mind, there’s plenty of work to be done in keeping those users engaged and turning them into much-coveted Daily Active User...

Read More

Xbox Series X XBOX SERIES X'S NEW FEATURE COULD BE A GAME CHANGER

video

Feb 27, 2020

Today's Daily Fix is presented by Warface. Sydnee details Xbox Series X's game changing new feature: multiple game quick saves, the Pokemon Company reveals the most popular Pokemon of 2020.

Read More

Blockchain is revolutionizing the entertainment industry BLOCKCHAIN IS REVOLUTIONIZING THE ENTERTAINMENT INDUSTRY

article

Feb 27, 2020

Over time we have seen various sectors and industries to take advantage of the opportunities provided by the technology blockchain. However, there are certain sectors that are just beginning to explore these benefits, and one of them is the media of communication and entertainment. In an industry kn...

Read More

The FUTURE Reference Virtual Reality Headset UNVEILED. THE FUTURE REFERENCE VIRTUAL REALITY HEADSET UNVEILED.

video

Feb 26, 2020

Qualcomm just unveiled the reference design of what it going to be our next virtual and augmented reality headsets in the near future.

Read More

3 Major Companies Behind the World 3 MAJOR COMPANIES BEHIND THE WORLD'S MOST VALUABLE MEDIA FRANCHISES

article

Feb 26, 2020

The top-grossing movie (Avengers: Endgame) and the top-grossing video game (World of Warcraft) of all time are both part of franchises -- long-running media properties with multiple iterations and derivative works spawned from a core creative concept, like superheroes saving the world, or an orc inv...

Read More

Facebook Continues Virtual-Reality Gaming Push With New Acquisition FACEBOOK CONTINUES VIRTUAL-REALITY GAMING PUSH WITH NEW ACQUISITION

article

Feb 26, 2020

Facebook's Oculus division announced on Tuesday that it acquired Sanzaru Games, a video game company known for working on titles in the Sly Cooper and Spyro the Dragon franchises. Sanzaru also has experience developing virtual-reality (VR) games, having released titles exclusively for Facebook&#...

Read More

Evolution of the PlayStation EVOLUTION OF THE PLAYSTATION

infographic

Feb 25, 2020

The first PlayStation transformed the way we game and raised the standard for gaming consoles. It has been through many changes over the years, becoming more than just a gaming device.

Read More

Media & Entertainment Solutions: Improve Consumer Experiences MEDIA & ENTERTAINMENT SOLUTIONS: IMPROVE CONSUMER EXPERIENCES

whitepaper

Feb 25, 2020

To advance in this fast-paced, evolving landscape, companies need efficient and agile operations that move at the speed of innovation. Aligning process and industry expertise, intelligent automation and artificial intelligence (AI) is a constant challenge. Success requires personalizing engagement, ...

Read More

How Coronavirus Is Impacting the Games Industry HOW CORONAVIRUS IS IMPACTING THE GAMES INDUSTRY

video

Feb 25, 2020

The coronavirus has infected over 80,000 people and killed more than 2,500. To lessen the spread, video game companies have begun pulling out events that require travel. Sony, Facebook, and more will not have a presence at GDC.

Read More

How AI is changing the business landscape in the entertainment industry HOW AI IS CHANGING THE BUSINESS LANDSCAPE IN THE ENTERTAINMENT INDUSTRY

article

Feb 25, 2020

Whether you realise it or not, we are entering a new and unprecedented age: one driven largely by artificial intelligence. Up until very recently, artificial intelligence was of a very narrow sort. Put simply, it could do certain things, like arithmetic, very well. But other things, like speech reco...

Read More

Microsoft confirms Xbox Series X will support ‘four generations of gaming’ MICROSOFT CONFIRMS XBOX SERIES X WILL SUPPORT ‘FOUR GENERATIONS OF GAMING’

article

Feb 24, 2020

Today, Microsoft finally unveiled many of the specs for its upcoming Xbox Series X, but the company also detailed something arguably as important: how the console will handle backwards compatibility. According to Microsoft, the Series X will support “four generations” of Xbox games, some...

Read More

What WHAT'S NEXT FOR VIRTUAL REALITY? AN INSIDER WEIGHS IN

article

Feb 23, 2020

Depending on who (and when) you asked, you might have heard virtual reality (VR) described as either "the next big thing" or "dead in the water." The technology generated huge excitement in the lead-up to its major consumer debut, but was quickly written off in some quarters afte...

Read More

Sony PlayStation 5 Leaked Feature Concept SONY PLAYSTATION 5 LEAKED FEATURE CONCEPT

video

Feb 23, 2020

Sony is ready to Officially release PlayStation 5 in December 2020. PS5 Features an Ultra Fast Ray Tracing Supported GPU Clock and Special Cooling Tech has been leaked

Read More

How to get into the games industry HOW TO GET INTO THE GAMES INDUSTRY

video

Feb 20, 2020

Are you wondering how to get into the games industry? Don’t miss this opportunity to get our recruiter Sebastian’s 5 top tips!

Read More

PlayStation, Oculus, and Facebook Gaming pull out of GDC over coronavirus concerns PLAYSTATION, OCULUS, AND FACEBOOK GAMING PULL OUT OF GDC OVER CORONAVIRUS CONCERNS

article

Feb 20, 2020

Sony’s PlayStation team and Facebook, including Oculus VR, have withdrawn from this year’s Game Developers Conference, citing health concerns surrounding the novel coronavirus, COVID-19.“Out of concern for the health and safety of our employees, our dev partners, and the GDC commun...

Read More

How many users do Spotify, Apple Music and other big music streaming services have? HOW MANY USERS DO SPOTIFY, APPLE MUSIC AND OTHER BIG MUSIC STREAMING SERVICES HAVE?

article

Feb 19, 2020

Sometimes the statistics around how many people are streaming music – and how many are paying for it – can lead to confusion and misinterpretation. Recently, for example, we’ve seen one story suggesting that Amazon was “on course to overtake Apple Music” based on compar...

Read More

PlayStation VR on the PS5 could ditch Move controllers for finger-tracking PLAYSTATION VR ON THE PS5 COULD DITCH MOVE CONTROLLERS FOR FINGER-TRACKING

article

Feb 19, 2020

Sony got good mileage out of its PlayStation Move motion controllers, which it introduced for the PS3 generation. But it could be moving to something more akin to the Valve Index controller for the upcoming PlayStation 5. A patent application published this month suggests finger-tracking technology ...

Read More

3 Myths of the Cloud Vs. Console Gaming War 3 MYTHS OF THE CLOUD VS. CONSOLE GAMING WAR

article

Feb 18, 2020

In today's world, where companies from Microsoft (NASDAQ:MSFT) to Alphabet are jumping into cloud gaming with both feet, is this the end of the traditional console? In a word, no. Mobile gaming has been a fast-growing part of the gaming market, yet it didn't spell the end of traditional cons...

Read More

Redbox enters the free, ad-supported streaming market REDBOX ENTERS THE FREE, AD-SUPPORTED STREAMING MARKET

article

Feb 17, 2020

Redbox has entered the ad-supported streaming market with the launch of Redbox Free Live TV. The company, best known for its DVD rental kiosks, has been dabbling with streaming for years as consumer demand for DVD rentals has simultaneously declined. But despite its name, Redbox’s new streamin...

Read More

How are people consuming entertainment in 2020? HOW ARE PEOPLE CONSUMING ENTERTAINMENT IN 2020?

article

Feb 17, 2020

It is very well-known to everyone how important entertainment is in your day to day life. If there is no entertainment, there is no way to relax your mind, which affects you in many ways. With the change in time and technologies, the meaning of entertainment for different age groups have also change...

Read More

Deloitte 2019 Telecom and Media & Entertainment outlooks. DELOITTE 2019 TELECOM AND MEDIA & ENTERTAINMENT OUTLOOKS.

video

Feb 17, 2020

5G, augmented and virtual reality (AR/VR), and voice assistants are a few of the bold opportunities on the horizon for providers. Find out what Deloitte leaders are saying in our just-released Telecom and Media & Entertainment outlooks.

Read More

Do you need to be fit to play VR esports? DO YOU NEED TO BE FIT TO PLAY VR ESPORTS?

video

Feb 16, 2020

Do you need to be fit to play VR esports? How does physicality affect your game? We talked to some of the pros and more during the VR League Season 3 finals - check out what they had to say!

Read More

Waylaid by Daydream VR & focused on Lens, Google far from AR glasses WAYLAID BY DAYDREAM VR & FOCUSED ON LENS, GOOGLE FAR FROM AR GLASSES

article

Feb 14, 2020

Augmented reality is arguably the next big thing for its potential to replace the smartphone and change how people interact with technology. Across the industry, all efforts are currently phone-based with Google’s approach focused on Lens, Maps, and ARCore. However, a new report today shines f...

Read More

New realities: How vr will transform the world of work NEW REALITIES: HOW VR WILL TRANSFORM THE WORLD OF WORK

whitepaper

Feb 14, 2020

After two decades of talk, hype around potential enterprise applications of VR is finally converting into investment. Researcher IDC says global spending on VR and augmented reality (AR), is expected to hit $160 billion in 2023, up significantly from the $16.8 billion forecast for 2019. The research...

Read More

Augmented Reality in E-commerce – Statistics and Trends AUGMENTED REALITY IN E-COMMERCE – STATISTICS AND TRENDS

infographic

Feb 14, 2020

Augmented Reality in E-commerce allows customers to preview products or experience services in their normal lives before buying. Using Augmented Reality, customers can preview products and be more likely to pick the right product the first time. Check out our infographic “Augmented Reality in ...

Read More

Sony reportedly battling to keep PlayStation 5 price down SONY REPORTEDLY BATTLING TO KEEP PLAYSTATION 5 PRICE DOWN

article

Feb 13, 2020

Sony is struggling to land on a price for its upcoming PlayStation 5 console, according to a new report by Bloomberg, with component shortages potentially pushing the MSRP beyond that of the PS4. The bill of materials is said to be at around $450 right now, compared to IHS Markit’s estimate of...

Read More

Hulu Is Now the Biggest Name in Live-Streaming HULU IS NOW THE BIGGEST NAME IN LIVE-STREAMING

article

Feb 13, 2020

Not so long ago, would-be cord-cutters faced a tough choice: There was no streaming alternative to cable or satellite. It was the pricey bundle with a long-term contract or nothing at all. But the streaming revolution was approaching, and satellite provider DISH Network (NASDAQ:DISH) chose to hasten...

Read More

Are Video Games Designed to Be Addictive? ARE VIDEO GAMES DESIGNED TO BE ADDICTIVE?

video

Feb 13, 2020

A lot of people are quick to blame the person when the topic of gaming addiction gets brought up, saying that it's their fault for being addicted. But are they right?

Read More

Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions MICROSOFT’S XCLOUD GAME STREAMING ARRIVES ON IOS WITH SOME APPLE RESTRICTIONS

article

Feb 12, 2020

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service...

Read More

Hyper-Casual Games: Mobile Gaming’s Greatest Genre HYPER-CASUAL GAMES: MOBILE GAMING’S GREATEST GENRE

infographic

Feb 12, 2020

They’re not hyper and casual, just hyper-casual. These games are all the rage these days. Whether you have 5 minutes or 5 hours to play, hyper-casual games are the perfect way to fill the gaps in your day with some good ol’ gamin’. How did this genre become so popular? Are hyper-ca...

Read More

full-service streaming solutions - Broadley Studio FULL-SERVICE STREAMING SOLUTIONS - BROADLEY STUDIO

whitepaper

Feb 12, 2020

Video is now an essential part of any marketing or communications strategy. It can raise conversion rates, generate leads, build engagement with your brand and help customers make purchasing decisions. To help get your company noticed you need original and unique content. It is widely accepted that ...

Read More

Apple APPLE'S AR & VR HEADSET MAY NOT NEED EXTERNAL INPUT FOR ORIENTATION & MOTION DETECTION

article

Feb 11, 2020

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head o...

Read More

The Future of Media & Entertainment | Cognizant THE FUTURE OF MEDIA & ENTERTAINMENT | COGNIZANT

video

Feb 10, 2020

How will Alex consume his media & entertainment in 2030? And what role should your company play to stay relevant for the next generation? Explore the opportunities of tomorrow!

Read More

The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow THE FUTURE OF TECH: GAMING CONSOLES, THE XBOX AND PLAYSTATION OF TOMORROW

article

Feb 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and...

Read More

Game On: These Entertainment Stocks Hit New Levels GAME ON: THESE ENTERTAINMENT STOCKS HIT NEW LEVELS

article

Feb 10, 2020

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) Net...

Read More

Disney+ Is An Undeniable Success - But Can It Be Sustained? DISNEY+ IS AN UNDENIABLE SUCCESS - BUT CAN IT BE SUSTAINED?

article

Feb 09, 2020

As one of the largest players in entertainment and owner of many of the industry's most successful properties, most people rightly assumed that Disney's streaming service would be a massive hit. In less than three months, Disney+ has amassed over 28 million subscribers, possibly taking some ...

Read More

How Google’s Stadia will be changing the future of gaming forever? HOW GOOGLE’S STADIA WILL BE CHANGING THE FUTURE OF GAMING FOREVER?

article

Feb 06, 2020

Google had a fantastic plan for this fall as it launched the pricing of Google Stadia three months down its announcement. This could be a significant breakthrough owing to the user experience, pricing, and, most importantly, in terms of gaming architecture. All of us are aware of the fact that the g...

Read More

Apple working on how to record multiple AR & VR streams for later playback APPLE WORKING ON HOW TO RECORD MULTIPLE AR & VR STREAMS FOR LATER PLAYBACK

article

Feb 06, 2020

Apple has been working on how to create both Augmented Reality and Virtual Reality for many years, but a new patent shows it's also looking at recording. A fully recorded AR/VR experience could be documented and replayed later, accord to Apple. It's already possible to record live streams of...

Read More

7 Weirdest Things You Can Be Thanks to VR Games 7 WEIRDEST THINGS YOU CAN BE THANKS TO VR GAMES

video

Feb 06, 2020

Virtual reality encourages us to live out our wildest dreams, like being Batman or having more than 40 square feet of living room space. It’s not all standard superheroism though - VR also lets game makers.

Read More

The Relationship Between Movie Theatre Attendance and Streaming Behavior THE RELATIONSHIP BETWEEN MOVIE THEATRE ATTENDANCE AND STREAMING BEHAVIOR

whitepaper

Feb 06, 2020

The survey included 2,015 respondents who saw at least one movie in theatres over the last twelve months and an additional 505 respondents who did not see any movie in theatres. Of the 2,520 total respondents, 79% of the respondents streamed at least one hour of online content per week over the last...

Read More

The benefits of Augmented Reality THE BENEFITS OF AUGMENTED REALITY

infographic

Feb 06, 2020

Augmented Reality technology is a widely adopted technology in today's era. The benefits of Augmented Reality is that it provides a better experience to present the product or services with in-depth knowledge to the clients. Business and Industries of mostly all domains are utilizing the benefit...

Read More

Spotify and streaming services are breaking cultural music on a worldwide stage SPOTIFY AND STREAMING SERVICES ARE BREAKING CULTURAL MUSIC ON A WORLDWIDE STAGE

article

Feb 06, 2020

Spotify recently published a report on how major Latin music has been on their platform in recent years and the part they’ve been playing in its worldwide reach. It speaks to the wider power of streaming services and the internet at large to make local culture a global phenomenon. Spotify have...

Read More

Xbox isn’t competing with Sony or Nintendo but Amazon and Google, says Phil Spencer XBOX ISN’T COMPETING WITH SONY OR NINTENDO BUT AMAZON AND GOOGLE, SAYS PHIL SPENCER

article

Feb 05, 2020

Xbox boss Phil Spencer has revealed that Xbox isn’t competing with Sony PlayStation or Nintendo for the next-generation, but instead with Amazon and Google. Speaking to technology publication Protocol, Spencer revealed that Xbox isn’t competing with rival offline technology. Spencer&rsqu...

Read More

The best and worst US airlines to fly for in-flight entertainment, ranked THE BEST AND WORST US AIRLINES TO FLY FOR IN-FLIGHT ENTERTAINMENT, RANKED

article

Feb 04, 2020

Entertainment research firm Cable TV recently ranked the top ten US airlines in terms of the in-flight entertainment that they offer, showing which airlines do the best and worst job at making their flight entertaining. The firm uses a variety of metrics including entertainment options offered such ...

Read More

Nvidia goes into battle for gamers with new streaming service NVIDIA GOES INTO BATTLE FOR GAMERS WITH NEW STREAMING SERVICE

article

Feb 04, 2020

Nvidia, whose chips are used in many of the world’s most powerful gaming PCs, has formally launched a streaming service for gamers, joining a race among some of the most powerful technology, internet and gaming companies to dominate the emerging market for cloud-based play. The US chipmaker sa...

Read More

VR Benchmark: Oculus Games on Pimax 8K X VR BENCHMARK: OCULUS GAMES ON PIMAX 8K X

video

Feb 04, 2020

New performance VR benchmark testing Oculus Games on Pimax 8K X! Can the Pimax 8KX run Oculus Home games in smooth frame rate and native 4K resolution?

Read More

The Streaming Experience feature THE STREAMING EXPERIENCE FEATURE

whitepaper

Feb 04, 2020

From Netflix and Hulu to new services by Disney and Apple, consumers now have many choices of where to get their video fix. But what are the REAL differences between these services from a quality, content and cost standpoint? In the largest showcase of its kind, NAB Show attendees will have the oppo...

Read More

2019 Gaming on Twitter 2019 GAMING ON TWITTER

infographic

Feb 04, 2020

Gaming is now a huge business, with the gaming sector set to be worth close to $200 billion by 2022. Its influence can be felt all across the web - according to research, some 18% of all English-language videos posted by popular YouTube channels are related to video games or gaming, while five of th...

Read More

Disney, Apple, and Comcast Are All in the Streaming Wars Now. Here’s Why That Hasn’t Hurt Netflix Stock. DISNEY, APPLE, AND COMCAST ARE ALL IN THE STREAMING WARS NOW. HERE’S WHY THAT HASN’T HURT NETFLIX STOCK.

article

Feb 03, 2020

Netflix stock has had a lid on it for most of the past year, as investors fretted over the prospect of increasing competition in the market that it pioneered. What used to essentially be Netflix alone verus cable and satellite TV has quickly become a much more crowded market of direct-to-consumer st...

Read More

PLAYSTATION 5 (PS5) IS COMING – SONY GETS NECESSARY TRADEMARKS PLAYSTATION 5 (PS5) IS COMING – SONY GETS NECESSARY TRADEMARKS

article

Feb 03, 2020

At least through this trademark disclosure, we can be more certain that Sony’s next-gen console will be called PS5. In addition, this trademark application definitely prepares the way for a formal announcement of PS5. Looking at the PS4 situation, there was an official announcement a few days ...

Read More

The Future of Play, Gaming and Immersive Entertainment THE FUTURE OF PLAY, GAMING AND IMMERSIVE ENTERTAINMENT

video

Feb 03, 2020

The Future of Play, Gaming and Immersive Entertainment. We are at a unique moment in history where technology is finally catching up with our imaginations and creative ambitions. Hear perspectives from industry leaders on the latest connected play landscape and how the untapped potential of emerging...

Read More

Marker Based Coaster Scan by Queppelin AR App MARKER BASED COASTER SCAN BY QUEPPELIN AR APP

video

Feb 02, 2020

This Video depicts the augmented world around you when you scan particular coasters. The user can experience 5 different scenarios that are related to Health, Education, Manufacturing and Music industry.

Read More

What the Blockchain and Cryptocurrency Industries are Giving the Gaming Industry WHAT THE BLOCKCHAIN AND CRYPTOCURRENCY INDUSTRIES ARE GIVING THE GAMING INDUSTRY

article

Feb 02, 2020

The integration of cryptocurrency and blockchain technologies in gaming has made a significant change in terms of its growth. Online and mobile gaming is now the biggest sector of the gaming industry. This simply points to how accessibility is just really important to keep the business going. The ri...

Read More

Virtual Reality Glove Market has a Good Grip VIRTUAL REALITY GLOVE MARKET HAS A GOOD GRIP

article

Feb 01, 2020

The VR glove market is expected to grow significantly with the growing application of virtual reality. With the use of VR glove, the experience of working in a mixed and virtual reality becomes easy and much more effective. The experience of virtual reality is enhanced with the use of products such ...

Read More

The Techy Business of Mobile Gaming THE TECHY BUSINESS OF MOBILE GAMING

infographic

Jan 31, 2020

Artificial Intelligence (AI) is as new as gaming, and both have been involved with each other since the beginning. Several of the world’s most popular games feature elements of artificial intelligence. Instances can be found in Pac-Man, Red Dead Redemption 2, Sid Meier’s Civilization VI,...

Read More

2019 U.S. Music Consumption Year End Report 2019 U.S. MUSIC CONSUMPTION YEAR END REPORT

whitepaper

Jan 31, 2020

As a result of consumers continuing to move more towards streaming music, ondemand stream consumption now represents 85% of all music consumption in the United States; a 7.6-point jump over 2018 (77%). On-demand audio stream consumption in 2019 set a record high with 705 billion streams, up 32% over...

Read More

6 attraction technology trends for 2020: VR, AR, AI, bots and esports 6 ATTRACTION TECHNOLOGY TRENDS FOR 2020: VR, AR, AI, BOTS AND ESPORTS

article

Jan 30, 2020

Technology is vital when it comes to creating innovative and memorable visitor experiences and attractions. But what are the key attraction technology trends for 2020? Visitors are becoming more tech-savvy, mobile phones are increasingly powerful and VR is losing its novelty. Blooloop predicts six a...

Read More

Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts SPATIAL RAISES $14M MORE FOR A HOLOGRAPHIC 3D WORKSPACE APP, A VR/AR VERSION OF ZOOM OR HANGOUTS

article

Jan 30, 2020

The worlds of virtual and augmented reality have yet to land on the applications and hardware to truly spark mass-market, consumer interest in the space, but in the meantime, a startup building mixed reality services for business users has raised a round of funding, underscoring the opportunity in e...

Read More

The Nintendo Robot That Saved The Gaming Industry THE NINTENDO ROBOT THAT SAVED THE GAMING INDUSTRY

video

Jan 30, 2020

In 1983 the video game industry is in peril. An over-saturated market of third-party software games resulted in a $3 billion loss. But, in 1985, an old playing card company stepped.

Read More

Could the 2020s Be the Decade When AR Glasses Replace the Smartphone? COULD THE 2020S BE THE DECADE WHEN AR GLASSES REPLACE THE SMARTPHONE?

article

Jan 29, 2020

AR glasses are expected to be the next most trending pieces of tech in infotainment over the next decade. The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to...

Read More

Will eSports Ever Become Mainstream? WILL ESPORTS EVER BECOME MAINSTREAM?

article

Jan 29, 2020

The video game industry continues to grow year after year, raking in billions in profits from hardcore players and casual fans alike. The industry has used a good portion of this money to try to make eSports a powerhouse in America like it is in other countries. Despite the huge accomplishments eSpo...

Read More

How to make AR work efficiently in your business application? HOW TO MAKE AR WORK EFFICIENTLY IN YOUR BUSINESS APPLICATION?

video

Jan 29, 2020

Far too often AR is depreciated by marketing experts and executives that seek new visual and interactive channels of communications with customers/users/partners. While hugely user investigated this tool often looses to a more known and conventional instruments in a marketing strategy.

Read More

The next-gen Xbox’s secret weapon against the PS5 might’ve just leaked THE NEXT-GEN XBOX’S SECRET WEAPON AGAINST THE PS5 MIGHT’VE JUST LEAKED

article

Jan 28, 2020

Both Sony and Microsoft are going to launch new consoles this holiday season, but it’s the latter might be doing things differently in 2020. Rather than launching just one console model, as Sony is expected to do with the PlayStation 5, Microsoft will reportedly release two new Xbox versions, ...

Read More

Disney+ and Apple TV+ Prove That, in Streaming, IP Is King DISNEY+ AND APPLE TV+ PROVE THAT, IN STREAMING, IP IS KING

article

Jan 28, 2020

Apple TV+ is the work of a tech company that is moving fast to secure new streaming content. Disney+, by contrast, is the work of a media company that has built up streaming infrastructure to match its content holdings. Apple TV+ (with the plus) is integrated into the Apple TV app (no plus) alongsid...

Read More

What is Cloud Gaming and What to Expect from It WHAT IS CLOUD GAMING AND WHAT TO EXPECT FROM IT

video

Jan 28, 2020

Cloud-gaming has been one of the biggest buzzwords in the gaming industry throughout 2019. In this YearInReview2019 video, Liam Hall talks through the key industry announcements in 2019 and what to expect from it.

Read More

Why you need to use YouTube in your video marketing WHY YOU NEED TO USE YOUTUBE IN YOUR VIDEO MARKETING

infographic

Jan 28, 2020

We at IMPACT have been long-time advocates of the importance of video. It’s essential to have video in your marketing, of course, but it’s also important to put it out there, beyond your website. The fact is, you can’t expect people to always find your website. Loading your video c...

Read More

The Workers’ Experience: Media & Entertainment THE WORKERS’ EXPERIENCE: MEDIA & ENTERTAINMENT

whitepaper

Jan 28, 2020

The Media & Entertainment (M&E) industry is undergoing digital transformation in all phases, from concept development to production to distribution. In the quest to generate new content, connect with large audiences and deliver strong advertiser results, M&E companies are leveraging a br...

Read More

How to Fix Streaming Services in 2020 HOW TO FIX STREAMING SERVICES IN 2020

video

Jan 27, 2020

Look, streaming services aren't perfect. And with so many coming out and competing in 2020, not everyone is going to make the cut. With there always being room for improvement, we come with a few suggestions for the likes of Netflix, Hulu, Disney Plus, Amazon Prime Video, HBO Max.

Read More

VR Trends Include 3D Audio, More AI and Conversational Platforms VR TRENDS INCLUDE 3D AUDIO, MORE AI AND CONVERSATIONAL PLATFORMS

article

Jan 27, 2020

A new report covering trends in virtual reality has suggested that three-dimensional audio will begin appearing along with "conversational platforms" and the increased use of artificial intelligence. According to "Virtual Reality - Thematic Research" from data analysis firm Globa...

Read More

PlayStation 5 Mystery Bluepoint Games Title Aims to Define Next-Gen Visual Benchmark PLAYSTATION 5 MYSTERY BLUEPOINT GAMES TITLE AIMS TO DEFINE NEXT-GEN VISUAL BENCHMARK

article

Jan 26, 2020

Bluepoint Games is currently working on a PlayStation 5 game that has yet to be announced. The team stated that it is their biggest project to date, and it seems like it is going to be extremely ambitious in terms of visuals as well. The team's official website has been recently overhauled, and ...

Read More

Apple Filed a Patent Application for a Product to Be Used in Augmented Reality Glasses APPLE FILED A PATENT APPLICATION FOR A PRODUCT TO BE USED IN AUGMENTED REALITY GLASSES

article

Jan 26, 2020

Apple filed a patent application with the title “Computer Systems With Finger Devices” to the U.S. Patent and Trademark Office. With this touch sensor finger-worn device, objects on mixed reality and virtual reality screens can be moved. The device will also feature tactile feedback that...

Read More

Is Cloud Gaming & Google Stadia the Next Big Thing For Video Games? IS CLOUD GAMING & GOOGLE STADIA THE NEXT BIG THING FOR VIDEO GAMES?

video

Jan 26, 2020

Is Cloud Gaming & Google Stadia the future of video games? Earlier this week, I attended a Verizon event where they announced a new partnership with Google offering a free Stadia Premiere Edition with select FIOS Gigabit Plans.

Read More

Biometrics, AI, machine learning innovations to boost gaming industry growth BIOMETRICS, AI, MACHINE LEARNING INNOVATIONS TO BOOST GAMING INDUSTRY GROWTH

article

Jan 23, 2020

While there are many opportunities for the gaming industry, most machine learning and facial recognition-enabled product ideas addressed customer service and customer recognition. These include slot machines that leverage facial biometrics to recognize important or banned players, and reduce fraud a...

Read More

How Blockchain is Changing Media and Entertainment? HOW BLOCKCHAIN IS CHANGING MEDIA AND ENTERTAINMENT?

article

Jan 23, 2020

Blockchain in media and entertainment? Wait, wasn’t it associated with cryptocurrencies such as bitcoin? Yes, but it has much more potential than we believe. In the media and entertainment industry, it can assist with not just content, but protect and monetize intellectual property. Let’...

Read More

5 Reasons why the Nintendo Switch has nothing to fear from PS5 and Xbox Series X and 2 reasons it does 5 REASONS WHY THE NINTENDO SWITCH HAS NOTHING TO FEAR FROM PS5 AND XBOX SERIES X AND 2 REASONS IT DOES

article

Jan 22, 2020

Since its launch in 2017, the Nintendo Switch has proven to be a popular and innovative console. Unlike any previous gaming system, it allows players to play more in-depth titles both on their TVs and on-the-go. Due to its versatility, this console has made its way into the hands of millions of vide...

Read More

Why Microsoft Sees AR (Not VR) as a Big Opportunity WHY MICROSOFT SEES AR (NOT VR) AS A BIG OPPORTUNITY

article

Jan 22, 2020

The VR/AR industry is booming, with market intelligence company IDC expecting growth of 79% to $18.8 billion in 2020. But it's not consumer products that are expected to drive growth, it's enterprise applications. IDC projects that spending in areas like investment services and banking will ...

Read More

NexTech SR Solutions opens division solely focussing on Virtual Reality in stores NEXTECH SR SOLUTIONS OPENS DIVISION SOLELY FOCUSSING ON VIRTUAL REALITY IN STORES

video

Jan 22, 2020

NexTech AR CEO Evan Gappelberg joined Steve Darling from Proactive Investors to discuss the company opening up a division that is focussed on Virtual Reality and will be called VRitize.

Read More

Oculus is dropping the Oculus Go from its business platform OCULUS IS DROPPING THE OCULUS GO FROM ITS BUSINESS PLATFORM

article

Jan 21, 2020

Oculus’ virtual reality business software program is dropping support for the budget Go headset, pushing users toward the fuller-featured Quest. UploadVR noted today that the “Oculus for Business” page no longer lists the Oculus Go for the platform. An explanatory note says “...

Read More

3 Entertainment Industry Earnings Reports to Watch This Season 3 ENTERTAINMENT INDUSTRY EARNINGS REPORTS TO WATCH THIS SEASON

article

Jan 21, 2020

An abridged trading week kicks off Tuesday, and widely held streaming giant Netflix (NASDAQ: NFLX) will report its fourth-quarter financial results shortly after the market closes for the day. But it's not the only entertainment company with a lot riding on how last quarter played out. Disney (N...

Read More

What WHAT'S THE BEST PART OF VIRTUAL REALITY?

video

Jan 21, 2020

During our last social hour, we took a break to check out some favorite cool new tech: the game-changing Oculus Quest.

Read More

Sony Highlights its Evolution as a “Creative Entertainment Company with a Solid Foundation of Technology” at CES 2020 SONY HIGHLIGHTS ITS EVOLUTION AS A “CREATIVE ENTERTAINMENT COMPANY WITH A SOLID FOUNDATION OF TECHNOLOGY” AT CES 2020

whitepaper

Jan 21, 2020

Sony seeks to deliver products, content, and services that resonate with people and affect a positive impact on society, based on its Purpose to "fill the world with emotion, through the power of creativity and technology." Sony Corporation President & CEO Kenichiro Yoshida spoke at th...

Read More

PSVR Hardware Update to Launch Alongside PS5 Claims Prominent VR Publisher PSVR HARDWARE UPDATE TO LAUNCH ALONGSIDE PS5 CLAIMS PROMINENT VR PUBLISHER

article

Jan 20, 2020

PlayStation VR is easily the most successful premium virtual reality headset on the market, having sold 5 million units at last count (top competitor Oculus Rift has sold around 1.5 million units), but Sony’s tech is getting a bit long in the tooth. Granted, PSVR never offered the most cutting...

Read More

A New Era in Broadcast TV: 2020 Media Trends to Set the Stage for ATSC 3.0 A NEW ERA IN BROADCAST TV: 2020 MEDIA TRENDS TO SET THE STAGE FOR ATSC 3.0

article

Jan 20, 2020

Despite having long delivered the largest viewing audience, broadcast TV has been playing second fiddle in the minds of marketers overly enamored with the lofty promise of digital. Television, being the not-as-shiny object, has had near flat advertising growth. In 2020 we’ll see local broadcas...

Read More

What impact will the Oculus Quest have on the future of VR? WHAT IMPACT WILL THE OCULUS QUEST HAVE ON THE FUTURE OF VR?

video

Jan 20, 2020

During the VR League Season 3 Finals in Leicester last year, we asked some of the attendees about their thoughts on what impact they think the Oculus Quest will have on the virtual reality industry.

Read More

NVIDIA Next-Generation GPUs Will Cause Gaming Revenue To Jump Double Digits NVIDIA NEXT-GENERATION GPUS WILL CAUSE GAMING REVENUE TO JUMP DOUBLE DIGITS

article

Jan 19, 2020

NVIDIA has had a mostly monotonous 2019. The company launched its SUPER series of GPUs but this was a lineup that was mostly deadpanned by most of the gaming industry (compared to launches like Pascal). The highlight of the company's launches were their non-RTX Turing GPUs: the GTX 1660 Ti for e...

Read More

Can Virtual Reality Change Your Mind? CAN VIRTUAL REALITY CHANGE YOUR MIND?

video

Jan 19, 2020

In this talk, Thong shares insights on how VR experiences are impacting training and development, health care, and even our own self perception. Virtual reality even has the capacity to create empathy and strengthen how we understand ourselves - and each other.

Read More

For Google Home FOR GOOGLE HOME'S BEST MUSIC SETUP, DO THESE STEPS RIGHT AWAY WITH SPOTIFY AND MORE

article

Jan 18, 2020

Google Home has a lot of hidden talents, but for 72% of smart speaker owners, all they really want to do is play music. Thing is, your Google Home or Nest smart speaker (the one with the better-sounding bass) is only as good as the streaming music service it's connected to. For that, you have to...

Read More

5 trends that have me excited for Android gaming in 2020 5 TRENDS THAT HAVE ME EXCITED FOR ANDROID GAMING IN 2020

article

Jan 16, 2020

From cloud-based gaming to more phones with 120Hz refresh rates, I'm excited to see what the new year has to offer. The state of Android gaming is strong as we stare down a new decade. Even if I wasn't the mobile gaming guru here at Android Central, I'd still probably be spending an exce...

Read More

Gaming Industry to Go Through Massive Transition Due to Upcoming Trends GAMING INDUSTRY TO GO THROUGH MASSIVE TRANSITION DUE TO UPCOMING TRENDS

article

Jan 16, 2020

With the advent of different applications, it has become a lot easier for gaming enthusiasts to stream games without any consoles or computers. This has contributed to the rising popularity of the gaming industry. The live streaming tools relieve gamers from the worries of free space in their device...

Read More

6 Ways Online Gaming Companies use Bonuses to beat Competition 6 WAYS ONLINE GAMING COMPANIES USE BONUSES TO BEAT COMPETITION

article

Jan 15, 2020

On the other hand, people love loyalty programs and will shop again at a website that gives out discounts to returning customers. With that in mind, here are seven creative ways gambling businesses use bonuses to beat competition and win customers. Many casinos give out bonuses expecting something i...

Read More

It IT'S TIME TO BUILD A RESPONSIBLE MEDIA SUPPLY CHAIN

article

Jan 15, 2020

The digital media revolution has been transformative - but it has a dark side. As millions more come online, these negative aspects will become magnified. All stakeholders must collaborate to build a supply chain that is good for both customers and business. Twenty-five years ago the first digital b...

Read More

CES 2020 Interview: Panasonic Reveals its VR Eyeglasses CES 2020 INTERVIEW: PANASONIC REVEALS ITS VR EYEGLASSES

video

Jan 15, 2020

During CES 2020 Panasonic unveiled its UHD VR Eyeglasses for the first time. VRFocus not only demoed the prototype but also spoke with Panasonic's Makoto Morise about development.

Read More

15 Surprising Facts About Streaming Giant Netflix 15 SURPRISING FACTS ABOUT STREAMING GIANT NETFLIX

infographic

Jan 14, 2020

Here is a great infographic from the people at VizionOnline in London which provides a collection of fascinating facts about streaming service giant, Netflix. Learn about things like how Netflix started out and the average amount of viewers per account and you can also check out the most watched Net...

Read More

Viasat Unlimited Streaming: In-flight entertainment system for business aviation aircraft VIASAT UNLIMITED STREAMING: IN-FLIGHT ENTERTAINMENT SYSTEM FOR BUSINESS AVIATION AIRCRAFT

whitepaper

Jan 14, 2020

After a day full of meetings and closing deals, you want to catch up on your favorite sports, the news of the day, or a TV series while you fly home. And the last thing you want to worry about is data allowances or overages. What if there were a way to stream your favorite shows, movies, or news ove...

Read More

AR/VR are coming-of-age with a GDP potential of $1.5t by 2030 AR/VR ARE COMING-OF-AGE WITH A GDP POTENTIAL OF $1.5T BY 2030

article

Jan 14, 2020

THE FUTURE of work will be augmented and virtually enhanced as technology solutions are fast maturing and have evolved against their limitations thanks to the development of other digital capabilities. Augmented reality (AR) and virtual reality (VR) are among prominent technologies that have impacte...

Read More

2019 2019'S TOP 'FREE' GAMES EACH MADE $1.5 BILLION-PLUS

article

Jan 14, 2020

Which do you think is a bigger deal, Avengers: Endgame or Fortnite? Okay, sure, for 2019, the superheroes made a killing globally, pulling in $2.8 billion in box office grosses. But Fortnite—a game that is "free-to-play" for anyone, on any platform, managed to make $1.8 billion. And ...

Read More

Most Trending Streaming Services From Hulu to Netflix MOST TRENDING STREAMING SERVICES FROM HULU TO NETFLIX

video

Jan 14, 2020

Most Trending Streaming services from data beautiful shows the timeline history of the popular streaming services available on all platforms in the web the data is represented with the user data the best streaming services.

Read More

Sony skipping E3 again as it gears up to launch the PlayStation 5 SONY SKIPPING E3 AGAIN AS IT GEARS UP TO LAUNCH THE PLAYSTATION 5

article

Jan 13, 2020

Sony is skipping E3 again, just months before it plans to launch its upcoming PlayStation 5 console during the 2020 holiday season. This is the second year in a row Sony is skipping one of the largest video game conferences in the world. E3, short for the Electronic Entertainment Expo, is a long-run...

Read More

Pico Interactive Is One Of The Best Kept Secrets In VR PICO INTERACTIVE IS ONE OF THE BEST KEPT SECRETS IN VR

article

Jan 13, 2020

Unless you've been deeply entrenched in the VR space for years you might be forgiven for not knowing about Pico Interactive. While big names in VR hardware like HTC and Oculus have only recently shifted their focus to creating standalone headsets (ones that do not need external sensors or a PC t...

Read More

BOOST PC VR Graphics & Nvidia VRSS A Game Changer For VR? BOOST PC VR GRAPHICS & NVIDIA VRSS A GAME CHANGER FOR VR?

video

Jan 13, 2020

Nvidia VRSS just released with the latest Nvidia Geforce driver update. It's touted to improve the visual quality of VR games on PC VR headsets without affecting performance. In this video guide, I'll show you how to enable VRSS and find out if VRSS is a game changer for virtual reality.

Read More

Virtual Reality: A World of Opportunity for Trainers VIRTUAL REALITY: A WORLD OF OPPORTUNITY FOR TRAINERS

video

Jan 12, 2020

Virtual Reality is making a buzz and holding the market for the upcoming time. Virtual marketing is coming up with several ideas, and today Virtual reality app keeps on changing its strategies according to the working environment.

Read More

U.S. Streaming Hit Record High 1 Trillion in 2019 U.S. STREAMING HIT RECORD HIGH 1 TRILLION IN 2019

article

Jan 12, 2020

Music streams in the U.S. on platforms like YouTube, Spotify, and Apple Music experienced a 30% increase in 2019, resulting in a record-high end of the year total of over 1.15 trillion streams, according to Nielsen Music’s annual report. Since the popularization of streaming services began in ...

Read More

CES 2020: Panasonic unveils stylish HDR VR glasses CES 2020: PANASONIC UNVEILS STYLISH HDR VR GLASSES

article

Jan 11, 2020

Panasonic made a bold entrance into the virtual reality (VR) glasses market at the 2020 Consumer Electronics Show. At the event, the Japanese consumer electronics company unveiled its steampunk-esque goggles, which it developed with the Massachusetts-based Kopin Corporation. Notably, the firm boasts...

Read More

Driving Customer Experience Using AR/VR Technologies DRIVING CUSTOMER EXPERIENCE USING AR/VR TECHNOLOGIES

whitepaper

Jan 10, 2020

Better customer service – AR/VR technologies are bringing in better customer support processes. AR allows businesses with the opportunity to develop their own products, improve user engagement and build a long lasting relationship with their customers. Digital content like 3D animations, video...

Read More

How are media and entertainment businesses reinventing in an age of transformation? HOW ARE MEDIA AND ENTERTAINMENT BUSINESSES REINVENTING IN AN AGE OF TRANSFORMATION?

infographic

Jan 10, 2020

As media and entertainment executives navigate disruption in their industry, they are asking what they should prioritize and what others are doing. To help answer these questions, we surveyed 358 industry leaders from around the world and from across subsectors.

Read More

What is Kronoverse? Blockchain-Based eSports Platform WHAT IS KRONOVERSE? BLOCKCHAIN-BASED ESPORTS PLATFORM

article

Jan 09, 2020

Kronoverse is a company that is working on an innovative blockchain system for eSports. The eSports market is red hot, and becoming more popular all the time. Like most gaming, eSports is dominated by a few major companies that control the marketplace. If you want to use their platforms, you have to...

Read More

What is VR casino gambling and gaming WHAT IS VR CASINO GAMBLING AND GAMING

article

Jan 09, 2020

The online gambling industry has changed a lot and only for the better since the first casinos have opened their doors in the mid-90s. Games that were previously restricted to computers are now enjoyed by tens of millions worldwide on handheld devices. Mobile gambling sets new and important mileston...

Read More

Is Windows Mixed Reality Worth It? (Budget VR Headset) IS WINDOWS MIXED REALITY WORTH IT? (BUDGET VR HEADSET)

video

Jan 09, 2020

But if you have plenty of money to spend buy another headset. The headset can be quite frustrating at some times like the tracking could mess up sometimes but it's alright and it works well.

Read More

Sony SONY'S CONCEPT CAR PUTS ENTERTAINMENT IN THE DRIVER'S SEAT

article

Jan 08, 2020

Sony already has a place in the auto industry. It provides speaker systems to a variety of automakers. Toyota and its luxury arm, Lexus, use Sony's CMOS image sensors in some models to underpin automatic emergency-braking features. But now the company is looking to ramp up its offerings. “...

Read More

EY: Inertia a barrier to innovation in media and entertainment industry say execs EY: INERTIA A BARRIER TO INNOVATION IN MEDIA AND ENTERTAINMENT INDUSTRY SAY EXECS

article

Jan 08, 2020

The media industry hasn’t faced the easiest of times over the past few years as fragmentation continues and viewing habits of consumers continue to evolve. Faced with multiple evolving and disruptive forces, 50% of media and entertainment executives say, in a survey by Ernst & Young (EY), ...

Read More

Nvidia VR Update Brings Better Visuals & FPS! Native Eye Tracking HMD, VR Brain Control & Extra NVIDIA VR UPDATE BRINGS BETTER VISUALS & FPS! NATIVE EYE TRACKING HMD, VR BRAIN CONTROL & EXTRA

video

Jan 08, 2020

Better VR Visuals and Frames per Second from Nvidias RTX series Update! Spiderman VR on the Oculus Quest, The First Native Eye Tracking VR Headset Revealed at CES. Augmented Reality BMW Windscreens, Microsoft to Release Virtual Reality Sharepoint to the Public.

Read More

ENGAGE CONSUMERS WITH IMMERSIVE MEDIA ENGAGE CONSUMERS WITH IMMERSIVE MEDIA

whitepaper

Jan 08, 2020

Immersive media delivered as virtual reality (VR),full 360°I 180" video streaming and VR commerce can be embedded into the lifestyle of digital consumers. Digital technologies break barriers between consumer platforms and pave the way for applications across media and entertainment, telecom...

Read More

The Social Media Landscape – Top 20 Corporations THE SOCIAL MEDIA LANDSCAPE – TOP 20 CORPORATIONS

infographic

Jan 08, 2020

We review and rank business degrees at accredited colleges and universities to help you focus quickly on top ranked programs that may be right for you. We examine business school degrees in a variety of categories, including the best online business degrees and business schools, the best part time b...

Read More

WHY CRYPTO GAMING COULD BE GLOBAL GAMING’S FUTURE WHY CRYPTO GAMING COULD BE GLOBAL GAMING’S FUTURE

article

Jan 07, 2020

Did you know that the future of the gaming industry is in cryptocurrencies? Well, to explain, we’ve put together a few interesting facts which show why many gaming platforms should embrace the future and start using trusted crypto transaction systems. There’s no arguing the fact that onl...

Read More

Who Are the Biggest Spenders in Entertainment? WHO ARE THE BIGGEST SPENDERS IN ENTERTAINMENT?

article

Jan 07, 2020

The proliferation of well-resourced streaming giants has flooded the entertainment industry with billions of dollars of new money. In response, the table stakes for providing exclusive programming have grown more and more expensive across the board. Last year saw more than 500 scripted series air on...

Read More

The Most Anticipated VR Games Coming In 2020 THE MOST ANTICIPATED VR GAMES COMING IN 2020

video

Jan 07, 2020

Here's my most anticipated VR games coming in 2020! These VR games are coming soon for Oculus Rift, Valve Index, Oculus Quest, HTC Vive, Windows MR and PSVR. Let me know which one is your best upcoming VR game?

Read More

ViacomCBS takes a Byte out of in-car entertainment market VIACOMCBS TAKES A BYTE OUT OF IN-CAR ENTERTAINMENT MARKET

article

Jan 06, 2020

ViacomCBS has partnered with electric vehicle startup Byton to bring content to its new range of M­—Byte electric crossover cars which are due to launch later this year. The M—Byte series will launch with an ultrawide 48-inch display stretching pillar-to-pillar across the dashboard o...

Read More

How Has Mobile Technology Changed the Entertainment Industry? HOW HAS MOBILE TECHNOLOGY CHANGED THE ENTERTAINMENT INDUSTRY?

article

Jan 06, 2020

Technology is at the forefront of the entertainment industry. Innovative ways of enjoying movies, television shows, and games have become the driving force for the industry. In the past decade alone, so much has changed in the way we consume media content. And, perhaps there is none more revolutiona...

Read More

How Do You Define VR and AR Video? HOW DO YOU DEFINE VR AND AR VIDEO?

video

Jan 06, 2020

Help Me! Stream's Tim Siglin, Nokia's Devon Copley, and Mobeon's Mark Alamares discuss the key factors that differentiate 360, VR, AR, and degrees of immersiveness in these types of video.

Read More

Logitech G604 Lightspeed Wireless Gaming Mouse LOGITECH G604 LIGHTSPEED WIRELESS GAMING MOUSE

article

Jan 04, 2020

Can a gaming mouse ever have too many buttons? Fans of MMOs, MOBAs, strategy games anything with cooldowns would say, "Never." With that spirit in mind, Logitech's newest mouse, the G604 Lightspeed ($99.99), is a wireless MMO- or battle-royale-style mouse that puts six macro buttons un...

Read More

Earphones and Headphones to Enhance the Mobile Gaming Experience EARPHONES AND HEADPHONES TO ENHANCE THE MOBILE GAMING EXPERIENCE

article

Jan 04, 2020

Playing games on mobile devices, whether they are tablets or smartphones, has become a mainstream leisure activity over the past decade and that is largely down to huge improvements in the standard of the games during that time. With the launch of platforms like Apple Arcade, which offers a wealth o...

Read More

Modern Entertainment and How It Will Evolve in 2020 MODERN ENTERTAINMENT AND HOW IT WILL EVOLVE IN 2020

article

Jan 02, 2020

Modern entertainment is now a form of mass media with more mediums, platforms, and services vying for the time of consumers. Users are now adept at using two or more devices at once while watching TV or playing games after using a Borgata online casino bonus code, and they demand the very best exper...

Read More

SM Entertainment reveals plans for artists in 2020 SM ENTERTAINMENT REVEALS PLANS FOR ARTISTS IN 2020

article

Jan 02, 2020

In 2020, Red Velvet can be expected to focus on promoting overseas after the success of their latest title song "Psycho". NCT will be returning with more domestic and overseas promotions with a change in NCT Dream's lineup as well as the possibility of a new unit. SHINee's Minho an...

Read More

Cloud-Based Gaming Could Kick Off Huge Developer Race CLOUD-BASED GAMING COULD KICK OFF HUGE DEVELOPER RACE

article

Dec 30, 2019

As we progress into a new decade, two things are clear: The biggest names in tech are really interested in cloud-based gaming, and they’re clearly willing to spend lots of money for any sort of market advantage. Earlier this month, Google purchased Typhoon Studios, the developer of the buzzed-...

Read More

Check Out Best Buy CHECK OUT BEST BUY'S HOLIDAY SEASON GAMING GEAR

article

Dec 29, 2019

2019 has been a year of many things. Both amazing and mediocre movies and TV shows have come and gone, but let's focus on the best as we push forward! Celebrate this time of relaxation before the new year with family, friends, and loved ones. With only a few days left of 2019, let's end it w...

Read More

10 Hard Questions About Aggression and Gaming 10 HARD QUESTIONS ABOUT AGGRESSION AND GAMING

article

Dec 28, 2019

Based on the psychological research that exists right now no. I do not think that we can say with confidence that video games alone increase aggression. The better answer is that they may be associated with aggression indirectly and only for a specific subset of the population who might be predispos...

Read More

5 Companies That Did Video Games Differently in 2019 5 COMPANIES THAT DID VIDEO GAMES DIFFERENTLY IN 2019

article

Dec 27, 2019

2019 has been a great year for video games, though it has been relatively quiet compared to other years when it comes to large triple-A title releases. That's likely because Sony and Microsoft are saving big titles for when they both release their shiny new consoles next year the Xbox X series a...

Read More

Corsair Nightsword RGB gaming mouse review CORSAIR NIGHTSWORD RGB GAMING MOUSE REVIEW

article

Dec 26, 2019

When you're shopping for a gaming mouse online, it's hard to predict what'll feel good in person, but let me tell you that the Corsair Nightsword RGB is one of the most comfortable gaming mice I've tested. For $79, you can get its comfortable chassis along with its smooth performance...

Read More

How to trade items on your Steam gaming app with anyone on your Friends list HOW TO TRADE ITEMS ON YOUR STEAM GAMING APP WITH ANYONE ON YOUR FRIENDS LIST

article

Dec 26, 2019

Aside from offering a large selection of games, Steam offers a social hub of sorts, complete with Steam Achievements, in-game items (like weapons in "Team Fortress 2"), and trading cards. As a part of its social features, Steam also allows you to trade items with your friends. You can trad...

Read More

9 Gaming Gadgets That Every Gamer Should Get 9 GAMING GADGETS THAT EVERY GAMER SHOULD GET

article

Dec 25, 2019

Like every gamer, you want to improve your gaming skills, but don't know how right? If you use an old setup, you need to upgrade it first. Finding the best gears makes your gaming experience better.If you're a gamer that loves game console more than anything and wants to have the best one, t...

Read More

The technology trends of online slot games THE TECHNOLOGY TRENDS OF ONLINE SLOT GAMES

article

Dec 23, 2019

It’s no wonder the casino industry is booming since all its services are available online. Countless sites take the lead while brand new ones are trying to make their name known. One of the main things people love about online casinos is their selection of games and variants. In that departmen...

Read More

Buy AMD Stock for Improving Data-Center and Gaming Demand, RBC Says BUY AMD STOCK FOR IMPROVING DATA-CENTER AND GAMING DEMAND, RBC SAYS

article

Dec 23, 2019

Advanced Micro Devices shares are getting a boost from RBC Capital analyst Mitch Steves, who reiterated his Outperform rating and raised his price target on the chip maker’s stock, citing improved business from both data-center and gaming customers. In a research note on Monday, the analyst ra...

Read More

The ultimate Christmas gift guide for gamers THE ULTIMATE CHRISTMAS GIFT GUIDE FOR GAMERS

article

Dec 23, 2019

Gaming isn’t the cheapest hobby. The big blockbusters usually cost around £40-50 on release while you’re looking at paying over £200 at least for a new console or handheld, and you’ll need more to buy extra controllers and accessories such as headsets, gaming chairs and...

Read More

The Witcher THE WITCHER'S HENRY CAVILL PREFERS PC GAMING OVER CONSOLES

article

Dec 22, 2019

Geralt of Rivia may not like to take sides, but Henry Cavill, star of Netflix’s The Witcher, proclaimed his loyalty to PC gaming over consoles in a recent interview. While it may not seem like Cavill would have much time for video games given his busy career, he’s expressed his love of g...

Read More

Applicant Hopes To Add Electronic Gaming Machines APPLICANT HOPES TO ADD ELECTRONIC GAMING MACHINES

article

Dec 20, 2019

A Goldsboro internet café wants to nearly triple its number of electronic gaming machines. This week, the Goldsboro City Council held a public hearing on the proposal to allow Longhorn Internet Café on U.S. 117 South, between Arrington Bridge Road and S. George Street, to increase its ...

Read More

Value Gap or Growth? How Digital Music Boosts Music Industry Growth VALUE GAP OR GROWTH? HOW DIGITAL MUSIC BOOSTS MUSIC INDUSTRY GROWTH

whitepaper

Dec 19, 2019

Today, consumers have access to a greater choice of lawful music services than ever before and can listen to music anywhere, anytime, on a broad range of devices. With these increased choices has come an explosion of sharing and creativity. From the content industry side, the Internet has also enabl...

Read More

Viveport Infinity Most Played of 2019 VIVEPORT INFINITY MOST PLAYED OF 2019

infographic

Dec 19, 2019

Viveport Infinity is new to the virtual reality world but has clearly established their place in the VR gaming community this year. Launching and releasing to the public in April, Viveport Infinity was the first VR game subscription service. Vive has generously included all major PC VR headsets to h...

Read More

Microsoft MICROSOFT'S BULKY XBOX SERIES X SIGNALS BIG CHANGES IN THE GAMING INDUSTRY

article

Dec 19, 2019

Microsoft unveiled the Xbox Series X on Dec. 12, and the next-gen system is quite large compared to earlier consoles. The upcoming hardware will launch late next year and looks strikingly similar to a PC tower with big air vents at the top. Reporting from WindowsCentral suggests that the new console...

Read More

Top 5 Benefits of Using AR for Your Business TOP 5 BENEFITS OF USING AR FOR YOUR BUSINESS

article

Dec 19, 2019

Augmented Reality is not a new technology — in fact, it's just over half a century old now, as it was first developed in 1968 at Harvard University by computer scientist Ivan Sutherland. It has been used for decades through the use of head-mounted displays for simulations in the aviation a...

Read More

From Minecraft to Fortnite: The most influential video games of the decade FROM MINECRAFT TO FORTNITE: THE MOST INFLUENTIAL VIDEO GAMES OF THE DECADE

video

Dec 19, 2019

Minecraft's flexibility and Fortnite's battle pass. See a few of the games that shaped how we play and defined a decade of gaming.

Read More

Beginners Guide To Virtual Reality - Which Headset Should You Buy? BEGINNERS GUIDE TO VIRTUAL REALITY - WHICH HEADSET SHOULD YOU BUY?

video

Dec 18, 2019

Give you a beginners buyers guide to Virtual Reality. Explain why now is a great time to get into Virtual Reality and go through the pros and cons of the best VR headsets available on the market.

Read More

How Augmented Reality Can Grow in Sports HOW AUGMENTED REALITY CAN GROW IN SPORTS

article

Dec 18, 2019

Sporting arenas may be a long way away from equipping each seat with an augmented reality (AR) headset, but the technology has become part of the game day experience for many organizations. Every sport is different, as is every fan base, but every league in America is examining how augmented and vir...

Read More

5 CUTTING-EDGE WAYS COMPANIES ARE LEVERAGING AUGMENTED AND VIRTUAL REALITY 5 CUTTING-EDGE WAYS COMPANIES ARE LEVERAGING AUGMENTED AND VIRTUAL REALITY

article

Dec 18, 2019

One of the hottest trends in advertising right now is the use of augmented reality (AR) or virtual reality (VR). AR and VR can provide greater creative freedom for advertisers, resulting in a product that can reach customers in a way that traditional ad mediums can’t always do. As leaders in t...

Read More

Six Social Media Predictions for 2020 SIX SOCIAL MEDIA PREDICTIONS FOR 2020

infographic

Dec 17, 2019

To make relevant predictions for the year ahead, it’s vital to first have an understanding of what’s been going on social media for the past couple of years. This includes the tests that have been carried out, the bans that have been introduced, the regulations that have been changed, et...

Read More

PlayFuel: Fueling the Gaming Industry PLAYFUEL: FUELING THE GAMING INDUSTRY

whitepaper

Dec 17, 2019

PlayFuel brings the power of blockchain technology to the gaming world. We are doing this by creating a platform that allows developers to earn funding by integrating PlayFuel into their games and allowing players to mine PLF — crypto-tokens just by playing. Players can use these tokens to buy...

Read More

Changing Business Models in the Games Industry - Plotting a Path in Interesting Times CHANGING BUSINESS MODELS IN THE GAMES INDUSTRY - PLOTTING A PATH IN INTERESTING TIMES

video

Dec 17, 2019

In this session from the Big Screen Gaming track at Pocket Gamer Connects Helsinki 2019 we are looking at some of the trends in the games industry, and share how we see business models change and evolve.

Read More

Xbox Series X vs PS5: The next-gen gaming battle begins here XBOX SERIES X VS PS5: THE NEXT-GEN GAMING BATTLE BEGINS HERE

article

Dec 17, 2019

Get ready for an all-new next-generation console war as PlayStation and Xbox are both set to go head-to-head once again. They each have new machines hitting stores at the end of 2020. The newly-named Xbox Series X - formerly Project Scarlett - will duke it out with the PlayStation 5 through the holi...

Read More

VR revenues spike as Oculus Quest and Valve Index continue to sell out VR REVENUES SPIKE AS OCULUS QUEST AND VALVE INDEX CONTINUE TO SELL OUT

article

Dec 17, 2019

It's taken a considerable amount of time, but it seems that VR is finally hitting its stride in the market. While powerful headsets have been available for nearly half a decade, VR hadn't seen the mainstream adoption that some other recent tech markets have until now. With the advent of the ...

Read More

Is cutting cable for streaming services really saving you money? IS CUTTING CABLE FOR STREAMING SERVICES REALLY SAVING YOU MONEY?

article

Dec 16, 2019

This holiday season you may be looking to cut your cable and switch to streaming television. People we spoke to say they paid more than $100 a month for cable and internet, so we calculated the cost to see if converting to streaming services really save you money. Streaming television does come with...

Read More

Is All of Disney IS ALL OF DISNEY'S SUCCESS BAD FOR THE ENTERTAINMENT INDUSTRY?

article

Dec 16, 2019

Walt Disney always liked to remind people “I hope we never lose sight of one thing. It was all started by a mouse.” Now the mouse has grown so large it’s roaring like a lion. And Disney is at the top of the food chain. If you read an entertainment news story on this site, or any we...

Read More

Tesla Cybertruck viewed in Trimble outdoor augmented reality system TESLA CYBERTRUCK VIEWED IN TRIMBLE OUTDOOR AUGMENTED REALITY SYSTEM

video

Dec 16, 2019

The Trimble® SiteVision™ outdoor augmented reality system brings geospatial data to life so you can easily visualize, explore and understand complex information with unrivalled accuracy, right from your mobile device.

Read More

Will 2020 Finally Be the Year AR and VR Matter for Facebook? WILL 2020 FINALLY BE THE YEAR AR AND VR MATTER FOR FACEBOOK?

article

Dec 15, 2019

Virtual reality (VR) and its close cousin augmented reality (AR) have been "next year's big thing" for several years in a row, failing time and again to create the public frenzy -- or the revenue -- that these technologies would be expected to create. In fact, the disappointment has be...

Read More

The Next Wave in Mobile Gaming Monetisation THE NEXT WAVE IN MOBILE GAMING MONETISATION

video

Dec 15, 2019

App Annie, the leading mobile data and analytics platform shares the latest trends on the gaming industry globally. From the movers and shakers in 2019, to the monetisation strategies pushing publishers to the top of the charts.

Read More

Commons Myths and Truths About Online Gaming! COMMONS MYTHS AND TRUTHS ABOUT ONLINE GAMING!

article

Dec 14, 2019

The E-gaming industry is booming in today's world thanks to the rapid advancement in technology. The online gaming domain has become an entire profession on its own and the masses are naturally attracted to it due to its potential. Now the growing popularity is bound to attract interests and as ...

Read More

Technology, Media, and Telecommunications Predictions 2020 TECHNOLOGY, MEDIA, AND TELECOMMUNICATIONS PREDICTIONS 2020

whitepaper

Dec 13, 2019

MANY PEOPLE MAY be familiar with the frustration of calling up their smartphone’s speech-to-text function to dictate an email, only to find that it won’t work because the phone isn’t connected to the internet. Now, a new generation of edge artificial intelligence (AI) chips is set ...

Read More

A Peek into the Future of OTT Market in LATAM regions. A PEEK INTO THE FUTURE OF OTT MARKET IN LATAM REGIONS.

infographic

Dec 13, 2019

OTT is said to lead the Latin America growth. Many Video Producers and Content Owners are expanding into the region looking at it’s high potential and growing market. In fact, Brazil and Mexico are Number 4 and Number 5 on the global list.

Read More

What Streaming Services Mean for the Future of Television WHAT STREAMING SERVICES MEAN FOR THE FUTURE OF TELEVISION

article

Dec 12, 2019

With the frenzy around the recent launch of Disney+, it’s clear that streaming services have forever altered the media landscape. They’ve changed how we watch television, how we pay for it, and how we think of it, said Tasha Oren, an associate professor of film and media studies at Tufts...

Read More

Apple is working on holographic imaging to lighten its AR or VR smart glasses APPLE IS WORKING ON HOLOGRAPHIC IMAGING TO LIGHTEN ITS AR OR VR SMART GLASSES

article

Dec 12, 2019

Typical virtual reality headsets rely on a display placed inches away from the user's eyes, as well as a set of lenses. While this results in a headset that is relatively cheap to produce, it also introduces issues. In a patent application filing published on Thursday, Apple suggests there could...

Read More

Oculus VR for Good: ChalkTalk OCULUS VR FOR GOOD: CHALKTALK

video

Dec 12, 2019

VR is transforming traditional classroom lessons. ChalkTalk, a tool created by NYU's Future Reality Lab, turns the flat chalkboard or whiteboard into a three-dimensional space shared by teachers and students, which makes abstract subjects like math and computer graphics easier to visualize.

Read More

The complicated future of augmented and virtual reality THE COMPLICATED FUTURE OF AUGMENTED AND VIRTUAL REALITY

article

Dec 11, 2019

The well funded Magic Leap is repositioning itself to focus more on business customers, only the latest in a series of players in the space to do so. It's all the more notable as Magic Leap has raised more than $2 billion in funding while being hyped as a transformational breakthrough in augment...

Read More

The Future of Gaming: Your data, your wallet THE FUTURE OF GAMING: YOUR DATA, YOUR WALLET

video

Dec 11, 2019

From Fortnite to Candy Crush, video games and mobile games are relying more and more on in-game, in-app purchases, and loot boxes to make money. This means gaming companies are finding new ways to keep players playing and spending.

Read More

Xbox VR – Will We Ever Get It? XBOX VR – WILL WE EVER GET IT?

article

Dec 11, 2019

Microsoft’s Xbox and Virtual Reality. Two things we have been dreaming of being together, but we have never heard anything positive about the two. From the VP of gaming at Microsoft saying no, to the company as a whole being divided as what to do with the future of gaming. The future of Micros...

Read More

INSIGHTS 2019 Traditional TV, online video & streaming - Disney+ special INSIGHTS 2019 TRADITIONAL TV, ONLINE VIDEO & STREAMING - DISNEY+ SPECIAL

whitepaper

Dec 11, 2019

Despite Disney+ just now going live in the US and the release still months in the future in Europe, the new streaming service is already looking to become a challenger for the top spots in a crowded field. In the US, more than half have already heard about Disney+ and 43% intend to subscribe. Not su...

Read More

How Much Do Streaming Services Pay Artists? HOW MUCH DO STREAMING SERVICES PAY ARTISTS?

infographic

Dec 11, 2019

CDs are a thing of the past now that Streaming Services like Spotify & Apple Music have taken the industry by storm. But how much do these streaming services pay artists? In the infographic below, you will find the amount of money in USD artists receive on average per 100 streams of their tracks...

Read More

Augmented Reality and Virtual Reality Deliver ROI via Efficiencies and Cost Reductions AUGMENTED REALITY AND VIRTUAL REALITY DELIVER ROI VIA EFFICIENCIES AND COST REDUCTIONS

article

Dec 10, 2019

Virtual reality (VR) and augmented reality (AR) tools have graduated from gaming experiences to disrupt business experiences that positively affect the bottom line. In fact, according to an IDC white paper, 62% of respondents said service-based AR experiences drive measurable return on investment (R...

Read More

5 Social Media Trends You Need For Your Business Growth 5 SOCIAL MEDIA TRENDS YOU NEED FOR YOUR BUSINESS GROWTH

video

Dec 10, 2019

Market and target audience has gone digital and this has made reaching a specific set of audience easier but technologically better. The times of TVCs and OOH are gone and every brand is trying to catch up the pace of digital media.

Read More

Video Game VR Will Change Your Games Forever VIDEO GAME VR WILL CHANGE YOUR GAMES FOREVER

video

Dec 09, 2019

With the launch of Valve's and Electronic arts Half-Life video game series coming out with it's brand new Virtual Reality headset and gameplay. Will this new ability change how you play your games forever?

Read More

How Smartphones Have Changed the Online Gaming Industry HOW SMARTPHONES HAVE CHANGED THE ONLINE GAMING INDUSTRY

article

Dec 09, 2019

Living in a mobile world where it sometimes feels as if there are not enough hours in the day is a familiar feeling. Especially for many people and has led to increasing numbers of us sourcing goods and services online. Not surprisingly we also source much of our entertainment online too, especially...

Read More

How Virtual Reality Takes Art to New Heights HOW VIRTUAL REALITY TAKES ART TO NEW HEIGHTS

article

Dec 09, 2019

Many would argue that no drawing, painting, or sculpture is complete until it is shared. That is the very nature of art. It is meant to be shared. In the digital age, there is no better way to make it more inclusive and accessible. Virtual reality and immersive experiences are ushering in a new era ...

Read More

VR Battle Royale, AR Glasses & VR Arena VR BATTLE ROYALE, AR GLASSES & VR ARENA

video

Dec 08, 2019

Population: One (VR Battle Royale) coming to Oculus Quest in 2020. Niantic (creators of Pokemon Go) working with Qualcomm on augmented reality glasses. EVA (Esports Virtual Arenas), by SmartVR in France, opening arena-scale VR esports in April 2020.

Read More

PS5 could take virtual reality gaming to the next level with this brilliant device PS5 COULD TAKE VIRTUAL REALITY GAMING TO THE NEXT LEVEL WITH THIS BRILLIANT DEVICE

article

Dec 07, 2019

Information about Sony’s PS5 has been trickling out ever since lead systems architect Mark Cerny was interviewed by Wired back in April, but there’s still plenty we don’t know. For example, while Cerny confirmed that all current versions of the PlayStation VR headset will be compat...

Read More

Microsoft vs. Sony: Who MICROSOFT VS. SONY: WHO'S RIGHT ABOUT THE FUTURE OF VR GAMING?

article

Dec 06, 2019

Three years ago, Microsoft's Xbox chief Phil Spencer suggested that virtual reality (VR) games could come to the Xbox platform after it moved past its initial stage of "demos and experiments."However, Spencer recently declared that "nobody's asking for VR" in an interview...

Read More

Rovco Launches World’s First Live 3D Subsea Streaming Technology ROVCO LAUNCHES WORLD’S FIRST LIVE 3D SUBSEA STREAMING TECHNOLOGY

article

Dec 05, 2019

In a world-first, subsea technology company Rovco has launched “SubSLAM Live” a 3D Streaming technology which allows clients to video and live stream 3D underwater pointclouds to any device in the world. The stereo camera technology system sends images and 3D models of assets from the se...

Read More

7 Players in the Streaming Wars and What They Offer Australians 7 PLAYERS IN THE STREAMING WARS AND WHAT THEY OFFER AUSTRALIANS

article

Dec 04, 2019

So, it begins. Disney+ Apple TV+ both launched globally last month, disrupting the reasonably stable TV streaming market in Australia, which has been dominated by three companies until this point: Netflix, Nine Entertainment’s Stan, and Amazon Prime. All of them have suffered on the stock mark...

Read More

AR and VR are about to change the way you work, so get ready AR AND VR ARE ABOUT TO CHANGE THE WAY YOU WORK, SO GET READY

article

Dec 04, 2019

There is more to augmented reality (AR) and virtual reality (VR) than the hype: according to recent research by PwC, wider adoption of the technologies is going to add £1.5 trillion to the world economy by 2030. We've been promised that AR and VR are going to finally become mainstream tech...

Read More

Why Final Fantasy became the face of Sony’s first PlayStation WHY FINAL FANTASY BECAME THE FACE OF SONY’S FIRST PLAYSTATION

article

Dec 04, 2019

Final Fantasy game and, by extension, the original PlayStation console. It was the year 2000, and I was spending a weekend afternoon as I usually did: sitting in the carpeted basement of my friend Alex’s house and watching him play a video game I had never seen before. This time around, it was...

Read More

4 Entertainment Stocks to Buy Ahead of Christmas 4 ENTERTAINMENT STOCKS TO BUY AHEAD OF CHRISTMAS

article

Dec 03, 2019

Investors who wish to make the most of the upcoming Christmas holiday season should consider investing in companies that offer entertainment services. After all, as the festive season picks up pace, more Americans will opt to take a break and engage in leisure activities. In addition, a low-interest...

Read More

How big is the gaming industry? HOW BIG IS THE GAMING INDUSTRY?

video

Dec 03, 2019

Enthusiast Gaming Holdings Inc. (TSX.V: EGLX) is the fastest growing online community of authentic video gamers. Together with its owned digital properties and live events, it reaches millions of gamers monthly across a variety of websites worldwide.

Read More

MediaMolecule Dreams Up a Special #25YearsOfPlay Celebration MEDIAMOLECULE DREAMS UP A SPECIAL #25YEARSOFPLAY CELEBRATION

article

Dec 03, 2019

Can you believe it’s been 25 years since the very first PlayStation hit store shelves, first in Japan and less than a year later in the rest of the world? Neither can we! The original PlayStation played host to some of our absolute favorite adventures, characters and stories, such as (deep bre...

Read More

Invrse Reality - Custom Phone interface for VR and AR! INVRSE REALITY - CUSTOM PHONE INTERFACE FOR VR AND AR!

video

Dec 02, 2019

Among these were the challenge of entering text, the complexity of all-new input mechanics, and biggest of all, the disconnect you feel between the real world when donning an immersive headset.

Read More

Drones, 3D printing, and AR/VR: Unrealized potential, competent results, and worrisome futures DRONES, 3D PRINTING, AND AR/VR: UNREALIZED POTENTIAL, COMPETENT RESULTS, AND WORRISOME FUTURES

article

Dec 02, 2019

With Black Friday and Cyber Monday in their full, week-long glory, many gifts will be bought for deserving (and sometimes not-so-deserving, but still beloved) folks the world over. Among the gifts bought will be drones, 3D printers, and -- somewhat less frequently -- AR and VR kits, mostly for the g...

Read More

Virtual Reality Is Gaming’s Next Great Gamble VIRTUAL REALITY IS GAMING’S NEXT GREAT GAMBLE

article

Dec 02, 2019

Virtual reality has been big news for the past few years. Aside from a disastrous stint in the 90s, it has always seemed like the realm of science fiction. These days, virtual reality is actually pretty attainable. You can purchase a starter set for the PlayStation 4 for under $200 on sale, not incl...

Read More

Playstation VR Has Made Sony Nearly $2 Billion PLAYSTATION VR HAS MADE SONY NEARLY $2 BILLION

article

Dec 01, 2019

Sony seems to be edging out Microsoft and Nintendo in terms of sales this generation: the PS4 is now outselling the original PlayStation as of November 2019. The PlayStation VR may well be a factor in its success, which estimates show have generated almost $2 billion in revenue for Sony since its re...

Read More

Top 8 Best VR Headsets of 2020 TOP 8 BEST VR HEADSETS OF 2020

video

Dec 01, 2019

Virtual Reality is a fascinating way to travel using nothing more than the power of technology. With a headset and motion tracking, VR lets you look around a virtual space as if you're actually there. It's also been a promising technology for decades that's never truly caught on.

Read More

Cryptocurrency’s Potential in Gaming CRYPTOCURRENCY’S POTENTIAL IN GAMING

article

Nov 28, 2019

Cryptocurrency has a lot of potential in the gaming industry, and in many ways, the two seem like a perfect match. After all, gamers are used to living in digital worlds — so why would they not prefer to use a real digital currency for all of their online gaming needs? But besides being conven...

Read More

How is augmented reality important in businesses? HOW IS AUGMENTED REALITY IMPORTANT IN BUSINESSES?

article

Nov 28, 2019

The birth of augmented reality changed people’s perspectives in living. Some loathed and traditionally went against the technology, thinking it might make them lazier along time. Others, on the other hand, smiled out of optimism and thought that things would be much better when wearing the lik...

Read More

Google sued by digital media ad firm for anti-competitive practices GOOGLE SUED BY DIGITAL MEDIA AD FIRM FOR ANTI-COMPETITIVE PRACTICES

article

Nov 28, 2019

Google is being sued by digital media advertising company Inform for its anti-competitive practices, that has allegedly thwarted competition on the merits and excluded Inform and other Google competitors from the relevant markets. According to a lawsuit document seen by Marketing, the result of Goog...

Read More

7 Things to Know About Investing in Media and Entertainment Stocks 7 THINGS TO KNOW ABOUT INVESTING IN MEDIA AND ENTERTAINMENT STOCKS

article

Nov 27, 2019

Media and entertainment stocks include companies in the business of publishing, broadcasting, radio, media, digital offerings, etc. The industry falls under the cohort of the communication services sector. Predominantly, entertainment and media sector stocks are about having mainstream content such ...

Read More

Amazon is staffing up to take on Google AMAZON IS STAFFING UP TO TAKE ON GOOGLE'S STADIA AND MICROSOFT'S XCLOUD

article

Nov 27, 2019

There's a battle brewing between Amazon ($NASDAQ:AMZN), Microsoft ($NASDAQ:MSFT), and Google ($NASDAQ:GOOG), as each readies for the console-less future of gaming. By now, Google Stadia, the new cloud gaming device powered by Chromecast, is landing in consumers' living rooms. It’s a bo...

Read More

The Evolution of Video Games THE EVOLUTION OF VIDEO GAMES

infographic

Nov 27, 2019

With current generations raised on the lightning-fast processing speeds and crystal clear graphics of Xboxes and PlayStations (and with the tide of virtual reality-based video games fast approaching), it’s easy to forget that just 50 years ago, digital gaming existed in only a few laboratories...

Read More

2020 PRINT & DIGITAL MEDIA KIT 2020 PRINT & DIGITAL MEDIA KIT

whitepaper

Nov 27, 2019

Indianapolis Monthly is the city’s most authoritative and respected general-interest magazine, providing more than 200,000 loyal monthly readers with compelling stories and smart, lively service pieces. The award-winning magazine not only reflects the interests of Indianapolis, but also sparks...

Read More

How GameTech is the Next Big Market HOW GAMETECH IS THE NEXT BIG MARKET

article

Nov 26, 2019

While the retail industry is worth over $3.5 trillion worldwide, the video game market hopes to carve out a small slice, around $300 billion by 2025. Instead of games with finite endings – virtual, multiplayer games such as Apex Legends are becoming more popular. A virtual identity is beginnin...

Read More

Should Streaming Services Expect Razor-Thin Profit Margins? SHOULD STREAMING SERVICES EXPECT RAZOR-THIN PROFIT MARGINS?

article

Nov 26, 2019

While the streaming era is a boon for video consumption, some on Wall Street are warning that new streaming platforms won't be the biggest financial beneficiaries, with money flowing primarily to content creators earning top dollars amid the streaming wars and low subscription prices also keepin...

Read More

Game Pass Solidifies Xbox GAME PASS SOLIDIFIES XBOX'S FUTURE SUCCESS IN AN EXPENSIVE INDUSTRY

video

Nov 26, 2019

Xbox Game Studios buckles down and makes Game Pass the future of the Brand. Game Pass Solidifies Xbox's Future Success in an Expensive Industry.

Read More

How Does Virtual Reality Technology Work? (+Where It HOW DOES VIRTUAL REALITY TECHNOLOGY WORK? (+WHERE IT'S HEADED)

article

Nov 25, 2019

That's where we are today. Companies like HTC, Oculus, Valve, and Sony now offer commercially viable VR hardware that's continuing to improve by leaps and bounds. For that reason, people all around the world are now familiar with VR and understand what it is. Most don't, however, have a ...

Read More

How Technology has Shaped the Entertainment World HOW TECHNOLOGY HAS SHAPED THE ENTERTAINMENT WORLD

article

Nov 25, 2019

It has been argued time and time again that we are living in a golden age for entertainment. As is the case with any industry, technology is rapidly changing the way that people consume entertainment products, to the point that there are more options than ever before. This technological impact on th...

Read More

What Did Nintendo Make Before Video Games? WHAT DID NINTENDO MAKE BEFORE VIDEO GAMES?

video

Nov 25, 2019

Do you know how old the makers of Mario, Luigi, Yoshi, Donkey Kong, Smash bros, and pokemon is? What did Nintendo make before it made the snes, n64, switch, game cube, wii? and when did it start?

Read More

VR/AR Set To Disrupt The Last Strand Of Reality? VR/AR SET TO DISRUPT THE LAST STRAND OF REALITY?

article

Nov 24, 2019

In many malls in Lagos, you will recognise the virtual reality (VR) stand as the little space where an individual in a Cyclops-like eye gadget is screaming and shifting for dear life in terror. As far as augmented reality (AR) is concerned, we have the many Snapchat filters and apps that can alter y...

Read More

How to Buy Your PC Games Cheaper with a Little Help from a VPN HOW TO BUY YOUR PC GAMES CHEAPER WITH A LITTLE HELP FROM A VPN

article

Nov 24, 2019

In 2018, the video game industry generated more than $43bn in revenue — an 18 percent increase on the previous year. But it’s no secret that investing in a decent gaming PC is expensive. Even a ‘budget’ model is priced at around $650 and above, without factoring in the cost o...

Read More

Controls Are Holding Back the Gaming Industry. CONTROLS ARE HOLDING BACK THE GAMING INDUSTRY.

video

Nov 24, 2019

Controllers are the largest physical constraint in gaming today. In this video, we look at a brief history of video game controllers to see where they succeeded and where they came up short. Controllers are the bridge between players and games.

Read More

What You Didn’t Know About Nintendo InfoGraphic WHAT YOU DIDN’T KNOW ABOUT NINTENDO INFOGRAPHIC

infographic

Nov 22, 2019

Nintendo is no exception, to the point where an entire book was written about their competition with Sega in the early 90s. Still, there’s much more to the company’s history than one console war and I’ve collected 20 fascinating bits of trivia about the company.

Read More

Direct Brands: Media & Customer Acquisition DIRECT BRANDS: MEDIA & CUSTOMER ACQUISITION

whitepaper

Nov 22, 2019

Benchmark and understand Direct Brand media planning/buying decisions .This report would not have been possible without the collaboration and financial support of our Direct Brands Initiative Strategic Partners and supporting sponsor, listed below. Online survey executed by Ipsos among 330 direct-to...

Read More

PlayStation 5 Reportedly Ahead Of Xbox Scarlett In Terms Of Game Performance PLAYSTATION 5 REPORTEDLY AHEAD OF XBOX SCARLETT IN TERMS OF GAME PERFORMANCE

article

Nov 21, 2019

The Playstation 5 and Xbox Scarlett are still in the works, with many details still to be finalized. Developers have received development kits for a good while, and it seems like the Sony console is currently ahead in terms of fame performance. ResetEra forums member Kleegamefan, who has been reveal...

Read More

Amazon is Making its Own Stadia - Inside Gaming Daily AMAZON IS MAKING ITS OWN STADIA - INSIDE GAMING DAILY

video

Nov 21, 2019

Game streaming on any device, including smartphones, offers an opportunity for the tech industry's largest players to jump into the game world, taking on established heavyweights Sony, Microsoft and Nintendo.

Read More

How to Play Media Stocks for the Coming Streaming Wars HOW TO PLAY MEDIA STOCKS FOR THE COMING STREAMING WARS

article

Nov 21, 2019

Much has been written recently about the coming “streaming wars,” with dozens of mass-market and niche direct-to-consumer services available or soon to be introduced. The way consumers get their entertainment has come a long way from the traditional ecosystem dominated by cable and satel...

Read More

Muted launch for Google’s game-streaming service Stadia MUTED LAUNCH FOR GOOGLE’S GAME-STREAMING SERVICE STADIA

article

Nov 20, 2019

Google’s new game-streaming service Stadia demonstrates the possibilities of gaming from the cloud, but experts say it’s hindered by a lack of compelling video games and a convoluted pricing scheme. Piers Harding-Rolls, head of games research at IHS Markit, called Tuesday’s launch ...

Read More

How ‘Fight To Fame’ is disrupting the entertainment industry HOW ‘FIGHT TO FAME’ IS DISRUPTING THE ENTERTAINMENT INDUSTRY

article

Nov 20, 2019

The entertainment industry has always been influenced by various trends and this year, the effect has been massive. With the rise of blockchain technology, things are bound to get even more interesting in Hollywood. Several industries have already been exploring and using blockchain technology in th...

Read More

The Rise in Demand for AR/VR Apps is Going to Transform Businesses in 2020 THE RISE IN DEMAND FOR AR/VR APPS IS GOING TO TRANSFORM BUSINESSES IN 2020

video

Nov 20, 2019

Simulating experiences are going to drive the rise in demand for AR & VR apps and transform the marketing game in 2020, helping brands to deliver an excellent user experience.

Read More

What is Virtual Reality’s Place in the Digital Age? WHAT IS VIRTUAL REALITY’S PLACE IN THE DIGITAL AGE?

article

Nov 19, 2019

The technology industry has a real opportunity to seize emerging technologies and apply their expertise to create truly immersive experiences for the world. One of those technologies is virtual reality, which sounds really cool on paper, but hasn’t quite panned out to be the cutting-edge techn...

Read More

Amazon makes its music streaming service free with ads AMAZON MAKES ITS MUSIC STREAMING SERVICE FREE WITH ADS

article

Nov 19, 2019

Amazon is making its music streaming service free. The company previously offered free, ad-supported streaming only to customers who owned an Amazon Echo device. Now it’s rolling out free streaming to anyone using the Amazon Music app on iOS, Android, Fire TV and Amazon Music on the web in the...

Read More

Microsoft xCloud hands-on: Almost Xbox gaming on the go MICROSOFT XCLOUD HANDS-ON: ALMOST XBOX GAMING ON THE GO

article

Nov 19, 2019

The cloud game streaming wars are set to hot up as right on the heels of Google Stadia we have gaming industry stalwart Microsoft offering the xCloud Preview — which doubles as cloud-based Xbox One console that is playable from your smartphone. Whereas Google Stadia is officially launching, xC...

Read More

Blockchain-based Games Would Likely Become a Basic in the Gaming Industry by 2020 BLOCKCHAIN-BASED GAMES WOULD LIKELY BECOME A BASIC IN THE GAMING INDUSTRY BY 2020

article

Nov 18, 2019

Blockchain technology will realize potentials to create games comparable to the League of Legends and the Battlegrounds. The Dota All-Stars created in the mode of Warcraft III that allows users to develop games led to the League of Legends and the Battlegrounds is the first that adopted certain game...

Read More

3D, VR and AR on the Web 3D, VR AND AR ON THE WEB

video

Nov 17, 2019

This talk will give an update on three.js, 'model-viewer', talk about developer results with WebXR for VR (shipping in Chrome in December!), and show demos of WebXR APIs being incubated for augmented reality.

Read More

AI, VR and facial recognition technologies to dominate online casino AI, VR AND FACIAL RECOGNITION TECHNOLOGIES TO DOMINATE ONLINE CASINO

article

Nov 17, 2019

Technology developers never sleep and there is no sector where they don’t play defining role. This is especially true when it comes to online casinos. The next-generation technologies such as artificial intelligence, virtual reality and facial recognition, among others have immense role to pla...

Read More

How Technology is transforming the online gaming industry HOW TECHNOLOGY IS TRANSFORMING THE ONLINE GAMING INDUSTRY

article

Nov 16, 2019

Remember the time where we had to put up with games with poor graphics and slow pace merely for the sake of entertainment? We surely have evolved a lot from that age with technology improving leaps and bounds thereby giving us access to a realistic gaming experience. These days people get easy acces...

Read More

6 key tips to consider when creating a video marketing strategy 6 KEY TIPS TO CONSIDER WHEN CREATING A VIDEO MARKETING STRATEGY

infographic

Nov 15, 2019

The popularity of video has risen by 72% among marketers and this type of content engages audiences, so what do you need to know about video marketing? The world is getting faster, which means few people have time or patience to read lengthy featured pieces or product reviews. Instead, the majority ...

Read More

Delivering the Entertainment Platform of the Future for Liberty Global DELIVERING THE ENTERTAINMENT PLATFORM OF THE FUTURE FOR LIBERTY GLOBAL

whitepaper

Nov 15, 2019

Liberty Global turned to longstanding partner EPAM for its integrated consulting, design and engineering capabilities to build this next-generation entertainment platform – known as Horizon 4. A set-top box (STB) with 4K Ultra HD picture quality and a voice-controlled remote, combined with the...

Read More

Virtual reality in Industry 4.0 VIRTUAL REALITY IN INDUSTRY 4.0

video

Nov 14, 2019

Providing guidance on which aspects industry should focus on to ensure AR implementation success.Technology context and organisational fit are key success factors for the AR implementation.

Read More

The Future of Sports and Streaming THE FUTURE OF SPORTS AND STREAMING

article

Nov 14, 2019

Nielsen neatly wraps up the existing TV landscape for us: "In developed markets, pay-television has been the engine of media revenue growth for two decades or more. Now, it's a business under pressure from many angles, including stagnating wages, market saturation, 'cordcutters,' &#...

Read More

Why Fortnite is the most important game of the decade WHY FORTNITE IS THE MOST IMPORTANT GAME OF THE DECADE

article

Nov 14, 2019

In the two short years since its release, Epic Games’ battle royale game Fortnite has reshaped not just video games, but pop culture. Don’t let its speed fool you, though. Behind Fortnite: Battle Royale’s monolithic popularity are creators who’ve learned hard lessons from the...

Read More

See the new Star Wars-like display that could revolutionize virtual reality SEE THE NEW STAR WARS-LIKE DISPLAY THAT COULD REVOLUTIONIZE VIRTUAL REALITY

video

Nov 14, 2019

Forget light sabers. Researchers on Earth have invented something far flashier: a Star Wars–like 3D display that simultaneously projects video, sound, and even the sensation of touch. The new displays can’t create holograms as complex as Princess Leia’s famous distress call.

Read More

Perils of the open office PERILS OF THE OPEN OFFICE

infographic

Nov 13, 2019

Open offices are often loud, chaotic, and full of distractions that keep your team from getting work done. That’s where we come in, with solutions that avert open office perils. Open offices are often loud, chaotic, and full of distractions that keep your team from getting work done. That&rsqu...

Read More

With Google Stadia, the cloud gaming era is finally being realized WITH GOOGLE STADIA, THE CLOUD GAMING ERA IS FINALLY BEING REALIZED

article

Nov 13, 2019

In the entertainment sector, are we are talking only about music and videos here, streaming has replaced almost all physical media. Netflix, Amazon Prime Video and in the future Disney+ and Apple TV+, provide us with streamed TV series and movies, while Apple Music, YouTube Music and Spotify and oth...

Read More

How To Use Entertainment To Improve Your Business HOW TO USE ENTERTAINMENT TO IMPROVE YOUR BUSINESS

article

Nov 13, 2019

When most people think of entertainment they don’t tend to think of work or business. When people think of business they don’t tend to associate it with fun and entertainment. It all goes back to that old saying that you should never mix business with pleasure. Well, that isn’t ent...

Read More

3GPP achievements on VR & ongoing developments on XR over 5G 3GPP ACHIEVEMENTS ON VR & ONGOING DEVELOPMENTS ON XR OVER 5G

whitepaper

Nov 13, 2019

Definition of client architecture and API for VR streaming services. Set of operating points covering the large range of device capabilities from Carboards to high-end tethered HMDs. Definition of Media profiles: mapping of operating points to DASH delivery. System metadata is added to support rende...

Read More

How does Gaming Industry Look Like Today HOW DOES GAMING INDUSTRY LOOK LIKE TODAY

infographic

Nov 13, 2019

Games have changed our leisure time radically. However, playing mobile/pc/video games cannot be considered as a relaxation, because usually, we involve our brain's work to pass each complicated level. We also should remember that games are not the devil's tricks. They could be extremely usef...

Read More

What’s Working Right Now In AR Marketing WHAT’S WORKING RIGHT NOW IN AR MARKETING

article

Nov 12, 2019

Back in March, eMarketer estimated that in 2019, as many as 68.7 million US customers will use augmented reality (AR) at least once a month. And this year, many brands seized the opportunity to enhance their user experiences with the advanced tech. The world saw a myriad of innovative augmented real...

Read More

The future of gaming in electronic music THE FUTURE OF GAMING IN ELECTRONIC MUSIC

article

Nov 12, 2019

The worlds of computer gaming and electronic music are merging like never before, with virtual raves, AI-generated musicians and concerts inside massive multiplayers like Fortnite becoming commonplace. DJ Mag investigates what this could mean for the future of clubbing and dance music. What if the n...

Read More

Apple Trying to Make an Oculus Quest!? VR Game Black Friday Bargain! APPLE TRYING TO MAKE AN OCULUS QUEST!? VR GAME BLACK FRIDAY BARGAIN!

video

Nov 12, 2019

The Information claims these details were revealed at a large presentation to around 1000 employees, indicating that Apple’s VR/AR teams are larger than previously thought.

Read More

POLY HELPS EMPOWER CONTACT CENTER WORKERS POLY HELPS EMPOWER CONTACT CENTER WORKERS

article

Nov 11, 2019

It’s a well-documented trend that the rise of digital channels such as webchat, apps, FAQs, etc., has led to a change in the way contact centers handle interactions. The routine, “easy” interactions are now handled by self-service channels. Deflecting these low-value interactions h...

Read More

How NFC Transforms the Gaming Industry HOW NFC TRANSFORMS THE GAMING INDUSTRY

video

Nov 11, 2019

NFC can enhance your gaming experience by connecting the physical and virtual worlds. This short video demonstrates how NFC can be used in the gaming industry and shows a specific NXP® solution used for the music mixing board DropMix.

Read More

Can Cryptocurrency Create a New Niche in Music Streaming? CAN CRYPTOCURRENCY CREATE A NEW NICHE IN MUSIC STREAMING?

article

Nov 11, 2019

The music streaming industry has come a long way since the old days of Napster and the first-ever downloadable music. The new technology that was the internet, combined with faster download speeds, made music sharing possible. Since those early days, regulations and structure have provided a way for...

Read More

Tencent reportedly wants to develop its own games with Nintendo characters TENCENT REPORTEDLY WANTS TO DEVELOP ITS OWN GAMES WITH NINTENDO CHARACTERS

article

Nov 11, 2019

Tencent has eyes on building Nintendo-style games with Nintendo characters, at least according to the Wall Street Journal. It quotes an unnamed Tencent official saying the company wants to "expand from China" by building console games for the US and Europe. Rather than push its own ideas a...

Read More

VR Comparison: Oculus vs HTC Vive vs PSVR Headsets VR COMPARISON: OCULUS VS HTC VIVE VS PSVR HEADSETS

article

Nov 10, 2019

Virtual reality headsets finally look set to stay. After a rather lengthy inception period, these devices are now looking like fully-fledged products rather than prototypes. For us as consumers, this is great news, as it means more companies are beginning to enter this space, bringing with them more...

Read More

Open Culture, Algorithmic Regulation, and Digital Media OPEN CULTURE, ALGORITHMIC REGULATION, AND DIGITAL MEDIA

video

Nov 10, 2019

A diverse and highly generative culture must first be an open culture. We can only create and contribute to culture when we have freedom to play with existing ideas, techniques and resources. The development and deployment of algorithmic regulatory technologies.

Read More

Does Xbox Scarlett Need Virtual Reality to Compete? DOES XBOX SCARLETT NEED VIRTUAL REALITY TO COMPETE?

article

Nov 09, 2019

The untitled Xbox Scarlett will hit the market next holiday season and unlike Sony's upcoming PlayStation 5, it seems like Microsoft's Xbox One successor will not have its own virtual reality headset, at least not anytime soon. Sony has already patented its PlayStation VR 2, which boasts con...

Read More

Nintendo’s Revenues Soar As Switch Gaming Console Becomes A Worldwide Hit NINTENDO’S REVENUES SOAR AS SWITCH GAMING CONSOLE BECOMES A WORLDWIDE HIT

article

Nov 07, 2019

Nintendo’s consumer discretionary stocks have been performing beyond expectations this year. With the release of the Japanese game maker’s second-quarter earnings report, its stock has dramatically risen by 47 percent. The Kyoto-based company has indeed struck gold with the release of it...

Read More

Game Industry Sales Are Strong, But Hardware Sales Are Plummeting GAME INDUSTRY SALES ARE STRONG, BUT HARDWARE SALES ARE PLUMMETING

article

Nov 07, 2019

There's no question that this generation's software and innovations in streaming services have seen massive success. While sales on these items have gone up in the past year, the revenue generated from hardware has gone down. According to GamesIndustry.biz, a recent report from the NPD group...

Read More

Digital Catapult’s Augmentor returns to stimulate VR & AR investment DIGITAL CATAPULT’S AUGMENTOR RETURNS TO STIMULATE VR & AR INVESTMENT

video

Nov 07, 2019

Digital Catapult’s Augmentor programme returns for 2019, aimed at the next generation of companies developing innovative, commercially focused applications for augmented reality (AR) and virtual reality (VR).

Read More

Google launches open-source project for Cardboard VR viewer GOOGLE LAUNCHES OPEN-SOURCE PROJECT FOR CARDBOARD VR VIEWER

article

Nov 07, 2019

Google has released an open source project for its Google Cardboard to allow developers to build additional experiences and add support to their apps for various smartphone screen solutions and configurations. As part of the project, Google has released libraries for developers to build their Cardbo...

Read More

HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY

article

Nov 06, 2019

With the continuous development of smartphones, more and more games are now becoming available on mobile devices. Studies show that most online players are mobile gamers. If in the past, mobile games came with a hefty price tag, technology has allowed millions of gamers to download several mobile ga...

Read More

VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY

article

Nov 06, 2019

If there’s one thing we know for sure it’s that the gaming industry is on flames right now. Dating as far back as the late 1940s, video games have been at the forefront of computer technology, reaching a digital zenith in the last couple of years. But that is no indication that it’...

Read More

INTERNET & DIGITAL MEDIA SECTOR REPORT INTERNET & DIGITAL MEDIA SECTOR REPORT

whitepaper

Nov 06, 2019

The average adult spends 6+ hours a day engaging with digital media, over half of which is via smartphone « Given massive consumption of media and increasingly crowded media landscape, content providers must figure out ways to differentiate their offering « Brand identity is more importa...

Read More

Why Virtual Reality Matters to Experiential Marketing WHY VIRTUAL REALITY MATTERS TO EXPERIENTIAL MARKETING

infographic

Nov 06, 2019

Virtual reality has blossomed into a popular and immersive tool with uses in gaming, virtual experiences and even marketing. Virtual reality, or VR, stands to be a significantly influential tool for marketers to harness and is increasingly being used to inspire, engage and impact users. Despite gett...

Read More

Sports, Media & Entertainment Convergence Puts Premium on Talent Acquisition SPORTS, MEDIA & ENTERTAINMENT CONVERGENCE PUTS PREMIUM ON TALENT ACQUISITION

article

Nov 05, 2019

Hunt Scanlon Media is convening 500+ business leaders and HR professionals from across the sports, media, entertainment & digital sectors to discuss a wide range of issues impacting hiring, recruiting, developing and retaining talent. CEOs, chief talent officers, HR execs, heads of brand & d...

Read More

PlayStation 5 Major Features To Deliver New Level Of Gaming, Says PLAYSTATION 5 MAJOR FEATURES TO DELIVER NEW LEVEL OF GAMING, SAYS 'FAIRY TAIL' PRODUCER

article

Nov 05, 2019

2020 is going to be a big year for the gaming industry with the release of next-generation gaming consoles PlayStation 5 and Xbox Scarlett. We already learned a lot about Sony’s PS5 through announcements and interviews shared by the people within Sony Interactive Entertainment. A new set of in...

Read More

UI Online: Reporting Entertainment Industry Earnings Using UI Online UI ONLINE: REPORTING ENTERTAINMENT INDUSTRY EARNINGS USING UI ONLINE

video

Nov 05, 2019

Learn how to properly report residuals, royalties and other types of income specific to the entertainment industry.

Read More

Balancing Print and Digital Media – A look At Two Media Stocks: NWS and NEC BALANCING PRINT AND DIGITAL MEDIA – A LOOK AT TWO MEDIA STOCKS: NWS AND NEC

article

Nov 04, 2019

The growing popularity of digital media has raised some concerns regarding the survival of print media. In the age of mobile phones and social networking apps, a large number of audience members are interested in digital media. The fragmentation of traditional media has been occurring for some time....

Read More

VR – Changing the Game in Reality Gaming VR – CHANGING THE GAME IN REALITY GAMING

article

Nov 04, 2019

Since Pokemon Go, VR has caught on with the world rapidly. And, now people carrying electronic weapons are hardly a surprising scene to anyone. Prowling players, wearing headsets encased around, ducking and hitting the opponent is all something normal. And now, with Paris Games Week around the corne...

Read More

Building a Business: Helping Others Pursue Their Dreams | MOVE: Business in Entertainment Panel BUILDING A BUSINESS: HELPING OTHERS PURSUE THEIR DREAMS | MOVE: BUSINESS IN ENTERTAINMENT PANEL

video

Nov 04, 2019

MOVE presents: Creating A Business To Survive In The Entertainment Industry. This focuses on the significance of teaching within the entertainment industry. Veteran actors speak on the importance of helping others pursue their dreams and how teaching impacts the industry as a whole.

Read More

Data shows Apple is focusing on ‘slow-roll’ marketing for its streaming service DATA SHOWS APPLE IS FOCUSING ON ‘SLOW-ROLL’ MARKETING FOR ITS STREAMING SERVICE

article

Nov 03, 2019

Apple is reportedly taking a ‘slow-roll’ approach when it comes to marketing its new streaming service, according to a report from The New York Times. The spending data shows that Apple TV+ is not the tech giant’s top priority in terms of marketing. The New York Times compared the ...

Read More

Can networking help you fund your game on Kickstarter CAN NETWORKING HELP YOU FUND YOUR GAME ON KICKSTARTER

video

Nov 03, 2019

Renee from IGDA & Stumbling Cats talks about the power of face to face networking when you're new in the game development industry.

Read More

Microsoft begins Xbox Console Streaming previews MICROSOFT BEGINS XBOX CONSOLE STREAMING PREVIEWS

article

Nov 02, 2019

Earlier this month, Microsoft launched the beta testing for it's Project xCloud, a cloud-based game streaming service. On Wednesday, the company revealed that all UK and US-based Xbox beta testers in the Alpha and Alpha Skip-Ahead programs would be able to preview their Console Streaming feature...

Read More

Facebook’s VR sales have finally taken off FACEBOOK’S VR SALES HAVE FINALLY TAKEN OFF

article

Nov 01, 2019

Facebook is finding a surprising new revenue source, a world away from the scandal-fraught businesses it traditionally relies on. The company’s non-advertising revenue jumped to $269 million during the third quarter, Facebook noted in its earnings report Oct. 30. That’s a 43% increase ye...

Read More

Gaming as a Service? And a Gaming ETF (HERO) emerges GAMING AS A SERVICE? AND A GAMING ETF (HERO) EMERGES

article

Oct 31, 2019

Got Gaas? There’s a lot of buzz in the games industry about “Cloud gaming” and for good reason. With tech giant Google about to launch its Stadia service November 18th, cloud gaming is poised to change the fundamentals of how the game industry works. Meanwhile, back in the world of...

Read More

SEA Game Market Insights and How Not to Waste Your Precious Marketing Dollar SEA GAME MARKET INSIGHTS AND HOW NOT TO WASTE YOUR PRECIOUS MARKETING DOLLAR

video

Oct 31, 2019

If you want to hear more world-class speakers sharing their insight and expertise in person, our next event is Pocket Gamer Connects London 2020, which takes place on January 20th to 21st.

Read More

NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND

article

Oct 30, 2019

Four sensory streams are fused together simultaneously in the game to achieve remarkable realism. Called The Lost Foxfire, the 10-minute game engages a player’s senses of vision, audition (sense of hearing), olfaction (sense of smell), somatosensation (sense of touch), and thermoception (abili...

Read More

Why Virtual Reality Is Good for Classical Music WHY VIRTUAL REALITY IS GOOD FOR CLASSICAL MUSIC

article

Oct 30, 2019

Many people associate virtual reality with video gaming. Certainly, we’ve seen numerous advances in immersive gaming over the years. However, that’s not all there is to VR. Perhaps it might come as a surprise, but the technology is disrupting many fields, including ones you least suspect...

Read More

React and the Music Industry REACT AND THE MUSIC INDUSTRY

video

Oct 30, 2019

As a multi-platinum selling music producer, recording artist, songwriter and award-winning film composer, I have seen the inner-working of the entertainment industry from several perspectives.

Read More

Oculus VR Comparison: Rift S vs Quest vs Go OCULUS VR COMPARISON: RIFT S VS QUEST VS GO

article

Oct 29, 2019

Virtual reality headsets have steadily improved since their inception, with many headsets now offering a refined experience akin to what many of us expected to see when the headsets first debuted. Oculus has been a main player in the VR space throughout this time, and nowadays, the company has one o...

Read More

Nvidia offers cloud-based AR content rendering NVIDIA OFFERS CLOUD-BASED AR CONTENT RENDERING

article

Oct 29, 2019

Nvidia has been in the clouds for ten years or more and they know their way around. You may remember GRID, the VMware/Citrix remote computing solution that Nvidia was a part of. And then there’s GeForce Now, its game streaming platform. The company also offers Shield, cloud-based TV delivery, ...

Read More

What is digital media marketing WHAT IS DIGITAL MEDIA MARKETING

video

Oct 29, 2019

Digital marketing is the marketing of products or services using digital technologies, mainly on the Internet, but also including mobile phones, display advertising,and any other digital medium

Read More

How to Create a Business if you Like Entertainment? HOW TO CREATE A BUSINESS IF YOU LIKE ENTERTAINMENT?

article

Oct 28, 2019

According to statistics by price water house coopers WPC, the entertainment industry is worth an estimated 42 billion dollars in the US alone. Globally, the entertainment industry commands an estimated 15% of the total output making this industry highly lucrative for any entrepreneur. For instance, ...

Read More

7 Revolutions in the TV Entertainment Industry 7 REVOLUTIONS IN THE TV ENTERTAINMENT INDUSTRY

article

Oct 28, 2019

Long before the Fourth Industrial Revolution took over the world and gave us countless options of enjoying some good ol’ television entertainment, there was simply an idea. An idea for an invention so innovative and advanced for its time that most would deem it to be witchcraft. Perhaps, you t...

Read More

The best credit cards for entertainment spending in October 2019 THE BEST CREDIT CARDS FOR ENTERTAINMENT SPENDING IN OCTOBER 2019

article

Oct 24, 2019

Whether you’re dedicated to catching the newest blockbuster or cheering on your favorite NFL team, you likely spend some of your income on entertainment expenses. In fact, the average American spends about $3,221 a year, or $268 a month, on entertainment purchases, according to a sample budget...

Read More

BUILDING MORE PRODUCTIVITY INTO OUR HEADSETS WITH AMAZON ALEXA AND TILE BUILDING MORE PRODUCTIVITY INTO OUR HEADSETS WITH AMAZON ALEXA AND TILE

article

Oct 23, 2019

If you’re like me, one of the first things you do when you leave the house in the morning is put on your headset. I may be joining a meeting, calling a friend, getting coffee – sometimes all three – before I even set foot in the office. When I get to work, I’m collaborating w...

Read More

Why Beyond Meat, Six Flags Entertainment, and iRobot Slumped Today WHY BEYOND MEAT, SIX FLAGS ENTERTAINMENT, AND IROBOT SLUMPED TODAY

article

Oct 23, 2019

Wednesday didn't see a lot of movement from major benchmarks, but there was plenty going on for investors to watch. Big-name earnings releases pulled indexes in both directions, with market participants searching frantically for evidence on whether the broader U.S. and global economies can expan...

Read More

What Is The Future Of Virtual Reality? WHAT IS THE FUTURE OF VIRTUAL REALITY?

article

Oct 23, 2019

If you have played VR on any games console or on Steam you will know that the headset offers unrivalled immersion. The system for movement? Not so much. If you have been fortunate to try the VR on Steam, using Valve’s patented controller that can recognise individual finger movement you will k...

Read More

Is AMC Entertainment a Buy After Announcing Video Streaming Plans? IS AMC ENTERTAINMENT A BUY AFTER ANNOUNCING VIDEO STREAMING PLANS?

article

Oct 23, 2019

2019 has been billed as a transitional year by AMC Entertainment's (NYSE:AMC) management. It's the year that Stubs A-List -- the company's subscription service answer to the now-defunct MoviePass -- came into its own; the company started screening National Football League games at select...

Read More

Is Sony Finally Realizing Its Global Cross-Media Potential? IS SONY FINALLY REALIZING ITS GLOBAL CROSS-MEDIA POTENTIAL?

article

Oct 23, 2019

If that phrase is news to you, allow me to enlighten: In a bid to differentiate itself from its key competition (Universal Music Group and Warner Music Group), Sony’s recorded music division has long tried to spin the idea that it is uniquely connected to Sony Corp’s other powerful owned...

Read More

POLY STUDIO IS NOW CERTIFIED FOR MICROSOFT TEAMS POLY STUDIO IS NOW CERTIFIED FOR MICROSOFT TEAMS

article

Oct 22, 2019

It seems like every photo shown of a business in action these days features a bunch of people in a huddle room, looking productive – just like our own Poly beauty shot below. But the technology that is IN the room really matters most to the people who are joining remotely – the people NO...

Read More

Microsoft Researchers Explore Eye Tracking Uses For VR MICROSOFT RESEARCHERS EXPLORE EYE TRACKING USES FOR VR

article

Oct 22, 2019

Eye-tracking for VR is not a new idea and some headsets already have the technology built in. Work is underway, however, at all the major companies to more accurately and reliably track eye movements because next generation headsets may be able to use the information in various ways. The paper from ...

Read More

Wireless Professional VR Made Easy with Radeon™ ReLive for VR WIRELESS PROFESSIONAL VR MADE EASY WITH RADEON™ RELIVE FOR VR

video

Oct 22, 2019

Using AMD Radeon™ Pro Software for Enterprise and the AMD Radeon™ ReLive for VR application, professionals can now wirelessly visualize their creations in virtual reality on their Radeon™ VR Ready Creator-powered workstation PC using VR-capable applications and select standalone VR...

Read More

How PS5 Could Improve Upon PSVR2 HOW PS5 COULD IMPROVE UPON PSVR2

article

Oct 21, 2019

The PSVR is arguably the most under-appreciated virtual reality headset on the market. While it doesn’t have the power of the Oculus Rift or HTC Vive, it comes with a lower total cost and a more user-friendly setup. While Sony has never focused too heavily on its peripherals, the PSVR is a shi...

Read More

Game On: How To Access Exciting Video Game Trends GAME ON: HOW TO ACCESS EXCITING VIDEO GAME TRENDS

article

Oct 21, 2019

Video games is one of the fastest-growing forms of entertainment in the world and exchange traded funds, such as the Roundhill BITKRAFT Esports & Digital Entertainment ETF NERD, +0.20%, stand ready to satisfy investors' appetites for that growth. NERD, which debuted in June, follows the Roun...

Read More

Spotify Saved the Music Industry. Now What? SPOTIFY SAVED THE MUSIC INDUSTRY. NOW WHAT?

article

Oct 21, 2019

Imagine, for a moment, that Taylor Swift was wrong. The reigning queen of country-tinged pop shocked fans in 2014 by abruptly and publicly breaking up with a prominent suitor: Spotify. Mere days after the October release of her album 1989, Swift yanked her entire back catalog from the leading music-...

Read More

How the scope for startups to experiment with VR is expanding HOW THE SCOPE FOR STARTUPS TO EXPERIMENT WITH VR IS EXPANDING

article

Oct 20, 2019

The hype over virtual reality (VR) has largely been belied so far because of challenges to its adoption. Headsets were either too expensive or too poor in their visual quality. The bulkiness of headsets and their rendering of VR worlds sometimes produced sickening experiences. A headset tethered to ...

Read More

FuninVR FUNINVR'S VIRTUAL REALITY BUSINESS FOR SALE

video

Oct 20, 2019

FuninVR virtual reality business for sale .Thanks for customers from Egypt reorder VR products many times.

Read More

Visualized: The Esports Journey to Mainstream VISUALIZED: THE ESPORTS JOURNEY TO MAINSTREAM

infographic

Oct 18, 2019

Although esports might seem like a relatively new phenomenon, its origins can be traced all the way back to the 1970s. It was only in the past decade however, that a wave of technological innovation transformed the entire industry from an underground niche into a billion-dollar mainstream phenomenon...