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Top 10 Games for Oculus Quest- VR/AR Insider TOP 10 GAMES FOR OCULUS QUEST- VR/AR INSIDER

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Jul 23, 2019

Welcome to VIBEHubs VR/AR Insider. VR/AR Insider is a news segment where we bring you the latest news from around the world in mixed reality. Make sure you click subscribe and tick the bell to get instant notifications when we release new episodes of VR/AR Insider.

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Business Impact and Implications of Multimedia BUSINESS IMPACT AND IMPLICATIONS OF MULTIMEDIA

whitepaper

Jul 23, 2019

Multimedia is becoming so pervasive that many businesses have little choice but to incorporate it. In the near future, multimedia applications will affect both how businesses operate internally and how they compete for market share. The opportunities are enormous for developers of multimedia-related...

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Top VR Blockchain Tokens, Rated and Reviewed TOP VR BLOCKCHAIN TOKENS, RATED AND REVIEWED

blog article

Jul 22, 2019

The coupling of blockchain technology with VR/AR has opened up new possibilities for this industry. Content creators can now sell their real-life or VR content through a new channel, letting the power of blockchain handle copyright and identity. Smart contracts can deal with details pertaining to ac...

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Game Over? Not for These 3 Video Game Giants GAME OVER? NOT FOR THESE 3 VIDEO GAME GIANTS

blog article

Jul 22, 2019

It's no secret that the video game industry took some hits in the early stages of 2019, with many analysts pointing the finger at countries like China which have enforced stricter regulations on game approval. However, there is also the rise of free-to-play games -- such as Fortnite and Player U...

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How will AR and VR change the entertainment industry as a whole HOW WILL AR AND VR CHANGE THE ENTERTAINMENT INDUSTRY AS A WHOLE

blog article

Jul 22, 2019

With the evolution of technology, literally, every aspect of our lives has experienced some major changes, the reality as we know it included. With the development of augmented and virtual reality, even the things we once thought impossible have been made possible.Those of us who thought that the en...

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The Global Mobile Games Landscape THE GLOBAL MOBILE GAMES LANDSCAPE

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Jul 22, 2019

Mobile Game Publishers face tough decisions regarding the distribution of their games on a daily basis: localization, app store roll-out, user acquisition spend.They need solid data to understand their markets and their users in order to back these important choices. Mobile Game Publishers face toug...

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How to make awesome AR/VR experience for business? HOW TO MAKE AWESOME AR/VR EXPERIENCE FOR BUSINESS?

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Jul 22, 2019

Where to start VR/AR development? What are the questions to ask yourself in order to get the concept together and go for development? What is going to influence your decisions?
We have created a checklist for you to go through and be prepared for any type of questions.

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Digital Disruption and the Digital Media Supply Chain DIGITAL DISRUPTION AND THE DIGITAL MEDIA SUPPLY CHAIN

whitepaper

Jul 22, 2019

Media and Entertainment (M&E) industry go back a long way. From tapes that went burst with the onset of MP3s two decades ago, to the emergence of cord-cutters who never intend to own a television or buy a cable subscription, massive changes have been a constant theme for your business. Today, we...

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Could AR mirrors and VR showrooms boost JD.com’s sales? COULD AR MIRRORS AND VR SHOWROOMS BOOST JD.COM’S SALES?

blog article

Jul 22, 2019

CONSUMERS often face many paint points when shopping at a brick-and-mortar store – cramped sales gallery, empty shelves, harried sales staff, long checkout lines, among others – and these things only get worse during the peak sales periods. And however attractive the notion of shopping f...

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Everforge Media Group - Game Changers in Quality Digital Media EVERFORGE MEDIA GROUP - GAME CHANGERS IN QUALITY DIGITAL MEDIA

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Jul 21, 2019

Glenn Everitt's Everforge Media Group is a one-stop-shop marketing solution for those businesses seeking growth in today's ever-expanding and ever-changing digital world.

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Mobile entertainment and millennials in China MOBILE ENTERTAINMENT AND MILLENNIALS IN CHINA

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Jul 21, 2019

At 23%, 18–34 year-olds account for a greater share of the population in China than their US or regional counterparts. As millennials in China gain greater economic independence, expect to see strong growth in paid-for mobile entertainment. Our annual mobile consumer survey covers 1,000 indivi...

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Out With The Old Programmatic And In With The New AR/VR OUT WITH THE OLD PROGRAMMATIC AND IN WITH THE NEW AR/VR

blog article

Jul 19, 2019

Marketers will spend less on programmatic and more on emerging technologies like AR/VR and the Internet of Things (IoT), as the shift to make advertising more personal continues. The Future 40 report by global consultancy R3 looks at how innovative technologies are changing the world of marketing. I...

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How Blockchain and AI are Changing the Entertainment Industry HOW BLOCKCHAIN AND AI ARE CHANGING THE ENTERTAINMENT INDUSTRY

blog article

Jul 19, 2019

Blockchain rose in popularity in 2017. What was once a small concept now has the ability to completely transform the entertainment sector. It’s no secret that the entertainment world has serious issues when it comes to labels robbing creators of their content and earnings. But with blockchain,...

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Everything Google revealed about Stadia during the Reddit AMA EVERYTHING GOOGLE REVEALED ABOUT STADIA DURING THE REDDIT AMA

blog article

Jul 19, 2019

Stadia, Google’s attempt to enter the gaming industry via the cloud, has been teased several times through the last few months. Yesterday, we learned more about the platform via a Reddit AMA — and while it’s not all good news, it’s not all bad either. The person answering the...

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The Growth of Gaming industy THE GROWTH OF GAMING INDUSTY

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Jul 19, 2019

Since Pong was first released back in the 1970s, the world of gaming has completely transformed. However, it's not just the improvement of consoles or the advent of the internet that have changed the game; it's the audience, too! In this infographic, we take a look at the growth of women in ...

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How Many Streaming Stocks Can Consumers Sustain? HOW MANY STREAMING STOCKS CAN CONSUMERS SUSTAIN?

blog article

Jul 18, 2019

Netflix's (NFLX) position in the new landscape of cord cutting raises one key question: Is there enough demand to sustain so many players? The company is feeling the weight of encroaching competition from the likes of Disney (DIS) , AT&T (T) , Amazon (AMZN) , and others as well as potential ...

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Microsoft Joins XR Association Promoting ‘Responsible Development And Adoption Of AR And VR’ MICROSOFT JOINS XR ASSOCIATION PROMOTING ‘RESPONSIBLE DEVELOPMENT AND ADOPTION OF AR AND VR’

blog article

Jul 18, 2019

The trade association represents the shared interests of key companies enabling augmented reality (AR) and virtual reality (VR) technologies. Microsoft’s Heidi Holman, assistant general counsel, will represent the company on the group’s board. The XRA lists its purpose as promoting &ldqu...

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Piracy continues despite ‘very healthy OTT market’ PIRACY CONTINUES DESPITE ‘VERY HEALTHY OTT MARKET’

blog article

Jul 18, 2019

Piracy will account for $9.1 billion of over-the-top (OTT) and pay TV companies’ lost revenue in 2019, according to a new report by market research consultancy, Parks Associates. The report, entitled ‘360 deep dive: account sharing and digital piracy’, further predicted that this f...

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How Brands Are Taking Advantage of AR and VR HOW BRANDS ARE TAKING ADVANTAGE OF AR AND VR

blog article

Jul 18, 2019

There’s no doubt about it — augmented and virtual reality will eventually take over the world, changing the way we work, play, travel, and even perceive reality. AR and VR have already started to change a number of industries, helping brands to improve their internal and external operati...

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Take a virtual reality journey into the future of spaceflight TAKE A VIRTUAL REALITY JOURNEY INTO THE FUTURE OF SPACEFLIGHT

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Jul 18, 2019

Fifty years after the first moon landing, CNNVR takes you on an animated journey across time and space to explore what's next for humans in space.

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Xbox Game Pass vs Ubisoft UPlay Plus: Which One Is Better? XBOX GAME PASS VS UBISOFT UPLAY PLUS: WHICH ONE IS BETTER?

blog article

Jul 17, 2019

Almost every major player in the gaming industry has either launched or announced its own game subscription service. French gaming giant Ubisoft announced the UPlay Plus service at the E3 event last month. Others such as Microsoft, Electronic Arts, and Sony have already been offering their subscript...

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Nintendo Has a Bold Plan for Competing With Streaming: Exactly What It’s Always Done NINTENDO HAS A BOLD PLAN FOR COMPETING WITH STREAMING: EXACTLY WHAT IT’S ALWAYS DONE

blog article

Jul 17, 2019

The white walls of Nintendo’s E3 booth are too thin. Next door, as two dozen people try out the newest Nintendo Switch titles, the games' music and sound effects almost drown out Doug Bowser, president of Nintendo of America, as he explains where the company is headed next, while trying to...

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3 lessons from Roblox’s growth to gaming dominance 3 LESSONS FROM ROBLOX’S GROWTH TO GAMING DOMINANCE

blog article

Jul 16, 2019

Our recently published EC-1 on Roblox recounts the origin story and growth prospects of the company. But there’s one more piece to the story: what Roblox’s impact will be on gaming and the broader startup industry, if the company manages to multiply its current 90 million users. We&rsquo...

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The Best Virtual Reality Machine in World Cinebox 360 VR THE BEST VIRTUAL REALITY MACHINE IN WORLD CINEBOX 360 VR

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Jul 16, 2019

The best VR machine in the world, yes we are not kidding   thhis 360 VR is latest version of VR industry and we do our best for make it high quality and more attractive machine and we did.

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The State of Influencer Marketing in Sports Entertainment THE STATE OF INFLUENCER MARKETING IN SPORTS ENTERTAINMENT

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Jul 16, 2019

This research project was conducted to better understand how Sports and Entertainment brands are currently using influencer marketing, and how they plan on using influencer marketing in 2019. We surveyed 65 marketers from a variety of professional sports teams in the NHL, NBA, NFL, MLB, and CFL. Acc...

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How virtual reality is changing the gaming industry? HOW VIRTUAL REALITY IS CHANGING THE GAMING INDUSTRY?

blog article

Jul 16, 2019

Virtual reality technology is an innovation that has altogether changed the world of gaming and has come a long way since its introduction in 2014. The initial development was slow but it gained pace gradually and today VR finds its use in many different spheres of our lives. Apart from gaming, the ...

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Location Based VR Market Demand & Future Scope Including Top Players LOCATION BASED VR MARKET DEMAND & FUTURE SCOPE INCLUDING TOP PLAYERS

blog article

Jul 15, 2019

The Location Based VR market report, recently added by Market Study Report LLC examines the industry in terms of the global expanse highlighting the present & future growth potential of each region as well as consolidated statistics. The study also presents a precise summary of the competitive m...

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Crucial video trends for communicators to follow CRUCIAL VIDEO TRENDS FOR COMMUNICATORS TO FOLLOW

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Jul 15, 2019

Video is a potent tool for communicators in 2019.Short clips and longer brand films have the best engagement and conversion metrics for any content type, and more and more marketers are adopting online video tools. Some 81% of businesses use video as a marketing tool, and 78% of people watch online ...

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SPORTS, ENTERTAINMENT & LEISURE PRACTICE SPORTS, ENTERTAINMENT & LEISURE PRACTICE

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Jul 15, 2019

CBRE’s Sports, Entertainment & Leisure (SEL) specialty practice provides a full-suite of national valuation, advisory, due diligence and litigation support services. We deliver high-quality, industry-specific solutions that help owners, investors, developers, government agencies, operators...

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Real Insights into the Growing Virtual Reality Industry REAL INSIGHTS INTO THE GROWING VIRTUAL REALITY INDUSTRY

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Jul 15, 2019

In this video, sound designers and co-founders of EccoVR, Joel Douek and Benedict Green, share what they love about working in VR sound design. From its beginnings in gaming and entertainment, VR is expanding to revolutionize other sectors

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Compete and Win in the Age of Account Based Buying COMPETE AND WIN IN THE AGE OF ACCOUNT BASED BUYING

whitepaper

Jul 15, 2019

If you’re on a B2B revenue team, it’s likely your Marketing and Sales teams are experiencing some angst these days when it comes to understanding how prospects and customers want to interact with your company. On one hand customers seem to want ultra-personalized attention on every chann...

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Forrester Total Economic Report Shows a 405% ROI on 6sense FORRESTER TOTAL ECONOMIC REPORT SHOWS A 405% ROI ON 6SENSE

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Jul 15, 2019

Calculating ROI has become a requirement for any corporate investment, across all business functions. Gone are the days when B2B marketers could attribute their spend to “branding.” Today, they’re being forced to provide concrete spend-to-revenue analysis to justify their investmen...

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Duo Security Sets BDRs up for Success with 6sense DUO SECURITY SETS BDRS UP FOR SUCCESS WITH 6SENSE

blog article

Jul 15, 2019

The role of a Business Development Rep can be a daunting one. Knowing where to prioritize when you have over 1,000 accounts and knowing what content to reach out to them and engage them with can be an impossible task. But if you have the right intent data that can show you where the account is in th...

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SailPoint Levels-Up their ABM Strategy with Intent Data SAILPOINT LEVELS-UP THEIR ABM STRATEGY WITH INTENT DATA

blog article

Jul 15, 2019

The buyer’s journey has changed in a way which leaves many sales and marketing teams struggling to find insight from within what we call the Dark Funnel. However, many technology companies are starting to build solutions to address the radical new way customers engage and buy today by collecti...

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Why Players are the Key to Video Game Immortality WHY PLAYERS ARE THE KEY TO VIDEO GAME IMMORTALITY

blog article

Jul 15, 2019

The video gaming industry has not only grown through the ages, but thrived, to the delight of old and new players. In 2019, its overall revenue, including gaming networks, mobile, download and online games, amounts to about £2.5 million. How the industry has managed this could really be seen a...

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PS5 and Xbox Scarlett Will be a Boon for Open World Games PS5 AND XBOX SCARLETT WILL BE A BOON FOR OPEN WORLD GAMES

blog article

Jul 14, 2019

If you play a lot of open world games, you know that while they can offer an amazing experience, they do have their drawbacks from a technical standpoint. You may be used to waiting around through load screens, and you also might be used to stuttering and freezing during gameplay. But if that is the...

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Global Ott Content Market Research and Forecast, 2019-2025 GLOBAL OTT CONTENT MARKET RESEARCH AND FORECAST, 2019-2025

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Jul 14, 2019

OTT refers to the delivery of TV content and film through the internet without any requirement to subscribe to a conventional satellite pay and cable services, such as Time Warner Cable or Comcast. There are three major classes of OTT media services, such as subscription-based services, free and ad-...

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Where the Money is Going: The Future of Sports Entertainment WHERE THE MONEY IS GOING: THE FUTURE OF SPORTS ENTERTAINMENT

whitepaper

Jul 14, 2019

Of all the innovations in sport, OTT streaming will arguably have the most significant impact. Millennials and Generation Z aren’t watching less sport content, a commonly held view in the industry, but the mechanisms upon which they engage with that content is changing. As these types of fans ...

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10 Times Suing Gaming Companies BACKFIRED 10 TIMES SUING GAMING COMPANIES BACKFIRED

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Jul 14, 2019

Consumers standing up for their rights is something that is always a good thing. But sometimes, these cases arise out of people trying to game the system, for one way or another- and sometimes.

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Inflight VR partners with FlixBus to bring immersive entertainment to travellers INFLIGHT VR PARTNERS WITH FLIXBUS TO BRING IMMERSIVE ENTERTAINMENT TO TRAVELLERS

blog article

Jul 12, 2019

Virtual reality is one of the emerging technologies with the most potential at present,” says Pablo Pastega, Managing Director, FlixBus Spain & Portugal. FlixBus has innovated in the world of transport from the moment it was born as a company six years ago, and offering immersive virtual r...

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The rise and rise of augmented reality eyewear THE RISE AND RISE OF AUGMENTED REALITY EYEWEAR

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Jul 11, 2019

It also outlines the AR eyewear on the market at the moment, which is predicted to be a $90bn industry in just a few years. "Facebook is now working on Augmented Reality glasses that will allow wearers to interact with both their digital and real worlds simultaneously. Both Sony and Samsung are...

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2019 AUGMENTED AND VIRTUAL REALITY SURVEY REPORT 2019 AUGMENTED AND VIRTUAL REALITY SURVEY REPORT

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Jul 11, 2019

The vast majority of respondents think that by 2025, immersive technology will be as ubiquitous as mobile devices in the consumer market, with 39% saying they strongly agree with that statement and 47% saying they agree. Only 7% of respondents disagreed with the statement. Respondents found user exp...

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Augmented Reality for Industrial Planning AUGMENTED REALITY FOR INDUSTRIAL PLANNING

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Jul 11, 2019

Superba AR creates and conceives cutting edge augmented reality experiences for the world’s leading brands. Realizing major marketing campaigns to powerful enterprise visualization solutions, our work combines premiere content with the latest technology.

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Three great opportunities for startups in the entertainment space THREE GREAT OPPORTUNITIES FOR STARTUPS IN THE ENTERTAINMENT SPACE

blog article

Jul 11, 2019

With over-the-top (OTT) changing the way we consume entertainment across devices, most of the media attention is going to the big players trying to elbow their way into the streaming space with big new subscription services and original programming. Less discussed is the suite of technologies that p...

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3 Ways Augmented Reality is Taking Customer Experience to the Next Level 3 WAYS AUGMENTED REALITY IS TAKING CUSTOMER EXPERIENCE TO THE NEXT LEVEL

blog article

Jul 11, 2019

Augmented Reality (AR) has come a long way from just being perceived as a futuristic gaming technology to emerging enterprise technology. As AR technology is becoming more mature and sophisticated, early adopters in several industries are leveraging it to run innovative marketing campaigns, improve ...

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10 Points to Consider When Investing in Enterprise VR 10 POINTS TO CONSIDER WHEN INVESTING IN ENTERPRISE VR

blog article

Jul 10, 2019

From startups to multinational corporations, today’s businesses are looking for new technologies that help expedite the development and prototyping of new products, foster interaction with customers on a global scale, reduce overhead and expenses and even cut their carbon footprint. VR is in m...

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Brands Using 360° & Virtual Reality for Marketing BRANDS USING 360° & VIRTUAL REALITY FOR MARKETING

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Jul 10, 2019

In case you missed it, one of America’s largest family owned businesses and fast food chains, Chick-fil-a, recently launched a virtual reality themed commercial during the Grammy Awards. Riffing off their “Eat Mor Chikin” campaign, the eatery’s new agency, McCann New York, is...

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The activities of GSMA on 5G and Cloud AR/VR THE ACTIVITIES OF GSMA ON 5G AND CLOUD AR/VR

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Jul 10, 2019

As the compute-intensive parts of the AR/VR application are offloaded to the edge cloud what remains on the device is called ‘lightweight client’. In one model, the entire application that was previously running on the device is moved into the edge cloud. Another possibility is to deploy...

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Oculus is about to make a HUGE announcement- VR/AR Insider OCULUS IS ABOUT TO MAKE A HUGE ANNOUNCEMENT- VR/AR INSIDER

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Jul 10, 2019

Welcome to VIBEHub's VR/AR Insider. VR/AR Insider is a news segment where we bring you the latest news from around the world in mixed reality.

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How Blockchain is Disrupting Traditional Media and Entertainment HOW BLOCKCHAIN IS DISRUPTING TRADITIONAL MEDIA AND ENTERTAINMENT

blog article

Jul 10, 2019

Blockchain technology holds the potential to completely disrupt the media and entertainment industries. Unequal distribution of content, as well as unfair compensation for creators, are problems that evolving blockchain technologies are seeking to solve. Innovative artists are disrupting the ways th...

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Businesses use AR/VR in CRM to boost customer experience BUSINESSES USE AR/VR IN CRM TO BOOST CUSTOMER EXPERIENCE

blog article

Jul 10, 2019

Businesses are using augmented reality -- and its cousin virtual reality -- in applications across many industries. Where CRM is concerned, AR/VR may represent a big leap forward. To discuss the impact of AR/VR in CRM, it's first necessary to understand the difference between the two. VR is what...

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Microsoft Could Launch A Special Xbox Controller For Mobile Gaming And We Can MICROSOFT COULD LAUNCH A SPECIAL XBOX CONTROLLER FOR MOBILE GAMING AND WE CAN'T WAIT TO TRY IT

blog article

Jul 10, 2019

Microsoft announced its Project xCloud game streaming service, and Windows Central stumbled upon a Microsoft Research paper describing a prototype mobile controller that could be attached to smartphones and tablets.Project xCloud showed us that the company is planning to bring high-quality game stre...

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Will 5G usher in the era of cloud gaming? WILL 5G USHER IN THE ERA OF CLOUD GAMING?

blog article

Jul 10, 2019

Nintendo, a name synonymous with an Italian plumber and a misspent youth, made the headlines this week for a revelation about 5G, summing up exactly what is happening in the gaming industry and how it is set to evolve. Speaking at a shareholder meeting, Ko Shiota, general manager of platform technol...

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Does Watching Light Entertainment Really Increase Your Odds Of Voting Populist? DOES WATCHING LIGHT ENTERTAINMENT REALLY INCREASE YOUR ODDS OF VOTING POPULIST?

blog article

Jul 09, 2019

Fans of light entertainment may be more populist. At least, that's the finding of a study recently published in the American Economic Review: economists studying the rise of Silvio Berlusconi's media empire found a curious correlation between light entertainment consumption and support for p...

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WHAT IS THE IMPACT OF VIDEO FOR BUSINESS WHAT IS THE IMPACT OF VIDEO FOR BUSINESS

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Jul 08, 2019

It makes sense that video is crucial for your business, but some people need some stats to be convinced. Below are just a few reasons why video is important, and why you should be using video in your business. And while these stats are valuable in showing the impact that video has on your business, ...

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MEDIA INVESTMENTS IN THE DIGITAL ERA MEDIA INVESTMENTS IN THE DIGITAL ERA

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Jul 08, 2019

Digital media represents the biggest revolution since the arrival of television. Digital advertising has rapidly narrowed the gap with television as the top advertising medium, aligning well with people’s media exposure. Finding the right allocation of budget between digital and traditional me...

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Digital Marketing Agency Colorado - Reasons Why You Need Digital Marketing DIGITAL MARKETING AGENCY COLORADO - REASONS WHY YOU NEED DIGITAL MARKETING

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Jul 08, 2019

Why invest in digital marketing? Each company will have different specific goals in mind, but almost all are trying to reach more consumers and convince them to purchase. To do this effectively, you have to take advantage of all the most valuable marketing resources.

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The Arrival of a New Video Hosting and Live OTT Service THE ARRIVAL OF A NEW VIDEO HOSTING AND LIVE OTT SERVICE

blog article

Jul 08, 2019

The online video industry is in a state of flux. As technologies mature, the market is reaching a point of saturation. We’ve seen many streaming solutions being created in the last few years. Today, new live OTT service providers are still popping up. However, we’re seeing the beginnings...

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Microsoft may be making a $60 mini Xbox for xCloud game streaming MICROSOFT MAY BE MAKING A $60 MINI XBOX FOR XCLOUD GAME STREAMING

blog article

Jul 08, 2019

Stadia, Google’s ambitious cloud-streaming project aimed at gamers, is not exactly a one-of-a-kind service. We’ve seen similar services from the likes of GameCloud, Vortex, and Cloudzen. While they were all a nice idea, none of them really succeeded. A lack of big modern titles, coupled ...

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OTT Players and Social Platforms Are Cashing In on Live Sports Streaming OTT PLAYERS AND SOCIAL PLATFORMS ARE CASHING IN ON LIVE SPORTS STREAMING

blog article

Jul 08, 2019

With cord-cutting rampant, the big broadcast and cable networks have another problem. Streaming platforms are coming for one of the few remaining types of live programming that audiences still love: live sports. Some of these new deals dating back to 2016 include Twitter and Amazon snagging rights t...

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Now Starts the Era of Content Creation for AR & VR NOW STARTS THE ERA OF CONTENT CREATION FOR AR & VR

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Jul 08, 2019

With SpotOn Studio you can now create, publish and share content for Augmented and Virtual Reality, without any technical skills. It's the modern Content Management System for multi-device, cross platform  for AR and VR.

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SiriusDecisions B-to-B Fundamentals with Elisabeth Medaris SIRIUSDECISIONS B-TO-B FUNDAMENTALS WITH ELISABETH MEDARIS

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Jul 08, 2019

At SiriusDecisions, we’ve created a b-to-b fundamentals course to help you build a strong foundation of knowledge and develop meaningful, ongoing relationships with customers.

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The SiriusDecisions B-to-B Buying Decision Process Framework THE SIRIUSDECISIONS B-TO-B BUYING DECISION PROCESS FRAMEWORK

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Jul 08, 2019

Decisionmaking is a cognitive process defined by psychologists as the selection of a course of action from multiple alternatives (e.g. what to eat, where to shop). John Dewey, the pragmatic philosopher and psychologist, introduced the first decision process framework for consumer buying in his book ...

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The Most Important Metric for Sales Leaders in Subscription Businesses to Track and Use to Drive Revenue Growth THE MOST IMPORTANT METRIC FOR SALES LEADERS IN SUBSCRIPTION BUSINESSES TO TRACK AND USE TO DRIVE REVENUE GROWTH

blog article

Jul 08, 2019

Subscription businesses that charge customers monthly for using their offerings are expanding rapidly in response to consumers’ and b-to-b buyers’ desire to try a product and walk away easily if they’re not achieving the expected value. However, the subscription-based business mode...

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The SiriusDecisions B-to-B Marketing Automation Study Infographic THE SIRIUSDECISIONS B-TO-B MARKETING AUTOMATION STUDY INFOGRAPHIC

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Jul 08, 2019

Does the organization have a valid and agreed-upon process of what its revenue engine looks like?  Is the marketing function speaking the same language as the sales team? Or are they focusing only on the lead when sales is more interested in pre-qualified, early-stage opportunities? How can sal...

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Why Sales Leaders Need to Digitally Transform Their Teams WHY SALES LEADERS NEED TO DIGITALLY TRANSFORM THEIR TEAMS

blog article

Jul 08, 2019

Three key trends are driving the need for sales leaders to digitally transform their organizations. First, b-to-b buyers are conducting more of their purchase journey in the digital arena and demanding the same kind of frictionless and seamless customer experience they enjoy as consumers. Second, th...

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How does an SF board game store exist in a digital world? HOW DOES AN SF BOARD GAME STORE EXIST IN A DIGITAL WORLD?

blog article

Jul 07, 2019

In 1985, Nintendo launched its Nintendo Entertainment System gaming console in North America in what's remembered as a watershed moment for video games. That same year, San Francisco resident Robert Hamilton invested in hobby games, which are largely analog, when he opened Gamescape in the Weste...

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The CMA’s Digital Markets Strategy THE CMA’S DIGITAL MARKETS STRATEGY

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Jul 07, 2019

Digital markets are those where companies develop and apply new technologies to existing businesses, or create brand new services using digital capabilities. Their reach can extend across the entire economy. This is very different from what people were familiar with ten or twenty years ago. Many ser...

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Programmatic vs. Traditional Media Buying 2019 PROGRAMMATIC VS. TRADITIONAL MEDIA BUYING 2019

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Jul 07, 2019

So, you’ve heard of programmatic advertising, but what’s the difference compared to traditional display advertising?  Great question! This guide will give you all the information you need to master this topic.  We’ll cover each section separately first, but if you want to...

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How Gambling Has Impacted the Gaming World HOW GAMBLING HAS IMPACTED THE GAMING WORLD

blog article

Jul 05, 2019

If you’ve ever played an arcade game or taken part in a raffle, you may not have realised that you were taking part of gambling. Any activity that requires you to risk money or something of value in a game or bet in the hopes of winning a prize or a larger sum of money is considered gambling. ...

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Starship Entertainment files suit against malicious netizens STARSHIP ENTERTAINMENT FILES SUIT AGAINST MALICIOUS NETIZENS

blog article

Jul 05, 2019

Our label has decided that the malicious hate comments against our label artists such as MONSTA X, Cosmic Girls, Soyu, Dasom, Jang Won Young, Ahn Yoo Jin, and more, have come to a point where we cannot just sit idly by. We have prepared our lawsuit with our lawyers and have submitted our suit agains...

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TWICE TV TDOONG Entertainment Marketing Team TWICE TV TDOONG ENTERTAINMENT MARKETING TEAM

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Jul 05, 2019

Approach Entertainment is having a Full Fledged vertical in Films Marketing. Approach Entertainment Films Marketing team have years of experience in PR.

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Sony is trying to get it’s hands on remedy entertainment? SONY IS TRYING TO GET IT’S HANDS ON REMEDY ENTERTAINMENT?

blog article

Jul 04, 2019

As we all know Sony stole the spotlight so to speak in the single-player, story driven exclusives last year  With games like God of War and Spider-Man fans are itching to see what Sony has up their sleeves next. Well, rumor has it that Sony are looking to acquire Remedy Entertainment as they mo...

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Your arts and entertainment cheat sheet for the weekend YOUR ARTS AND ENTERTAINMENT CHEAT SHEET FOR THE WEEKEND

blog article

Jul 04, 2019

It's the Fourth of July, and that means the mid-valley is bursting with things to do and see, including fireworks shows Thursday night from Corvallis to Lebanon (and plenty of locations in between).So let's get started with this week's guide to a busy week of arts and entertainment activ...

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Starship Entertainment files lawsuit against malicious commenters STARSHIP ENTERTAINMENT FILES LAWSUIT AGAINST MALICIOUS COMMENTERS

blog article

Jul 04, 2019

On July 4, Starship Entertainment released an official statement to the press, confirming that they have partnered up with a legal firm in order to combat malicious commenters strictly and firmly. We have come to the conclusion that the continuous spread of malicious online comments and posts target...

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Kaeun leaves Pledis Entertainment after 8 years KAEUN LEAVES PLEDIS ENTERTAINMENT AFTER 8 YEARS

blog article

Jul 04, 2019

On July 4, Pledis Entertainment released an official statement to the press, confirming former After School member and former 'Produce 48' contestant Kaeun's departure from the label. Kaeun debuted as a member of After School back in 2012, promoting in a variety of fields as an artist un...

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Trio brings fresh take to entertainment and music TRIO BRINGS FRESH TAKE TO ENTERTAINMENT AND MUSIC

blog article

Jul 04, 2019

The all-women's band, Trionstage, has filled a gap in the entertainment industry with their rising popularity. They take the stage at weddings, parties, gatherings in consular gardens and all kinds of events and offer a musical and visual feast. Nihan Demirkapı is the cellist, Aslıhan Batur the ...

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A Look at Crowd Media Holdings’ Business Model in Hindsight A LOOK AT CROWD MEDIA HOLDINGS’ BUSINESS MODEL IN HINDSIGHT

blog article

Jul 03, 2019

A global mobile entertainment and digital media company, Crowd Media Holdings Limited (ASX: CM8) has been transitioning from a product-centric company to a platform company with an emphasis on marketing, predominately targeting millennials through technology. The company, at the right time, recognis...

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Digital Transformation is a Safe Bet to Positively Impact the Gambling Industry DIGITAL TRANSFORMATION IS A SAFE BET TO POSITIVELY IMPACT THE GAMBLING INDUSTRY

blog article

Jul 02, 2019

As the millennial generation increasingly becomes the dominant force in today’s global economy, more and more businesses are embracing digital transformation to meet the demands of this digitally savvy demographic. The gambling industry has embraced new technologies to meet the demands of this...

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How is AR/VR Transforming ERP? HOW IS AR/VR TRANSFORMING ERP?

blog article

Jul 02, 2019

A lot of things are happening around us, impressive innovations are taking place and one of the most impressive technologies with us today is AR/VR (Augmented Reality and Virtual Reality). Today, there is a need for revamping traditional ERP systems and both AR and VR are reshaping society in a bett...

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MEDIA PROMOTION AND MARKETING FOR BROADCASTING, CABLE, AND THE INTERNET MEDIA PROMOTION AND MARKETING FOR BROADCASTING, CABLE, AND THE INTERNET

whitepaper

Jul 02, 2019

It isn’t easy. The pace at which the industry sheds old technologies for breath-taking new ones is staggering. New consumer applications of entertainment technology are now sweeping the globe quickly, as our industry races to keep up with viewers. We’d like to acknowledge the generosity ...

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The Iron Throne of Digital media Marketing THE IRON THRONE OF DIGITAL MEDIA MARKETING

infographic

Jul 02, 2019

Even though the epic saga of HBO’s Game of Thrones has officially ended, that doesn’t mean our watch has ended. Fans have spent 8 seasons developing an all-encompassing view into the world of Westeros and all the great houses that rule it. In the end, we observed many parallels between t...

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What platform do you use to watch gaming content? WHAT PLATFORM DO YOU USE TO WATCH GAMING CONTENT?

video

Jul 02, 2019

Esports, some random person playing Fortnite, or a Let Play video years ago.  When you get ready to watch your favorite gaming streams, no matter what they may be, what platform do you use?

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Three new global trends in digital news media THREE NEW GLOBAL TRENDS IN DIGITAL NEWS MEDIA

blog article

Jul 02, 2019

The Reuters Institute for the Study of Journalism and Oxford University have recently completed a survey on digital news media and consumption around the world. With respondents across six continents from over 30 countries, the report has identified three emerging trends in the development of digita...

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Jacob JACOB'S LADDER | OFFICIAL TRAILER (HD) | VERTICAL ENTERTAINMENT

video

Jul 01, 2019

After returning home from war, a veteran discovers that his brother, thought to be killed in action, is actually alive. This shocking revelation causes his life to spiral out of control as he desperately searches for the truth.

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Sport businesses become digital media companies in the digital media revolution SPORT BUSINESSES BECOME DIGITAL MEDIA COMPANIES IN THE DIGITAL MEDIA REVOLUTION

blog article

Jul 01, 2019

Stephen Bourke is one of my favorite sports industry powerhouses. He is a thought leader par excellence who has his pulse on both the industry he serves and the world at large. He is great at not only finding whatever discontinuities exist -- where the sports industry lags after the world or vice ve...

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HTC Vive will help more companies jump into VR HTC VIVE WILL HELP MORE COMPANIES JUMP INTO VR

blog article

Jul 01, 2019

Much like how Microsoft has positioned HoloLens as an enterprise-friendly tool for training, HTC Vive wants to help businesses take advantage of virtual reality. The company is launching a new unit today, Vive Enterprise Solutions, that'll be entirely focused on professional needs, be it VR hard...

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The 2019 Video in Business Benchmarks THE 2019 VIDEO IN BUSINESS BENCHMARKS

infographic

Jul 01, 2019

The truth is that it’s an incredibly powerful medium and its value to businesses—both B2B and B2C—is only increasing. Of course, as more brands start using video, it’s becoming more and more important to make your video content the best it can be so that you can stand out. Kn...

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SmartEye - Platform for VR/AR SMARTEYE - PLATFORM FOR VR/AR

video

Jul 01, 2019

Virtual Reality (VR) technology is currently heading to the widespread adoption stage in the next five years, where currently VR has an installed base of 256 million users, with revenue estimated to reach USD 60 billion in 2022.

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Internet regulator cracks down on music and audio-based social platforms INTERNET REGULATOR CRACKS DOWN ON MUSIC AND AUDIO-BASED SOCIAL PLATFORMS

blog article

Jul 01, 2019

China’s top internet regulator, the Cyber Administration of China (CAC), has tightened its grip on music apps and audio-focused social platforms, punishing a total of 26 apps for lowbrow and other non-compliant content. Among the apps removed from major Chinese Android app stores were NetEase ...

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SOCIAL MARKETING TRENDS TO WATCH OUT FOR IN 2019 SOCIAL MARKETING TRENDS TO WATCH OUT FOR IN 2019

whitepaper

Jul 01, 2019

In today’s fiercely competitive market, CMOs can no longer afford to remain ignorant of the ins and outs of social media or high-converting digital marketing funnels. The globalized marketplace requires CMOs to possess digital marketing skill sets and take the time to master the art of buildin...

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State of the States 2019 - American Gaming Association STATE OF THE STATES 2019 - AMERICAN GAMING ASSOCIATION

whitepaper

Jun 30, 2019

This report is designed to provide a comprehensive overview of the commercial casino industry in each of the 24 states with legal commercial casino gaming. For each of the 24 jurisdictions, the report analyzes gaming revenue and gaming taxes generated by commercial casino locations for the calendar ...

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Next Gen TV Considerations for Public Media NEXT GEN TV CONSIDERATIONS FOR PUBLIC MEDIA

whitepaper

Jun 30, 2019

It is expected that many, but not all, public media operations will be a part of this transition.The timing and involvement of individual organizations that do elect to transition to ATSC 3.0 will vary by their willingness and readiness to participate as well as by what local commercial television s...

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AR, VR, return to growth AR, VR, RETURN TO GROWTH

blog article

Jun 30, 2019

The worldwide augmented reality (AR) and virtual reality (VR) headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 (1Q19) reached 1.3 million, up 27.2% from the same quarter last year. The overall AR/VR market has begun to grow again thanks t...

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Video game companies need to shut up and make more games – Reader’s Feature VIDEO GAME COMPANIES NEED TO SHUT UP AND MAKE MORE GAMES – READER’S FEATURE

blog article

Jun 30, 2019

Following with great interest the debate over who ‘won’ E3 and the current standings for Sony and Microsoft (and Google) going into the next gen. Obviously Sony wasn’t at E3 but that was largely because they weren’t going to show anything anyway, so It seems obvious that Nint...

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Live Video: Can It Help Build Your Business? LIVE VIDEO: CAN IT HELP BUILD YOUR BUSINESS?

infographic

Jun 30, 2019

Live video today is changing the way people watch video and can be used to build your business. 8 out of every 10 people would watch video that is live rather than read a blog post or social media post. But what are people watching live now? 56% are watching breaking news, 43% of people are watching...

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Top 15 Richest Gaming Companies In The World 2019 TOP 15 RICHEST GAMING COMPANIES IN THE WORLD 2019

video

Jun 30, 2019

Top 15 Richest Gaming Companies In The World 2019 Gamers, do you know which are the richest gaming companies in the world? Let's find out! Did you know that studies have found that playing action video games.

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More than half of internet users use video streaming services MORE THAN HALF OF INTERNET USERS USE VIDEO STREAMING SERVICES

blog article

Jun 28, 2019

Streaming video services usage is on the rise, growing 25 percent in the last 6 months. While in November 2018 42 percent of Romanian internet users were watching video streaming to relax in their spare time, the percentage reaches 52 percent today, according to “Digital Evolution: Connected C...

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Insights Growth Of VR Gaming Market By Top Key Companies, Marketing Channels & Dynamics Forces INSIGHTS GROWTH OF VR GAMING MARKET BY TOP KEY COMPANIES, MARKETING CHANNELS & DYNAMICS FORCES

blog article

Jun 28, 2019

VR Gaming Market Report dispenses vital information interconnected to the comprehensive VR Gaming market and price estimate over a 9 years period, from 2019 to 2028. In this part, the specialists have given requisite figures which associate to the VR Gaming production and utilization appraise for th...

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The Changing Face Of Arcade Games In 2019 THE CHANGING FACE OF ARCADE GAMES IN 2019

blog article

Jun 27, 2019

By the late '90s, with Street Fighter II's saturation reaching an exhaustion point and Mortal Kombat's hoary violence no longer a unique draw, the arcade--that place of social gathering, low light, and the booming sounds of attract screens--began to wither. But like most nostalgic things...

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GAIN INSIGHTS INTO DIGITAL MEDIA CONSUMPTION GAIN INSIGHTS INTO DIGITAL MEDIA CONSUMPTION

infographic

Jun 27, 2019

Toluna surveyed 500 US consumers on May 2, 2019 (the study completed field within 3 hours) to understand content consumption and how consumers prefer to digest news, TV, and movies. The survey also analysed the media consumption, streaming behaviour and relationship to advertisements as they relate ...

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Monetizing sports entertainment through immersive viewing experiences MONETIZING SPORTS ENTERTAINMENT THROUGH IMMERSIVE VIEWING EXPERIENCES

whitepaper

Jun 27, 2019

ERP platform with Media Asset Management (MAM) and Business Process Management (BPM) at its core, helps automate the multi-sport content supply chain and digitally mediate enterprise workflows for B2B and B2B2C platforms. Whether it is Live sport, production of shows from archive material or support...

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Why a Saturated Online Gaming Market Spells Good News for Gamblers WHY A SATURATED ONLINE GAMING MARKET SPELLS GOOD NEWS FOR GAMBLERS

blog article

Jun 26, 2019

Any Google search will reveal literally hundreds, if not thousands, of operators clamouring for business and trying to stand out from the crowd. While it’s not easy to exactly quantify how many online casinos there are, one good barometer for measuring the size and health of the industry is to...

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What Breakthroughs Loom On The Horizon For AR/VR? WHAT BREAKTHROUGHS LOOM ON THE HORIZON FOR AR/VR?

blog article

Jun 26, 2019

When businesses meet with app development companies, a number of emerging technologies are often discussed. Augmented reality and virtual reality are chief among them. Of course, the top app development companies are always going to have their finger on the pulse. The top app development companies h...

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IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER? IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER?

blog article

Jun 26, 2019

In The Attention Merchants (2016), Columbia law professor Tim Wu argues that there are only two ways to gain share in an attention market. The first is to do something different; the second is to convince users to spend more of their time paying attention (p. 134). The pattern of new media since the...

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EGR B2B Awards Live Casino Supplier Winners 2019 EGR B2B AWARDS LIVE CASINO SUPPLIER WINNERS 2019

video

Jun 26, 2019

We are honoured to have been awarded our 10th Live Casino Supplier of the Year Award at the EGR B2B Awards 2019 in London.

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The future is all about augmented reality and virtual remotes THE FUTURE IS ALL ABOUT AUGMENTED REALITY AND VIRTUAL REMOTES

video

Jun 26, 2019

The market for smart home devices is exploding. For instance, in 2016, 80 million smart home devices were shipped globally. Compared to 2015, that’s an increase of 64 per cent.

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10 Video Marketing Statistics for 2019 10 VIDEO MARKETING STATISTICS FOR 2019

infographic

Jun 26, 2019

You may have heard this already, but video should be a key consideration for all digital marketers, with video content performing better than all other types on social platforms. Video is the best performing content type on Facebook. Tweets with video see 10x more engagement than those without - and...

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Monetization model for gaming industry MONETIZATION MODEL FOR GAMING INDUSTRY

whitepaper

Jun 26, 2019

The gaming industry is only approaching the stage of formalizing the monetization rules and methods. In business, there are already dozens of monetization ways, each of which has a different effect on both the companies’ profits and the loyalty of its customers. Efficient layout of various mon...

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What Are Tencent Music Entertainment’s Key Priorities? WHAT ARE TENCENT MUSIC ENTERTAINMENT’S KEY PRIORITIES?

blog article

Jun 25, 2019

One of Tencent Music Entertainment’s (TME) key priorities is the continued expansion of its paying user base. The company managed to increase its subscribers in the double digits across its segments in the first quarter driven by content diversification, partnerships with leading music labels,...

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The Mobile Gaming Revolution: How AR and VR Are Shaping the Future of Immersive Experiences THE MOBILE GAMING REVOLUTION: HOW AR AND VR ARE SHAPING THE FUTURE OF IMMERSIVE EXPERIENCES

blog article

Jun 25, 2019

Mobile gaming has overtaken traditional gaming platforms, at least in terms of consumer spending. It is one of the findings of App Annie’s Gaming Spotlight 2018 Review Report, which means consumers are spending more on mobile games, than consoles or PC. Last year, consumer spending on mobile g...

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How OTT Providers Can Close the Gap HOW OTT PROVIDERS CAN CLOSE THE GAP

blog article

Jun 25, 2019

Today’s viewers want to sit down, turn on the TV and watch their favorite content — whenever and wherever they like. This ties nicely into the offerings of over-the-top service providers and is driving traditional broadcasters to launch their own OTT offerings. However, delivering conten...

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Case Study. Augmented reality: diffusion of the technology on the market CASE STUDY. AUGMENTED REALITY: DIFFUSION OF THE TECHNOLOGY ON THE MARKET

video

Jun 25, 2019

Enroll on the course, where you can learn more insights on how technologies dissude on the market, typology of your technology target audience.

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Who is the Filipino? Inside the Philippines WHO IS THE FILIPINO? INSIDE THE PHILIPPINES' ENTERTAINMENT INDUSTRY

blog article

Jun 24, 2019

They make us laugh, they make us cry, and they sometimes make us question who we are in life. The Philippine entertainment industry is, no doubt, a juggernaught not just economically but culturally. Collectively, our TV and movie stars and crews help shape Filipino identity. But theirs isn't alw...

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E3 Marks a Major Change in the Gaming Industry E3 MARKS A MAJOR CHANGE IN THE GAMING INDUSTRY

blog article

Jun 24, 2019

The Electronic Entertainment Expo, known as E3, is the largest business conference for video games in the United States and has been going on for 24 years. The 2019 Expo, held at the beginning of June, had approximately 66,000 people attend. This was a reduction in attendance from previous years. Th...

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Everything we know about the HTC Vive Cosmos EVERYTHING WE KNOW ABOUT THE HTC VIVE COSMOS

blog article

Jun 24, 2019

We’ve already seen this with the mass-audience-focused Oculus Quest and upgraded Rift S, and HTC Vive aims to bring this ease of use to the premium market with Vive Cosmos. HTC finally revealed more details about its upcoming VR headset and how it aims to bring the same high-quality PC virtual...

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Why Content for Search Engine Optimization (SEO) WHY CONTENT FOR SEARCH ENGINE OPTIMIZATION (SEO)

infographic

Jun 24, 2019

If you’re in B2B marketing, I would challenge you to think outside the box and do things that no one else is doing. The higher you can stand, the smaller everyone else seems and the farther you can distance yourself from the competition to show: “Here’s exactly why you need to choo...

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Biggest B2B Marketing Challenges That We See Everyday as an Agency BIGGEST B2B MARKETING CHALLENGES THAT WE SEE EVERYDAY AS AN AGENCY

video

Jun 24, 2019

One of the amazing blessings of getting to work at an agency is we get to see over 50 different companies and the challenges that they face. In today’s video, we’re going to talk about the biggest B2B marketing challenges that we see every day as an agency.

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DIRECTIVE CONSULTING PORTFOLIO DIRECTIVE CONSULTING PORTFOLIO

whitepaper

Jun 24, 2019

We believe that data-driven marketing shouldn’t be confusing. Every company should know what works for their campaigns in order to make more ROI-driven decisions. At Directive, we not only craft customized campaigns for your unique marketing objectives - we exceed those objectives and truly re...

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Could the Breadcrumb Technique Help Boost Your Landing Page Conversions? COULD THE BREADCRUMB TECHNIQUE HELP BOOST YOUR LANDING PAGE CONVERSIONS?

blog article

Jun 24, 2019

We’ve all heard the term “less is more”. And we’ve been told this applies for landing pages too. I.e. your forms should be short and only ask for only the bare minimum of required information if you want to convert. As an example, one of the main questions someone typically h...

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21 Ways to Triple Your B2B E-Commerce Conversions 21 WAYS TO TRIPLE YOUR B2B E-COMMERCE CONVERSIONS

blog article

Jun 24, 2019

It takes thoughtful work to scale an e-commerce store. I’m sure you’ve had a few growing pains of your own getting to the point where you are today. However, you’re reading this because you may not be content with where your conversions are at this precise moment. You may not even ...

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How to Optimize Your Conversion Funnel, from ToFu to BoFu HOW TO OPTIMIZE YOUR CONVERSION FUNNEL, FROM TOFU TO BOFU

blog article

Jun 24, 2019

No matter who your customer is or what you’re selling, it’s more likely than not that your customer will have to go through several steps before choosing to buy your product or service. Think about your own shopping habits: you don’t just buy the first thing you see. The first thin...

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Gaming GAMING'S CLIMATE DREAD IN A 4K STREAMING ECOSYSTEM

blog article

Jun 24, 2019

In 2003, the landscape of New South Wales, Australia, was turning inside-out. Persistent droughts were sucking the earth dry while open cut mining left scars in the ground tens of meters deep. Reflecting on the destabilizing events, the philosopher Glenn Albrecht coined the term solastalgia, describ...

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VR/AR: Where We Are, and Where We Came From VR/AR: WHERE WE ARE, AND WHERE WE CAME FROM

blog article

Jun 24, 2019

There’s a lot of talk nowadays about virtual reality (VR) and augmented reality (AR). Although they really seem like cool and modern technologies, not many people know that the earliest iterations of VR/AR are at least half a century old (or even more). In this article, we will walk you throug...

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The Birkenbihl Approach of learing THE BIRKENBIHL APPROACH OF LEARING

video

Jun 24, 2019

In the following video, Vera F. Birkenbihl and Katharina Schaffer, describe the 4 steps of brain-friendly language learning according to Birkenbihl, namely: De-Coding, Active Listening, Passive Listening and Activities.

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Easy Language Learning by Vera F. Birkenbihl – The Decoding Method EASY LANGUAGE LEARNING BY VERA F. BIRKENBIHL – THE DECODING METHOD

blog article

Jun 24, 2019

Forget about cramming vocabulary: the best way to learn a language is by using decoding exercises. Translate a German sentence word-by-word into your native language – thus you will learn the word’s meaning as well as the language’s grammar. Decoding means to “decipher”...

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BIRKENBIHL APPROACH: BRAIN FRIENDLY ACCELERATED LANGUAGE LEARNING BIRKENBIHL APPROACH: BRAIN FRIENDLY ACCELERATED LANGUAGE LEARNING

infographic

Jun 24, 2019

Learners are supposed to pronounce right from the start. Either during the learning of vocabulary or during class (speaking the target language from the first moment). While this approach is believed to be particularly “modern” it is not brain-friendly. Consider that babies listen to lan...

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The Birkenbihl-Approach to Language Learning THE BIRKENBIHL-APPROACH TO LANGUAGE LEARNING

whitepaper

Jun 24, 2019

Learners experience difficulties because even if vocabulary has been learned well, the words have been learned as individual units (e.g. “put” with several possible translations into the native tongue of learner) while now in context only one of these possibilities describes the meaning....

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FUTURE OF DIGITAL MEDIA CONTENT FUTURE OF DIGITAL MEDIA CONTENT

whitepaper

Jun 21, 2019

The digital media content and the process of managing it are fast changing into a more business oriented and customer centric approach. Digital Transformations and advancements in content management practices have led to new ways of connecting with broader audiences. New possibilities of user intera...

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Ghostbusters: The Video Game Remastered - Reveal Trailer GHOSTBUSTERS: THE VIDEO GAME REMASTERED - REVEAL TRAILER

video

Jun 20, 2019

The beloved and critically acclaimed Ghostbusters video game is back and remastered for PS4. The beloved and critically acclaimed Ghostbusters video game is back and remastered for modern consoles and PC.

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The Classical Music Market: Streaming’s Next Genre? THE CLASSICAL MUSIC MARKET: STREAMING’S NEXT GENRE?

blog article

Jun 20, 2019

Classical music has long been viewed by many as a rarified genre that stands apart from other forms of music. While there is clearly something in that, something new is happening to the classical market: streaming is opening up a new, more diverse base of fans. Many of these are finding new entry po...

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The Best Music Subscription: Apple Music vs Spotify THE BEST MUSIC SUBSCRIPTION: APPLE MUSIC VS SPOTIFY

infographic

Jun 20, 2019

Apple Music and Spotify are by no means the only music streaming services out there, in the US alone there are at least six major platforms to choose from, but they are regarded as two of the major players in the business.

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VR Industrial Simulation VR INDUSTRIAL SIMULATION

video

Jun 20, 2019

Throughout time, humans have used visual-based methods to help them remember information -  from early cave drawings to modern day video.

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Employment relationships in the media and culture industries EMPLOYMENT RELATIONSHIPS IN THE MEDIA AND CULTURE INDUSTRIES

whitepaper

Jun 20, 2019

This paper is intended to serve as a basis for discussion at the Global Dialogue Forum on employment relationships in the media and culture sector. At its 319th Session (October 2013), the ILO’s Governing Body decided that the forum would be held on 14 and 15 May 2014, would be composed of six...

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Amazing Frameworks To Develop Augmented Reality Mobile Apps - Augmented Reality Frameworks AMAZING FRAMEWORKS TO DEVELOP AUGMENTED REALITY MOBILE APPS - AUGMENTED REALITY FRAMEWORKS

video

Jun 20, 2019

Augmented Reality is an interactive experience of a real-world environment where the objects that reside in the real world are augmented. The emergence of technology makes it less fiction and more reality. 

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WarnerMedia WARNERMEDIA'S STREAMING SERVICE IS AS MUCH ABOUT YOU AS THE CONTENT

blog article

Jun 19, 2019

There’s no doubting the upcoming WarnerMedia streaming service is going to be a major player. The content library alone almost guarantees as much. However, with a vast library comes its own issues and according to a new BI report, WarnerMedia is not just looking to solve this issue, but embrac...

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Xbox Live down on Xbox One and PC XBOX LIVE DOWN ON XBOX ONE AND PC

blog article

Jun 19, 2019

Xbox Live is down. Microsoft’s online gaming service is having issues with its core services. This is causing a variety of headaches for players attempting to do almost anything with an Xbox One, an Xbox 360, or the Xbox app on PC. Fans have taken to social media to complain about the downtime...

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Hands-On: Ascend Has The Potential To Be The Next Hot VR Esports Title HANDS-ON: ASCEND HAS THE POTENTIAL TO BE THE NEXT HOT VR ESPORTS TITLE

blog article

Jun 19, 2019

We’ve seen good movement in the VR esports scene recently. Back in April, Sony filed a patent for an in-VR esports tournament spectator system and just last week, VR League announced the Oculus Quest port of Onward, an impressive VR first person shooter. With both VR and esports becoming incre...

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China to lose top spot to US in 2019 gaming market CHINA TO LOSE TOP SPOT TO US IN 2019 GAMING MARKET

blog article

Jun 19, 2019

China is losing its global lead in games. By the end of 2019, the U.S. will replace China as the world’s largest gaming market, with an estimated revenue of $36.9 billion, says a new report from research firm Newzoo. This will mark the first time since 2015 that the U.S. will top the global ga...

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Capturing the big data opportunity in media and entertainment CAPTURING THE BIG DATA OPPORTUNITY IN MEDIA AND ENTERTAINMENT

whitepaper

Jun 19, 2019

Successful use of big data has become an essential competitive differentiator for media and entertainment companies. Publishers, gaming companies, broadcasters, cable companies, and news organizations alike are striving to maximize audience value, content engagement, and advertising opportunities. A...

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Augmented Reality & Virtual Reality Exhibition AUGMENTED REALITY & VIRTUAL REALITY EXHIBITION

video

Jun 19, 2019

Showcase of Augmented and Virtual Reality at Singapore Armed Forces (SAF) Digital Innovation Day 2019.

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12 Video Marketing Stats That’ll Make You Invest In Video Today 12 VIDEO MARKETING STATS THAT’LL MAKE YOU INVEST IN VIDEO TODAY

infographic

Jun 18, 2019

Video has become the most useful form of media, as it can engage customers at every point of their lifecycle. Though a lot of our users can attest to seeing improved traffic and leads brought in by using ai-generated video, video is still not commonplace. After doing research, we found some interest...

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Virtual reality enters the industrial value chain VIRTUAL REALITY ENTERS THE INDUSTRIAL VALUE CHAIN

whitepaper

Jun 18, 2019

The digital transformation has reached the industrial sector with the implementation of hyper-connected factories that allow access and the possibility of modifying, in real time,production system processes and resources. An industry 4.0 where the connection
between new technologies has enabl...

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Streaming gaming will change the video game industry. Here STREAMING GAMING WILL CHANGE THE VIDEO GAME INDUSTRY. HERE'S WHY

blog article

Jun 18, 2019

Streaming has upended the movie and music industries. Now it's spreading to the video game business. Several video game publishers announced titles coming to Google's cloud system, Stadia, during last week's E3 conference, and Microsoft (MSFT) showed off its own Project xCloud in a demo....

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4 Tech Trends Shaping the Future of Media and Entertainment 4 TECH TRENDS SHAPING THE FUTURE OF MEDIA AND ENTERTAINMENT

blog article

Jun 18, 2019

The last decade has seen massive changes in how consumers view media, how businesses create those media and how marketers advertise on them. Cable TV, for example, lost an unprecedented number of customers in Q3 of 2018, according to The Wall Street Journal, as people opted for subscription-based TV...

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Revolutionising mobile gaming on the go with Vodafone 5G REVOLUTIONISING MOBILE GAMING ON THE GO WITH VODAFONE 5G

video

Jun 17, 2019

Vodafone demonstrated the power of its 5G network at the Bullring in Birmingham yesterday by inviting YouTube sensation, Tom Cassell (Syndicate), to test-run a number of cloud-based games from Hatch, the cloud gaming platform

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Nintendo Is "Evaluating" Streaming Technology NINTENDO IS "EVALUATING" STREAMING TECHNOLOGY

blog article

Jun 17, 2019

With major players like Microsoft, Sony, and Google invested in game-streaming technologies, it could be the next big evolution for gaming. Now, a Nintendo executive has commented on the possibility of the Mario company getting involved.Nintendo of America executive Charlie Scibetta told TechCrunch ...

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Changing trends and challenges facing the European Entertainment industry in 2019 CHANGING TRENDS AND CHALLENGES FACING THE EUROPEAN ENTERTAINMENT INDUSTRY IN 2019

blog article

Jun 17, 2019

How we pursue entertainment is changing thanks to improvements in technology. Europeans now enjoy faster internet and more readily available mobile technology than ever before, with performance and connectivity improving year on year.For consumers, the cost of entertainment enjoyed via technology is...

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EXPANDING VIDEO BUSINESS MODELS BEYOND TELEVISION EXPANDING VIDEO BUSINESS MODELS BEYOND TELEVISION

whitepaper

Jun 17, 2019

Television (TV) has been experiencing a lot of changes in recent years. These changes have blurred the lines of the definition of TV and what it consists of. Internet video has been gaining popularity during the past decade, and video on demand (VoD) has become a part of people’s lives. VoD pr...

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Competitive Gaming To Become Billion Dollar Industry COMPETITIVE GAMING TO BECOME BILLION DOLLAR INDUSTRY

video

Jun 17, 2019

These multiplayer video game competitions would determine League of Legends champions, the greatest shooters in Call of Duty, the cream of the crop of Street Fighter players, the elite Dota 2 competitors, and more.

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Entertainment Content on Social Media ENTERTAINMENT CONTENT ON SOCIAL MEDIA

infographic

Jun 17, 2019

Video, and vloggers, reign supreme on social platforms, according to this new report from GlobalWebIndex. To glean more insight into the digital media consumption habits of social platform users, GlobalWebIndex conducted a survey of more than 130,000 internet users, aged 16-54, to get their input in...

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Blockchain and VR will Impact Positively on Sports Betting in the Future BLOCKCHAIN AND VR WILL IMPACT POSITIVELY ON SPORTS BETTING IN THE FUTURE

blog article

Jun 16, 2019

The launch of technologies such as Virtual Reality, Blockchain, and Jurisdiction free sports betting in the future will have a positive impact on the casinos as well as the sports betting industry. A number of betting operators in countries such as the United States, Canada, and Norway will see a ne...

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Mideast AR-VR market seen at $6bln in 2020 MIDEAST AR-VR MARKET SEEN AT $6BLN IN 2020

blog article

Jun 16, 2019

The Middle East and Africa market for augmented and virtual reality is expected to grow to $6 billion by 2020, according to the International Data Corporation, noting that the digital trend transform the future of sustainable business.“Industry 4.0 has revolutionised the way a modern warehouse...

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What Kind of Video Content Do Consumers Like Most On Social Media? WHAT KIND OF VIDEO CONTENT DO CONSUMERS LIKE MOST ON SOCIAL MEDIA?

infographic

Jun 15, 2019

It’s important to understand this in order to determine the type of content consumers prefer to see on each platform -- but if you were considering video, you’re off to a good start. It’s reported that consumers prefer to consume video over any other type of content from brands on ...

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Digital media Marketing Trends of 2019 DIGITAL MEDIA MARKETING TRENDS OF 2019

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Jun 13, 2019

In this infographic, Digital Marketing Training Group breaks down digital marketing trends of 2019 into major key areas. You will learn what digital marketing is, common channels it is utilized through, the benefits of digital marketing, and other helpful digital marketing tips.

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Mohegan takes over Canadian casinos, entertainment complex MOHEGAN TAKES OVER CANADIAN CASINOS, ENTERTAINMENT COMPLEX

blog article

Jun 13, 2019

The tribal operators of Mohegan Sun have officially taken over operations of two casinos and an entertainment complex currently under development in Canada.Mohegan Gaming & Entertainment (MGE), overseers of its subsidiary casinos in Connecticut and Pennsylvania, said it received legal authority ...

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Immortals Gaming Club Acquires Infinite Esports & Entertainment, Parent of OpTic Gaming IMMORTALS GAMING CLUB ACQUIRES INFINITE ESPORTS & ENTERTAINMENT, PARENT OF OPTIC GAMING

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Jun 12, 2019

Immortals Gaming Club (IGC) announced today the acquisition of Infinite Esports & Entertainment, the parent company of OpTic Gaming. The transaction, the largest change of control transaction in esports history, values Infinite at more than $100 million in enterprise value.

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Hottest B2B Content Marketing Trends in 2019 HOTTEST B2B CONTENT MARKETING TRENDS IN 2019

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Jun 12, 2019

With its unmatched effectiveness and considerable ROI it delivers, it is no wonder why content marketing is becoming more and more popular among B2B companies nowadays. In fact, the recently released annual B2B Content Marketing Benchmarks, Budgets, and Trends from Content Marketing Institute reveal...

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AUGMENTED REALITY FOR MARKETING AUGMENTED REALITY FOR MARKETING

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Jun 12, 2019

Usage of Augmented Reality (AR) has been steadily rising as an entertainment, gaming and advertising platform over the last several years. The introduction of wearable AR lenses in 2014, followed by the massive success of Pokémon Go in 2016, rocketed AR into the mainstream, opening the door f...

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Future prediction of Media and Entertainment industry FUTURE PREDICTION OF MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Jun 12, 2019

The data explosion has heavily influenced the media, entertainment, and advertising (MEA) industries. Nowadays consumers are viewing, sharing and listening to more online content than ever before, and expect immediate and constant access on a multitude of technological devices. The proliferation of ...

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Disney Stock Will Thrive in AI-Driven Entertainment DISNEY STOCK WILL THRIVE IN AI-DRIVEN ENTERTAINMENT

blog article

Jun 11, 2019

Ever since Disney announced its streaming service, the question has been about whether Disney stock can absorb the  Netflix level content creation while maintaining its profitability. The success of Netflix has much to do with the powers of  Artificial Intelligence. With the technology, th...

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E3 VR Showcase Roundup: Everything Announced For Oculus Quest, PlayStation VR, Valve Index, And More E3 VR SHOWCASE ROUNDUP: EVERYTHING ANNOUNCED FOR OCULUS QUEST, PLAYSTATION VR, VALVE INDEX, AND MORE

blog article

Jun 11, 2019

Earlier today we hosted the first ever E3 VR Showcase, featuring over 30 VR titles including totally new game announcements, DLC and content updates for current games, ports to Oculus Quest, and new gameplay for hotly anticipated upcoming titles.If you missed it or don’t have time to watch it,...

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Why Chatbot needs to be a part of your media mix WHY CHATBOT NEEDS TO BE A PART OF YOUR MEDIA MIX

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Jun 11, 2019

Chatbots by behaving as a conversational partner via auditory or textual methods can replace the manpower required for interactions.Chatbots are estimated to save more than $8 billion, according to a study released by UK based Juniper Research. WhatsApp has 1.6 billion active users & Facebook Me...

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How gaming on Microsoft xCloud compares to Google Stadia HOW GAMING ON MICROSOFT XCLOUD COMPARES TO GOOGLE STADIA

blog article

Jun 10, 2019

Cloud gaming is one of the big topics of excitement ahead of E3. The market is very niche but the technology feels exciting, allowing users to play graphically-complex titles on a bunch of low-powered devices thanks to server farms and fast internet connections.We had a chance to go hands-on with Go...

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Is It Time To Consider Buying Lions Gate Entertainment Corp. IS IT TIME TO CONSIDER BUYING LIONS GATE ENTERTAINMENT CORP.

blog article

Jun 10, 2019

Lions Gate Entertainment Corp. which is in the entertainment business, and is based in United States, saw significant share price movement during recent months on the NYSE, rising to highs of $17.09 and falling to the lows of $13.15. Some share price movements can give investors a better opportunity...

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Building the Network to Grow a Global Virtual Reality Company BUILDING THE NETWORK TO GROW A GLOBAL VIRTUAL REALITY COMPANY

blog article

Jun 10, 2019

This decade saw the spectacular rise of mobile devices as the platform of choice for everything from social media and gaming to customer service and online payments. Now it’s time for a new platform to revolutionize the way consumers and businesses engage with digital content. It’s time ...

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Reset the Media Business Model Cost Reduction and Growth Priorities in Today’s Media Industry RESET THE MEDIA BUSINESS MODEL COST REDUCTION AND GROWTH PRIORITIES IN TODAY’S MEDIA INDUSTRY

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Jun 10, 2019

As the impact of the Internet grows, and critical sections of the audience change how they consume information, the media business is facing challenges, both cyclical and structural, unlike any it has faced since the dawn of television. In response, virtually every media company is looking to reduce...

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AR and VR: Revolutionizing Marketing Through Immersive Technologies AR AND VR: REVOLUTIONIZING MARKETING THROUGH IMMERSIVE TECHNOLOGIES

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Jun 10, 2019

According to recent research, the AR and VR market is predicted to reach $215 billion by 2021, and as enterprise AR and VR solutions emerge, these advanced technologies are going to go beyond the gaming and entertainment industries.

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3Motion VR FOR MARKETING 3MOTION VR FOR MARKETING

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Jun 10, 2019

3D and Virtual Reality (VR) tours are fully immersive and interactive products.Great for online listings, product pages, landing pages, online marketing.

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New Xbox will be four times more powerful Microsoft says NEW XBOX WILL BE FOUR TIMES MORE POWERFUL MICROSOFT SAYS

blog article

Jun 10, 2019

Microsoft said its next generation Xbox console will be four times more powerful than the current Xbox One X, thanks to an AMD processor that allows for 120 frames per second. Code named Project Scarlett, the device will reduce latency when loading games. It will be released in time for Christmas 20...

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Digital Video & Connected TV: Q&A with Chris Bennett, Pixability DIGITAL VIDEO & CONNECTED TV: Q&A WITH CHRIS BENNETT, PIXABILITY

blog article

Jun 10, 2019

There is no doubt that the television landscape is changing and as connected TV continues to grow, more brands are looking at the potential of video subscription services.So how can advertisers ensure they stay relevant in this evolving industry? Speaking to ExchangeWire, Chris Bennett, Managing Dir...

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USAID Strategic Media Market Analysis USAID STRATEGIC MEDIA MARKET ANALYSIS

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Jun 09, 2019

Supply side includes media outlets and media services they provide. Demand side refers to media audiences (trends, preferences, habits) and advertisers (presented through media buying and media planning agencies).Television and radio audiences are relatively stable, while TV maintains the largest au...

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Will a dedicated streamer outperform an Apple TV? WILL A DEDICATED STREAMER OUTPERFORM AN APPLE TV?

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Jun 09, 2019

Apple TVs are some of the most advanced dedicated streaming devices on the market, but how do they compare to a dedicated audio streaming platform of even a computer?

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Digital Marketing Trends to Watch Out For in 2019 DIGITAL MARKETING TRENDS TO WATCH OUT FOR IN 2019

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Jun 08, 2019

As technologies get more sophisticated and the modern customer gets more tech-savvy, we can expect that the digital marketing realm will continue to remain competitive this year. To help you stay one step ahead of the game, here’s a glimpse at some of the trends that will shape the digital mar...

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The Revolution of Augmented and Virtual Reality for Customer Engagement THE REVOLUTION OF AUGMENTED AND VIRTUAL REALITY FOR CUSTOMER ENGAGEMENT

blog article

Jun 07, 2019

That’s why augmented reality (AR) and virtual reality (VR) as communication tools have the potential to surpass the development of the written word, the invention of the printing press, and the commercialization of photography. Before, there has never been a method of communication that combin...

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The Rise of Sports Live Streaming THE RISE OF SPORTS LIVE STREAMING

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Jun 06, 2019

Sports is honored with a ceaseless furor among the fans. From club soccer, cricket, rugby, baseball to chess matches, fans dependably purchase tickets to their preferred games. It is one such circle which has never observed a decrease in the income.Every day, new games are being added to the broadca...

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Understanding the Global Media Landscape UNDERSTANDING THE GLOBAL MEDIA LANDSCAPE

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Jun 06, 2019

The media space is constantly changing, given technology disruptions, ongoing M&A activity & rapidly evolving consumer preferences. Understanding developments at a country and companylevel is critical to support investment decisions and product development initiatives, yet staying on top of ...

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What is Over-the-Top Content (OTT)? WHAT IS OVER-THE-TOP CONTENT (OTT)?

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Jun 06, 2019

In the broadcasting and technology industries, Over-the-top content (OTT) is television or video transmitted as a standalone product via the Internet. Over-the-top content (OTT) providers deliver video content over the internet, as opposed to a traditional cable or satellite TV service.

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Sling TV has a new co-watching feature for the Oculus Go VR headset SLING TV HAS A NEW CO-WATCHING FEATURE FOR THE OCULUS GO VR HEADSET

blog article

Jun 06, 2019

Sling TV is betting that watching live TV on a virtual reality (VR) headset is better with friends, so it’s launching a new co-watching feature for its Oculus Go app.The feature is currently rolling out in beta for Sling TV subscribers on the standalone VR goggles. Sling TV customers can turn ...

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How to Become a Media Darling HOW TO BECOME A MEDIA DARLING

blog article

Jun 06, 2019

But what do you do if the press just aren’t biting? It’s all the worse if they’re lavishing attention on the competition.So why do media latch onto certain topics, personalities, companies and brands? Given that reporters, with varying degrees of editorial oversight, have discretio...

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WarnerMedia streaming service price leaks amid bidding war report WARNERMEDIA STREAMING SERVICE PRICE LEAKS AMID BIDDING WAR REPORT

blog article

Jun 06, 2019

WarnerMedia, the entertainment conglomerate owned by AT&T, was the subject of a couple leaks this week, one alleging a bidding war said to be taking place with Apple for a Bad Robot ‘mega-deal,’ another claiming a price range for the company’s upcoming streaming service. Assumi...

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Transforming the Entertainment Industry with Virtual Reality App Development TRANSFORMING THE ENTERTAINMENT INDUSTRY WITH VIRTUAL REALITY APP DEVELOPMENT

blog article

Jun 05, 2019

The potential of Virtual Reality to disrupt a diverse section of industries right from healthcare to entertainment is widely discussed and often supported by research reports. Undoubtedly, the practicality of virtual reality app development that replicates the physical world, creates sensory experie...

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Digital Media Solutions for Investor Relations DIGITAL MEDIA SOLUTIONS FOR INVESTOR RELATIONS

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Jun 05, 2019

Whether you’re reporting quarterly earnings, hosting investor days or broadcasting annual meetings, West Digital Media supports your entire IR communications workflow—keeping investors, analysts, and the media informed.

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How Much Does a Video Cost in 2019? HOW MUCH DOES A VIDEO COST IN 2019?

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Jun 05, 2019

Video isn’t a luxury anymore; for online businesses, video is a necessity, and well worth both the investment and the time and effort to do well. The numbers just don’t lie: consumers love videos and use videos to influence purchasing decisions.

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Virtual World - Virtual Reality (VR) & Augmented Reality (AR) VIRTUAL WORLD - VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR)

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Jun 05, 2019

The multilayer enables extremely fast filing of fiber composite semifinished products and thus creates the conditions for a high component rate.

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Xbox Live profiles and Gamertags could be changing XBOX LIVE PROFILES AND GAMERTAGS COULD BE CHANGING

blog article

Jun 05, 2019

Xbox are apparently going all in on changing things up, and Xbox Live profiles and Gamertags aren’t escaping unscathed.Xbox Gamertags are apparently set to take on a more ‘Discord-like’ appearance, according to a report from Windows Central.This funky fresh new system will allow Xb...

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Video Game Market Will Be Biggest Winner in 5G’s First Years, PwC Says VIDEO GAME MARKET WILL BE BIGGEST WINNER IN 5G’S FIRST YEARS, PWC SAYS

blog article

Jun 05, 2019

A new media industry report from PwC names video games as perhaps the most promising digital consumer revenue stream to reap gains from next-generation wireless speeds in the first half-decade after 5G deployment.Although the report’s authors expect the boost in network speed and capacity to e...

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3 Benefits Virtual Reality Can Bring to Your Business in the Coming Years 3 BENEFITS VIRTUAL REALITY CAN BRING TO YOUR BUSINESS IN THE COMING YEARS

blog article

Jun 03, 2019

Businesses all around the world are now integrating technology to enhance products and services and keep up with the times. The anticipated new tech trends for 2020 are leaning towards incorporating expanded reality options such as Augmented Reality (AR) and Virtual Reality (VR) into numerous indust...

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Industry Voices—Blaber: Establishing a VR and XR platform for the future INDUSTRY VOICES—BLABER: ESTABLISHING A VR AND XR PLATFORM FOR THE FUTURE

blog article

Jun 03, 2019

VR and XR (extended reality) have been touted as technologies that will transform computing, content, education and industry by delivering new levels of immersion and collaboration. The promise of virtual reality is well understood and the overlay of digital with the real world stands to become huge...

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This is a retro video gaming flyer THIS IS A RETRO VIDEO GAMING FLYER

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Jun 03, 2019

This is a retro video gaming flyer Photoshop template designed to advertise retro gaming events, fighting games tournament, arcade stick fighting competitions, video games in general, classic gaming parties, arcade cabinets or coin op tournaments, gaming stores and shops and any similar video gaming...

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Unboxing Xbox One S Fortnite Battle Royale Special Edition Bundle UNBOXING XBOX ONE S FORTNITE BATTLE ROYALE SPECIAL EDITION BUNDLE

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Jun 03, 2019

Stand out in Season 9 with the exclusive Vertex cosmetic set and limited edition gradient purple Xbox. Special Edition Gradient Purple Xbox One S Console Special Edition Purple Xbox One Wireless Controller.

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5 Entertainment Stocks That Can Weather a Market Storm 5 ENTERTAINMENT STOCKS THAT CAN WEATHER A MARKET STORM

blog article

Jun 03, 2019

Considering the high volatility of the stock market, investors may want to load up on entertainment stocks.At first, the notion appears counterintuitive.  Our nation remains bitterly divided. Adding to this combustible environment is the trade war between the U.S. and China. From a common sense...

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What’s Up With Corus Entertainment (TSX:CJR.B)? WHAT’S UP WITH CORUS ENTERTAINMENT (TSX:CJR.B)?

blog article

Jun 02, 2019

If you tend to like to find those contrarian investments that offer the potential for huge growth, Corus Entertainment Inc. (TSX:CJR.B) offers a very interesting opportunity right now. The company has fallen steadily since 2014, from around $25 per share to where it is at writing at $6.30. But in th...

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AR technology gains traction in new markets AR TECHNOLOGY GAINS TRACTION IN NEW MARKETS

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Jun 01, 2019

Augmented Reality, or AR, superimposes computer-generated images on a user's view of the world. AR is gaining traction in new markets as shown at the Augmented World Expo (AWE) in California, U.S.  At the AWE, companies showed how AR can be used to diagnose problems from afar to keep operat...

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The New Media Economics of Video-on-DemandMarkets: Lessons for Competition Policy THE NEW MEDIA ECONOMICS OF VIDEO-ON-DEMANDMARKETS: LESSONS FOR COMPETITION POLICY

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May 31, 2019

The markets for audiovisual content are subject to dynamic change. Where once “traditional” (free-to-air, cable, satellite) television was dominating, i.e. linear audiovisual media services, markets display nowadays strong growth of different types of video-ondemand (VoD), i.e. nonlinear...

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Augmented Reality technology gains traction in new markets AUGMENTED REALITY TECHNOLOGY GAINS TRACTION IN NEW MARKETS

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May 31, 2019

Augmented Reality or AR – superimposing computer-generated images on a user’s view of the world – is gaining traction in new markets. But many say it’s still in its infancy.

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The Gaming Industry THE GAMING INDUSTRY

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May 31, 2019

Modern personal computers owe many advances and innovations to the game industry: sound cards, graphics cards and 3D graphic accelerators, faster CPUs, and dedicated co-processors like PhysX are a few of the more notable improvements. The video game industry is the economic sector involved in the de...

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New Report Says Music Piracy On The Rise With 17 Million Stream-Rippers In 2018 NEW REPORT SAYS MUSIC PIRACY ON THE RISE WITH 17 MILLION STREAM-RIPPERS IN 2018

blog article

May 31, 2019

Findings from market research firm MusicWatch’s Annual Music Study show that there were 17 million stream-rippers in the U.S. last year. That number is up 2 million from the 15 million stream-rippers reported in 2017.For those unacquainted with the term “stream-ripping,” it refers ...

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NBC targets millennials with launch of a new streaming news service NBC TARGETS MILLENNIALS WITH LAUNCH OF A NEW STREAMING NEWS SERVICE

blog article

May 30, 2019

NBC’s new digital streaming news network, NBC News Now, has officially launched. The service offers viewers eight hours of continuous daily programming from 3 PM to 11 PM on weekdays. Its goal is to capture the attention of younger news consumers — those who don’t necessarily subsc...

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How to AMPLIFY the BUSINESS of Your MUSIC by using a CUSTOM MOBILE APP HOW TO AMPLIFY THE BUSINESS OF YOUR MUSIC BY USING A CUSTOM MOBILE APP

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May 30, 2019

Centralize the experience of your music with your mobile app. Within the mobile app, we integrate all your existing music marketing, music sales, and music promotion resources. Instead of trying to communicate through different platforms when people are already stuck on their favorites, you can simp...

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Experiential Marketing with Augmented Reality EXPERIENTIAL MARKETING WITH AUGMENTED REALITY

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May 30, 2019

Whether you want to engage an audience,  promote your product or service in more detail in exciting ways, or you would like to extend your story, your brand, beyond what could be typically printed on your marketing collaterals or packaging.

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When the content consumer is king: Adapting to the media and marketing power shift WHEN THE CONTENT CONSUMER IS KING: ADAPTING TO THE MEDIA AND MARKETING POWER SHIFT

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May 29, 2019

The global media industry is grappling with constant disruption: well-funded upstarts that support new formats and experiences crowd more traditional media companies, which seek to differentiate their own offerings from the increasing volume of content rolled out by a growing roster of competitors. ...

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AR (Augmented Reality) brand marketing AR (AUGMENTED REALITY) BRAND MARKETING

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May 29, 2019

How AR Is Reshaping Brand Marketing. Providing a better consumer experience using immersive technology. When it comes to any business, marketing is everything.

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VR vs. AR vs. MR: What Is Each One Good for? VR VS. AR VS. MR: WHAT IS EACH ONE GOOD FOR?

blog article

May 29, 2019

Hardly a day goes by without the promise of some new, world-changing, product in the alternative reality space (currently a mash-up of VR, AR, MR, and now sometimes called XR). It can be hard to keep the technologies straight, so we’ve put together a short guide to the major aspects of each of...

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Entertainment Robots Market Expected to Secure Notable Revenue ENTERTAINMENT ROBOTS MARKET EXPECTED TO SECURE NOTABLE REVENUE

blog article

May 29, 2019

Robotics designed and developed primarily developed for the applications to entertain and educate humans that specifically include small children, guests, clients or elderly population are included in this category. These find significant applications in narrative or commercial venues such as Disney...

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New report explores Virtual Reality (VR) in Gaming Market with key players Sony, Microsoft, Nintendo NEW REPORT EXPLORES VIRTUAL REALITY (VR) IN GAMING MARKET WITH KEY PLAYERS SONY, MICROSOFT, NINTENDO

blog article

May 29, 2019

This report gives an in-depth research about the overall state of Virtual Reality (VR) in Gaming market and projects an overview of its growth market. It also gives the crucial elements of the market and across major global regions in detail. Number on primary and secondary research has been carried...

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Valve Index - Making of Aperture Hand Labs (VR) VALVE INDEX - MAKING OF APERTURE HAND LABS (VR)

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May 29, 2019

With the upcoming launch of the next-generation Valve Index virtual reality headset and controllers, veteran VR developer Cloudhead Games was tasked with showcasing the hardware's exclusive features.

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What are the opportunities in virtual reality and augmented reality for marketers in creating meaningful experiences? WHAT ARE THE OPPORTUNITIES IN VIRTUAL REALITY AND AUGMENTED REALITY FOR MARKETERS IN CREATING MEANINGFUL EXPERIENCES?

blog article

May 28, 2019

Augmented reality (AR) and virtual reality (VR) have moved from trendy tech topics and the experimental phase to real solutions for marketers at scale, as more and more brands and consumers embrace these experiences and the technology that enables them.AR/VR interactions between marketers and consum...

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The Case for the Digital Platform Act: Market Structure and Regulation of Digital Platforms THE CASE FOR THE DIGITAL PLATFORM ACT: MARKET STRUCTURE AND REGULATION OF DIGITAL PLATFORMS

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May 28, 2019

Digital platforms are a unique creation of the late 20th and early 21st centuries. The digital economy may have replaced the industrial economy, but the rules created to oversee the fair operation of the industrial economy have not kept pace with that evolution. This volume sets out numerous thought...

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AR/ VR marketing immersive AR/ VR MARKETING IMMERSIVE

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May 28, 2019

This decision tree is based on where immersive technology exists in its evolution today and is grounded in research we conducted as part of the Magid VR/AR Insights Consortium. (If you are reading this in 2022, stop here—the world has certainly changed.) This research was focused on entertainm...

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Digital Video Content Market 2019 is Booming Worldwide | Alphabet, Amazon, AT&T DIGITAL VIDEO CONTENT MARKET 2019 IS BOOMING WORLDWIDE | ALPHABET, AMAZON, AT&T

blog article

May 28, 2019

“Global Digital Video Content Market Report 2019-2025” helps the clients to take business decisions and to understand strategies of major players in the industry. The report also calls for market- driven results deriving feasibility studies for client needs. MarketInsightsReports ensures...

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OTT Companies Pushing To Attract More Viewers OTT COMPANIES PUSHING TO ATTRACT MORE VIEWERS

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May 27, 2019

To compete in the shifting media landscape, traditional media companies' business strategies must satisfy two goals.

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Every Major PSVR Exclusive Game EVERY MAJOR PSVR EXCLUSIVE GAME

blog article

May 27, 2019

Sony might be a hardware company first and foremost, but over the years it’s funded dozens of high-quality exclusive games for its platforms. PSVR is no different. There’s a bunch of massive PSVR exclusives out there right now.This article lists every major permanent (fully funded) exclu...

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Music streaming around the world MUSIC STREAMING AROUND THE WORLD

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May 27, 2019

Streaming music on the internet is growing, with 67% of consumers now using the service. With many options on the market, we break down the consumption of this new type of media across the globe. We compare the popularity of music streaming services, including Spotify and Apple Music. Explore usage ...

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Media & Entertainment Spotlight MEDIA & ENTERTAINMENT SPOTLIGHT

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May 27, 2019

This Media & Entertainment Spotlight discusses the implications of the amendments in ASU 2019-02 for film and television production cost accounting and highlights key accounting issues and potential challenges for media and entertainment (M&E) entities that account for film and television pr...

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Vudu Reveals Its Initial List Of Original Streaming Content For Walmart VUDU REVEALS ITS INITIAL LIST OF ORIGINAL STREAMING CONTENT FOR WALMART

blog article

May 27, 2019

Earlier, media claimed that Walmart aimed to jump into the original video streaming industry with Vudu (its streaming service) in the years to come, with various “shoppable” original shows. The media also claimed that the service has disclosed its initial list of original shows, which wi...

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How to Advertise Your Business on Social Media HOW TO ADVERTISE YOUR BUSINESS ON SOCIAL MEDIA

blog article

May 27, 2019

Today, over 3 billion people, or nearly 42% of the population, scroll through their social media accounts each day. For small business owners, this translates to an opportunity to engage with new and existing customers while building brand awareDespite the popularity of social media platforms like F...

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SM4e concept note2 social media for empowerment SM4E CONCEPT NOTE2 SOCIAL MEDIA FOR EMPOWERMENT

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May 27, 2019

Social media is changing the way communication is perceived. It is reducing social barriers and connecting people through emotions and human values. Social media is empowering individuals, groups and communities in various ways, by giving them a platform to communicate their views, thoughts, ideas, ...

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ReadSpeaker Solutions for the Entertainment Industry READSPEAKER SOLUTIONS FOR THE ENTERTAINMENT INDUSTRY

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May 27, 2019

Add speech to your website & apps to make your content available to a larger audience.Give a voice to robots, public announcement systems, IVRs and more with text to speech.

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The Music Industry Has Changed Forever THE MUSIC INDUSTRY HAS CHANGED FOREVER

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May 24, 2019

Disc Makers CEO Tony van Veen lays out how the music industry has changed FOREVER. These changes have an impact on distributors, record labels, manufacturing companies, and most importantly the musician.

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The Oculus Quest Is the Nintendo Switch of VR THE OCULUS QUEST IS THE NINTENDO SWITCH OF VR

blog article

May 24, 2019

Despite billions of dollars in investment, a healthy number of competitors, and a wide range of options, virtual reality still has yet to catch on. It’s tough to pinpoint exactly why, but there area few obvious stumbling blocks. These headsets require a lot of financial investment from the use...

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The Best Streaming Media Device: Roku, Chromecast, or Amazon Fire THE BEST STREAMING MEDIA DEVICE: ROKU, CHROMECAST, OR AMAZON FIRE

blog article

May 23, 2019

Let’s be frank: there is probably too much stuff plugged into your TV. A few companies are looking to declutter your media center by selling you an all-inclusive media streaming device with a tiny footprint that plugs right into your screen. Two popular media streaming devices are the Google C...

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Mobile Advertising Market Category :Arts & Entertainment, Hobbies & Interests, Society, Science MOBILE ADVERTISING MARKET CATEGORY :ARTS & ENTERTAINMENT, HOBBIES & INTERESTS, SOCIETY, SCIENCE

blog article

May 23, 2019

The proliferation of social media, affordable smartphones, and rapidly improving 4G LTE network infrastructure in emerging economies have all directly benefited the mobile advertising market. Large technology giants such as Facebook and Google consider it to be the future of advertising and have inv...

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2019 ESSENTIAL FACTS About the Computer and Video Game Industry 2019 ESSENTIAL FACTS ABOUT THE COMPUTER AND VIDEO GAME INDUSTRY

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May 22, 2019

The resulting data speaks for itself. Video game players represent a diverse crosssection of the American population spanning every age, gender, and ethnicity. They live healthy lives, are civically engaged, and are socially active. More than three-quarters report that video games provide them with ...

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The Future of Augmented Reality is Multiuser THE FUTURE OF AUGMENTED REALITY IS MULTIUSER

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May 22, 2019

In this video, Columbia Online instructor explains why the future of augmented reality is multi-user. By blending the "real" world with a digital one, users will be able to interact through an app like never before.

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The Biggest Streaming Earners In 2019 (So Far) THE BIGGEST STREAMING EARNERS IN 2019 (SO FAR)

blog article

May 22, 2019

When its the last time someone told you about buying an album? When is the last time someone who wasn’t a collector (vinyl, cassette) told you they bought an album? Unless your inner circle is filled with devoted, old school music fans the answer is probably not anytime in the recent past. We ...

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What Customer Engagement Will Look Like In The Future WHAT CUSTOMER ENGAGEMENT WILL LOOK LIKE IN THE FUTURE

blog article

May 22, 2019

There’s nothing certain about the future, but by analyzing common trends, we can attempt to visualize where we are going. When referring to customer engagement, there is one trend that remains steadfast year-over-year. Can you take a wild guess what it is? If you guessed “personalization...

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Immersive Entertainment Company Tyffon Raises $7.8 Million to Accelerate Its VR IMMERSIVE ENTERTAINMENT COMPANY TYFFON RAISES $7.8 MILLION TO ACCELERATE ITS VR

blog article

May 21, 2019

Tyffon, a leading immersive entertainment company that develops and operates high-end “free roam” VR location-based experiences, announced that it has raised $7.8 million in new financing led by Tokyo Broadcasting System (TBS), with several others participating, to accelerate global expa...

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Oculus Quest and Rift S now shipping OCULUS QUEST AND RIFT S NOW SHIPPING

blog article

May 21, 2019

The Facebook-owned virtual reality technology firm Oculus began shipping its latest VR headgear today. Some people are calling the Oculus Quest the 'iPod of VR.'Pre-orders for the PC-free Oculus Quest and the higher end Oculus Rift S opened up three weeks ago.The official Oculus blog post an...

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Is Augmented Reality the Future of Sneaker Shopping? IS AUGMENTED REALITY THE FUTURE OF SNEAKER SHOPPING?

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May 21, 2019

Could augmented reality (AR) be the future of sneaker shopping? Wanna Kicks, created by Wannaby, is an app that uses AR to allow users to virtually try on shoes and subsequently shop for them if they like the look.

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The history of virtual reality THE HISTORY OF VIRTUAL REALITY

blog article

May 21, 2019

The know-how to create stereoscopic –  ie, three-dimensional – imagery has been around since the advent of photography, as even then, it had long been known that our visual perception of depth and distance is derived from differences in what each eye sees due to their separation &nd...

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Virtual reality: Helping Manchester Arena survivors VIRTUAL REALITY: HELPING MANCHESTER ARENA SURVIVORS

blog article

May 21, 2019

Having been around for decades already, we're now at the stage where virtual reality actually works quite well, without being a bit naff.Back when your parents were kids, VR had rubbish graphics, the sound wasn't very good and it was limited to what you could actually do within the VR world....

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Internet Users Stats and Facts 2019 INTERNET USERS STATS AND FACTS 2019

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May 20, 2019

The Internet started as a system to communicate between computers and has now evolved and become an integral part of our lives. And with the advent of Social Media 2 decades ago, the bond has grown even stronger.Social Media in itself has grown to include features like video sharing, likes, shares, ...

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Tapping Into The Lucrative Video Revenue Stream TAPPING INTO THE LUCRATIVE VIDEO REVENUE STREAM

whitepaper

May 20, 2019

The use of video in advertising has a history as long as the medium itself. What started out as infomercials and TV spots in between programs are becoming more prevalent, partly thanks to social media. According to a report by social media agency We Are Social, brands are increasingly becoming broad...

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Oculus Quest & Oculus Rift S Final Countdown Livestream OCULUS QUEST & OCULUS RIFT S FINAL COUNTDOWN LIVESTREAM

video

May 20, 2019

The wait is almost over! The Oculus Quest and Oculus Rift S both release tomorrow, 21st May 2019. In this livestream I answer your questions about these devices, talk about accessories and play some games live.

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Andy 3D Immersive Remote Assistance Platform ANDY 3D IMMERSIVE REMOTE ASSISTANCE PLATFORM

whitepaper

May 19, 2019

A global leader in consulting, technology services and digital transformation, Capgemini is at the forefront of innovation to address the entire breadth of clients’ opportunities in the evolving world of cloud, digital and platforms. Building on its strong 50-year heritage and deep industry-sp...

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Minecraft Earth Is Minecraft + Pokemon Go - IGN Now MINECRAFT EARTH IS MINECRAFT + POKEMON GO - IGN NOW

video

May 17, 2019

Mojang and Microsoft have announced Minecraft Earth, an augmented reality mobile game that combines elements of Minecraft and games like Pokemon Go.

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Rainshine Entertainment launches proprietary Digital Game Shows for India, global markets RAINSHINE ENTERTAINMENT LAUNCHES PROPRIETARY DIGITAL GAME SHOWS FOR INDIA, GLOBAL MARKETS

blog article

May 16, 2019

Rainshine Entertainment, a next-generation media and entertainment company, announced the launch of two new properties that bring to the world a distinctive entertainment format - Digital Game Show (DiGS). With the launch of the two digital game shows, VotesUp and ULTA FULLTA, the company aims to ef...

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How Recent Entertainment Mergers Affect Streaming TV HOW RECENT ENTERTAINMENT MERGERS AFFECT STREAMING TV

blog article

May 15, 2019

Disney now owns some of the biggest franchises in entertainment history, Comcast is taking strikes to become a streaming provider in its own right, and Netflix will soon lose some of its biggest content juggernauts. Between some of the major entertainment mergers and media distributors launching the...

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Chicken Soup for the Soul Entertainment Reports Q1 Revenue of $2.5 Million and Proforma Revenue of $13.5 Million CHICKEN SOUP FOR THE SOUL ENTERTAINMENT REPORTS Q1 REVENUE OF $2.5 MILLION AND PROFORMA REVENUE OF $13.5 MILLION

blog article

May 15, 2019

In a release issued today by Chicken Soup for the Soul Entertainment, Inc. (Nasdaq: CSSE), the gross margin in the table and body says 23% and 43%, instead this information should be 26% and 46%. The corrected release follows:Chicken Soup for the Soul Entertainment, Inc. (“CSS Entertainment&rd...

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Why your social media team must invest in video WHY YOUR SOCIAL MEDIA TEAM MUST INVEST IN VIDEO

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May 14, 2019

In a world dominated by visuals, video reigns.Within the next year, they are expected to drive 80% of all online traffic, and brand managers that aren’t tapping into their potential are already behind. However, not all platforms present videos the same way, so it’s essential to customize...

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Methodology for accurately assessing the qualityperceived by users on 360VR contents METHODOLOGY FOR ACCURATELY ASSESSING THE QUALITYPERCEIVED BY USERS ON 360VR CONTENTS

whitepaper

May 14, 2019

To properly evaluate the performance of 360VRspecific encoding and transmission schemes, and particularly of the solutions based on viewport adaptation, it is necessary to consider not only the bandwidth saved, but also the quality of the portion of the scene actually seen by users over time. With t...

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Semester in Alternate Realities: Using VR for good SEMESTER IN ALTERNATE REALITIES: USING VR FOR GOOD

video

May 14, 2019

This unique full-time semester-long course immerses students in VR technology and asks them to design projects that address social, health, or environmental issues.

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How can Augmented Reality be Used for eCommerce Success? HOW CAN AUGMENTED REALITY BE USED FOR ECOMMERCE SUCCESS?

blog article

May 14, 2019

We have all heard about augmented reality(AR), and how it has been used by various mediums like Video Games and Virtual Maps to impressive effect. Many feel that the role is limited to these fields as they see AR as just another tool for entertainment. However, when we dig a little deeper, what we f...

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VR puzzle game VR PUZZLE GAME 'MOSS' GETS NEW MISSIONS FOR THE OCULUS QUEST

blog article

May 14, 2019

To celebrate the release of wireless VR headset Oculus Quest, Polyarc is releasing new content for Moss, the adorable puzzle adventure that's made waves on the VR gaming landscape. Our swashbuckling mouse heroine Quill will now be able to explore the Twilight Garden, a new chapter that unveils v...

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TalkingSense Episode 1 TALKINGSENSE EPISODE 1

video

May 13, 2019

In this episode of TalkingSense we’re talking some sense with Craig Rosenberg, Chief Analyst and Co-founder of TOPO. We’ll go behind the scenes of the building of TOPO as well as get the CliffsNotes version of their recent ABM study.

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Augmented Reality: Future Trend Or Passing Gimmick? AUGMENTED REALITY: FUTURE TREND OR PASSING GIMMICK?

blog article

May 13, 2019

Augmented reality is quickly becoming one of the hottest trends in marketing. A 2018 Deloitte report found that almost 90% of companies with annual revenues of over $100 million are now leveraging AR or VR technology for marketing. While in smaller firms only 10 percent of marketers use augmented re...

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Everything We Know About Microsoft EVERYTHING WE KNOW ABOUT MICROSOFT'S NEXT-GEN XBOX, SCARLETT

blog article

May 13, 2019

The Xbox One has been around since 2013, which, scarily, is six years ago. Console cycles typically last between five and seven years, meaning we should be due a new Xbox pretty soon. However, there's the complicating factor that this generation included mid-cycle upgrades, the PS4 Pro and the X...

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ENABLE YOUR WORKFORCE WITH ENTERPRISE-GRADE AUGMENTED REALITY SOLUTIONS ENABLE YOUR WORKFORCE WITH ENTERPRISE-GRADE AUGMENTED REALITY SOLUTIONS

whitepaper

May 13, 2019

The ThinkReality A6 is an Augmented Reality head-mounted display featuring innovative functionalities that will change the way organizations work. This mobile device is designed to help the workforce use AR applications to receive expert assistance, reduce repair times, eliminate errors, streamline ...

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Best Augmented Reality Marketing Apps 2019 BEST AUGMENTED REALITY MARKETING APPS 2019

video

May 13, 2019

Maybe you’ll be inspired to use AR as your next marketing tool! If so, you’re in luck, because we, at Mbryonic create AR and VR experiences and we’d be happy to help you out.

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The Videos Your Customers Want to See on Social Media THE VIDEOS YOUR CUSTOMERS WANT TO SEE ON SOCIAL MEDIA

infographic

May 12, 2019

Across various social platforms, video is consumers’ favorite type of content. And, with good reason. When done right, video marketing can increase sales, reach new customers, and boost brand recognition and visibility. But, sharing the same video on all platforms won’t necessarily drive...

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Q&A: Virtual reality is reshaping workplace learning Q&A: VIRTUAL REALITY IS RESHAPING WORKPLACE LEARNING

blog article

May 12, 2019

To deliver high performing teams effective workplace learning is required. One means to do this, exploiting new technology, is to apply immersive media technology for corporate training. The founder of a new company explains more. The Learning Alliance, a leading talent development company that has ...

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The Rise And Need Of South Asian Representation In Entertainment THE RISE AND NEED OF SOUTH ASIAN REPRESENTATION IN ENTERTAINMENT

video

May 10, 2019

2014 Miss America winner Nina Davuluri discusses the importance of South Asian representation in entertainment and media, and how the perception of South Asian culture is changing.

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Directors are using virtual reality on set to find the perfect shot DIRECTORS ARE USING VIRTUAL REALITY ON SET TO FIND THE PERFECT SHOT

blog article

May 10, 2019

Wearing a VR headset, I’m immersed in a virtual speakeasy of the 1920s. A strange-looking wooden protagonist, played by a human actor whose footage has just been recorded, chit-chats with computer-generated bar patrons.The technology I’m testing was created by Technicolor and allows film...

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Disney recognizes importance of entering streaming market, analyst says | Street Signs Europe DISNEY RECOGNIZES IMPORTANCE OF ENTERING STREAMING MARKET, ANALYST SAYS | STREET SIGNS EUROPE

video

May 09, 2019

Alistair Taylor, video and data analyst at MIDiA Research, discusses Disney's earnings and how big a role its streaming service will play in the company's future revenues.

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Why Every Company Needs to Think Like an Entertainment Company WHY EVERY COMPANY NEEDS TO THINK LIKE AN ENTERTAINMENT COMPANY

blog article

May 09, 2019

“We compete with (and lose to) Fortnite more than HBO.” This matter-of-fact assessment from Netflix, the world’s biggest streaming company, provoked a stir among media commentators and analysts earlier this year. Yet the logic is there: Netflix has 149 million subscribers, compared...

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Digital Video Game Trends and Stats for 2019 DIGITAL VIDEO GAME TRENDS AND STATS FOR 2019

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May 08, 2019

Virtually no one could foresee how important gaming will become in the 21st century, even though video games have been a part of the popular culture since the early 1980's. In February 2018, the first E-Sports event was held at the winter Olympics, and it can be expected that it will become a me...

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Updating Acadicus VR Training Platform: Non-VR and Oculus Rift UPDATING ACADICUS VR TRAINING PLATFORM: NON-VR AND OCULUS RIFT

video

May 08, 2019

Updating Acadicus VR Training Platform: Non-VR and Oculus Rift VR training scenarios and capture instructional content without writing.

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What WHAT'S NEW IN AR / VR AT GOOGLE I/O 2019

blog article

May 08, 2019

For the last several years, Google has saved a special part of its starting keynote at I/O for VR and AR. It started with Google casually handing out Cardboard to developers as the result of a 20% project, and grew tremendously from there. Now, Google is a full VR and AR powerhouse, complete with Ma...

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Cataya – social media based, digital marketplace solutions. CATAYA – SOCIAL MEDIA BASED, DIGITAL MARKETPLACE SOLUTIONS.

whitepaper

May 07, 2019

In “the real world” small businesses find customers in different ways: with a store in city centers or shopping malls or by being present on fairs and permanent marketplaces, We see these platforms as essential facilitators to also help small businesses generate traffic in an online worl...

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Play your favorite games on the go with this retro system PLAY YOUR FAVORITE GAMES ON THE GO WITH THIS RETRO SYSTEM

blog article

May 07, 2019

When you were growing up, it's quite likely you were totally immersed in playing your favorite Nintendo games. Whether you spent weekends gathering around your friend's living room or got into epic battles with your siblings after you finished your homework, you probably have some fond memor...

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Augmented Reality (AR) For Fashion Industry 2019 AUGMENTED REALITY (AR) FOR FASHION INDUSTRY 2019

video

May 06, 2019

Augmented Reality (AR) For Fashion Industry 2019 TV to be up-to-date the most innovative Retail Marketing technologies in the world.

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The Cloud Gaming Ecosystem and Value Chain THE CLOUD GAMING ECOSYSTEM AND VALUE CHAIN

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May 06, 2019

Just as mobile gaming has expanded the market by making games accessible to billions of people across the globe via smartphones and tablets, cloud gaming has the potential to expand the market for premium games beyond the current console and PC audience by making them accessible to anyone on any dev...

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How to update PlayStation VR in 2019 HOW TO UPDATE PLAYSTATION VR IN 2019

blog article

May 06, 2019

We've been obsessed with all things virtual reality (VR) for quite some time, so we can understand how sometimes developers put setting options in weird spots you might not think to check. While the update options for the PlayStation VR are in a weird spot, there are very few steps required to g...

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Virtual Reality has a Limitless Future VIRTUAL REALITY HAS A LIMITLESS FUTURE

blog article

May 06, 2019

Virtual reality, or VR, is a technology that not many people understand how to make the most of. Most people's experiences with VR is something that is achieved through a third-party application, be it a smartphone or a full-fledged headset. Most of those who experience VR do so without a first-...

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Building a responsible future for immersive technologies BUILDING A RESPONSIBLE FUTURE FOR IMMERSIVE TECHNOLOGIES

whitepaper

May 05, 2019

XR includes virtual reality (VR), augmented reality (AR), haptics, holograms and an expanding range of immersive tools that use and enhance our natural senses. The consequence will be a more intuitive relationship between the real and virtual worlds. Immersive tools are improving the speed and quali...

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Two More Xbox One Backwards Compatible Games Added TWO MORE XBOX ONE BACKWARDS COMPATIBLE GAMES ADDED

video

May 04, 2019

Both Team Ninja's Ninja Gaiden 3: Razor's Edge and RedLynx's Trials Evolution join Xbox One's forever-growing backward compatibility list. These titles are available to download now.

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3D Racing Car Game Virtual Reality Arcade Gaming Simulator machine 3D RACING CAR GAME VIRTUAL REALITY ARCADE GAMING SIMULATOR MACHINE

video

May 03, 2019

3D Racing Car Game Virtual Reality Arcade Gaming Simulator machine is an amazing eye-catching 3D racing car game, setup for single player model, features with Deepoon VR headset installed and with a high quality 42 inch LCD display.

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HOW MANUFACTURING USES AR/VR HOW MANUFACTURING USES AR/VR

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May 03, 2019

Asia Pacific are experimenting or deploying AR/VR technologies to prepare for the future of work. Use cases of AR/VR are emerging across sectors that include delivering more personalized customer experiences, accelerated product designing and go to market, AR guided workflows and maintenance, of Wor...

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Get a first look inside Disney GET A FIRST LOOK INSIDE DISNEY'S NEW 'STAR WARS' THEME PARK

video

May 03, 2019

Star Wars: Galaxy's Edge is billed as the largest ever expansion of Disney's theme parks. Get an exclusive glimpse at the immersive experience in store for guests later this year.

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Video Is Everywhere — It Is The Future of Marketing VIDEO IS EVERYWHERE — IT IS THE FUTURE OF MARKETING

infographic

May 02, 2019

Videos are everywhere these days. They have pervaded all aspects of life; from work, school, home, and even entertainment. Videos are available online for almost all kinds of topics and accessible anywhere you go.There is no other way to convey a vital marketing message than through the use of video...

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Xbox Needs to Challenge Apple TV, Focus More on Home Entertainment XBOX NEEDS TO CHALLENGE APPLE TV, FOCUS MORE ON HOME ENTERTAINMENT

video

May 02, 2019

improvements are being accepted and implemented by Google for all Chromium-based browsers.Xbox Needs to Challenge Apple TV, Focus More on Home Entertainment

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Sensory Alignment in Immersive Entertainment SENSORY ALIGNMENT IN IMMERSIVE ENTERTAINMENT

whitepaper

May 02, 2019

When we use digital systems to stimulate the senses, we typically stimulate only a subset of users’ senses, leaving other senses stimulated by the physical world. This creates potential for misalignment between senses, where digital and physical stimulation give conflicting signals to users. W...

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7 Video Games That Can Teach You About Biology 7 VIDEO GAMES THAT CAN TEACH YOU ABOUT BIOLOGY

blog article

May 02, 2019

If you are looking for some fun games that will teach you about Biology you have come to the right place. This short list of selected titles will help you grasp some basic biology concepts in no time at all. Video games have been shown to provide some very interesting real-life skills. But when you ...

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CREATIVE BUSINESS/ INTERNATIONAL MEDIA AND ENTERTAINMENT MANAGEMENT CREATIVE BUSINESS/ INTERNATIONAL MEDIA AND ENTERTAINMENT MANAGEMENT

whitepaper

Apr 30, 2019

IMEM was first founded in 2002 with the aim to educate management professionals for the broad industry field of media and entertainment. Our education is focused on a wide variety of media and management related subjects; with the first two years dedicated to the acquisition of foundational professi...

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IAB Video Advertising Spend Report IAB VIDEO ADVERTISING SPEND REPORT

whitepaper

Apr 30, 2019

IAB is committed to reporting and analyzing how the DTC Brand Economy is impacting the industry overall—from innovations to go-to-market strategies, from product delivery to ad delivery, from customer acquisition to audience targeting and optimization, from revenue to media measurement, and mo...

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Building a Next-Generation Streaming Platorm With Sky BUILDING A NEXT-GENERATION STREAMING PLATORM WITH SKY

whitepaper

Apr 30, 2019

Hybrid approach is key for broadcasters .Cloud Storage is a full stack of storage solutions .Cloud CDN offers a fast and easy way of content delivery .Auto ML approach is tuned for flexibility .The faster the distribution, the faster you get to the audience. We have been on a ten year journey, spann...

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Augmented Reality: Various industries have the same trend AUGMENTED REALITY: VARIOUS INDUSTRIES HAVE THE SAME TREND

blog article

Apr 30, 2019

In the past few years we have started to see more and more posts and adverts about glasses and head-mounted displays, augmented reality (AR), mobile computing and many more. What do all these digital trends mean? How can we catch up with all these novelties? For most people it is still quite an abst...

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Best of Rift: Express Yourself | VR Gameplay BEST OF RIFT: EXPRESS YOURSELF | VR GAMEPLAY

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Apr 29, 2019

In this month’s Best of Rift, gamers let their imaginations run wild in wonderful VR worlds.Oculus first released their first version of Oculus Avatars.

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Deponia now available on Xbox One DEPONIA NOW AVAILABLE ON XBOX ONE

blog article

Apr 29, 2019

Deponia first released way back in 2012, with Daedalic Entertainment pushing the point and click genre to new levels. Since that time, a whole series has emerged, with releases of Goodbye Deponia, Chaos on Deponia and Deponia Doomsday launching on Xbox One in a bit of a scattergun fashion. Today tho...

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How VR Positional Tracking Systems Work HOW VR POSITIONAL TRACKING SYSTEMS WORK

blog article

Apr 29, 2019

Alongside having a wide field of view, virtual reality headsets are distinct from regular 3D displays in that they are tracked. PC VR, console VR and now even some standalone headsets even have positional tracking so you can lean, duck, and even walk around in VR.But how does this tracking work? Her...

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Augmented Reality (AR) x Interconnection = Hot Tech! AUGMENTED REALITY (AR) X INTERCONNECTION = HOT TECH!

blog article

Apr 29, 2019

A couple of years ago, people went crazy over Pokémon Go, an AR mobile game which sent gamers from all walks of life and of different ages, on to the streets with their smart phones in hand to capture Pokémon as they appeared. Using the phone’s camera with mobile location service...

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PC Games to Look Forward to in 2019 PC GAMES TO LOOK FORWARD TO IN 2019

blog article

Apr 29, 2019

The first quarter of 2019 saw the release of many big AAA titles, as well as some exciting new announcements. While BioWare’s Anthem was thoroughly disappointing, 4A’s Metro Exodus concluded Artyom’s story in a fitting way. A couple of cult classics also (no not Half-Life) had thei...

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3 trends that will reshape how consumers interact with video games 3 TRENDS THAT WILL RESHAPE HOW CONSUMERS INTERACT WITH VIDEO GAMES

blog article

Apr 29, 2019

The worldwide video game industry has hit a growth spurt in recent years, with revenues coming in higher and at a faster rate than predicted. Alongside this growth, significant changes are afoot, many of which will reshape how consumers interact with games in the coming years. Financial investors ar...

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What effect will AR have on online gambling experience? WHAT EFFECT WILL AR HAVE ON ONLINE GAMBLING EXPERIENCE?

blog article

Apr 29, 2019

Over the years since going online, various technologies have had an impact on the way casinos choose to operate and the games they can provide to punters. Constant graphics enhancements have led to video slots that would be completely inconceivable just years previously, broadband and fibre optic in...

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VR training is dramatically reducing workplace injury VR TRAINING IS DRAMATICALLY REDUCING WORKPLACE INJURY

blog article

Apr 29, 2019

Virtual reality headsets could become a common sight in the workplace, as more companies are using them for training purposes. Spanish auto company SEAT has been doing this for some time, and now reports a significantly reduced risk of workplace accidents as a result. In the past two years the rate ...

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5 Common Myths About Virtual Reality - And Why They Aren 5 COMMON MYTHS ABOUT VIRTUAL REALITY - AND WHY THEY AREN'T TRUE

blog article

Apr 29, 2019

In the world of modern technology, few things have captured the public’s imagination like virtual reality, probably because it can bring us closer to the world of dreams. We‘re fascinated by the idea of being able to explore a whole new, man-made world, to feel and experience a digitized...

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How Augmented Reality Will Create a World of On-Demand Experts HOW AUGMENTED REALITY WILL CREATE A WORLD OF ON-DEMAND EXPERTS

blog article

Apr 28, 2019

During a recent Lyft ride, I discovered that my driver had never been to San Francisco and had just arrived that morning—I happened to be his first-ever passenger in the city. A San Diego college student visiting a friend, he’d decided to bring his car along so he could get paid driving ...

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3 Reasons People Cancel Streaming Services And 3 Reasons They Don 3 REASONS PEOPLE CANCEL STREAMING SERVICES AND 3 REASONS THEY DON'T

blog article

Apr 27, 2019

Have you ever subscribed to a streaming service just to watch one show? Maybe you were a massively devoted fan of Arrested Development when it aired on Fox, and you nabbed a Netflix subscription solely to watch season four when it dropped six years ago.Did you cancel the subscription after you finis...

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Fable FABLE'S 'WOLVES IN THE WALLS' VR IS ABOUT MORE THAN VIRTUAL REALITY

blog article

Apr 27, 2019

After rebranding itself as a "virtual beings" studio in January, Fable is ready to show us what they mean. At the Tribeca Film Festival this week, it debuted the second chapter of The Wolves in the Wall, a VR experience adapted from the Neil Gaiman story. But the real star of the show aren...

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A Step Into the Unknown, With Virtual Reality A STEP INTO THE UNKNOWN, WITH VIRTUAL REALITY

blog article

Apr 26, 2019

When Daniel Birnbaum announced last summer that he was stepping down as the director of the renowned Moderna Museet to join a virtual reality start-up, it raised eyebrows in the art world. After all, the Swedish curator was at the top of his game, working with some of the art world’s most pres...

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Four New Oculus Quest Games Confirmed - Let FOUR NEW OCULUS QUEST GAMES CONFIRMED - LET'S QUEST!

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Apr 26, 2019

With less than a week to go before Facebook's F8 conference, we receive a new batch of confirmed titles for the standalone headset.

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Digital Reality changes everything DIGITAL REALITY CHANGES EVERYTHING

whitepaper

Apr 25, 2019

“VR” creates a digital environment that replaces the user’s real-world environment. “MR” is an experience that seamlessly blends the user’s real-world environment and digitally-created content, where both environments can coexist and interact with each other. &ldq...

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38+ Powerful Virtual Reality Statistics to Know in 2019 38+ POWERFUL VIRTUAL REALITY STATISTICS TO KNOW IN 2019

blog article

Apr 25, 2019

The 1999 dystopian sci-fi film turned out to be somewhat prophetic. The virtual reality software industry is still growing and thankfully, is not as bleak. We’re witnessing an exciting time for VR, and it continues to evolve and become more approachable for the typical consumer. But even after...

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Is This the New VR We’ve Been Waiting For? IS THIS THE NEW VR WE’VE BEEN WAITING FOR?

blog article

Apr 25, 2019

Virtual reality is still a relatively new technology. But let’s face it, VR gaming systems such as the Occulus Rift and the PlayStation VR set have been around long enough that they’re starting to feel kinda old hat. They’re cool, and all, but we’re really wondering when that...

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How AR can help close the skills gap for industry HOW AR CAN HELP CLOSE THE SKILLS GAP FOR INDUSTRY

blog article

Apr 25, 2019

With industrial sectors seeing an increase in the skills gap, businesses need to provide experiential learning for workers so that knowledge transfer is quick and impactful. Traditional means of knowledge transfer when an expert retires from the position tends to experience leakage of knowledge. Thi...

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Augmented Reality Familiarity Depends On Age AUGMENTED REALITY FAMILIARITY DEPENDS ON AGE

blog article

Apr 25, 2019

Some areas of Internet of Things technologies play better in some demographics than others.Some of this is because, for one reason or another, different generations tend to focus on different things.One example of this is how familiar people are with augmented reality -- the technology that became s...

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Xbox reinvents games as tourist destinations XBOX REINVENTS GAMES AS TOURIST DESTINATIONS

blog article

Apr 25, 2019

Microsoft Xbox has taken inspiration from tourism advertising for a campaign that promotes the ability to explore spectacular environments within its games.Created by McCann London, Visit Xbox highlights the graphics of Xbox One X Enhanced games, which have been either updated or built specifically ...

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Is VR The Future Of Gaming? IS VR THE FUTURE OF GAMING?

blog article

Apr 25, 2019

Is VR the future of game industry? originally appeared on Quora: the place to gain and share knowledge, empowering people to learn from others and better understand the world. The headsets are cumbersome and uncomfortable for sustained usage, it takes a lot of compute to render a satisfying graphica...

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eLearning For The Media And Entertainment Industry: What Is Required? ELEARNING FOR THE MEDIA AND ENTERTAINMENT INDUSTRY: WHAT IS REQUIRED?

blog article

Apr 24, 2019

On a global scale, the entertainment and media market was worth 1.72 trillion U.S. dollars in 2015 and is set to rise to 2.14 trillion by 2020. The industry is made up of film, television, radio, and print, which further encapsulate movies, TV shows, radio shows, news, music, newspapers, magazines, ...

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Togglehead wins digital media mandate for SOVA TOGGLEHEAD WINS DIGITAL MEDIA MANDATE FOR SOVA

blog article

Apr 24, 2019

Togglehead was recently assigned the digital media mandate for SOVA, a brand that brings together premium organic solutions for hair and skincare.Under the mandate, the digital solution agency will handle SOVA’s complete online presence, including social media management, online reputation, se...

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How Augmented Reality is Changing Industries HOW AUGMENTED REALITY IS CHANGING INDUSTRIES

blog article

Apr 24, 2019

Augmented reality isn’t just for gaming. While Pokemon Go! may have introduced the average person to this developing technology, it by no means represents its sole use.It’s no secret that AR is already transforming a wide range of industries. With technology improving, it’s highly ...

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OTT GROWTH – HOW PLATFORMS KEEP SUBSCRIBER ACQUISITION NET-POSITIVE OTT GROWTH – HOW PLATFORMS KEEP SUBSCRIBER ACQUISITION NET-POSITIVE

blog article

Apr 24, 2019

For years, Netflix was the monolith of OTT media — but no longer. Multiple competitors have stepped up with alternative streaming services, all catering to customers who are tired of traditional cable. But in a world where Netflix has a clear head start, brand hopefuls need to exhaust every op...

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PokerStars VR Is Coming To Oculus Quest POKERSTARS VR IS COMING TO OCULUS QUEST

blog article

Apr 24, 2019

If you’re a Poker fan we have good news for you- PokerStars VR is coming to the upcoming Oculus Quest $399 standalone VR headset.The non-VR PokerStars is the largest online real-money Poker platform in the world, with around two thirds market share. The company worked with developer Lucky VR t...

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Intelligence Brief: What next for pay-TV? INTELLIGENCE BRIEF: WHAT NEXT FOR PAY-TV?

blog article

Apr 24, 2019

Pay-TV has been the most popular medium to deliver entertainment to households for decades. But when was the last time you sat down with the family to watch good old-fashioned programming on your pay-TV subscription? OTT apps just fit perfectly with the way we live and consume media today, don&rsquo...

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The Convergence of TV and Digital: How OTT Can Deliver the Best of Both Worlds THE CONVERGENCE OF TV AND DIGITAL: HOW OTT CAN DELIVER THE BEST OF BOTH WORLDS

blog article

Apr 24, 2019

There is no denying the power of TV. But with most viewers for top shows in an older demographic and audience attention shifting to a variety of platforms, brands are trying to figure out how they can leverage the TV screen effectively for the future. The rise of smart TVs looks like it’s the ...

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Verizon partners on smallest mixed reality glasses for 5G VERIZON PARTNERS ON SMALLEST MIXED REALITY GLASSES FOR 5G

blog article

Apr 24, 2019

Verizon is partnering with under-the-radar mixed reality hardware company ThirdEye Gen. The partnership will make ThirdEye Gen Verizon's first official smart glasses partner for 5G mobile edge computing. ThirdEye is having a moment after being granted two technology patents for its OLED displays...

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Top 9 Industries For Virtual Reality TOP 9 INDUSTRIES FOR VIRTUAL REALITY

blog article

Apr 24, 2019

Virtual reality is likely not what you expect. You probably associate it with gaming, entertainment ads in malls, or movies like Ready Player One. But today virtual reality has been adjusted to serve various industries that seek new innovative ways to achieve success. Although there are many ways an...

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New video game consoles will kill future retro gaming culture NEW VIDEO GAME CONSOLES WILL KILL FUTURE RETRO GAMING CULTURE

blog article

Apr 24, 2019

In 1989, Nintendo launched the Game Boy. The handheld device came with a petite cartridge containing Alexey Pajitnov’s beautifully balanced puzzle game: Tetris.Thirty years later, I am still playing that specific version of Tetris. Nintendo’s affinity for backward compatibility meant I c...

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7 New VR Headsets for 2019 7 NEW VR HEADSETS FOR 2019

infographic

Apr 24, 2019

2019 is looking to be a huge year for VR. Industry leaders - including Facebook and HTC - have announced a range of new headset options (like the Oculus Quest and Vive Cosmos) for consumers and enterprise customers to choose from.At the same time, newer players are emerging to try and carve out thei...

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How gaming is becoming more interactive, immersive and intuitive HOW GAMING IS BECOMING MORE INTERACTIVE, IMMERSIVE AND INTUITIVE

blog article

Apr 24, 2019

Online gaming has gone from strength to strength over the past two decades. The platform has merged the real and computer-generated world in endless ways, from creating virtual gaming halls such as Slot Strike to enabling our own voice commands and hand gestures to impact live gameplay. Here are thr...

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Best Google Stadia Games to be Released in 2019 BEST GOOGLE STADIA GAMES TO BE RELEASED IN 2019

blog article

Apr 24, 2019

Google stadia games will be accessible via the Google Chrome web browser. You will not need any special hardware for a game streaming service. The service will be integrated with YouTube. Players will not need an expensive gaming PC or a dedicated game console, they will only need access to Google&r...

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The future of Video Ad spending: Out-Stream vs. In-Stream THE FUTURE OF VIDEO AD SPENDING: OUT-STREAM VS. IN-STREAM

blog article

Apr 23, 2019

Video ad spending skews less native because in-stream video ads are hugely popular with advertisers. These video ads are found on ad-supported over-the-top (OTT) services like Hulu and Roku and are even more prominent on YouTube, which alone will account for 11.5% of US digital video ad spending thi...

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Top 5 Video Streaming Platforms Comparison 2019 TOP 5 VIDEO STREAMING PLATFORMS COMPARISON 2019

blog article

Apr 23, 2019

When it comes to doing live streaming, it can be challenging to know where to start. One of the first components for new broadcasters to consider–how to choose their online video platform (OVP) from among many video streaming platforms on the market. And that’s where we come in! When it ...

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The Changing Face of Entertainment in the Augmented Reality Era THE CHANGING FACE OF ENTERTAINMENT IN THE AUGMENTED REALITY ERA

blog article

Apr 23, 2019

The world is immersed into Augmented Reality (AR), a trendy technology which refers to computer displays that add virtual information to a user’s sensory perceptions. Currently, most AR research focuses on the see-through devices, which are worn on the head, overlaying graphics and text on the...

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Fortnite: Choosing The Right AR FORTNITE: CHOOSING THE RIGHT AR

blog article

Apr 23, 2019

In every game of Fortnite, choosing the right AR isn’t always easy. Some games players need firepower, while other games it might only be a spray weapon. Choosing an AR is more than just picking up the best color, it’s about what the player needs. Since there are so many factors, it pays...

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Mapping the globe in 3D with AR MAPPING THE GLOBE IN 3D WITH AR

blog article

Apr 23, 2019

Imagine a future, maybe a decade from now. With autonomous cars and drones doing all of our work. Someday maybe our cities too shall be coated with augmented reality.Whether this would be a reality or not, if we connect the dots then it can be said that AR is not only the need of the hour but also e...

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XR set to change the way we experience the world XR SET TO CHANGE THE WAY WE EXPERIENCE THE WORLD

blog article

Apr 23, 2019

XR is a broad grouping of technologies that change the way we experience digital content. This encompasses all the virtual reality (VR), augmented reality (AR) and mixed reality (MR) technologies, enabling profoundly engaging experiences unimaginable a few years ago. From deeply immersive design, tr...

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What You Need to Know about Collecting Virtual-Reality Art WHAT YOU NEED TO KNOW ABOUT COLLECTING VIRTUAL-REALITY ART

blog article

Apr 23, 2019

How does one collect virtual reality? The question can start to sound like a koan—or perhaps the title of an unpublished Philip K. Dick novella. Yet as the possibilities of virtual reality develop, and VR artwork along with them, the art world is forced to wrestle with how to sell and care for...

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Streaming TV service Philo gets a little more expensive STREAMING TV SERVICE PHILO GETS A LITTLE MORE EXPENSIVE

blog article

Apr 22, 2019

As the internet TV services have matured, their pricing has as well. The majority have raised their price points — some have even done so multiple times. Today, Philo  is following sui but only by a little. The streaming TV service has been one of the cheapest on the market, with an entry...

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Broadcast AR (Live AR) the Hottest Trend in Augmented Reality BROADCAST AR (LIVE AR) THE HOTTEST TREND IN AUGMENTED REALITY

blog article

Apr 22, 2019

Imagine if you can interact with your favorite player and are empowered to check out your favorite brand engagement footage by following a simple URL on your mobile browser, or by scanning a QR code that is integrated into the controller. What more, how about a scenario when you as a visitor are abl...

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Why do brands need to pay attention to Augmented Reality now more than Ever WHY DO BRANDS NEED TO PAY ATTENTION TO AUGMENTED REALITY NOW MORE THAN EVER

blog article

Apr 22, 2019

Augmented Reality is blurring the lines between what is real and what is computer generated by overwhelming our senses on how we experience different things. We firmly believe that AR has catapulted its importance everywhere. According to a report, the international market for AR products will incre...

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How AR and VR are Revolutionizing Soft Skills Training in 2019 HOW AR AND VR ARE REVOLUTIONIZING SOFT SKILLS TRAINING IN 2019

blog article

Apr 22, 2019

Augmented Reality (AR) and Virtual Reality (VR) technologies have recently gone mainstream, exiting the experimental stage. While most of us know about AR and VR from consumer-facing applications like Pokémon Go and Oculus, they also have immense potential in HR. Initially, HR use cases for A...

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What Is AR or Augmented Reality Technology? WHAT IS AR OR AUGMENTED REALITY TECHNOLOGY?

blog article

Apr 22, 2019

The sky is blue. The grass is green. AR (augmented reality) is the next big thing. It’s not all around us yet, but it’s rapidly extending its reach as new implementations surface. This technology places intangible objects alongside real-world ones, with the combo of a headset or mobile d...

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Augmented Reality: The Future of Education AUGMENTED REALITY: THE FUTURE OF EDUCATION

blog article

Apr 22, 2019

By 2025, two billion of the global population is going to be made up by the youngest generation: Generation Alpha, also known as the iGeneration. Generation Alpha are children born between 2010 and 2025.This is the first generation entirely born in the 21st century. These children are considered to ...

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Disc-Free Gaming Is an Archival Nightmare DISC-FREE GAMING IS AN ARCHIVAL NIGHTMARE

blog article

Apr 22, 2019

Microsoft's new Xbox One S launching May 7 boasts "disc-free gaming," a feature that has already raised issues about ownership and access for players. However, the upcoming xCloud game streaming service indicates Microsoft may be moving towards streaming as a dominant distribution mode...

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VR game Jupiter and Mars thoughtfully explores climate change VR GAME JUPITER AND MARS THOUGHTFULLY EXPLORES CLIMATE CHANGE

blog article

Apr 22, 2019

If the neon-drenched seascapes of Jupiter and Mars feel familiar, it’s for a reason. First-time developer Tigertron built this game with a specific message in mind—one that’s impossible to ignore. Players guide a pair of dolphins through an underwater world, traversing the open oce...

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Playing Video Games Can Actually Change the Brain PLAYING VIDEO GAMES CAN ACTUALLY CHANGE THE BRAIN

blog article

Apr 22, 2019

It appears the jury is in gaming does affect the brain in gamers. They have improved visuospatial skills, memory, attention and, it turns out, show signs of other brain change associated with some addictive disorders.Whilst games tend to get bad press whenever something anti-social happens amongst &...

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How not to break the bank on streaming services HOW NOT TO BREAK THE BANK ON STREAMING SERVICES

blog article

Apr 22, 2019

With more TV streaming services than ever before, from newcomers like Disney Plus to stalwarts like Netflix, consumers may feel the ideal viewing experience is finally at hand.Americans have, on average, three streaming video subscription services, according to a recent study of digital media trends...

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Next-Generation Video Compression Enables 360 VR Streams Over 5G NEXT-GENERATION VIDEO COMPRESSION ENABLES 360 VR STREAMS OVER 5G

blog article

Apr 21, 2019

Known worldwide for its contributions to the MPEG format — the compression technology used in MP3 audio files and MP4 videos — Germany’s Fraunhofer has recently turned its attention to the next frontier in media: virtual reality. After unveiling affordable VR headset microdisplay h...

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Can you gift digital games through the PlayStation Store? CAN YOU GIFT DIGITAL GAMES THROUGH THE PLAYSTATION STORE?

blog article

Apr 21, 2019

There doesn't seem to be a good reason as to why you can't gift digital games through the PlayStation Store currently other than Sony just doesn't allow it. Whether this is due to technical limitations, licensing issues, or something else entirely is unknown, but what we do know is that ...

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How to find the right headset for your enterprise VR project HOW TO FIND THE RIGHT HEADSET FOR YOUR ENTERPRISE VR PROJECT

blog article

Apr 21, 2019

You’re launching your first VR project. When you work at the enterprise level of a company, you’ve got a major, sometimes nerve-wracking decision ahead of you: Which of the VR headsets do we (safely) buy?There are a lot of VR headsets out there with a fairly broad range of price points a...

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Synamedia Open Media Distribution Overview SYNAMEDIA OPEN MEDIA DISTRIBUTION OVERVIEW

whitepaper

Apr 20, 2019

Open Media Distribution caches and delivers web content, software, and streaming media with support for media players using Apple HTTP Live Streaming (HLS), Microsoft HTTP Smooth Streaming (HSS), Adobe HTTP Dynamic Streaming (HDS), and MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH) HTTP strea...

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A detailed look at the state of the entertainment industry A DETAILED LOOK AT THE STATE OF THE ENTERTAINMENT INDUSTRY

whitepaper

Apr 20, 2019

In putting together this updated report, the most striking thing is just how much overwhelming evidence there was that every one of these content industries is absolutely thriving — and it’s almost always because of innovations brought about by the internet. Even in the areas that were s...

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The Social Video Master Class THE SOCIAL VIDEO MASTER CLASS

blog article

Apr 20, 2019

Scroll through any social network today and it is quickly apparent that social media—and maybe the internet as a whole—belongs to video. By 2022, research suggests that 82% of global internet traffic will come from video. Billions and billions of those video views are coming from social ...

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Oculus and HTC See Very Different VR Futures OCULUS AND HTC SEE VERY DIFFERENT VR FUTURES

blog article

Apr 20, 2019

Two diverging strategies are emerging in virtual reality, leaving the industry's most popular platforms to take very different positions. Facebook's Oculus platform continues to bet on the consumer market with the Rift S and upcoming wireless Quest headset, which starts at $400. HTC  on...

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Audials One 2019: Take Your Favorite Music and Media Offline AUDIALS ONE 2019: TAKE YOUR FAVORITE MUSIC AND MEDIA OFFLINE

blog article

Apr 20, 2019

Today, the entertainment industry is being dominated by streaming services. Whether you are listening to music on Spotify or catching the latest shows and movies on Netflix, you are constantly streaming. This approach is great when you are at home where you have high-bandwidth unlimited WiFi but not...

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Valve Index: Five Things We Want From Steam’s New VR Headset VALVE INDEX: FIVE THINGS WE WANT FROM STEAM’S NEW VR HEADSET

blog article

Apr 19, 2019

Any new VR headset on the market is always going to be poured over specs-wise. But Index’s mysterious spec sheet is of particular interest. It will signal whether this is the next big leap for VR headsets or if it’s perhaps more of an incremental update like the new Oculus Rift S. With t...

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For online shoppers, virtual reality can help sway their decision FOR ONLINE SHOPPERS, VIRTUAL REALITY CAN HELP SWAY THEIR DECISION

blog article

Apr 19, 2019

Shopping online is big business, growing bigger still — expected to hit more than $600 billion, or nearly 11 percent of total retail sales, in 2019, according to eMarketer. Yet, while many of us are fine buying a smartphone or a box of pretzels online, there are things we just want to have in ...

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Climb Mt. Everest in virtual reality CLIMB MT. EVEREST IN VIRTUAL REALITY

blog article

Apr 19, 2019

If climbing Mount Everest in real life is too expensive or dangerous, but you still want to find out what it’s like, virtual reality may have the answer. EverestVR is an immersive experience for the Vive and Oculus Rift headsets, available on the Vive Infinity platform. Set amongst the world&r...

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Enterprise Video Streaming Platform: The Best Choice at the Best Price ENTERPRISE VIDEO STREAMING PLATFORM: THE BEST CHOICE AT THE BEST PRICE

blog article

Apr 19, 2019

The global enterprise video market is expected to reach $40.84 billion by 2022. Today, this industry has an annual growth rate of more than 20 percent. Given that trend, this article considers how enterprises are using OTT video services. Additionally, we’ll cover the most important OVP featur...

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Console gaming is at a crossroads CONSOLE GAMING IS AT A CROSSROADS

blog article

Apr 19, 2019

Sony and Microsoft have been walking the same path for nearly 20 years, when it comes to gaming hardware. Instead of leaves, shiny silver game discs dangle from the trees, while black and white boxes of varying sizes line the underbrush, covered in decades of debris and Doritos dust. Both companies ...

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Telecoms push for 5G cybersecurity and entertainment solutions TELECOMS PUSH FOR 5G CYBERSECURITY AND ENTERTAINMENT SOLUTIONS

blog article

Apr 19, 2019

The next generation of wireless cellular communication, 5G, has only recently launched in select cities in a handful of countries. The new technology boasts a significant speed increase compared to current cell technologies, much lower latency and the ability to port the technology to new uses where...

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Video Marketing Statistics: The Future Is Video VIDEO MARKETING STATISTICS: THE FUTURE IS VIDEO

infographic

Apr 18, 2019

We’ll also highlight some of the benefits of video marketing and current and future video trends. By the end, not only will you understand the numbers behind the online video market, but you’ll have a pretty good idea where to focus your efforts.

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Is XR the new VR? IS XR THE NEW VR?

blog article

Apr 18, 2019

Last year was dominated by Artificial Intelligence – and the year before by Big Data and IoT. But what about next year? How can local companies predict the next wave to ensure innovation and differentiation? One largely needs to follow the breadcrumbs of technology releases, and the ensuing in...

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Microsoft is making VR better for those with vision problems MICROSOFT IS MAKING VR BETTER FOR THOSE WITH VISION PROBLEMS

blog article

Apr 18, 2019

Virtual reality can be a rush to the senses, but not if you have vision problems. Microsoft researchers are trying to solve that problem via a tool kit for Unity VR developers to help players with low vision. Since vision problems vary by individual, the research team at Microsoft decided on a tool ...

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Nintendo returns to virtual reality with $40 headset NINTENDO RETURNS TO VIRTUAL REALITY WITH $40 HEADSET

blog article

Apr 18, 2019

The Labo VR Kit, a build-it-yourself set of cardboard goggles and controllers, seems to be aimed at casual gamers. If the kit sells, it could help enhance Nintendo’s games line-up without the company having to produce a bunch of new hits. Aquarter-century after its disastrous first foray into ...

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Best Xbox One games 2019: essential Xbox One releases BEST XBOX ONE GAMES 2019: ESSENTIAL XBOX ONE RELEASES

blog article

Apr 18, 2019

While Sony fanboys will say that Microsoft doesn't have any good Xbox One game exclusives, they're dead wrong - ask anyone with an Xbox, and they'll be rattle off half a dozen games well worth your time.But to further dispel the myth that there's nothing to play on the Xbox One, Xbox...

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ARTIFICIAL INTELLIGENCE IS HELPING OLD VIDEO GAMES LOOK LIKE NEW ARTIFICIAL INTELLIGENCE IS HELPING OLD VIDEO GAMES LOOK LIKE NEW

blog article

Apr 18, 2019

The recent AI boom has had all sorts of weird and wonderful side effects as amateur tinkerers find ways to repurpose research from universities and tech companies. But one of the more unexpected applications has been in the world of video game mods. Fans have discovered that machine learning is the ...

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Capture 360-Degree Audio Recording with Zylia ZM-1 Microphone CAPTURE 360-DEGREE AUDIO RECORDING WITH ZYLIA ZM-1 MICROPHONE

blog article

Apr 18, 2019

It’s not just sound engineers and music producers that need to record quality audio these days. There are myriad customers creating audio and video content. 360-degree audio recording just got easier with a Windows tablet-compatible version of Zylia ZM-1 microphone. Zylia introduces a Windows ...

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Telstra Global Media Network expands in the Americas TELSTRA GLOBAL MEDIA NETWORK EXPANDS IN THE AMERICAS

blog article

Apr 18, 2019

Telstra Broadcast Services has expanded its Global Media Network (GMN), adding new partners in the Americas and Europe and building to 13 its network of partners. Telstra’s GMN is a media contribution and distribution network that enables the delivery of live, linear and file-based media conte...

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ASG Named Quantum’s North America Media And Entertainment Partner Of The Year ASG NAMED QUANTUM’S NORTH AMERICA MEDIA AND ENTERTAINMENT PARTNER OF THE YEAR

blog article

Apr 18, 2019

Advanced Systems Group (ASG), a leading media technology and engineering firm, was named North America Media and Entertainment Partner of the Year by Quantum Corporation last week at the 2019 NAB Show in Las Vegas, Nev. The award recognizes sales achievements for Quantum’s worldwide reseller p...

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5G Trials - Streaming AR and VR Experiences on Mobile 5G TRIALS - STREAMING AR AND VR EXPERIENCES ON MOBILE

video

Apr 18, 2019

Working with partners in the West of England Combined Authority’s 5G Smart Tourism project, we are developing and trialling a VR/AR experience at the Roman Baths in Bath to test whether emerging network technology can support these kinds of experiences, and whether end users find them useful.

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Introducing the worlds first augmented and virtual reality ARVR laptop for immersive, interactive INTRODUCING THE WORLDS FIRST AUGMENTED AND VIRTUAL REALITY ARVR LAPTOP FOR IMMERSIVE, INTERACTIVE

video

Apr 17, 2019

This laptop offers users a new perspective using virtual reality and augmented reality.the worlds first augmented and virtual reality ARVR laptop for immersive, interactive.

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Microsoft Announces Xbox Game Pass Ultimate MICROSOFT ANNOUNCES XBOX GAME PASS ULTIMATE

blog article

Apr 17, 2019

Xbox Game Pass will cost $14.99 per month, but Microsoft is not yet stating whether it will offer subscriptions in other time-frames (three or six months, perhaps, or one year), while it does do so for the separate Xbox Live Gold and Xbox Game Pass subscriptions. Today, a one-year subscription to Xb...

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eSports: The Ultimate Future of Online Gaming ESPORTS: THE ULTIMATE FUTURE OF ONLINE GAMING

blog article

Apr 17, 2019

Remember the last time we talked about eSports, the time-travel was good, isn’t it!And while being on the journey, we promised to let you know the ‘Why and How’ to start your own game streaming channel. Before realizing how constructive it is to step into the OTT market with your o...

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Google’s ‘Tilt Brush’ VR Painting App Is Coming To Oculus Quest, Cross-Buy With Rift GOOGLE’S ‘TILT BRUSH’ VR PAINTING APP IS COMING TO OCULUS QUEST, CROSS-BUY WITH RIFT

blog article

Apr 17, 2019

Google’s VR painting app Tilt Brush is coming to the upcoming Oculus Quest standalone headset. It will be a launch title.Google have enabled cross-buy for Tilt Brush, so if you own it already on the Oculus Rift store you already own it for Quest. Tilt Brush was a launch title for the HTC Vive ...

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MyndVR Rolls Out Improved VR For The Elderly On Vive Focus Headsets MYNDVR ROLLS OUT IMPROVED VR FOR THE ELDERLY ON VIVE FOCUS HEADSETS

blog article

Apr 17, 2019

Nearly two years ago to the day we first wrote about MyndVR. It’s a VR platform designed for use by elderly people, giving them a raft of content to enjoy, like a Frank Sinatra tribute show. This week, though, MyndVR is expanding its mission with the help of HTC. The company is now rolling out...

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Why is Streaming Taking Over in TV, Games and Casinos? WHY IS STREAMING TAKING OVER IN TV, GAMES AND CASINOS?

blog article

Apr 17, 2019

It is impossible to look at the modern shape of media without taking notice of the world of streaming. From humble beginnings, these services have maintained an upward trajectory for years now, with little sign of slowing down. So, what is it that makes this such a desirable choice over the big thre...

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Nvidia GTX 1060 and GTX 1060 Ti are getting ray tracing NVIDIA GTX 1060 AND GTX 1060 TI ARE GETTING RAY TRACING

blog article

Apr 17, 2019

Nvidia released new Game Ready drivers that unlock DirectX Ray Tracing support for both the GeForce GTX 1660 and the GeForce GTX 1660 Ti.These cards are a more budget-friendly solution from Nvidia. The pieces work similarly to the expensive GeForce RTX 2060 series, although they don’t ship wit...

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Ranked: All The Streaming Services In The U.S. RANKED: ALL THE STREAMING SERVICES IN THE U.S.

blog article

Apr 17, 2019

These days there are more and more streaming services out there, with more set to be released. Streaming services have become the main way that many Americans watch television, and they all have different strengths and weaknesses. However, some of these streaming services are better than others. Wit...

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NAB 2019: Ncam Technologies Unveils Ncam Reality 2019.1 Software for AR NAB 2019: NCAM TECHNOLOGIES UNVEILS NCAM REALITY 2019.1 SOFTWARE FOR AR

blog article

Apr 17, 2019

Ncam Technologies (Booth C9144) revealed the latest version of its camera tracking solution, Ncam Reality 2019.1 at NAB 2019. This major new release includes more than 80 new features as well as significant system optimization for improved performance and enhanced capabilities. Ncam has added suppor...

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Mapping the World in 3D With Augmented Reality MAPPING THE WORLD IN 3D WITH AUGMENTED REALITY

blog article

Apr 17, 2019

London-based startup Scape figures that is the thing that it can give. The association’s visual situating administration utilizes GPS and various camera pictures to work out precisely where you are within a few seconds, as indicated by cofounder Edward Miller. It has gathered more than two bil...

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4 ways virtual, augmented reality could change radiology forever 4 WAYS VIRTUAL, AUGMENTED REALITY COULD CHANGE RADIOLOGY FOREVER

blog article

Apr 17, 2019

Virtual reality (VR) and augmented reality (AR) technologies have the potential to dramatically change healthcare and could impact the practice of radiology in a number of ways. A team of researchers explored this issue at length, sharing their observations in Radiology.VR, the authors explained, is...

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How large will the Augmented Reality consumer markets get? HOW LARGE WILL THE AUGMENTED REALITY CONSUMER MARKETS GET?

blog article

Apr 16, 2019

The first augmented reality system came out in 1992 when Louis Rosenburg from the USAF Armstrong’s Research Lab developed the Virtual Fixtures that placed information atop physical objects. The idea behind was to improve worker efficiency by supplying information quickly. This concept was even...

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Why Retailers Should Have a Road Map for Their Virtualization Strategies WHY RETAILERS SHOULD HAVE A ROAD MAP FOR THEIR VIRTUALIZATION STRATEGIES

blog article

Apr 16, 2019

Augmented reality (AR) and virtual reality (VR) have become common terms among retail giants such as Amazon.com, Wayfair, Ikea and more as they discuss their futures. However, the question remains: Have consumers bought into this future-of-retail vision, which relies on a mix of virtual realities wo...

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Most downloaded apps and games on Apple App Store and Google Play in Q1 2019 MOST DOWNLOADED APPS AND GAMES ON APPLE APP STORE AND GOOGLE PLAY IN Q1 2019

blog article

Apr 16, 2019

App usage is greater than ever with users across the world spending more than $19.5 billion on the Apple App Store and Google Play in the first quarter of 2019 while the stores saw $16.7 billion in revenue in the first quarter of 2018. This and many more findings were published in the new report by ...

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Facilis Technology Announces New Product Line At NAB FACILIS TECHNOLOGY ANNOUNCES NEW PRODUCT LINE AT NAB

blog article

Apr 16, 2019

At NAB 2019, Facilis, a leading international supplier of cost-effective, high performance shared storage solutions for collaborative media production networks, announced its new HUB Shared Storage line developed specifically for demanding media production workflows. Built as an entirely new platfor...

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