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Why Fortnite is the most important game of the decade WHY FORTNITE IS THE MOST IMPORTANT GAME OF THE DECADE

blog article

Nov 14, 2019

In the two short years since its release, Epic Games’ battle royale game Fortnite has reshaped not just video games, but pop culture. Don’t let its speed fool you, though. Behind Fortnite: Battle Royale’s monolithic popularity are creators who’ve learned hard lessons from the...

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The Future of Sports and Streaming THE FUTURE OF SPORTS AND STREAMING

blog article

Nov 14, 2019

Nielsen neatly wraps up the existing TV landscape for us: "In developed markets, pay-television has been the engine of media revenue growth for two decades or more. Now, it's a business under pressure from many angles, including stagnating wages, market saturation, 'cordcutters,' &#...

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How To Use Entertainment To Improve Your Business HOW TO USE ENTERTAINMENT TO IMPROVE YOUR BUSINESS

blog article

Nov 13, 2019

When most people think of entertainment they don’t tend to think of work or business. When people think of business they don’t tend to associate it with fun and entertainment. It all goes back to that old saying that you should never mix business with pleasure. Well, that isn’t ent...

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With Google Stadia, the cloud gaming era is finally being realized WITH GOOGLE STADIA, THE CLOUD GAMING ERA IS FINALLY BEING REALIZED

blog article

Nov 13, 2019

In the entertainment sector, are we are talking only about music and videos here, streaming has replaced almost all physical media. Netflix, Amazon Prime Video and in the future Disney+ and Apple TV+, provide us with streamed TV series and movies, while Apple Music, YouTube Music and Spotify and oth...

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The future of gaming in electronic music THE FUTURE OF GAMING IN ELECTRONIC MUSIC

blog article

Nov 12, 2019

The worlds of computer gaming and electronic music are merging like never before, with virtual raves, AI-generated musicians and concerts inside massive multiplayers like Fortnite becoming commonplace. DJ Mag investigates what this could mean for the future of clubbing and dance music. What if the n...

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What’s Working Right Now In AR Marketing WHAT’S WORKING RIGHT NOW IN AR MARKETING

blog article

Nov 12, 2019

Back in March, eMarketer estimated that in 2019, as many as 68.7 million US customers will use augmented reality (AR) at least once a month. And this year, many brands seized the opportunity to enhance their user experiences with the advanced tech. The world saw a myriad of innovative augmented real...

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Tencent reportedly wants to develop its own games with Nintendo characters TENCENT REPORTEDLY WANTS TO DEVELOP ITS OWN GAMES WITH NINTENDO CHARACTERS

blog article

Nov 11, 2019

Tencent has eyes on building Nintendo-style games with Nintendo characters, at least according to the Wall Street Journal. It quotes an unnamed Tencent official saying the company wants to "expand from China" by building console games for the US and Europe. Rather than push its own ideas a...

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Can Cryptocurrency Create a New Niche in Music Streaming? CAN CRYPTOCURRENCY CREATE A NEW NICHE IN MUSIC STREAMING?

blog article

Nov 11, 2019

The music streaming industry has come a long way since the old days of Napster and the first-ever downloadable music. The new technology that was the internet, combined with faster download speeds, made music sharing possible. Since those early days, regulations and structure have provided a way for...

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VR Comparison: Oculus vs HTC Vive vs PSVR Headsets VR COMPARISON: OCULUS VS HTC VIVE VS PSVR HEADSETS

blog article

Nov 10, 2019

Virtual reality headsets finally look set to stay. After a rather lengthy inception period, these devices are now looking like fully-fledged products rather than prototypes. For us as consumers, this is great news, as it means more companies are beginning to enter this space, bringing with them more...

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Does Xbox Scarlett Need Virtual Reality to Compete? DOES XBOX SCARLETT NEED VIRTUAL REALITY TO COMPETE?

blog article

Nov 09, 2019

The untitled Xbox Scarlett will hit the market next holiday season and unlike Sony's upcoming PlayStation 5, it seems like Microsoft's Xbox One successor will not have its own virtual reality headset, at least not anytime soon. Sony has already patented its PlayStation VR 2, which boasts con...

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Google launches open-source project for Cardboard VR viewer GOOGLE LAUNCHES OPEN-SOURCE PROJECT FOR CARDBOARD VR VIEWER

blog article

Nov 07, 2019

Google has released an open source project for its Google Cardboard to allow developers to build additional experiences and add support to their apps for various smartphone screen solutions and configurations. As part of the project, Google has released libraries for developers to build their Cardbo...

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Game Industry Sales Are Strong, But Hardware Sales Are Plummeting GAME INDUSTRY SALES ARE STRONG, BUT HARDWARE SALES ARE PLUMMETING

blog article

Nov 07, 2019

There's no question that this generation's software and innovations in streaming services have seen massive success. While sales on these items have gone up in the past year, the revenue generated from hardware has gone down. According to GamesIndustry.biz, a recent report from the NPD group...

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Nintendo’s Revenues Soar As Switch Gaming Console Becomes A Worldwide Hit NINTENDO’S REVENUES SOAR AS SWITCH GAMING CONSOLE BECOMES A WORLDWIDE HIT

blog article

Nov 07, 2019

Nintendo’s consumer discretionary stocks have been performing beyond expectations this year. With the release of the Japanese game maker’s second-quarter earnings report, its stock has dramatically risen by 47 percent. The Kyoto-based company has indeed struck gold with the release of it...

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VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY

blog article

Nov 06, 2019

If there’s one thing we know for sure it’s that the gaming industry is on flames right now. Dating as far back as the late 1940s, video games have been at the forefront of computer technology, reaching a digital zenith in the last couple of years. But that is no indication that it’...

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HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY

blog article

Nov 06, 2019

With the continuous development of smartphones, more and more games are now becoming available on mobile devices. Studies show that most online players are mobile gamers. If in the past, mobile games came with a hefty price tag, technology has allowed millions of gamers to download several mobile ga...

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PlayStation 5 Major Features To Deliver New Level Of Gaming, Says PLAYSTATION 5 MAJOR FEATURES TO DELIVER NEW LEVEL OF GAMING, SAYS 'FAIRY TAIL' PRODUCER

blog article

Nov 05, 2019

2020 is going to be a big year for the gaming industry with the release of next-generation gaming consoles PlayStation 5 and Xbox Scarlett.  We already learned a lot about Sony’s PS5 through announcements and interviews shared by the people within Sony Interactive Entertainment. A new set...

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Sports, Media & Entertainment Convergence Puts Premium on Talent Acquisition SPORTS, MEDIA & ENTERTAINMENT CONVERGENCE PUTS PREMIUM ON TALENT ACQUISITION

blog article

Nov 05, 2019

Hunt Scanlon Media is convening 500+ business leaders and HR professionals from across the sports, media, entertainment & digital sectors to discuss a wide range of issues impacting hiring, recruiting, developing and retaining talent. CEOs, chief talent officers, HR execs, heads of brand & d...

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VR – Changing the Game in Reality Gaming VR – CHANGING THE GAME IN REALITY GAMING

blog article

Nov 04, 2019

Since Pokemon Go, VR has caught on with the world rapidly. And, now people carrying electronic weapons are hardly a surprising scene to anyone. Prowling players, wearing headsets encased around, ducking and hitting the opponent is all something normal. And now, with Paris Games Week around the corne...

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Balancing Print and Digital Media – A look At Two Media Stocks: NWS and NEC BALANCING PRINT AND DIGITAL MEDIA – A LOOK AT TWO MEDIA STOCKS: NWS AND NEC

blog article

Nov 04, 2019

The growing popularity of digital media has raised some concerns regarding the survival of print media. In the age of mobile phones and social networking apps, a large number of audience members are interested in digital media. The fragmentation of traditional media has been occurring for some time....

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Data shows Apple is focusing on ‘slow-roll’ marketing for its streaming service DATA SHOWS APPLE IS FOCUSING ON ‘SLOW-ROLL’ MARKETING FOR ITS STREAMING SERVICE

blog article

Nov 03, 2019

Apple is reportedly taking a ‘slow-roll’ approach when it comes to marketing its new streaming service, according to a report from The New York Times. The spending data shows that Apple TV+ is not the tech giant’s top priority in terms of marketing. The New York Times compared the ...

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Microsoft begins Xbox Console Streaming previews MICROSOFT BEGINS XBOX CONSOLE STREAMING PREVIEWS

blog article

Nov 02, 2019

Earlier this month, Microsoft launched the beta testing for it's Project xCloud, a cloud-based game streaming service. On Wednesday, the company revealed that all UK and US-based Xbox beta testers in the Alpha and Alpha Skip-Ahead programs would be able to preview their Console Streaming feature...

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Facebook’s VR sales have finally taken off FACEBOOK’S VR SALES HAVE FINALLY TAKEN OFF

blog article

Nov 01, 2019

Facebook is finding a surprising new revenue source, a world away from the scandal-fraught businesses it traditionally relies on. The company’s non-advertising revenue jumped to $269 million during the third quarter, Facebook noted in its earnings report Oct. 30. That’s a 43% increase ye...

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Gaming as a Service? And a Gaming ETF (HERO) emerges GAMING AS A SERVICE? AND A GAMING ETF (HERO) EMERGES

blog article

Oct 31, 2019

Got Gaas? There’s a lot of buzz in the games industry about “Cloud gaming” and for good reason. With tech giant Google about to launch its Stadia service November 18th, cloud gaming is  poised to change the fundamentals of how the game industry works. Meanwhile, back in the wo...

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Why Virtual Reality Is Good for Classical Music WHY VIRTUAL REALITY IS GOOD FOR CLASSICAL MUSIC

blog article

Oct 30, 2019

Many people associate virtual reality with video gaming. Certainly, we’ve seen numerous advances in immersive gaming over the years. However, that’s not all there is to VR. Perhaps it might come as a surprise, but the technology is disrupting many fields, including ones you least suspect...

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NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND

blog article

Oct 30, 2019

Four sensory streams are fused together simultaneously in the game to achieve remarkable realism. Called The Lost Foxfire, the 10-minute game engages a player’s senses of vision, audition (sense of hearing), olfaction (sense of smell), somatosensation (sense of touch), and thermoception (abili...

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Nvidia offers cloud-based AR content rendering NVIDIA OFFERS CLOUD-BASED AR CONTENT RENDERING

blog article

Oct 29, 2019

Nvidia has been in the clouds for ten years or more and they know their way around. You may remember GRID, the VMware/Citrix remote computing solution that Nvidia was a part of. And then there’s GeForce Now, its game streaming platform. The company also offers Shield, cloud-based TV delivery, ...

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Oculus VR Comparison: Rift S vs Quest vs Go OCULUS VR COMPARISON: RIFT S VS QUEST VS GO

blog article

Oct 29, 2019

Virtual reality headsets have steadily improved since their inception, with many headsets now offering a refined experience akin to what many of us expected to see when the headsets first debuted. Oculus has been a main player in the VR space throughout this time, and nowadays, the company has one o...

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7 Revolutions in the TV Entertainment Industry 7 REVOLUTIONS IN THE TV ENTERTAINMENT INDUSTRY

blog article

Oct 28, 2019

Long before the Fourth Industrial Revolution took over the world and gave us countless options of enjoying some good ol’ television entertainment, there was simply an idea. An idea for an invention so innovative and advanced for its time that most would deem it to be witchcraft. Perhaps, you t...

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How to Create a Business if you Like Entertainment? HOW TO CREATE A BUSINESS IF YOU LIKE ENTERTAINMENT?

blog article

Oct 28, 2019

According to statistics by price water house coopers WPC, the entertainment industry is worth an estimated 42 billion dollars in the US alone. Globally, the entertainment industry commands an estimated 15% of the total output making this industry highly lucrative for any entrepreneur. For instance, ...

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The best credit cards for entertainment spending in October 2019 THE BEST CREDIT CARDS FOR ENTERTAINMENT SPENDING IN OCTOBER 2019

blog article

Oct 24, 2019

Whether you’re dedicated to catching the newest blockbuster or cheering on your favorite NFL team, you likely spend some of your income on entertainment expenses. In fact, the average American spends about $3,221 a year, or $268 a month, on entertainment purchases, according to a sample budget...

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Why Beyond Meat, Six Flags Entertainment, and iRobot Slumped Today WHY BEYOND MEAT, SIX FLAGS ENTERTAINMENT, AND IROBOT SLUMPED TODAY

blog article

Oct 23, 2019

Wednesday didn't see a lot of movement from major benchmarks, but there was plenty going on for investors to watch. Big-name earnings releases pulled indexes in both directions, with market participants searching frantically for evidence on whether the broader U.S. and global economies can expan...

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Is Sony Finally Realizing Its Global Cross-Media Potential? IS SONY FINALLY REALIZING ITS GLOBAL CROSS-MEDIA POTENTIAL?

blog article

Oct 23, 2019

If that phrase is news to you, allow me to enlighten: In a bid to differentiate itself from its key competition (Universal Music Group and Warner Music Group), Sony’s recorded music division has long tried to spin the idea that it is uniquely connected to Sony Corp’s other powerful owned...

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Is AMC Entertainment a Buy After Announcing Video Streaming Plans? IS AMC ENTERTAINMENT A BUY AFTER ANNOUNCING VIDEO STREAMING PLANS?

blog article

Oct 23, 2019

2019 has been billed as a transitional year by AMC Entertainment's (NYSE:AMC) management. It's the year that Stubs A-List -- the company's subscription service answer to the now-defunct MoviePass -- came into its own; the company started screening National Football League games at select...

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What Is The Future Of Virtual Reality? WHAT IS THE FUTURE OF VIRTUAL REALITY?

blog article

Oct 23, 2019

If you have played VR on any games console or on Steam you will know that the headset offers unrivalled immersion. The system for movement? Not so much. If you have been fortunate to try the VR on Steam, using Valve’s patented controller that can recognise individual finger movement you will k...

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Microsoft Researchers Explore Eye Tracking Uses For VR MICROSOFT RESEARCHERS EXPLORE EYE TRACKING USES FOR VR

blog article

Oct 22, 2019

Eye-tracking for VR is not a new idea and some headsets already have the technology built in. Work is underway, however, at all the major companies to more accurately and reliably track eye movements because next generation headsets may be able to use the information in various ways. The paper from ...

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Spotify Saved the Music Industry. Now What? SPOTIFY SAVED THE MUSIC INDUSTRY. NOW WHAT?

blog article

Oct 21, 2019

Imagine, for a moment, that Taylor Swift was wrong. The reigning queen of country-tinged pop shocked fans in 2014 by abruptly and publicly breaking up with a prominent suitor: Spotify. Mere days after the October release of her album 1989, Swift yanked her entire back catalog from the leading music-...

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Game On: How To Access Exciting Video Game Trends GAME ON: HOW TO ACCESS EXCITING VIDEO GAME TRENDS

blog article

Oct 21, 2019

Video games is one of the fastest-growing forms of entertainment in the world and exchange traded funds, such as the Roundhill BITKRAFT Esports & Digital Entertainment ETF NERD, +0.20%, stand ready to satisfy investors' appetites for that growth. NERD, which debuted in June, follows the Roun...

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How PS5 Could Improve Upon PSVR2 HOW PS5 COULD IMPROVE UPON PSVR2

blog article

Oct 21, 2019

The PSVR is arguably the most under-appreciated virtual reality headset on the market. While it doesn’t have the power of the Oculus Rift or HTC Vive, it comes with a lower total cost and a more user-friendly setup. While Sony has never focused too heavily on its peripherals, the PSVR is a shi...

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How the scope for startups to experiment with VR is expanding HOW THE SCOPE FOR STARTUPS TO EXPERIMENT WITH VR IS EXPANDING

blog article

Oct 20, 2019

The hype over virtual reality (VR) has largely been belied so far because of challenges to its adoption. Headsets were either too expensive or too poor in their visual quality. The bulkiness of headsets and their rendering of VR worlds sometimes produced sickening experiences. A headset tethered to ...

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How Southeast Asia is becoming an entertainment capital of the world HOW SOUTHEAST ASIA IS BECOMING AN ENTERTAINMENT CAPITAL OF THE WORLD

blog article

Oct 18, 2019

Southeast Asia has become a popular destination for startups, especially for those looking to innovate in areas like mobile payments, gaming, and blockchain. With a population that is young and highly engaged in mobile devices, the region is prime for early adopters of next technology and entertainm...

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Virtual Reality Marketing In The Time Of Oculus Quest VIRTUAL REALITY MARKETING IN THE TIME OF OCULUS QUEST

blog article

Oct 17, 2019

In 2015 through 2017, virtual reality (VR) campaigns were a hot trend that brands were experimenting with, but VR in marketing quickly stalled. A lower than expected adoption rate of VR hardware among consumers is largely thought to have been the culprit. This year, things started looking up for VR ...

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The Most Anticipated VR Games Coming in 2020 THE MOST ANTICIPATED VR GAMES COMING IN 2020

blog article

Oct 16, 2019

There’s been no shortage of great VR games in 2019, although 2020 is shaping up to be a pretty significant year in VR gaming too. We rounded up the top titles confirmed for release in 2020, which includes everything from polished indies to big budget ‘AAA’ games coming to a VR head...

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How Virtual Reality Could Encode Bias and Inequality HOW VIRTUAL REALITY COULD ENCODE BIAS AND INEQUALITY

blog article

Oct 16, 2019

Eventually, virtual reality will become commonplace in our lives, particularly in places like the customer service industry. While this will be more convenient for both businesses and consumers, it raises questions regarding how societal biases may get encoded into VR technology. Professor Joshua Ad...

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5 reasons how playing video games can be profitable 5 REASONS HOW PLAYING VIDEO GAMES CAN BE PROFITABLE

blog article

Oct 16, 2019

If you’re an investor or if you want to use your money on worthwhile endeavors, you’ll likely look into “hot industries.” This means you want your money to be used on investments you know are very likely to succeed and can give you the most returns. Regardless if you’re...

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How Much Do eSports Players Make in 2019? HOW MUCH DO ESPORTS PLAYERS MAKE IN 2019?

blog article

Oct 15, 2019

There's no doubt about it - global eSports revenues are rising dramatically in 2019, up 27% compared to 2018, according to Newzoo, a gaming industry analysis company. Popular leagues are taking the industry by storm like League of Legends, Counter-Strike: Global Offensive and Fortnite leading th...

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VR: How To Get The Most Out of Your Mobile Phone VR: HOW TO GET THE MOST OUT OF YOUR MOBILE PHONE

blog article

Oct 15, 2019

If you want to get the most out of your smartphone, did you know that with a few pieces of hardware you can transform it into a VR set? It’s true – all you need to upgrade your phone and use it as a VR set is a few apps, a headset, and a relatively recent smartphone. Voila – you ca...

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Gaming Industry’s Hunger for Gaming Talent is Growing GAMING INDUSTRY’S HUNGER FOR GAMING TALENT IS GROWING

blog article

Oct 14, 2019

The gaming industry estimated to be worth $120 billion, is the largest segment within the entertainment industry, led by China, USA, Europe, Japan and Korea.The significant increase in the internet access is facilitating growth in the gaming industry with close to 87% of the entire world population ...

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Project xCloud Xbox game streaming preview now live PROJECT XCLOUD XBOX GAME STREAMING PREVIEW NOW LIVE

blog article

Oct 14, 2019

Project xCloud is Microsoft's game streaming service to compete with Google Stadia and, to a lesser degree, PlayStation Now. It allows you to play AAA games like Gears 5 on your phone or tablet without the need to purchase an Xbox One. It's unclear what the pricing will be, but if you signed...

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Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction SONY REVEALS AR HEADSET PROTOTYPE IN NEW GHOSTBUSTERS LOCATION-BASED ATTRACTION

blog article

Oct 14, 2019

Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters-themed multiplayer experience using a newly revealed Sony AR headset prototype. According to the demo video (linked below), the unnamed “R&D prototype”...

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VR making its way to the online platform VR MAKING ITS WAY TO THE ONLINE PLATFORM

blog article

Oct 13, 2019

However, thanks to technology, this loss is now a thing of the past. VR offers players the exciting opportunity to feel like they are in a live casino as they engage in their favorite games. VR, the technology that takes its users to an artificial world created via digital systems, lets you have a u...

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Augmented reality (AR) vs. virtual reality (VR): What’s the difference? AUGMENTED REALITY (AR) VS. VIRTUAL REALITY (VR): WHAT’S THE DIFFERENCE?

blog article

Oct 10, 2019

Augmented reality (AR) and virtual reality (VR) are often talked about in the same breath ­– and that can make sense for, say, measuring the market for these related capabilities. “AR & VR do share a lot of commonalities,” says Tom Emrich, AR/VR expert and managing director...

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How much is the video game industry worth in 2019? HOW MUCH IS THE VIDEO GAME INDUSTRY WORTH IN 2019?

blog article

Oct 10, 2019

The very first video game ever released was Pong, a 2-dimensional tennis game released in 1958 by William Higinbotham. Since it was released, it shaped the entire video gaming industry we know today. The changes were so drastic that the video gaming industry has improved over the years and has grown...

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How Gaming can Help People Discover New Music HOW GAMING CAN HELP PEOPLE DISCOVER NEW MUSIC

blog article

Oct 10, 2019

The growth in the video game market has been nothing less than astounding. In 2018, the global video game industry generated a record $138 billion in revenue, with territories like China, India and the U.S. showing double-digit revenue growth, according to the consulting firm NewZoo. What’s ev...

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Esports: Transforming Media and Entertainment ESPORTS: TRANSFORMING MEDIA AND ENTERTAINMENT

blog article

Oct 09, 2019

We are exceptionally bullish on the broadly defined esports ecosystem as an emerging new media and entertainment market set to eclipse the billion-dollar threshold. Technology, demographic, regulatory, and capital tailwinds support compelling value realization across the ecosystem. The shift of lega...

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Apple’s AR glasses could solve one of VR APPLE’S AR GLASSES COULD SOLVE ONE OF VR'S BIGGEST PROBLEMS

blog article

Oct 09, 2019

Apple’s augmented reality glasses are set to debut as early as the second quarter of 2020, according to an analyst note Wednesday. Ming-Chi Kuo, a TF International Securities analyst with a strong track record on Apple’s next moves, claimed in a note seen by MacRumors that the glasses wo...

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Google GOOGLE'S MAKING IT EASIER TO MOVE MULTIMEDIA BETWEEN SMART SPEAKERS

blog article

Oct 08, 2019

Google announced in a blog post a new feature called "stream transfer." The feature will allow you to tell your Google Assistant device to move what you're streaming to a different device. If you've ever been listening to music while in your office and then decide to head to the ki...

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NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS

blog article

Oct 08, 2019

Virtual reality—more commonly known as VR—has grown leaps in bounds in just a few short years. Once thought to be just science fiction, modern technology has created an opportunity for VR to become a tool for users around the world. Currently, VR is used in a wide range of applications, ...

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Apple Arcade vs. Google Play Pass: An overview APPLE ARCADE VS. GOOGLE PLAY PASS: AN OVERVIEW

blog article

Oct 07, 2019

Google and Apple are undoubtedly two of the biggest names in the smartphone industry. And with such gargantuan stature, comes fierce, breakneck rivalry. The two companies have been exchanging blows for ages, one-upping one another in each round. This year, the two have picked a new battle, and the w...

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A.I. musicians are a growing trend. What does that mean for the music industry? A.I. MUSICIANS ARE A GROWING TREND. WHAT DOES THAT MEAN FOR THE MUSIC INDUSTRY?

blog article

Oct 05, 2019

In its own words dedicated to “building the next generation of virtual entertainers,” Auxuman dropped its debut album on September 27th. From here, it promises to bring out new A.I.-generated albums each month, uploaded to YouTube, Soundcloud, and assorted streaming platforms. Forget abo...

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Sony Slashes Prices, Gears Up for Cloud Gaming War SONY SLASHES PRICES, GEARS UP FOR CLOUD GAMING WAR

blog article

Oct 03, 2019

The cloud gaming war is imminent, and Sony (SNE) is making its final moves in preparation. The company has slashed the price of its Playstation Now subscription by half. A monthly subscription for Playstation Now will now cost $9.99 compared to the previous $19.99. The price of the annual subscripti...

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Alibaba Stock Will Gain From Falling Digital Media Losses ALIBABA STOCK WILL GAIN FROM FALLING DIGITAL MEDIA LOSSES

blog article

Oct 03, 2019

When is a money-losing segment not a concern for a company? When it brings something else to the table. Alibaba (NYSE:BABA) has reported single-digit revenue growth in its digital media segment in the latest quarter. The digital media segment had revenue of RMB 6.3 billion compared to RMB 5.97 billi...

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How 5G will affect augmented reality and virtual reality HOW 5G WILL AFFECT AUGMENTED REALITY AND VIRTUAL REALITY

blog article

Oct 02, 2019

Widespread deployment of 5G mobile networks could accelerate the adoption of augmented and virtual reality, although wider availability is not the only requirement for VR and AR to thrive on 5G: compelling use cases are also required to make these technologies viable, although the addition of 5G doe...

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5G-Powered Gaming is On the Horizon: What Does that Mean for Businesses 5G-POWERED GAMING IS ON THE HORIZON: WHAT DOES THAT MEAN FOR BUSINESSES

blog article

Oct 02, 2019

The videogame industry has seen incredible change and growth over the last 20 years, but one constant has always been that you need the right hardware to play: 5G gaming could be about to sharply disrupt the status quo.While mobile gaming has been progressively expanding over the years, games like C...

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Verizon picks up the assets of Disney-backed VR startup Jaunt VERIZON PICKS UP THE ASSETS OF DISNEY-BACKED VR STARTUP JAUNT

blog article

Oct 01, 2019

After raising $100 million, virtual reality content startup Jaunt  has been in a precarious position for a few years now. It seems like the saga has finally come to a close as the startup announced that Verizon has purchased the company’s technology. The studio rode the wave of VR hype fo...

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Essential Second-Quarter Stats for Agencies and Media Companies ESSENTIAL SECOND-QUARTER STATS FOR AGENCIES AND MEDIA COMPANIES

blog article

Oct 01, 2019

Revenue is up 1.6% year-over-year, with U.S. revenue flat year-over-year. Bought Epsilon for $3.95 billion. All of the digital growth in the U.S. is actually captured by Facebook and Google. The need for transformation has never been so strong in the sector. Has a model allowing Publicis to address ...

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AR and VR: How Immersive Technology Is Bringing Cybersecurity Scenarios to Life AR AND VR: HOW IMMERSIVE TECHNOLOGY IS BRINGING CYBERSECURITY SCENARIOS TO LIFE

blog article

Oct 01, 2019

A PwC survey on corporate digital IQs found that there’s a disconnect between the skills and technologies that companies say matter most and what they’re investing in. With the rapid increase in emerging technologies disrupting every industry, enterprise leaders are feeling immense press...

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How Will Virtual Reality Technology Change Us HOW WILL VIRTUAL REALITY TECHNOLOGY CHANGE US

blog article

Sep 30, 2019

Virtual reality forms a three-dimensional image. It functions with the use of computer technology. With the aid of computer technology, it is given a reality-like experience. It contains sundry electronic equipment. These equipment create multiple projected environment. The human brain is tricked by...

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Take a peek at the future of media and entertainment at Disrupt SF TAKE A PEEK AT THE FUTURE OF MEDIA AND ENTERTAINMENT AT DISRUPT SF

blog article

Sep 29, 2019

Where does tech end and media begin? It can be hard to find the dividing line, particularly as tech companies move into the media business, and as big Hollywood blockbusters are increasingly created on computers. So even though TechCrunch’s Disrupt SF event (happening next week!!) is ostensibl...

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Are Paywalls Part of Vox Media’s Future Plans Post-Merger? ARE PAYWALLS PART OF VOX MEDIA’S FUTURE PLANS POST-MERGER?

blog article

Sep 26, 2019

The new Vox Media (if the merger is approved) will combine New York Media brands and its own titles under one umbrella. But advertisers probably won’t be too surprised to see the two companies combining assets—New York Media has been part of Vox Media’s digital ad marketplace since...

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Americans rely more on streaming services than traditional TV AMERICANS RELY MORE ON STREAMING SERVICES THAN TRADITIONAL TV

blog article

Sep 26, 2019

Americans are relying more on streaming services than traditional television in part because of smart TVs, connected devices or smart  television apps, like Roku, Amazon Firestick and Apple TV, according to the Horowitz report. About 66% of American adults who stream watch more than half of the...

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Video game companies pledge to go greener VIDEO GAME COMPANIES PLEDGE TO GO GREENER

blog article

Sep 26, 2019

At the United Nations Climate Action Summit on Monday, 21 gaming companies pledged to do their part in ending climate change through the Playing for the Planet industry-wide initiative. Sony, Microsoft, Supercell, Rovio and Ubisoft are among the companies that pledged to take action by reducing supp...

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Why Every Company Needs to Become a Digital Media Company WHY EVERY COMPANY NEEDS TO BECOME A DIGITAL MEDIA COMPANY

blog article

Sep 25, 2019

Take a good look around you – the walls between editorial and advertising have finally crumbled. In the old analog era, it was very easy to differentiate between “content” and “advertising.” But in the digital era, that’s all changed. The lines between “cont...

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VR offers enterprise solutions but requires the right talent VR OFFERS ENTERPRISE SOLUTIONS BUT REQUIRES THE RIGHT TALENT

blog article

Sep 24, 2019

Virtual reality (VR) offers a wide array of enterprise solutions. But these gains can’t be realized without cohesive VR teams and exacting standards. Right now, Google is seeking an augmented and virtual reality research scientist for its Seattle offices. They require someone with experience i...

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VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE? VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE?

blog article

Sep 24, 2019

Virtual reality, or VR, is a technology that is probably best known for its use in gaming. Even so, the last few years have seen various vendors trying to make the case that VR can be a good fit for the business world. Microsoft, for example, has embedded its Mixed Reality Portal into Windows 10. Wh...

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Microsoft pledges to fight climate change with carbon neutral Xbox MICROSOFT PLEDGES TO FIGHT CLIMATE CHANGE WITH CARBON NEUTRAL XBOX

blog article

Sep 24, 2019

Microsoft is joining Sony on the efforts to combat climate change by switching things up on the console front. In the former’s case, it’s starting a pilot project to make 825,000 Xboxes carbon neutral. As part of the UN’s Playing for the Planet alliance, Microsoft joins several oth...

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How mobile gaming companies are now aiming to gain player loyalty HOW MOBILE GAMING COMPANIES ARE NOW AIMING TO GAIN PLAYER LOYALTY

blog article

Sep 23, 2019

Massive advancements in technology have affected almost all sectors — including, of course, the gaming industry. Games these days are so much more than the beloved consoles of the 90s; and no longer are they just associated with children. Players come from all ages, backgrounds and classes &md...

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How 5G will change the game industry and spur innovation HOW 5G WILL CHANGE THE GAME INDUSTRY AND SPUR INNOVATION

blog article

Sep 22, 2019

Of all the technologies that are coming to affect gaming, 5G — which brings much faster wireless broadband speeds to smartphones and other devices on mobile networks — is one of the biggest. But it’s also in some ways unpredictable in terms of its impact. It could introduce more cl...

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Is PSVR Still Worth It? IS PSVR STILL WORTH IT?

blog article

Sep 22, 2019

Sony Entertainment's PlayStation exclusive headset is one of the most debated VR rigs to date. With top-of-the-line headsets like the Oculus Quest and the Valve Index now on the market, many users want to know whether the PSVR is even worth the buy. There are a few factors to consider before pur...

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PlayStation Relies On The Development Of Virtual Reality For Gaming PLAYSTATION RELIES ON THE DEVELOPMENT OF VIRTUAL REALITY FOR GAMING

blog article

Sep 20, 2019

It seems that virtual reality technology, from its perspective as a business that aimed at mass consumption, is not surviving the hype it had at the time. However, the key to its resistance and probable start-up could be in the video games sector, especially for the amount of work that Sony has put ...

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Holographic elements could give Apple AR headset an immersive experience HOLOGRAPHIC ELEMENTS COULD GIVE APPLE AR HEADSET AN IMMERSIVE EXPERIENCE

blog article

Sep 19, 2019

While there are already many VR headsets and AR devices on the market, it seems Apple is still keen to iron out design issues to offer what could be a superior version once released. The patent application for "Display Device," published by the US Patent and Trademark Office on Thursday, d...

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Everything you need to know about using VR for your business EVERYTHING YOU NEED TO KNOW ABOUT USING VR FOR YOUR BUSINESS

blog article

Sep 18, 2019

VR (virtual reality) seems like something of the future. And, in a way, it is! However, that technology has come a long way over the past couple of years. With the proper equipment, users can experience a realistic 3D simulation. One can even interact with the fabricated environment. VR might seem l...

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Mobile gaming industry benchmarks offer fresh look on industry MOBILE GAMING INDUSTRY BENCHMARKS OFFER FRESH LOOK ON INDUSTRY

blog article

Sep 18, 2019

Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, A...

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5 Industries VR is Set to Revolutionize 5 INDUSTRIES VR IS SET TO REVOLUTIONIZE

blog article

Sep 18, 2019

Digital technology is making several advancements and innovations like virtual reality (VR) are changing how we shop, enjoy our entertainment and view our favorite sports. VR is also enhancing how healthcare is provided and how we explore our travel options. With VR capabilities integrating with new...

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AI is transforming media and entertainment possibilities AI IS TRANSFORMING MEDIA AND ENTERTAINMENT POSSIBILITIES

blog article

Sep 17, 2019

The days of associating artificial intelligence (AI) with humanoid Asimov-type robots are over; from healthcare to shopping, AI is everywhere. Conversational AI has quietly changed the game for customer service and what companies can achieve with digital interfaces. Chatbots are ubiquitous – i...

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How TV, Digital Media Should Prep For The Next Economic Downturn HOW TV, DIGITAL MEDIA SHOULD PREP FOR THE NEXT ECONOMIC DOWNTURN

blog article

Sep 17, 2019

It’s late 2019, and everything generally seems to be going well for the media -- digital and traditional. But what looms in the economic distance? Recently, every TV network seems to have scored not only nice mid-level, double-digit percentage gains in the price per thousand viewers in upfront...

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How virtual reality is changing the way we see the world HOW VIRTUAL REALITY IS CHANGING THE WAY WE SEE THE WORLD

blog article

Sep 16, 2019

Virtual reality is often used as a vehicle for entertainment. But the technology is capable of much more — from immersive education to mental health therapy. Here’s a look at the newest developments. Like hoverboards and self-driving cars, the dream of virtual reality has come true. Thes...

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Streaming Rules The Revenue Created By Music Industry STREAMING RULES THE REVENUE CREATED BY MUSIC INDUSTRY

blog article

Sep 16, 2019

The music sector is on an altitude, and the RIAA has services such as Apple Music and Spotify to thank. Acceptance has increased steadily, and they added up for 80% of the income from the H1 of this year. In spite of these record-breaking figures, the artists who actually perform and create the musi...

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RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES

blog article

Sep 15, 2019

The game industry is filled with talented development studios producing some of the best that gaming has to offer. A conversation about the best in gaming wouldn’t be complete without discussing the incredible talent found at Remedy Entertainment. These Finnish video game developers have been ...

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Social VR Platform ‘AltspaceVR’ Now Available on Oculus Quest SOCIAL VR PLATFORM ‘ALTSPACEVR’ NOW AVAILABLE ON OCULUS QUEST

blog article

Sep 13, 2019

Social VR networking app AltspaceVR is now live on the Oculus Quest. The social VR app is best known for having been purchased by Microsoft in 2017 after nearly shutting down, but low-key visual design and wide accessibility have cemented AltspaceVR as a staple social tool among loyal supporters and...

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Why game streaming will be the key service for telcos ready to promote 5G WHY GAME STREAMING WILL BE THE KEY SERVICE FOR TELCOS READY TO PROMOTE 5G

blog article

Sep 13, 2019

Games has grown over the past few decades to become a hugely valuable market that generates very high customer engagement. According to the latest study by analyst firm Newzoo, the global games market will generate $152.1 billion in 2019, almost ten per cent growth from 2018. That’s 57 per cen...

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Intro to the Industry: The difference between esports and gaming INTRO TO THE INDUSTRY: THE DIFFERENCE BETWEEN ESPORTS AND GAMING

blog article

Sep 12, 2019

Gaming is simply the act of playing a game. This makes the term “gaming” an all-encompassing word that includes anyone who is in the act of playing a game. Keep in mind that gaming does not include the gambling industry, though. A helpful analogy might be to think of the word “gami...

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Apple TV+ vs. Disney+: Which video service will be your best entertainment bet? APPLE TV+ VS. DISNEY+: WHICH VIDEO SERVICE WILL BE YOUR BEST ENTERTAINMENT BET?

blog article

Sep 12, 2019

In this case, we’re comparing new rivals Apple TV+ and Disney+, two brand new services that launch in November with some impressive looking original and exclusive content to compete with everyone from Netflix to HBO. Since neither service has launched yet, this is a very cursory first glance, ...

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From retail to entertainment, 3D printing is changing everything FROM RETAIL TO ENTERTAINMENT, 3D PRINTING IS CHANGING EVERYTHING

blog article

Sep 11, 2019

Perhaps one of the most exciting developments in the field of visual communications is the adoption of large-format 3D printing. The power of this technology to wow audiences and draw them in is immense. I mean, what could be cooler than an 8-foot baseball player mannequin in a sporting goods store?...

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How Virtual Reality Can Improve Your Escape Room Business HOW VIRTUAL REALITY CAN IMPROVE YOUR ESCAPE ROOM BUSINESS

blog article

Sep 11, 2019

Many developers are capitalizing on the popularity of fast-growing virtual reality technology, and game software developers aren’t an exception. They integrate VR technology into their games to make them more fun. However, virtual reality can also reveal its full potential in another direction...

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Digital Media: New Mexico Is Ready For Player One DIGITAL MEDIA: NEW MEXICO IS READY FOR PLAYER ONE

blog article

Sep 11, 2019

It’s no secret that New Mexico has become a premier destination for the film industry. Independence Day: Resurgence, The Mule, Better Call Saul and Breaking Bad are just a few of the most recent films and TV shows that have shot in New Mexico. This is in part thanks to the Refundable Film and ...

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The Role of Sales in Sales Enablement THE ROLE OF SALES IN SALES ENABLEMENT

blog article

Sep 10, 2019

However, with a regular commute time that consumes a couple of hours each day, I have shifted my focus to podcasts and audiobooks. One of my favorite podcasts is the Inside Sales Enablement series by Scott Santucci and Brian Lambert. In their last episode, they spent time reviewing their thoughts an...

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Implementing Buyer Enablement in Your Sales Enablement Strategy (2019) IMPLEMENTING BUYER ENABLEMENT IN YOUR SALES ENABLEMENT STRATEGY (2019)

blog article

Sep 10, 2019

The majority of the time I only had access to two TV channels, three on a good weather day, and I vividly remember when I first saw a color television. At this time, products and services were limited, and buyer choices were almost non-existent. Fast-forward to 2019. Not only do I have access to hun...

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Will Apple TV 2019 ignite new business opportunity? WILL APPLE TV 2019 IGNITE NEW BUSINESS OPPORTUNITY?

blog article

Sep 09, 2019

Apple’s big event is coming, and it’s time to take a look at Apple TV. Two years since Apple introduced Apple TV 4K the company’s upcoming upgrade is expected to deliver more of the same, with a plus. It’s fair to say the introduction of app support in Apple TV didn’t r...

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PlayStation 5 Ultra-Fast SSD Will Reshape Gaming Industry PLAYSTATION 5 ULTRA-FAST SSD WILL RESHAPE GAMING INDUSTRY'S LANDSCAPE

blog article

Sep 09, 2019

The current gaming console generation is winding down, and soon enough gamers will upgrade to newer and more powerful devices to enjoy their favorite games. One of the much-awaited and promising next-generation gaming consoles if the PlayStation 5. Interestingly, a new report bares juicy details abo...

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How Will Brexit Affect The Film & TV Industry? HOW WILL BREXIT AFFECT THE FILM & TV INDUSTRY?

blog article

Sep 08, 2019

What impact will Brexit have upon the film and TV industry, both in the UK and beyond? At present, the eyes of the world are watching the UK's parliament as it tries to wade through the tangled web known as Brexit. In 2016, the UK held a referendum to decide whether to stay in the European Union...

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PlayStation Versus Xbox: Three Generations Of Console Wars PLAYSTATION VERSUS XBOX: THREE GENERATIONS OF CONSOLE WARS

blog article

Sep 07, 2019

Nearly 18 years ago, Microsoft entered the gaming market with its Xbox brand. This move sparked a decades-long rivalry between the company and Sony, which owned PlayStation. Over the years, the so-called console wars have prompted gamers to take sides, with some even voicing passionate defenses of t...

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Lenovo Mirage AR Headset Returns with New Marvel Game & 6DOF Controllers LENOVO MIRAGE AR HEADSET RETURNS WITH NEW MARVEL GAME & 6DOF CONTROLLERS

blog article

Sep 06, 2019

Lenovo first released its smartphone-powered Mirage AR headset last year alongside its sole title, Star Wars: Jedi Challenges (2018), a collection of short AR games that let you do things like fight Darth Vader & Co. with a lightsaber-shaped controller, play HoloChess, and challenge the Empire i...

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How Xbox HOW XBOX'S BIG GAME PASS GAMBLE COULD SHAPE THE FUTURE OF THE GAMING INDUSTRY

blog article

Sep 05, 2019

Over the next week, Microsoft will release a new Gears of War game. The advent of Gears 5 is not exactly a shock in and of itself. The muscular sci-fi shooter is a 30m selling franchise that has made its creators over $1bn in revenue and partly drove the success of the Xbox 360 console. It has inspi...

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4 Best VR Headsets in 2019 4 BEST VR HEADSETS IN 2019

blog article

Sep 05, 2019

While hardly a new industry, the increasing prevalence of virtual reality gaming or video content may have you considering one of the many available headsets. Some are highly advanced and expensive, while some are simply 360-degree video viewing machines. Want to know what the best ones are and what...

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Will Augmented And Virtual Reality Shopping Take Off? WILL AUGMENTED AND VIRTUAL REALITY SHOPPING TAKE OFF?

blog article

Sep 05, 2019

Shopping has changed considerably since the late 1990s, when online marketplaces first started luring shoppers away from brick-and-mortar stores. Mobile apps succeeded traditional websites, and retailers that didn't roll with the punches were left behind. The online shopping market is still evol...

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Huawei Showcases Live 360° VR, 8K Video Streaming, Drones and Telemedicine over 5G HUAWEI SHOWCASES LIVE 360° VR, 8K VIDEO STREAMING, DRONES AND TELEMEDICINE OVER 5G

blog article

Sep 04, 2019

Huawei and partners this week showcased a variety of 5G applications such as 5G + virtual reality (VR), 5G + 8K videos, 5G + drones, 5G telemedicine, and a 5G connected ambulance, at an industry event in China.  5G + VR: At the Panda Sanctuary several kilometers away, 360° VR panoramic came...

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IBM is transforming data storage for media and entertainment IBM IS TRANSFORMING DATA STORAGE FOR MEDIA AND ENTERTAINMENT

blog article

Sep 03, 2019

Disruptions in media and entertainment have been occurring at a rapid pace over the past few years and many organizations are still struggling with optimizing their IT infrastructure for new data requirements. With growth in capacity, new larger file formats, keeping more data online for business op...

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No Man’s Sky VR Guide: How To Make Money Fast NO MAN’S SKY VR GUIDE: HOW TO MAKE MONEY FAST

blog article

Sep 03, 2019

Units make the Galactic Core go round in No Man’s Sky VR (read our full review here) so it’s helpful to hoard as many of those as you possibly can. The only problem is, where do you find a great source of units that can make you get rich quick and continue raking in the cash without too ...

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Cloud gaming services Google Stadia and Microsoft xCloud could disrupt entire industry CLOUD GAMING SERVICES GOOGLE STADIA AND MICROSOFT XCLOUD COULD DISRUPT ENTIRE INDUSTRY

blog article

Sep 01, 2019

Alongside VR, esports, and livestreaming, cloud gaming has become a key focal point in the battle for market share across the multi-billion dollar video game industry. At its core, cloud technology may disrupt the entire video game industry by rendering hardware such as game consoles and high-perfor...

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What to expect from VR in 2020 WHAT TO EXPECT FROM VR IN 2020

blog article

Aug 31, 2019

We asked the best and brightest in virtual reality to share their thoughts on what we can expect from VR in 2020. We’re more than halfway through 2019, so let’s get real about what’s happening in virtual reality. Across the globe, VR is a trend that is rapidly exploding and 2019 ha...

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Transforming TV by going back to the future TRANSFORMING TV BY GOING BACK TO THE FUTURE

blog article

Aug 29, 2019

For the vast global television sector, this is the best of times and the worst of times. This is a golden age of television. Cinema-quality programs such as Game of Thrones draw massive audiences. Events such as the 2018 FIFA World Cup, broadcast in real time to a global viewership of 1.1 billion, p...

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HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING

blog article

Aug 29, 2019

The mobile gaming market is booming. In the last few years, the video game industry has shifted towards mobile gaming, and with more significant game developers jumping on the bandwagon, it looks like it's only a matter of time before mobile gaming overtakes console and PC as the primary platfor...

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ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY

blog article

Aug 29, 2019

The advent of artificial intelligence (AI) in media and entertainment will help uncover innovative ways of creating and sharing content. Artificial intelligence has always been a part of pop culture due to numerous sci-fi movies like Avengers: Age of Ultron, The Terminator, and I, Robot. But, what i...

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NextVR Brings Its Live Streamed Events to Oculus Quest NEXTVR BRINGS ITS LIVE STREAMED EVENTS TO OCULUS QUEST

blog article

Aug 29, 2019

NextVR, the VR livestreaming event app, is now available on Oculus Quest for free, which is said to come alongside a new technology that promises clearer and sharper video rendering. The studio calls the new rendering technology ‘PAVE’, which is said to enable new features like enhanced ...

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Shaping the Future of Media, Entertainment and Culture SHAPING THE FUTURE OF MEDIA, ENTERTAINMENT AND CULTURE

blog article

Aug 28, 2019

Media, entertainment and culture have been radically disrupted over the last decade through the introduction of the internet, social media, user-generated content, video streaming and various other technological breakthroughs. Business models have been upended and entire industry systems have been t...

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Where Have All the Cord-Cutters Gone? Not to Live TV Streaming Services WHERE HAVE ALL THE CORD-CUTTERS GONE? NOT TO LIVE TV STREAMING SERVICES

blog article

Aug 27, 2019

Americans are cutting the cord more than ever before, but live TV streaming services are failing to attract  customers bailing on cable and satellite. In fact, some Virtual Multichannel Video Programming Distributors (vMVPDs) are losing ground. AT&T Now — the recently-rebranded DirecT...

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Disney Stock Can Work in Good Times and Bad. How to Play It With Options. DISNEY STOCK CAN WORK IN GOOD TIMES AND BAD. HOW TO PLAY IT WITH OPTIONS.

blog article

Aug 27, 2019

If the world lurches into permanent dystopia because the U.S. and China cannot settle the trade war, Walt Disney stock should offer shelter from the storm. If a trade war is averted, and concerns about global economic growth disappear in the wind, the home of Mickey Mouse also should shine.The key t...

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Is Facebook’s Portal the Next Big Thing In AR and VR? IS FACEBOOK’S PORTAL THE NEXT BIG THING IN AR AND VR?

blog article

Aug 27, 2019

Facebook is trying to bring a unique in-calling experience. Facing tough competition from Google Home and Alexa, this Facebook Portal can be a huge distinction for the company. According to the social media giant, the Portal can bring the loved ones as close as if they are in the next room. However,...

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How Microsoft Project Xcloud Will Shape Xbox Gaming? HOW MICROSOFT PROJECT XCLOUD WILL SHAPE XBOX GAMING?

blog article

Aug 26, 2019

Microsoft is going to implement its gaming streaming service xCloud which will change the scenario of Xbox games. It is implemented away later when Playstation launched its PS Now service. xcloud is a cloud-based streaming service it implies the streaming of games without any modifications, all Xbox...

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Where next for entertainment? WHERE NEXT FOR ENTERTAINMENT?

blog article

Aug 26, 2019

The story of entertainment is inextricably linked to the story of technology. Look at Netflix's stellar growth, fuelled first by the fast spread of DVDs in the early 2000s and then by the adoption of in-home wireless internet. By 2010, Netflix had gone from being the fastest-growing customer of ...

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Video Game Makers Don VIDEO GAME MAKERS DON'T NEED UNIONS, UNIONS NEED VIDEO GAME MAKERS

blog article

Aug 23, 2019

The video game industry has always had qualities that would be difficult to find in any other. Developing a video game requires one to create an experience that the consumer takes an active part in, one that must make sense to as many players as possible, while making each and every one of them feel...

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Lenovo Is Using Its Head: Partnering With VR Headset Pioneer Oculus Is Just One of Its Smart Moves LENOVO IS USING ITS HEAD: PARTNERING WITH VR HEADSET PIONEER OCULUS IS JUST ONE OF ITS SMART MOVES

blog article

Aug 22, 2019

Among tech stocks, the buzz is all about Oculus, the market leader in virtual reality (VR) and augmented reality (AR) technology  acquired by Facebook  (NASDAQ:FB) in 2014. But while Facebook's Oculus is getting all the attention, it's worth looking at one behind-the-scenes player ...

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Hulu and Amazon Prime Video Are Gaining on Netflix in the Streaming Wars HULU AND AMAZON PRIME VIDEO ARE GAINING ON NETFLIX IN THE STREAMING WARS

blog article

Aug 22, 2019

Netflix is still king of the streaming world in the U.S., but its dominance is expected to slip slightly as competitors like Hulu and Amazon Prime Video take on more market share and new services enter the streaming space, according to a new forecast from the research firm eMarketer. By the end of 2...

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Creating Content That Improves CX: A Q&A with Lionbridge & Aprimo CREATING CONTENT THAT IMPROVES CX: A Q&A WITH LIONBRIDGE & APRIMO

blog article

Aug 21, 2019

Today’s brands face numerous challenges. They need to create a customized, excellent experience for each and every customer worldwide. To do that, they need to create high-quality, on-target content. They need to create that content quickly, effectively, and for audiences who speak multiple la...

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Going Global 101: How Your Competition Can Be Your Best Resource GOING GLOBAL 101: HOW YOUR COMPETITION CAN BE YOUR BEST RESOURCE

blog article

Aug 20, 2019

Lace-up your sneakers and step up to the starting line: you’re ready to reach countless customers in new markets.  You’ve secured your spot in the Global Marketplace (whether by default or design).  But before you sprint away, take a good look around you. You are not alone in t...

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Augmented Reality Study Shows Big Business Impact in Customer Experience AUGMENTED REALITY STUDY SHOWS BIG BUSINESS IMPACT IN CUSTOMER EXPERIENCE

blog article

Aug 20, 2019

Augmented reality (AR) has been hovering at the periphery of the corporate conversation for a number of years now, and it’s poised to make a major impact in the business world — especially in the realm of customer experience. What exactly are the ripples of the AR splash going to look li...

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New Virtual Reality Design Platform May Transform How the AEC Industry Collaborates NEW VIRTUAL REALITY DESIGN PLATFORM MAY TRANSFORM HOW THE AEC INDUSTRY COLLABORATES

blog article

Aug 20, 2019

The story of Google Glass, the augmented reality spectacles that were once hailed as game-changing, is a fascinating one that once seemed like a failure. Not too long ago, Glass was perhaps the most talked about piece of consumer tech. Innocuous-looking glasses that offered photography, communicatio...

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Viacom accelerates in-car entertainment with Access VIACOM ACCELERATES IN-CAR ENTERTAINMENT WITH ACCESS

blog article

Aug 19, 2019

US media company Viacom has partnered with Japanese software provider Access to bring TV entertainment including MTV, Comedy Central and Nickelodeon to the car for its German audiences. The partnership will see Access acquire the entertainment rights to make Viacom International Media Networks (VIMN...

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What will be the future scenario of Entertainment and Media industry? WHAT WILL BE THE FUTURE SCENARIO OF ENTERTAINMENT AND MEDIA INDUSTRY?

blog article

Aug 19, 2019

The Global Entertainment and Media Market growth over the past decade has been nothing short of invigorating. The report states that the key players and manufacturers mentioned operating in this market have launched innovative products to meet an ever-growing demand for Entertainment and Media Marke...

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The Oculus Quest Could Be The Future Of VR THE OCULUS QUEST COULD BE THE FUTURE OF VR

blog article

Aug 19, 2019

Many think that VR gaming is the way the industry will go in the future. While traditional video games will probably always be around the VR side of things will continue to have a large impact on the video game industry as a whole. A lot of games are going for immersion. They want the gamers to feel...

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Nintendo’s Switch is beating Xbox and PlayStation across the board, according to the latest sales numbers NINTENDO’S SWITCH IS BEATING XBOX AND PLAYSTATION ACROSS THE BOARD, ACCORDING TO THE LATEST SALES NUMBERS

blog article

Aug 18, 2019

The Nintendo Switch has dominated video game income this 12 months, taking benefit of a slow 12 months from Microsoft and Sony. The two of Nintendo’s main rivals are gearing up to launch their following-generation consoles following 12 months, opening a broad window for Nintendo to promote hun...

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British Airways will give you VR for in-flight entertainment BRITISH AIRWAYS WILL GIVE YOU VR FOR IN-FLIGHT ENTERTAINMENT

blog article

Aug 17, 2019

Commercial virtual reality has, so far, mostly manifested itself in the living rooms of people with lots of disposable income. But British Airways is hopping on a VR bandwagon that could actually be pretty useful. The UK airline announced Wednesday that it would start offering VR headsets in a trial...

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6 use cases of brands applying VR to their business strategies 6 USE CASES OF BRANDS APPLYING VR TO THEIR BUSINESS STRATEGIES

blog article

Aug 15, 2019

Virtual reality has made a significant impact on the business landscape. The introduction, adoption and advancement of VR technologies has changed the dynamic between the buyer and seller in fascinating ways, creating the need for applying VR to business strategies. With VR, a company can connect wi...

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New Streaming Services From Disney and Warner Bros. Spell Good News for Localization NEW STREAMING SERVICES FROM DISNEY AND WARNER BROS. SPELL GOOD NEWS FOR LOCALIZATION

blog article

Aug 14, 2019

From Hulu and iflix to Amazon and Netflix, the market for online streaming services is awash with subscription-based platforms vying for the attention of audiences the world over. With myriad choices, audiences have become more discerning in deciding where and how to consume content online. Thus, st...

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DIVERSE VOICES STRENGTHEN BRAND CHARACTER DIVERSE VOICES STRENGTHEN BRAND CHARACTER

blog article

Aug 14, 2019

What character appears in the most films and television programs? Dracula? God? Santa Claus?  All of those make the top ten list, but none is the correct answer. Satan (or The Devil) is a character is more than 840 projects – more than any other character. If you limit the list to mortals...

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CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST? CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST?

blog article

Aug 14, 2019

This is the third in a series of articles on creating, maintaining, and optimizing great customer experiences in the context of mounting concerns about privacy and increasingly strict regulations governing data processing. We address topics such as consent strategies, the role of trust, the elements...

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A Glance at Three Media and Entertainment Stocks with Recent Updates – NEC, NWS, QMS A GLANCE AT THREE MEDIA AND ENTERTAINMENT STOCKS WITH RECENT UPDATES – NEC, NWS, QMS

blog article

Aug 14, 2019

Australia has seen steady growth in the media industry across all the media segments in recent years. The swift evolution of technology has revamped the Australia’s media industry into an experience-led industry. The Australian companies in the media and entertainment sector are offering innov...

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Why The Growing Video Game Market Shows No Sign Of Slowing WHY THE GROWING VIDEO GAME MARKET SHOWS NO SIGN OF SLOWING

blog article

Aug 13, 2019

The video game market is one that seems to go from strength to strength. The continued innovation and the growing processing power of video game consoles has meant that game developers continue to push the envelope of what is possible when it comes to an immersive gaming experience. The growth of th...

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Nomadic takes location-based VR into Asia NOMADIC TAKES LOCATION-BASED VR INTO ASIA

blog article

Aug 13, 2019

Nomadic has reported success with its first virtual reality location-based entertainment center, which is like an arcade for VR. It features Vertigo’s Arizona Sunshine, a VR shooter. And now Nomadic is taking the show on the road to Asia. The San Rafael, California-based company wants to becom...

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The video game industry caves, will list loot box odds THE VIDEO GAME INDUSTRY CAVES, WILL LIST LOOT BOX ODDS

blog article

Aug 12, 2019

Although there has still not been a winner declared in loot box gambling debate, the video game industry is giving in to pressure from lawmakers and is going to essentially declare that yes, loot boxes are gambling. The idea of requiring video games to carry loot box odds is an attempt to keep regul...

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Inflight VR secures €4 million to expand with its VR entertainment product in various travel industries INFLIGHT VR SECURES €4 MILLION TO EXPAND WITH ITS VR ENTERTAINMENT PRODUCT IN VARIOUS TRAVEL INDUSTRIES

blog article

Aug 12, 2019

Inflight VR has reached a big milestone on its mission to provide businesses in various travel industries with Virtual Reality entertainment solutions. Eight customers in the first year of operations have shown that the technology works and passenger feedback of over 95% positive sentiment demonstra...

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How Virtual Reality Can Have an Impact on Online Gambling HOW VIRTUAL REALITY CAN HAVE AN IMPACT ON ONLINE GAMBLING

blog article

Aug 12, 2019

The online gambling segment that looks set to benefit the most from virtual reality is the casinos. There are already some popular slots that have their own VR version, and more will follow. One of the biggest goals of the sites always has been to combine the convenience of playing from your home wi...

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The four Ds: PwC’s guide to implementing AR and VR THE FOUR DS: PWC’S GUIDE TO IMPLEMENTING AR AND VR

blog article

Aug 09, 2019

Discovering the tech, devising a strategy, developing the technology and deploying it in enterprise: PwC's guide to implementing AR and VR. Your organisation has identified business problems that AR and VR can solve and/or use cases that the technologies can impact. How do you go about implement...

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What Disney’s bundle announcement means for the sports industry WHAT DISNEY’S BUNDLE ANNOUNCEMENT MEANS FOR THE SPORTS INDUSTRY

blog article

Aug 08, 2019

Disney's decision to bundle its three US streaming services (ESPN+, Disney+ and Hulu) at a low consumer price point will have broad implications. Seven League consulting partner Lewis Wiltshire explains why. Disney’s announcement of a new bundle package for its over-the-top (OTT) channels ...

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Delta Partners with Hulu to Provide More In-Flight Entertainment DELTA PARTNERS WITH HULU TO PROVIDE MORE IN-FLIGHT ENTERTAINMENT

blog article

Aug 08, 2019

Frequent flyers and TV buffs, rejoice. Delta Air Lines is looking to double down on expanding entertainment by partnering with the popular streaming service, Hulu, to provide more in-flight entertainment options than ever before. The airline has equipped a record 700 aircraft with seat-back entertai...

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Disney+ plans to take down Netflix by merging Hulu and ESPN DISNEY+ PLANS TO TAKE DOWN NETFLIX BY MERGING HULU AND ESPN

blog article

Aug 07, 2019

Disney is continuing to further strengthen its colossal dominance in the entertainment industry with a new streaming service called Disney+. Whats more, Disney’s new service is slated to cost US $12.99 a month (which is on par with Netflix’s most popular package at US $12.99) As we&rsquo...

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How can AI and virtual reality improve client experience? HOW CAN AI AND VIRTUAL REALITY IMPROVE CLIENT EXPERIENCE?

blog article

Aug 07, 2019

Advice has overtaken investment performance as the most valued aspect of an IFA or wealth manager’s offering and this means consumers need to have the best experience money can buy. In a bid to stand out from the crowd, wealth companies are looking to virtual reality (VR) and artificial intell...

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3 Media And Entertainment Stocks In The Limelight 3 MEDIA AND ENTERTAINMENT STOCKS IN THE LIMELIGHT

blog article

Aug 07, 2019

As per the media reports, the entertainment industry of Australia is growing at a phenomenal rate. The leading driver related to the growth of the industry is online video. Additionally, the increasing proportion of entertainment revenue has been driven primarily by smartphones. Southern Cross Media...

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5 Reasons Why AR and VR Strategy is a Must for Your Business 5 REASONS WHY AR AND VR STRATEGY IS A MUST FOR YOUR BUSINESS

blog article

Aug 06, 2019

Online shopping is getting more convenient with virtual try-on apps. AR visualization tools are making stock analysis easy. Pokémon like games are entertaining people and taking them out of the game room. There are many examples of how Augmented Reality (AR) and Virtual Reality (VR) are easin...

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PS4, Xbox One And Nintendo Switch About To Face New Rivals PS4, XBOX ONE AND NINTENDO SWITCH ABOUT TO FACE NEW RIVALS

blog article

Aug 05, 2019

Sony, Microsoft and Nintendo have been the global leaders in the field of console manufacture claiming around over 175 million worldwide sales together for the current consoles. And with time moving, Sony and Microsoft have clearly revealed their plans of releasing their new rival consoles come 2020...

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Why is Tencent Music Entertainment Unique in The Global Music Industry? WHY IS TENCENT MUSIC ENTERTAINMENT UNIQUE IN THE GLOBAL MUSIC INDUSTRY?

blog article

Aug 05, 2019

Tencent Music Entertainment Group is about to go public in the US, and a ceremonial ceremony for China’s online music industry from user cultivation to the business model, is increasingly diverse and sound, and China’s digital music payment is growing rapidly. At the same time, it also m...

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Why virtual reality is much more than gaming and video WHY VIRTUAL REALITY IS MUCH MORE THAN GAMING AND VIDEO

blog article

Aug 04, 2019

Today most people think of gaming, virtual reality glasses and video when asked about virtual reality. The concepts of virtual reality in these areas have been around for some years, but what if we look beyond the media space. Do you realise that the egg you’re eating will be created through v...

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What Is Xbox Game Pass? Everything You Need to Know WHAT IS XBOX GAME PASS? EVERYTHING YOU NEED TO KNOW

blog article

Aug 02, 2019

If you are a big console or PC gamer, it might be worth buying Xbox Game Pass. This is a digital subscription service that gives you access to an ever-expanding catalog of over 100 games, plus exclusive discounts and deals. You can buy Xbox Game Pass for Xbox One and PC. There’s also a subscri...

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HTC Viveport Streaming delivers all-access VR gaming for one monthly fee HTC VIVEPORT STREAMING DELIVERS ALL-ACCESS VR GAMING FOR ONE MONTHLY FEE

blog article

Aug 01, 2019

HTC is giving VR gamers untethered and unfettered access to titles made specifically for virtual reality with a new streaming subscription service. Dubbed Viveport Streaming, the service combines HTC’s wireless streaming hardware — which is designed to allow you to stream games from a VR...

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Facebook wants Quill to be a one-stop shop for VR animators FACEBOOK WANTS QUILL TO BE A ONE-STOP SHOP FOR VR ANIMATORS

blog article

Aug 01, 2019

Facebook's Quill is a tool that helps artists create virtual reality illustrations and animations, and the latest version will offer them more ways to realize their visions. Quill 2.0 has additional features allowing animators to make their creations entirely within VR, from their initial concep...

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How to Ensure Transparency in Digital Media HOW TO ENSURE TRANSPARENCY IN DIGITAL MEDIA

blog article

Jul 31, 2019

There has been progress. In programmatic, brand marketers are shifting budgets to more reputable publishers and using contracts that demand proof that ads have appeared as promised. They pay for only verified, viewable delivery in reputable brand-safe environments. Three years after the Association ...

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After Industry Chill, Chinese Games Sales Return to Double-Digit Growth AFTER INDUSTRY CHILL, CHINESE GAMES SALES RETURN TO DOUBLE-DIGIT GROWTH

blog article

Jul 31, 2019

Several months after China is government lifted a suspension on game licensing that cast a lengthy chill over the world is largest video game market, there are signs that the industry is returning to its former state of health. A report published Tuesday by gaming industry database CNG says that Chi...

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How Can Crypto Help The Adult Entertainment Industry? HOW CAN CRYPTO HELP THE ADULT ENTERTAINMENT INDUSTRY?

blog article

Jul 31, 2019

When cryptocurrencies were introduced, they were brought in with the hope that they would enable cross border, decentralized payments that would successfully evade the prying eyes of any central entity. In the ten years of their existence, many changes have taken place in the functionalities and usa...

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How has the gaming industry evolved? HOW HAS THE GAMING INDUSTRY EVOLVED?

blog article

Jul 31, 2019

These days, the gaming industry is one of the biggest entertainment industries in the world. It’s certainly grown a lot since the early 1970s when the only game involved bouncing a white square back and forth across your screen. Now, modern graphics and hardware have created beautifully render...

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SK Telecom Launches Three New 5G AR and VR Services for eSports SK TELECOM LAUNCHES THREE NEW 5G AR AND VR SERVICES FOR ESPORTS

blog article

Jul 31, 2019

SK Telecom announced the launch of three 5G AR and VR services – ‘Jump AR’, ‘LCK VR Live Broadcasting’ and ‘VR Replay’ – to offer a more realistic and immersive experience when watching eSports games. ‘Jump AR’ is an augmented reality servi...

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HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY

blog article

Jul 30, 2019

Streaming services have forever changed the entertainment industry. Remember when TV shows and movies were only available at certain times and disappeared soon after? Well, Netflix changed all that. It has become one of the fastest growing entertainment providers in existence. With more than 148 mil...

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TENCENT INVESTS IN ANTSTREAM TENCENT INVESTS IN ANTSTREAM'S VISION FOR RETRO GAMING

blog article

Jul 29, 2019

Internet culture wouldn’t be the same without nostalgia. Now Tencent is banking on that same fervor to apply to video games. Retro video game purveyor Antstream announced this week that it raised its Series A round led by the Chinese tech giant and with additional participation from British ve...

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Live sports will drive a $4.9bn opportunity for 5G/OTT content bundling LIVE SPORTS WILL DRIVE A $4.9BN OPPORTUNITY FOR 5G/OTT CONTENT BUNDLING

blog article

Jul 29, 2019

Reports from Wireless Watch sister service, Rethink TV, and from Ovum, both highlight the opportunity for telcos in bundling 5G with over-the-top video and live streaming, especially driven by live sports. Live sports streaming will represent 53.2% of a $4.9bn 5G telco/OTT bundling revenue opportuni...

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HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER

blog article

Jul 27, 2019

Augmented reality (AR), robotics, and virtual reality (VR) can team up to develop innovative applications for various organizations. Since their inception, robots have been helping humans in manufacturing and packaging tasks in factories. With the help of robots, businesses not only achieve higher e...

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If The Gaming Industry Is Changing Then So Must The Gamers IF THE GAMING INDUSTRY IS CHANGING THEN SO MUST THE GAMERS

blog article

Jul 27, 2019

There is a sea change happening in the gaming industry. Like all the changes that have come before and that will come again it has negatives and it has positives. Gaming is the most popular entertainment medium on the planet. It’s bigger than the movie and music industry combined. There is no ...

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Advantages of AI in the Gambling Industry ADVANTAGES OF AI IN THE GAMBLING INDUSTRY

blog article

Jul 25, 2019

Artificial Intelligence (AI) was always touted as a technology to revolutionize everything. In 2019, artificial intelligence is getting more important than ever, all because of the right reasons. The whole concept of AI is to teach machines (through computer algorithms) to think like humans and make...

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Why do media companies struggle to produce anything of value? WHY DO MEDIA COMPANIES STRUGGLE TO PRODUCE ANYTHING OF VALUE?

blog article

Jul 24, 2019

It is the absolute best economy the United States has seen in decades and yet you would not know it from looking at the employee rolls at major news and media outlets. Thousands of journalists have lost their jobs this year through restructurings and layoffs, while cities like Youngstown, Ohio have ...

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All Media Baltics taps Atende for new OTT TV platform ALL MEDIA BALTICS TAPS ATENDE FOR NEW OTT TV PLATFORM

blog article

Jul 24, 2019

The new service will be available across Estonia, Latvia and Lithuania and will offer a range of local and international sports and entertainment content, including live TV channels, news, premium sports, original movies and series and exclusive access to All Media Baltics flagship TV shows for subs...

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VR Platform Market to witness high growth in near future VR PLATFORM MARKET TO WITNESS HIGH GROWTH IN NEAR FUTURE

blog article

Jul 24, 2019

The VR Platform market study now available with Market Study Report, LLC, is a collation of valuable insights related to market size, market share, profitability margin, growth dynamics and regional proliferation of this business vertical. The study further includes a detailed analysis pertaining to...

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Location-based VR to Enter Entertainment Sector LOCATION-BASED VR TO ENTER ENTERTAINMENT SECTOR

blog article

Jul 23, 2019

As virtual reality is gaining a lot of attention across the world, businesses are trying to cash in on the technology before it enters the mainstream market. Although, location-based VR is still far away from becoming a reality of the mainstream, it shows some positive signs. Location-based VR is a ...

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The New Secure Blockchain-Based Game by ILCoin Disrupts the Gaming Industry THE NEW SECURE BLOCKCHAIN-BASED GAME BY ILCOIN DISRUPTS THE GAMING INDUSTRY

blog article

Jul 23, 2019

According to Forbes, in 2018 players from all over the world spent around 138 billion US dollars on gaming. Offering entertainment, communication, and relaxation, this industry is ever-expanding. Deeply connected with technology by design, gaming is very responsive to tech progress – so there&...

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VR velocity: The new wave of virtual reality applications VR VELOCITY: THE NEW WAVE OF VIRTUAL REALITY APPLICATIONS

blog article

Jul 23, 2019

Virtual reality (VR) has been in the market for around five years and, while it’s made an impact, we’re yet to see  mass adoption on the consumer side. But on the business side, it’s maturing as companies embrace the possibilities of the immersive experience. “Where it w...

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Could AR mirrors and VR showrooms boost JD.com’s sales? COULD AR MIRRORS AND VR SHOWROOMS BOOST JD.COM’S SALES?

blog article

Jul 22, 2019

CONSUMERS often face many paint points when shopping at a brick-and-mortar store – cramped sales gallery, empty shelves, harried sales staff, long checkout lines, among others – and these things only get worse during the peak sales periods. And however attractive the notion of shopping f...

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How will AR and VR change the entertainment industry as a whole HOW WILL AR AND VR CHANGE THE ENTERTAINMENT INDUSTRY AS A WHOLE

blog article

Jul 22, 2019

With the evolution of technology, literally, every aspect of our lives has experienced some major changes, the reality as we know it included. With the development of augmented and virtual reality, even the things we once thought impossible have been made possible.Those of us who thought that the en...

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Game Over? Not for These 3 Video Game Giants GAME OVER? NOT FOR THESE 3 VIDEO GAME GIANTS

blog article

Jul 22, 2019

It's no secret that the video game industry took some hits in the early stages of 2019, with many analysts pointing the finger at countries like China which have enforced stricter regulations on game approval. However, there is also the rise of free-to-play games -- such as Fortnite and Player U...

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Top VR Blockchain Tokens, Rated and Reviewed TOP VR BLOCKCHAIN TOKENS, RATED AND REVIEWED

blog article

Jul 22, 2019

The coupling of blockchain technology with VR/AR has opened up new possibilities for this industry. Content creators can now sell their real-life or VR content through a new channel, letting the power of blockchain handle copyright and identity. Smart contracts can deal with details pertaining to ac...

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How Blockchain and AI are Changing the Entertainment Industry HOW BLOCKCHAIN AND AI ARE CHANGING THE ENTERTAINMENT INDUSTRY

blog article

Jul 19, 2019

Blockchain rose in popularity in 2017. What was once a small concept now has the ability to completely transform the entertainment sector. It’s no secret that the entertainment world has serious issues when it comes to labels robbing creators of their content and earnings. But with blockchain,...

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Out With The Old Programmatic And In With The New AR/VR OUT WITH THE OLD PROGRAMMATIC AND IN WITH THE NEW AR/VR

blog article

Jul 19, 2019

Marketers will spend less on programmatic and more on emerging technologies like AR/VR and the Internet of Things (IoT), as the shift to make advertising more personal continues. The Future 40 report by global consultancy R3 looks at how innovative technologies are changing the world of marketing. I...

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Everything Google revealed about Stadia during the Reddit AMA EVERYTHING GOOGLE REVEALED ABOUT STADIA DURING THE REDDIT AMA

blog article

Jul 19, 2019

Stadia, Google’s attempt to enter the gaming industry via the cloud, has been teased several times through the last few months. Yesterday, we learned more about the platform via a Reddit AMA — and while it’s not all good news, it’s not all bad either. The person answering the...

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How Brands Are Taking Advantage of AR and VR HOW BRANDS ARE TAKING ADVANTAGE OF AR AND VR

blog article

Jul 18, 2019

There’s no doubt about it — augmented and virtual reality will eventually take over the world, changing the way we work, play, travel, and even perceive reality. AR and VR have already started to change a number of industries, helping brands to improve their internal and external operati...

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Piracy continues despite ‘very healthy OTT market’ PIRACY CONTINUES DESPITE ‘VERY HEALTHY OTT MARKET’

blog article

Jul 18, 2019

Piracy will account for $9.1 billion of over-the-top (OTT) and pay TV companies’ lost revenue in 2019, according to a new report by market research consultancy, Parks Associates. The report, entitled ‘360 deep dive: account sharing and digital piracy’, further predicted that this f...

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Microsoft Joins XR Association Promoting ‘Responsible Development And Adoption Of AR And VR’ MICROSOFT JOINS XR ASSOCIATION PROMOTING ‘RESPONSIBLE DEVELOPMENT AND ADOPTION OF AR AND VR’

blog article

Jul 18, 2019

The trade association represents the shared interests of key companies enabling augmented reality (AR) and virtual reality (VR) technologies. Microsoft’s Heidi Holman, assistant general counsel, will represent the company on the group’s board. The XRA lists its purpose as promoting &ldqu...

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How Many Streaming Stocks Can Consumers Sustain? HOW MANY STREAMING STOCKS CAN CONSUMERS SUSTAIN?

blog article

Jul 18, 2019

Netflix's (NFLX) position in the new landscape of cord cutting raises one key question: Is there enough demand to sustain so many players? The company is feeling the weight of encroaching competition from the likes of Disney (DIS) , AT&T (T) , Amazon (AMZN) , and others as well as potential ...

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Nintendo Has a Bold Plan for Competing With Streaming: Exactly What It’s Always Done NINTENDO HAS A BOLD PLAN FOR COMPETING WITH STREAMING: EXACTLY WHAT IT’S ALWAYS DONE

blog article

Jul 17, 2019

The white walls of Nintendo’s E3 booth are too thin. Next door, as two dozen people try out the newest Nintendo Switch titles, the games' music and sound effects almost drown out Doug Bowser, president of Nintendo of America, as he explains where the company is headed next, while trying to...

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Xbox Game Pass vs Ubisoft UPlay Plus: Which One Is Better? XBOX GAME PASS VS UBISOFT UPLAY PLUS: WHICH ONE IS BETTER?

blog article

Jul 17, 2019

Almost every major player in the gaming industry has either launched or announced its own game subscription service. French gaming giant Ubisoft announced the UPlay Plus service at the E3 event last month. Others such as Microsoft, Electronic Arts, and Sony have already been offering their subscript...

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3 lessons from Roblox’s growth to gaming dominance 3 LESSONS FROM ROBLOX’S GROWTH TO GAMING DOMINANCE

blog article

Jul 16, 2019

Our recently published EC-1 on Roblox recounts the origin story and growth prospects of the company. But there’s one more piece to the story: what Roblox’s impact will be on gaming and the broader startup industry, if the company manages to multiply its current 90 million users. We&rsquo...

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How virtual reality is changing the gaming industry? HOW VIRTUAL REALITY IS CHANGING THE GAMING INDUSTRY?

blog article

Jul 16, 2019

Virtual reality technology is an innovation that has altogether changed the world of gaming and has come a long way since its introduction in 2014. The initial development was slow but it gained pace gradually and today VR finds its use in many different spheres of our lives. Apart from gaming, the ...

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Location Based VR Market Demand & Future Scope Including Top Players LOCATION BASED VR MARKET DEMAND & FUTURE SCOPE INCLUDING TOP PLAYERS

blog article

Jul 15, 2019

The Location Based VR market report, recently added by Market Study Report LLC examines the industry in terms of the global expanse highlighting the present & future growth potential of each region as well as consolidated statistics. The study also presents a precise summary of the competitive m...

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Why Players are the Key to Video Game Immortality WHY PLAYERS ARE THE KEY TO VIDEO GAME IMMORTALITY

blog article

Jul 15, 2019

The video gaming industry has not only grown through the ages, but thrived, to the delight of old and new players. In 2019, its overall revenue, including gaming networks, mobile, download and online games, amounts to about £2.5 million. How the industry has managed this could really be seen a...

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SailPoint Levels-Up their ABM Strategy with Intent Data SAILPOINT LEVELS-UP THEIR ABM STRATEGY WITH INTENT DATA

blog article

Jul 15, 2019

The buyer’s journey has changed in a way which leaves many sales and marketing teams struggling to find insight from within what we call the Dark Funnel. However, many technology companies are starting to build solutions to address the radical new way customers engage and buy today by collecti...

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Duo Security Sets BDRs up for Success with 6sense DUO SECURITY SETS BDRS UP FOR SUCCESS WITH 6SENSE

blog article

Jul 15, 2019

The role of a Business Development Rep can be a daunting one. Knowing where to prioritize when you have over 1,000 accounts and knowing what content to reach out to them and engage them with can be an impossible task. But if you have the right intent data that can show you where the account is in th...

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PS5 and Xbox Scarlett Will be a Boon for Open World Games PS5 AND XBOX SCARLETT WILL BE A BOON FOR OPEN WORLD GAMES

blog article

Jul 14, 2019

If you play a lot of open world games, you know that while they can offer an amazing experience, they do have their drawbacks from a technical standpoint. You may be used to waiting around through load screens, and you also might be used to stuttering and freezing during gameplay. But if that is the...

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Inflight VR partners with FlixBus to bring immersive entertainment to travellers INFLIGHT VR PARTNERS WITH FLIXBUS TO BRING IMMERSIVE ENTERTAINMENT TO TRAVELLERS

blog article

Jul 12, 2019

Virtual reality is one of the emerging technologies with the most potential at present,” says Pablo Pastega, Managing Director, FlixBus Spain & Portugal. FlixBus has innovated in the world of transport from the moment it was born as a company six years ago, and offering immersive virtual r...

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3 Ways Augmented Reality is Taking Customer Experience to the Next Level 3 WAYS AUGMENTED REALITY IS TAKING CUSTOMER EXPERIENCE TO THE NEXT LEVEL

blog article

Jul 11, 2019

Augmented Reality (AR) has come a long way from just being perceived as a futuristic gaming technology to emerging enterprise technology. As AR technology is becoming more mature and sophisticated, early adopters in several industries are leveraging it to run innovative marketing campaigns, improve ...

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Three great opportunities for startups in the entertainment space THREE GREAT OPPORTUNITIES FOR STARTUPS IN THE ENTERTAINMENT SPACE

blog article

Jul 11, 2019

With over-the-top (OTT) changing the way we consume entertainment across devices, most of the media attention is going to the big players trying to elbow their way into the streaming space with big new subscription services and original programming. Less discussed is the suite of technologies that p...

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10 Points to Consider When Investing in Enterprise VR 10 POINTS TO CONSIDER WHEN INVESTING IN ENTERPRISE VR

blog article

Jul 10, 2019

From startups to multinational corporations, today’s businesses are looking for new technologies that help expedite the development and prototyping of new products, foster interaction with customers on a global scale, reduce overhead and expenses and even cut their carbon footprint. VR is in m...

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Will 5G usher in the era of cloud gaming? WILL 5G USHER IN THE ERA OF CLOUD GAMING?

blog article

Jul 10, 2019

Nintendo, a name synonymous with an Italian plumber and a misspent youth, made the headlines this week for a revelation about 5G, summing up exactly what is happening in the gaming industry and how it is set to evolve. Speaking at a shareholder meeting, Ko Shiota, general manager of platform technol...

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Microsoft Could Launch A Special Xbox Controller For Mobile Gaming And We Can MICROSOFT COULD LAUNCH A SPECIAL XBOX CONTROLLER FOR MOBILE GAMING AND WE CAN'T WAIT TO TRY IT

blog article

Jul 10, 2019

Microsoft announced its Project xCloud game streaming service, and Windows Central stumbled upon a Microsoft Research paper describing a prototype mobile controller that could be attached to smartphones and tablets.Project xCloud showed us that the company is planning to bring high-quality game stre...

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Businesses use AR/VR in CRM to boost customer experience BUSINESSES USE AR/VR IN CRM TO BOOST CUSTOMER EXPERIENCE

blog article

Jul 10, 2019

Businesses are using augmented reality -- and its cousin virtual reality -- in applications across many industries. Where CRM is concerned, AR/VR may represent a big leap forward. To discuss the impact of AR/VR in CRM, it's first necessary to understand the difference between the two. VR is what...

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How Blockchain is Disrupting Traditional Media and Entertainment HOW BLOCKCHAIN IS DISRUPTING TRADITIONAL MEDIA AND ENTERTAINMENT

blog article

Jul 10, 2019

Blockchain technology holds the potential to completely disrupt the media and entertainment industries. Unequal distribution of content, as well as unfair compensation for creators, are problems that evolving blockchain technologies are seeking to solve. Innovative artists are disrupting the ways th...

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Does Watching Light Entertainment Really Increase Your Odds Of Voting Populist? DOES WATCHING LIGHT ENTERTAINMENT REALLY INCREASE YOUR ODDS OF VOTING POPULIST?

blog article

Jul 09, 2019

Fans of light entertainment may be more populist. At least, that's the finding of a study recently published in the American Economic Review: economists studying the rise of Silvio Berlusconi's media empire found a curious correlation between light entertainment consumption and support for p...

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Microsoft may be making a $60 mini Xbox for xCloud game streaming MICROSOFT MAY BE MAKING A $60 MINI XBOX FOR XCLOUD GAME STREAMING

blog article

Jul 08, 2019

Stadia, Google’s ambitious cloud-streaming project aimed at gamers, is not exactly a one-of-a-kind service. We’ve seen similar services from the likes of GameCloud, Vortex, and Cloudzen. While they were all a nice idea, none of them really succeeded. A lack of big modern titles, coupled ...

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The Arrival of a New Video Hosting and Live OTT Service THE ARRIVAL OF A NEW VIDEO HOSTING AND LIVE OTT SERVICE

blog article

Jul 08, 2019

The online video industry is in a state of flux. As technologies mature, the market is reaching a point of saturation. We’ve seen many streaming solutions being created in the last few years. Today, new live OTT service providers are still popping up. However, we’re seeing the beginnings...

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Why Sales Leaders Need to Digitally Transform Their Teams WHY SALES LEADERS NEED TO DIGITALLY TRANSFORM THEIR TEAMS

blog article

Jul 08, 2019

Three key trends are driving the need for sales leaders to digitally transform their organizations. First, b-to-b buyers are conducting more of their purchase journey in the digital arena and demanding the same kind of frictionless and seamless customer experience they enjoy as consumers. Second, th...

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The Most Important Metric for Sales Leaders in Subscription Businesses to Track and Use to Drive Revenue Growth THE MOST IMPORTANT METRIC FOR SALES LEADERS IN SUBSCRIPTION BUSINESSES TO TRACK AND USE TO DRIVE REVENUE GROWTH

blog article

Jul 08, 2019

Subscription businesses that charge customers monthly for using their offerings are expanding rapidly in response to consumers’ and b-to-b buyers’ desire to try a product and walk away easily if they’re not achieving the expected value. However, the subscription-based business mode...

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OTT Players and Social Platforms Are Cashing In on Live Sports Streaming OTT PLAYERS AND SOCIAL PLATFORMS ARE CASHING IN ON LIVE SPORTS STREAMING

blog article

Jul 08, 2019

With cord-cutting rampant, the big broadcast and cable networks have another problem. Streaming platforms are coming for one of the few remaining types of live programming that audiences still love: live sports. Some of these new deals dating back to 2016 include Twitter and Amazon snagging rights t...

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How does an SF board game store exist in a digital world? HOW DOES AN SF BOARD GAME STORE EXIST IN A DIGITAL WORLD?

blog article

Jul 07, 2019

In 1985, Nintendo launched its Nintendo Entertainment System gaming console in North America in what's remembered as a watershed moment for video games. That same year, San Francisco resident Robert Hamilton invested in hobby games, which are largely analog, when he opened Gamescape in the Weste...

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How Gambling Has Impacted the Gaming World HOW GAMBLING HAS IMPACTED THE GAMING WORLD

blog article

Jul 05, 2019

If you’ve ever played an arcade game or taken part in a raffle, you may not have realised that you were taking part of gambling. Any activity that requires you to risk money or something of value in a game or bet in the hopes of winning a prize or a larger sum of money is considered gambling. ...

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Starship Entertainment files suit against malicious netizens STARSHIP ENTERTAINMENT FILES SUIT AGAINST MALICIOUS NETIZENS

blog article

Jul 05, 2019

Our label has decided that the malicious hate comments against our label artists such as MONSTA X, Cosmic Girls, Soyu, Dasom, Jang Won Young, Ahn Yoo Jin, and more, have come to a point where we cannot just sit idly by. We have prepared our lawsuit with our lawyers and have submitted our suit agains...

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Sony is trying to get it’s hands on remedy entertainment? SONY IS TRYING TO GET IT’S HANDS ON REMEDY ENTERTAINMENT?

blog article

Jul 04, 2019

As we all know Sony stole the spotlight so to speak in the single-player, story driven exclusives last year  With games like God of War and Spider-Man fans are itching to see what Sony has up their sleeves next. Well, rumor has it that Sony are looking to acquire Remedy Entertainment as they mo...

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Kaeun leaves Pledis Entertainment after 8 years KAEUN LEAVES PLEDIS ENTERTAINMENT AFTER 8 YEARS

blog article

Jul 04, 2019

On July 4, Pledis Entertainment released an official statement to the press, confirming former After School member and former 'Produce 48' contestant Kaeun's departure from the label. Kaeun debuted as a member of After School back in 2012, promoting in a variety of fields as an artist un...

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Starship Entertainment files lawsuit against malicious commenters STARSHIP ENTERTAINMENT FILES LAWSUIT AGAINST MALICIOUS COMMENTERS

blog article

Jul 04, 2019

On July 4, Starship Entertainment released an official statement to the press, confirming that they have partnered up with a legal firm in order to combat malicious commenters strictly and firmly. We have come to the conclusion that the continuous spread of malicious online comments and posts target...

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Your arts and entertainment cheat sheet for the weekend YOUR ARTS AND ENTERTAINMENT CHEAT SHEET FOR THE WEEKEND

blog article

Jul 04, 2019

It's the Fourth of July, and that means the mid-valley is bursting with things to do and see, including fireworks shows Thursday night from Corvallis to Lebanon (and plenty of locations in between).So let's get started with this week's guide to a busy week of arts and entertainment activ...

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Trio brings fresh take to entertainment and music TRIO BRINGS FRESH TAKE TO ENTERTAINMENT AND MUSIC

blog article

Jul 04, 2019

The all-women's band, Trionstage, has filled a gap in the entertainment industry with their rising popularity. They take the stage at weddings, parties, gatherings in consular gardens and all kinds of events and offer a musical and visual feast. Nihan Demirkapı is the cellist, Aslıhan Batur the ...

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A Look at Crowd Media Holdings’ Business Model in Hindsight A LOOK AT CROWD MEDIA HOLDINGS’ BUSINESS MODEL IN HINDSIGHT

blog article

Jul 03, 2019

A global mobile entertainment and digital media company, Crowd Media Holdings Limited (ASX: CM8) has been transitioning from a product-centric company to a platform company with an emphasis on marketing, predominately targeting millennials through technology. The company, at the right time, recognis...

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Three new global trends in digital news media THREE NEW GLOBAL TRENDS IN DIGITAL NEWS MEDIA

blog article

Jul 02, 2019

The Reuters Institute for the Study of Journalism and Oxford University have recently completed a survey on digital news media and consumption around the world. With respondents across six continents from over 30 countries, the report has identified three emerging trends in the development of digita...

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How is AR/VR Transforming ERP? HOW IS AR/VR TRANSFORMING ERP?

blog article

Jul 02, 2019

A lot of things are happening around us, impressive innovations are taking place and one of the most impressive technologies with us today is AR/VR (Augmented Reality and Virtual Reality). Today, there is a need for revamping traditional ERP systems and both AR and VR are reshaping society in a bett...

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Digital Transformation is a Safe Bet to Positively Impact the Gambling Industry DIGITAL TRANSFORMATION IS A SAFE BET TO POSITIVELY IMPACT THE GAMBLING INDUSTRY

blog article

Jul 02, 2019

As the millennial generation increasingly becomes the dominant force in today’s global economy, more and more businesses are embracing digital transformation to meet the demands of this digitally savvy demographic. The gambling industry has embraced new technologies to meet the demands of this...

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Internet regulator cracks down on music and audio-based social platforms INTERNET REGULATOR CRACKS DOWN ON MUSIC AND AUDIO-BASED SOCIAL PLATFORMS

blog article

Jul 01, 2019

China’s top internet regulator, the Cyber Administration of China (CAC), has tightened its grip on music apps and audio-focused social platforms, punishing a total of 26 apps for lowbrow and other non-compliant content. Among the apps removed from major Chinese Android app stores were NetEase ...

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HTC Vive will help more companies jump into VR HTC VIVE WILL HELP MORE COMPANIES JUMP INTO VR

blog article

Jul 01, 2019

Much like how Microsoft has positioned HoloLens as an enterprise-friendly tool for training, HTC Vive wants to help businesses take advantage of virtual reality. The company is launching a new unit today, Vive Enterprise Solutions, that'll be entirely focused on professional needs, be it VR hard...

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Sport businesses become digital media companies in the digital media revolution SPORT BUSINESSES BECOME DIGITAL MEDIA COMPANIES IN THE DIGITAL MEDIA REVOLUTION

blog article

Jul 01, 2019

Stephen Bourke is one of my favorite sports industry powerhouses. He is a thought leader par excellence who has his pulse on both the industry he serves and the world at large. He is great at not only finding whatever discontinuities exist -- where the sports industry lags after the world or vice ve...

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Video game companies need to shut up and make more games – Reader’s Feature VIDEO GAME COMPANIES NEED TO SHUT UP AND MAKE MORE GAMES – READER’S FEATURE

blog article

Jun 30, 2019

Following with great interest the debate over who ‘won’ E3 and the current standings for Sony and Microsoft (and Google) going into the next gen. Obviously Sony wasn’t at E3 but that was largely because they weren’t going to show anything anyway, so It seems obvious that Nint...

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AR, VR, return to growth AR, VR, RETURN TO GROWTH

blog article

Jun 30, 2019

The worldwide augmented reality (AR) and virtual reality (VR) headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 (1Q19) reached 1.3 million, up 27.2% from the same quarter last year. The overall AR/VR market has begun to grow again thanks t...

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Insights Growth Of VR Gaming Market By Top Key Companies, Marketing Channels & Dynamics Forces INSIGHTS GROWTH OF VR GAMING MARKET BY TOP KEY COMPANIES, MARKETING CHANNELS & DYNAMICS FORCES

blog article

Jun 28, 2019

VR Gaming Market Report dispenses vital information interconnected to the comprehensive VR Gaming market and price estimate over a 9 years period, from 2019 to 2028. In this part, the specialists have given requisite figures which associate to the VR Gaming production and utilization appraise for th...

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More than half of internet users use video streaming services MORE THAN HALF OF INTERNET USERS USE VIDEO STREAMING SERVICES

blog article

Jun 28, 2019

Streaming video services usage is on the rise, growing 25 percent in the last 6 months. While in November 2018 42 percent of Romanian internet users were watching video streaming to relax in their spare time, the percentage reaches 52 percent today, according to “Digital Evolution: Connected C...

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The Changing Face Of Arcade Games In 2019 THE CHANGING FACE OF ARCADE GAMES IN 2019

blog article

Jun 27, 2019

By the late '90s, with Street Fighter II's saturation reaching an exhaustion point and Mortal Kombat's hoary violence no longer a unique draw, the arcade--that place of social gathering, low light, and the booming sounds of attract screens--began to wither. But like most nostalgic things...

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IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER? IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER?

blog article

Jun 26, 2019

In The Attention Merchants (2016), Columbia law professor Tim Wu argues that there are only two ways to gain share in an attention market. The first is to do something different; the second is to convince users to spend more of their time paying attention (p. 134). The pattern of new media since the...

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What Breakthroughs Loom On The Horizon For AR/VR? WHAT BREAKTHROUGHS LOOM ON THE HORIZON FOR AR/VR?

blog article

Jun 26, 2019

When businesses meet with app development companies, a number of emerging technologies are often discussed. Augmented reality and virtual reality are chief among them. Of course, the top app development companies are always going to have their finger on the pulse. The top app development companies h...

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Why a Saturated Online Gaming Market Spells Good News for Gamblers WHY A SATURATED ONLINE GAMING MARKET SPELLS GOOD NEWS FOR GAMBLERS

blog article

Jun 26, 2019

Any Google search will reveal literally hundreds, if not thousands, of operators clamouring for business and trying to stand out from the crowd. While it’s not easy to exactly quantify how many online casinos there are, one good barometer for measuring the size and health of the industry is to...

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How OTT Providers Can Close the Gap HOW OTT PROVIDERS CAN CLOSE THE GAP

blog article

Jun 25, 2019

Today’s viewers want to sit down, turn on the TV and watch their favorite content — whenever and wherever they like. This ties nicely into the offerings of over-the-top service providers and is driving traditional broadcasters to launch their own OTT offerings. However, delivering conten...

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The Mobile Gaming Revolution: How AR and VR Are Shaping the Future of Immersive Experiences THE MOBILE GAMING REVOLUTION: HOW AR AND VR ARE SHAPING THE FUTURE OF IMMERSIVE EXPERIENCES

blog article

Jun 25, 2019

Mobile gaming has overtaken traditional gaming platforms, at least in terms of consumer spending. It is one of the findings of App Annie’s Gaming Spotlight 2018 Review Report, which means consumers are spending more on mobile games, than consoles or PC. Last year, consumer spending on mobile g...

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What Are Tencent Music Entertainment’s Key Priorities? WHAT ARE TENCENT MUSIC ENTERTAINMENT’S KEY PRIORITIES?

blog article

Jun 25, 2019

One of Tencent Music Entertainment’s (TME) key priorities is the continued expansion of its paying user base. The company managed to increase its subscribers in the double digits across its segments in the first quarter driven by content diversification, partnerships with leading music labels,...

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Who is the Filipino? Inside the Philippines WHO IS THE FILIPINO? INSIDE THE PHILIPPINES' ENTERTAINMENT INDUSTRY

blog article

Jun 24, 2019

They make us laugh, they make us cry, and they sometimes make us question who we are in life. The Philippine entertainment industry is, no doubt, a juggernaught not just economically but culturally. Collectively, our TV and movie stars and crews help shape Filipino identity. But theirs isn't alw...

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Easy Language Learning by Vera F. Birkenbihl – The Decoding Method EASY LANGUAGE LEARNING BY VERA F. BIRKENBIHL – THE DECODING METHOD

blog article

Jun 24, 2019

Forget about cramming vocabulary: the best way to learn a language is by using decoding exercises. Translate a German sentence word-by-word into your native language – thus you will learn the word’s meaning as well as the language’s grammar. Decoding means to “decipher”...

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VR/AR: Where We Are, and Where We Came From VR/AR: WHERE WE ARE, AND WHERE WE CAME FROM

blog article

Jun 24, 2019

There’s a lot of talk nowadays about virtual reality (VR) and augmented reality (AR). Although they really seem like cool and modern technologies, not many people know that the earliest iterations of VR/AR are at least half a century old (or even more). In this article, we will walk you throug...

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Gaming GAMING'S CLIMATE DREAD IN A 4K STREAMING ECOSYSTEM

blog article

Jun 24, 2019

In 2003, the landscape of New South Wales, Australia, was turning inside-out. Persistent droughts were sucking the earth dry while open cut mining left scars in the ground tens of meters deep. Reflecting on the destabilizing events, the philosopher Glenn Albrecht coined the term solastalgia, describ...

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How to Optimize Your Conversion Funnel, from ToFu to BoFu HOW TO OPTIMIZE YOUR CONVERSION FUNNEL, FROM TOFU TO BOFU

blog article

Jun 24, 2019

No matter who your customer is or what you’re selling, it’s more likely than not that your customer will have to go through several steps before choosing to buy your product or service. Think about your own shopping habits: you don’t just buy the first thing you see. The first thin...

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21 Ways to Triple Your B2B E-Commerce Conversions 21 WAYS TO TRIPLE YOUR B2B E-COMMERCE CONVERSIONS

blog article

Jun 24, 2019

It takes thoughtful work to scale an e-commerce store. I’m sure you’ve had a few growing pains of your own getting to the point where you are today. However, you’re reading this because you may not be content with where your conversions are at this precise moment. You may not even ...

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Could the Breadcrumb Technique Help Boost Your Landing Page Conversions? COULD THE BREADCRUMB TECHNIQUE HELP BOOST YOUR LANDING PAGE CONVERSIONS?

blog article

Jun 24, 2019

We’ve all heard the term “less is more”. And we’ve been told this applies for landing pages too. I.e. your forms should be short and only ask for only the bare minimum of required information if you want to convert. As an example, one of the main questions someone typically h...

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Everything we know about the HTC Vive Cosmos EVERYTHING WE KNOW ABOUT THE HTC VIVE COSMOS

blog article

Jun 24, 2019

We’ve already seen this with the mass-audience-focused Oculus Quest and upgraded Rift S, and HTC Vive aims to bring this ease of use to the premium market with Vive Cosmos. HTC finally revealed more details about its upcoming VR headset and how it aims to bring the same high-quality PC virtual...

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E3 Marks a Major Change in the Gaming Industry E3 MARKS A MAJOR CHANGE IN THE GAMING INDUSTRY

blog article

Jun 24, 2019

The Electronic Entertainment Expo, known as E3, is the largest business conference for video games in the United States and has been going on for 24 years. The 2019 Expo, held at the beginning of June, had approximately 66,000 people attend. This was a reduction in attendance from previous years. Th...

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UK Gaming Industry is Worth More Than Video and Music Combined UK GAMING INDUSTRY IS WORTH MORE THAN VIDEO AND MUSIC COMBINED

blog article

Jun 23, 2019

According to a report by the Entertainment Retailers Association (ERA), the video game sector accounts for more than half of the UK’s entertainment market. The industry is now worth £3.86 billion compared to video and music sales, which are worth £2.33 billion and £1.33 billi...

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The Classical Music Market: Streaming’s Next Genre? THE CLASSICAL MUSIC MARKET: STREAMING’S NEXT GENRE?

blog article

Jun 20, 2019

Classical music has long been viewed by many as a rarified genre that stands apart from other forms of music. While there is clearly something in that, something new is happening to the classical market: streaming is opening up a new, more diverse base of fans. Many of these are finding new entry po...

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China to lose top spot to US in 2019 gaming market CHINA TO LOSE TOP SPOT TO US IN 2019 GAMING MARKET

blog article

Jun 19, 2019

China is losing its global lead in games. By the end of 2019, the U.S. will replace China as the world’s largest gaming market, with an estimated revenue of $36.9 billion, says a new report from research firm Newzoo. This will mark the first time since 2015 that the U.S. will top the global ga...

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Hands-On: Ascend Has The Potential To Be The Next Hot VR Esports Title HANDS-ON: ASCEND HAS THE POTENTIAL TO BE THE NEXT HOT VR ESPORTS TITLE

blog article

Jun 19, 2019

We’ve seen good movement in the VR esports scene recently. Back in April, Sony filed a patent for an in-VR esports tournament spectator system and just last week, VR League announced the Oculus Quest port of Onward, an impressive VR first person shooter. With both VR and esports becoming incre...

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Xbox Live down on Xbox One and PC XBOX LIVE DOWN ON XBOX ONE AND PC

blog article

Jun 19, 2019

Xbox Live is down. Microsoft’s online gaming service is having issues with its core services. This is causing a variety of headaches for players attempting to do almost anything with an Xbox One, an Xbox 360, or the Xbox app on PC. Fans have taken to social media to complain about the downtime...

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WarnerMedia WARNERMEDIA'S STREAMING SERVICE IS AS MUCH ABOUT YOU AS THE CONTENT

blog article

Jun 19, 2019

There’s no doubting the upcoming WarnerMedia streaming service is going to be a major player. The content library alone almost guarantees as much. However, with a vast library comes its own issues and according to a new BI report, WarnerMedia is not just looking to solve this issue, but embrac...

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4 Tech Trends Shaping the Future of Media and Entertainment 4 TECH TRENDS SHAPING THE FUTURE OF MEDIA AND ENTERTAINMENT

blog article

Jun 18, 2019

The last decade has seen massive changes in how consumers view media, how businesses create those media and how marketers advertise on them. Cable TV, for example, lost an unprecedented number of customers in Q3 of 2018, according to The Wall Street Journal, as people opted for subscription-based TV...

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Streaming gaming will change the video game industry. Here STREAMING GAMING WILL CHANGE THE VIDEO GAME INDUSTRY. HERE'S WHY

blog article

Jun 18, 2019

Streaming has upended the movie and music industries. Now it's spreading to the video game business. Several video game publishers announced titles coming to Google's cloud system, Stadia, during last week's E3 conference, and Microsoft (MSFT) showed off its own Project xCloud in a demo....

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Changing trends and challenges facing the European Entertainment industry in 2019 CHANGING TRENDS AND CHALLENGES FACING THE EUROPEAN ENTERTAINMENT INDUSTRY IN 2019

blog article

Jun 17, 2019

How we pursue entertainment is changing thanks to improvements in technology. Europeans now enjoy faster internet and more readily available mobile technology than ever before, with performance and connectivity improving year on year.For consumers, the cost of entertainment enjoyed via technology is...

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Nintendo Is "Evaluating" Streaming Technology NINTENDO IS "EVALUATING" STREAMING TECHNOLOGY

blog article

Jun 17, 2019

With major players like Microsoft, Sony, and Google invested in game-streaming technologies, it could be the next big evolution for gaming. Now, a Nintendo executive has commented on the possibility of the Mario company getting involved.Nintendo of America executive Charlie Scibetta told TechCrunch ...

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Mideast AR-VR market seen at $6bln in 2020 MIDEAST AR-VR MARKET SEEN AT $6BLN IN 2020

blog article

Jun 16, 2019

The Middle East and Africa market for augmented and virtual reality is expected to grow to $6 billion by 2020, according to the International Data Corporation, noting that the digital trend transform the future of sustainable business.“Industry 4.0 has revolutionised the way a modern warehouse...

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Blockchain and VR will Impact Positively on Sports Betting in the Future BLOCKCHAIN AND VR WILL IMPACT POSITIVELY ON SPORTS BETTING IN THE FUTURE

blog article

Jun 16, 2019

The launch of technologies such as Virtual Reality, Blockchain, and Jurisdiction free sports betting in the future will have a positive impact on the casinos as well as the sports betting industry. A number of betting operators in countries such as the United States, Canada, and Norway will see a ne...

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Mohegan takes over Canadian casinos, entertainment complex MOHEGAN TAKES OVER CANADIAN CASINOS, ENTERTAINMENT COMPLEX

blog article

Jun 13, 2019

The tribal operators of Mohegan Sun have officially taken over operations of two casinos and an entertainment complex currently under development in Canada.Mohegan Gaming & Entertainment (MGE), overseers of its subsidiary casinos in Connecticut and Pennsylvania, said it received legal authority ...

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Future prediction of Media and Entertainment industry FUTURE PREDICTION OF MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Jun 12, 2019

The data explosion has heavily influenced the media, entertainment, and advertising (MEA) industries. Nowadays consumers are viewing, sharing and listening to more online content than ever before, and expect immediate and constant access on a multitude of technological devices. The proliferation of ...

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Disney Stock Will Thrive in AI-Driven Entertainment DISNEY STOCK WILL THRIVE IN AI-DRIVEN ENTERTAINMENT

blog article

Jun 11, 2019

Ever since Disney announced its streaming service, the question has been about whether Disney stock can absorb the  Netflix level content creation while maintaining its profitability. The success of Netflix has much to do with the powers of  Artificial Intelligence. With the technology, th...

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E3 VR Showcase Roundup: Everything Announced For Oculus Quest, PlayStation VR, Valve Index, And More E3 VR SHOWCASE ROUNDUP: EVERYTHING ANNOUNCED FOR OCULUS QUEST, PLAYSTATION VR, VALVE INDEX, AND MORE

blog article

Jun 11, 2019

Earlier today we hosted the first ever E3 VR Showcase, featuring over 30 VR titles including totally new game announcements, DLC and content updates for current games, ports to Oculus Quest, and new gameplay for hotly anticipated upcoming titles.If you missed it or don’t have time to watch it,...

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How gaming on Microsoft xCloud compares to Google Stadia HOW GAMING ON MICROSOFT XCLOUD COMPARES TO GOOGLE STADIA

blog article

Jun 10, 2019

Cloud gaming is one of the big topics of excitement ahead of E3. The market is very niche but the technology feels exciting, allowing users to play graphically-complex titles on a bunch of low-powered devices thanks to server farms and fast internet connections.We had a chance to go hands-on with Go...

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Digital Video & Connected TV: Q&A with Chris Bennett, Pixability DIGITAL VIDEO & CONNECTED TV: Q&A WITH CHRIS BENNETT, PIXABILITY

blog article

Jun 10, 2019

There is no doubt that the television landscape is changing and as connected TV continues to grow, more brands are looking at the potential of video subscription services.So how can advertisers ensure they stay relevant in this evolving industry? Speaking to ExchangeWire, Chris Bennett, Managing Dir...

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New Xbox will be four times more powerful Microsoft says NEW XBOX WILL BE FOUR TIMES MORE POWERFUL MICROSOFT SAYS

blog article

Jun 10, 2019

Microsoft said its next generation Xbox console will be four times more powerful than the current Xbox One X, thanks to an AMD processor that allows for 120 frames per second. Code named Project Scarlett, the device will reduce latency when loading games. It will be released in time for Christmas 20...

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Building the Network to Grow a Global Virtual Reality Company BUILDING THE NETWORK TO GROW A GLOBAL VIRTUAL REALITY COMPANY

blog article

Jun 10, 2019

This decade saw the spectacular rise of mobile devices as the platform of choice for everything from social media and gaming to customer service and online payments. Now it’s time for a new platform to revolutionize the way consumers and businesses engage with digital content. It’s time ...

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Is It Time To Consider Buying Lions Gate Entertainment Corp. IS IT TIME TO CONSIDER BUYING LIONS GATE ENTERTAINMENT CORP.

blog article

Jun 10, 2019

Lions Gate Entertainment Corp. which is in the entertainment business, and is based in United States, saw significant share price movement during recent months on the NYSE, rising to highs of $17.09 and falling to the lows of $13.15. Some share price movements can give investors a better opportunity...

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The Revolution of Augmented and Virtual Reality for Customer Engagement THE REVOLUTION OF AUGMENTED AND VIRTUAL REALITY FOR CUSTOMER ENGAGEMENT

blog article

Jun 07, 2019

That’s why augmented reality (AR) and virtual reality (VR) as communication tools have the potential to surpass the development of the written word, the invention of the printing press, and the commercialization of photography. Before, there has never been a method of communication that combin...

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WarnerMedia streaming service price leaks amid bidding war report WARNERMEDIA STREAMING SERVICE PRICE LEAKS AMID BIDDING WAR REPORT

blog article

Jun 06, 2019

WarnerMedia, the entertainment conglomerate owned by AT&T, was the subject of a couple leaks this week, one alleging a bidding war said to be taking place with Apple for a Bad Robot ‘mega-deal,’ another claiming a price range for the company’s upcoming streaming service. Assumi...

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How to Become a Media Darling HOW TO BECOME A MEDIA DARLING

blog article

Jun 06, 2019

But what do you do if the press just aren’t biting? It’s all the worse if they’re lavishing attention on the competition.So why do media latch onto certain topics, personalities, companies and brands? Given that reporters, with varying degrees of editorial oversight, have discretio...

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Sling TV has a new co-watching feature for the Oculus Go VR headset SLING TV HAS A NEW CO-WATCHING FEATURE FOR THE OCULUS GO VR HEADSET

blog article

Jun 06, 2019

Sling TV is betting that watching live TV on a virtual reality (VR) headset is better with friends, so it’s launching a new co-watching feature for its Oculus Go app.The feature is currently rolling out in beta for Sling TV subscribers on the standalone VR goggles. Sling TV customers can turn ...

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Video Game Market Will Be Biggest Winner in 5G’s First Years, PwC Says VIDEO GAME MARKET WILL BE BIGGEST WINNER IN 5G’S FIRST YEARS, PWC SAYS

blog article

Jun 05, 2019

A new media industry report from PwC names video games as perhaps the most promising digital consumer revenue stream to reap gains from next-generation wireless speeds in the first half-decade after 5G deployment.Although the report’s authors expect the boost in network speed and capacity to e...

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Xbox Live profiles and Gamertags could be changing XBOX LIVE PROFILES AND GAMERTAGS COULD BE CHANGING

blog article

Jun 05, 2019

Xbox are apparently going all in on changing things up, and Xbox Live profiles and Gamertags aren’t escaping unscathed.Xbox Gamertags are apparently set to take on a more ‘Discord-like’ appearance, according to a report from Windows Central.This funky fresh new system will allow Xb...

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Transforming the Entertainment Industry with Virtual Reality App Development TRANSFORMING THE ENTERTAINMENT INDUSTRY WITH VIRTUAL REALITY APP DEVELOPMENT

blog article

Jun 05, 2019

The potential of Virtual Reality to disrupt a diverse section of industries right from healthcare to entertainment is widely discussed and often supported by research reports. Undoubtedly, the practicality of virtual reality app development that replicates the physical world, creates sensory experie...

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5 Entertainment Stocks That Can Weather a Market Storm 5 ENTERTAINMENT STOCKS THAT CAN WEATHER A MARKET STORM

blog article

Jun 03, 2019

Considering the high volatility of the stock market, investors may want to load up on entertainment stocks.At first, the notion appears counterintuitive.  Our nation remains bitterly divided. Adding to this combustible environment is the trade war between the U.S. and China. From a common sense...

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Industry Voices—Blaber: Establishing a VR and XR platform for the future INDUSTRY VOICES—BLABER: ESTABLISHING A VR AND XR PLATFORM FOR THE FUTURE

blog article

Jun 03, 2019

VR and XR (extended reality) have been touted as technologies that will transform computing, content, education and industry by delivering new levels of immersion and collaboration. The promise of virtual reality is well understood and the overlay of digital with the real world stands to become huge...

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3 Benefits Virtual Reality Can Bring to Your Business in the Coming Years 3 BENEFITS VIRTUAL REALITY CAN BRING TO YOUR BUSINESS IN THE COMING YEARS

blog article

Jun 03, 2019

Businesses all around the world are now integrating technology to enhance products and services and keep up with the times. The anticipated new tech trends for 2020 are leaning towards incorporating expanded reality options such as Augmented Reality (AR) and Virtual Reality (VR) into numerous indust...

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What’s Up With Corus Entertainment (TSX:CJR.B)? WHAT’S UP WITH CORUS ENTERTAINMENT (TSX:CJR.B)?

blog article

Jun 02, 2019

If you tend to like to find those contrarian investments that offer the potential for huge growth, Corus Entertainment Inc. (TSX:CJR.B) offers a very interesting opportunity right now. The company has fallen steadily since 2014, from around $25 per share to where it is at writing at $6.30. But in th...

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New Report Says Music Piracy On The Rise With 17 Million Stream-Rippers In 2018 NEW REPORT SAYS MUSIC PIRACY ON THE RISE WITH 17 MILLION STREAM-RIPPERS IN 2018

blog article

May 31, 2019

Findings from market research firm MusicWatch’s Annual Music Study show that there were 17 million stream-rippers in the U.S. last year. That number is up 2 million from the 15 million stream-rippers reported in 2017.For those unacquainted with the term “stream-ripping,” it refers ...

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NBC targets millennials with launch of a new streaming news service NBC TARGETS MILLENNIALS WITH LAUNCH OF A NEW STREAMING NEWS SERVICE

blog article

May 30, 2019

NBC’s new digital streaming news network, NBC News Now, has officially launched. The service offers viewers eight hours of continuous daily programming from 3 PM to 11 PM on weekdays. Its goal is to capture the attention of younger news consumers — those who don’t necessarily subsc...

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New report explores Virtual Reality (VR) in Gaming Market with key players Sony, Microsoft, Nintendo NEW REPORT EXPLORES VIRTUAL REALITY (VR) IN GAMING MARKET WITH KEY PLAYERS SONY, MICROSOFT, NINTENDO

blog article

May 29, 2019

This report gives an in-depth research about the overall state of Virtual Reality (VR) in Gaming market and projects an overview of its growth market. It also gives the crucial elements of the market and across major global regions in detail. Number on primary and secondary research has been carried...

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Entertainment Robots Market Expected to Secure Notable Revenue ENTERTAINMENT ROBOTS MARKET EXPECTED TO SECURE NOTABLE REVENUE

blog article

May 29, 2019

Robotics designed and developed primarily developed for the applications to entertain and educate humans that specifically include small children, guests, clients or elderly population are included in this category. These find significant applications in narrative or commercial venues such as Disney...

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VR vs. AR vs. MR: What Is Each One Good for? VR VS. AR VS. MR: WHAT IS EACH ONE GOOD FOR?

blog article

May 29, 2019

Hardly a day goes by without the promise of some new, world-changing, product in the alternative reality space (currently a mash-up of VR, AR, MR, and now sometimes called XR). It can be hard to keep the technologies straight, so we’ve put together a short guide to the major aspects of each of...

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Digital Video Content Market 2019 is Booming Worldwide | Alphabet, Amazon, AT&T DIGITAL VIDEO CONTENT MARKET 2019 IS BOOMING WORLDWIDE | ALPHABET, AMAZON, AT&T

blog article

May 28, 2019

“Global Digital Video Content Market Report 2019-2025” helps the clients to take business decisions and to understand strategies of major players in the industry. The report also calls for market- driven results deriving feasibility studies for client needs. MarketInsightsReports ensures...

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What are the opportunities in virtual reality and augmented reality for marketers in creating meaningful experiences? WHAT ARE THE OPPORTUNITIES IN VIRTUAL REALITY AND AUGMENTED REALITY FOR MARKETERS IN CREATING MEANINGFUL EXPERIENCES?

blog article

May 28, 2019

Augmented reality (AR) and virtual reality (VR) have moved from trendy tech topics and the experimental phase to real solutions for marketers at scale, as more and more brands and consumers embrace these experiences and the technology that enables them.AR/VR interactions between marketers and consum...

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How to Advertise Your Business on Social Media HOW TO ADVERTISE YOUR BUSINESS ON SOCIAL MEDIA

blog article

May 27, 2019

Today, over 3 billion people, or nearly 42% of the population, scroll through their social media accounts each day. For small business owners, this translates to an opportunity to engage with new and existing customers while building brand awareDespite the popularity of social media platforms like F...

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Vudu Reveals Its Initial List Of Original Streaming Content For Walmart VUDU REVEALS ITS INITIAL LIST OF ORIGINAL STREAMING CONTENT FOR WALMART

blog article

May 27, 2019

Earlier, media claimed that Walmart aimed to jump into the original video streaming industry with Vudu (its streaming service) in the years to come, with various “shoppable” original shows. The media also claimed that the service has disclosed its initial list of original shows, which wi...

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Every Major PSVR Exclusive Game EVERY MAJOR PSVR EXCLUSIVE GAME

blog article

May 27, 2019

Sony might be a hardware company first and foremost, but over the years it’s funded dozens of high-quality exclusive games for its platforms. PSVR is no different. There’s a bunch of massive PSVR exclusives out there right now.This article lists every major permanent (fully funded) exclu...

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The Oculus Quest Is the Nintendo Switch of VR THE OCULUS QUEST IS THE NINTENDO SWITCH OF VR

blog article

May 24, 2019

Despite billions of dollars in investment, a healthy number of competitors, and a wide range of options, virtual reality still has yet to catch on. It’s tough to pinpoint exactly why, but there area few obvious stumbling blocks. These headsets require a lot of financial investment from the use...

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Mobile Advertising Market Category :Arts & Entertainment, Hobbies & Interests, Society, Science MOBILE ADVERTISING MARKET CATEGORY :ARTS & ENTERTAINMENT, HOBBIES & INTERESTS, SOCIETY, SCIENCE

blog article

May 23, 2019

The proliferation of social media, affordable smartphones, and rapidly improving 4G LTE network infrastructure in emerging economies have all directly benefited the mobile advertising market. Large technology giants such as Facebook and Google consider it to be the future of advertising and have inv...

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The Best Streaming Media Device: Roku, Chromecast, or Amazon Fire THE BEST STREAMING MEDIA DEVICE: ROKU, CHROMECAST, OR AMAZON FIRE

blog article

May 23, 2019

Let’s be frank: there is probably too much stuff plugged into your TV. A few companies are looking to declutter your media center by selling you an all-inclusive media streaming device with a tiny footprint that plugs right into your screen. Two popular media streaming devices are the Google C...

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What Customer Engagement Will Look Like In The Future WHAT CUSTOMER ENGAGEMENT WILL LOOK LIKE IN THE FUTURE

blog article

May 22, 2019

There’s nothing certain about the future, but by analyzing common trends, we can attempt to visualize where we are going. When referring to customer engagement, there is one trend that remains steadfast year-over-year. Can you take a wild guess what it is? If you guessed “personalization...

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The Biggest Streaming Earners In 2019 (So Far) THE BIGGEST STREAMING EARNERS IN 2019 (SO FAR)

blog article

May 22, 2019

When its the last time someone told you about buying an album? When is the last time someone who wasn’t a collector (vinyl, cassette) told you they bought an album? Unless your inner circle is filled with devoted, old school music fans the answer is probably not anytime in the recent past. We ...

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Virtual reality: Helping Manchester Arena survivors VIRTUAL REALITY: HELPING MANCHESTER ARENA SURVIVORS

blog article

May 21, 2019

Having been around for decades already, we're now at the stage where virtual reality actually works quite well, without being a bit naff.Back when your parents were kids, VR had rubbish graphics, the sound wasn't very good and it was limited to what you could actually do within the VR world....

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The history of virtual reality THE HISTORY OF VIRTUAL REALITY

blog article

May 21, 2019

The know-how to create stereoscopic –  ie, three-dimensional – imagery has been around since the advent of photography, as even then, it had long been known that our visual perception of depth and distance is derived from differences in what each eye sees due to their separation &nd...

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Oculus Quest and Rift S now shipping OCULUS QUEST AND RIFT S NOW SHIPPING

blog article

May 21, 2019

The Facebook-owned virtual reality technology firm Oculus began shipping its latest VR headgear today. Some people are calling the Oculus Quest the 'iPod of VR.'Pre-orders for the PC-free Oculus Quest and the higher end Oculus Rift S opened up three weeks ago.The official Oculus blog post an...

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Immersive Entertainment Company Tyffon Raises $7.8 Million to Accelerate Its VR IMMERSIVE ENTERTAINMENT COMPANY TYFFON RAISES $7.8 MILLION TO ACCELERATE ITS VR

blog article

May 21, 2019

Tyffon, a leading immersive entertainment company that develops and operates high-end “free roam” VR location-based experiences, announced that it has raised $7.8 million in new financing led by Tokyo Broadcasting System (TBS), with several others participating, to accelerate global expa...

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Rainshine Entertainment launches proprietary Digital Game Shows for India, global markets RAINSHINE ENTERTAINMENT LAUNCHES PROPRIETARY DIGITAL GAME SHOWS FOR INDIA, GLOBAL MARKETS

blog article

May 16, 2019

Rainshine Entertainment, a next-generation media and entertainment company, announced the launch of two new properties that bring to the world a distinctive entertainment format - Digital Game Show (DiGS). With the launch of the two digital game shows, VotesUp and ULTA FULLTA, the company aims to ef...

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Chicken Soup for the Soul Entertainment Reports Q1 Revenue of $2.5 Million and Proforma Revenue of $13.5 Million CHICKEN SOUP FOR THE SOUL ENTERTAINMENT REPORTS Q1 REVENUE OF $2.5 MILLION AND PROFORMA REVENUE OF $13.5 MILLION

blog article

May 15, 2019

In a release issued today by Chicken Soup for the Soul Entertainment, Inc. (Nasdaq: CSSE), the gross margin in the table and body says 23% and 43%, instead this information should be 26% and 46%. The corrected release follows:Chicken Soup for the Soul Entertainment, Inc. (“CSS Entertainment&rd...

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How Recent Entertainment Mergers Affect Streaming TV HOW RECENT ENTERTAINMENT MERGERS AFFECT STREAMING TV

blog article

May 15, 2019

Disney now owns some of the biggest franchises in entertainment history, Comcast is taking strikes to become a streaming provider in its own right, and Netflix will soon lose some of its biggest content juggernauts. Between some of the major entertainment mergers and media distributors launching the...

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VR puzzle game VR PUZZLE GAME 'MOSS' GETS NEW MISSIONS FOR THE OCULUS QUEST

blog article

May 14, 2019

To celebrate the release of wireless VR headset Oculus Quest, Polyarc is releasing new content for Moss, the adorable puzzle adventure that's made waves on the VR gaming landscape. Our swashbuckling mouse heroine Quill will now be able to explore the Twilight Garden, a new chapter that unveils v...

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How can Augmented Reality be Used for eCommerce Success? HOW CAN AUGMENTED REALITY BE USED FOR ECOMMERCE SUCCESS?

blog article

May 14, 2019

We have all heard about augmented reality(AR), and how it has been used by various mediums like Video Games and Virtual Maps to impressive effect. Many feel that the role is limited to these fields as they see AR as just another tool for entertainment. However, when we dig a little deeper, what we f...

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Everything We Know About Microsoft EVERYTHING WE KNOW ABOUT MICROSOFT'S NEXT-GEN XBOX, SCARLETT

blog article

May 13, 2019

The Xbox One has been around since 2013, which, scarily, is six years ago. Console cycles typically last between five and seven years, meaning we should be due a new Xbox pretty soon. However, there's the complicating factor that this generation included mid-cycle upgrades, the PS4 Pro and the X...

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Augmented Reality: Future Trend Or Passing Gimmick? AUGMENTED REALITY: FUTURE TREND OR PASSING GIMMICK?

blog article

May 13, 2019

Augmented reality is quickly becoming one of the hottest trends in marketing. A 2018 Deloitte report found that almost 90% of companies with annual revenues of over $100 million are now leveraging AR or VR technology for marketing. While in smaller firms only 10 percent of marketers use augmented re...

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Q&A: Virtual reality is reshaping workplace learning Q&A: VIRTUAL REALITY IS RESHAPING WORKPLACE LEARNING

blog article

May 12, 2019

To deliver high performing teams effective workplace learning is required. One means to do this, exploiting new technology, is to apply immersive media technology for corporate training. The founder of a new company explains more. The Learning Alliance, a leading talent development company that has ...

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Directors are using virtual reality on set to find the perfect shot DIRECTORS ARE USING VIRTUAL REALITY ON SET TO FIND THE PERFECT SHOT

blog article

May 10, 2019

Wearing a VR headset, I’m immersed in a virtual speakeasy of the 1920s. A strange-looking wooden protagonist, played by a human actor whose footage has just been recorded, chit-chats with computer-generated bar patrons.The technology I’m testing was created by Technicolor and allows film...

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Why Every Company Needs to Think Like an Entertainment Company WHY EVERY COMPANY NEEDS TO THINK LIKE AN ENTERTAINMENT COMPANY

blog article

May 09, 2019

“We compete with (and lose to) Fortnite more than HBO.” This matter-of-fact assessment from Netflix, the world’s biggest streaming company, provoked a stir among media commentators and analysts earlier this year. Yet the logic is there: Netflix has 149 million subscribers, compared...

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What WHAT'S NEW IN AR / VR AT GOOGLE I/O 2019

blog article

May 08, 2019

For the last several years, Google has saved a special part of its starting keynote at I/O for VR and AR. It started with Google casually handing out Cardboard to developers as the result of a 20% project, and grew tremendously from there. Now, Google is a full VR and AR powerhouse, complete with Ma...

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Play your favorite games on the go with this retro system PLAY YOUR FAVORITE GAMES ON THE GO WITH THIS RETRO SYSTEM

blog article

May 07, 2019

When you were growing up, it's quite likely you were totally immersed in playing your favorite Nintendo games. Whether you spent weekends gathering around your friend's living room or got into epic battles with your siblings after you finished your homework, you probably have some fond memor...

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Virtual Reality has a Limitless Future VIRTUAL REALITY HAS A LIMITLESS FUTURE

blog article

May 06, 2019

Virtual reality, or VR, is a technology that not many people understand how to make the most of. Most people's experiences with VR is something that is achieved through a third-party application, be it a smartphone or a full-fledged headset. Most of those who experience VR do so without a first-...

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How to update PlayStation VR in 2019 HOW TO UPDATE PLAYSTATION VR IN 2019

blog article

May 06, 2019

We've been obsessed with all things virtual reality (VR) for quite some time, so we can understand how sometimes developers put setting options in weird spots you might not think to check. While the update options for the PlayStation VR are in a weird spot, there are very few steps required to g...

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7 Video Games That Can Teach You About Biology 7 VIDEO GAMES THAT CAN TEACH YOU ABOUT BIOLOGY

blog article

May 02, 2019

If you are looking for some fun games that will teach you about Biology you have come to the right place. This short list of selected titles will help you grasp some basic biology concepts in no time at all. Video games have been shown to provide some very interesting real-life skills. But when you ...

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Augmented Reality: Various industries have the same trend AUGMENTED REALITY: VARIOUS INDUSTRIES HAVE THE SAME TREND

blog article

Apr 30, 2019

In the past few years we have started to see more and more posts and adverts about glasses and head-mounted displays, augmented reality (AR), mobile computing and many more. What do all these digital trends mean? How can we catch up with all these novelties? For most people it is still quite an abst...

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VR training is dramatically reducing workplace injury VR TRAINING IS DRAMATICALLY REDUCING WORKPLACE INJURY

blog article

Apr 29, 2019

Virtual reality headsets could become a common sight in the workplace, as more companies are using them for training purposes. Spanish auto company SEAT has been doing this for some time, and now reports a significantly reduced risk of workplace accidents as a result. In the past two years the rate ...

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What effect will AR have on online gambling experience? WHAT EFFECT WILL AR HAVE ON ONLINE GAMBLING EXPERIENCE?

blog article

Apr 29, 2019

Over the years since going online, various technologies have had an impact on the way casinos choose to operate and the games they can provide to punters. Constant graphics enhancements have led to video slots that would be completely inconceivable just years previously, broadband and fibre optic in...

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3 trends that will reshape how consumers interact with video games 3 TRENDS THAT WILL RESHAPE HOW CONSUMERS INTERACT WITH VIDEO GAMES

blog article

Apr 29, 2019

The worldwide video game industry has hit a growth spurt in recent years, with revenues coming in higher and at a faster rate than predicted. Alongside this growth, significant changes are afoot, many of which will reshape how consumers interact with games in the coming years. Financial investors ar...

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PC Games to Look Forward to in 2019 PC GAMES TO LOOK FORWARD TO IN 2019

blog article

Apr 29, 2019

The first quarter of 2019 saw the release of many big AAA titles, as well as some exciting new announcements. While BioWare’s Anthem was thoroughly disappointing, 4A’s Metro Exodus concluded Artyom’s story in a fitting way. A couple of cult classics also (no not Half-Life) had thei...

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Augmented Reality (AR) x Interconnection = Hot Tech! AUGMENTED REALITY (AR) X INTERCONNECTION = HOT TECH!

blog article

Apr 29, 2019

A couple of years ago, people went crazy over Pokémon Go, an AR mobile game which sent gamers from all walks of life and of different ages, on to the streets with their smart phones in hand to capture Pokémon as they appeared. Using the phone’s camera with mobile location service...

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How VR Positional Tracking Systems Work HOW VR POSITIONAL TRACKING SYSTEMS WORK

blog article

Apr 29, 2019

Alongside having a wide field of view, virtual reality headsets are distinct from regular 3D displays in that they are tracked. PC VR, console VR and now even some standalone headsets even have positional tracking so you can lean, duck, and even walk around in VR.But how does this tracking work? Her...

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Deponia now available on Xbox One DEPONIA NOW AVAILABLE ON XBOX ONE

blog article

Apr 29, 2019

Deponia first released way back in 2012, with Daedalic Entertainment pushing the point and click genre to new levels. Since that time, a whole series has emerged, with releases of Goodbye Deponia, Chaos on Deponia and Deponia Doomsday launching on Xbox One in a bit of a scattergun fashion. Today tho...

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5 Common Myths About Virtual Reality - And Why They Aren 5 COMMON MYTHS ABOUT VIRTUAL REALITY - AND WHY THEY AREN'T TRUE

blog article

Apr 29, 2019

In the world of modern technology, few things have captured the public’s imagination like virtual reality, probably because it can bring us closer to the world of dreams. We‘re fascinated by the idea of being able to explore a whole new, man-made world, to feel and experience a digitized...

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How Augmented Reality Will Create a World of On-Demand Experts HOW AUGMENTED REALITY WILL CREATE A WORLD OF ON-DEMAND EXPERTS

blog article

Apr 28, 2019

During a recent Lyft ride, I discovered that my driver had never been to San Francisco and had just arrived that morning—I happened to be his first-ever passenger in the city. A San Diego college student visiting a friend, he’d decided to bring his car along so he could get paid driving ...

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Fable FABLE'S 'WOLVES IN THE WALLS' VR IS ABOUT MORE THAN VIRTUAL REALITY

blog article

Apr 27, 2019

After rebranding itself as a "virtual beings" studio in January, Fable is ready to show us what they mean. At the Tribeca Film Festival this week, it debuted the second chapter of The Wolves in the Wall, a VR experience adapted from the Neil Gaiman story. But the real star of the show aren...

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3 Reasons People Cancel Streaming Services And 3 Reasons They Don 3 REASONS PEOPLE CANCEL STREAMING SERVICES AND 3 REASONS THEY DON'T

blog article

Apr 27, 2019

Have you ever subscribed to a streaming service just to watch one show? Maybe you were a massively devoted fan of Arrested Development when it aired on Fox, and you nabbed a Netflix subscription solely to watch season four when it dropped six years ago.Did you cancel the subscription after you finis...

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A Step Into the Unknown, With Virtual Reality A STEP INTO THE UNKNOWN, WITH VIRTUAL REALITY

blog article

Apr 26, 2019

When Daniel Birnbaum announced last summer that he was stepping down as the director of the renowned Moderna Museet to join a virtual reality start-up, it raised eyebrows in the art world. After all, the Swedish curator was at the top of his game, working with some of the art world’s most pres...

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Is VR The Future Of Gaming? IS VR THE FUTURE OF GAMING?

blog article

Apr 25, 2019

Is VR the future of game industry? originally appeared on Quora: the place to gain and share knowledge, empowering people to learn from others and better understand the world. The headsets are cumbersome and uncomfortable for sustained usage, it takes a lot of compute to render a satisfying graphica...

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Xbox reinvents games as tourist destinations XBOX REINVENTS GAMES AS TOURIST DESTINATIONS

blog article

Apr 25, 2019

Microsoft Xbox has taken inspiration from tourism advertising for a campaign that promotes the ability to explore spectacular environments within its games.Created by McCann London, Visit Xbox highlights the graphics of Xbox One X Enhanced games, which have been either updated or built specifically ...

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Augmented Reality Familiarity Depends On Age AUGMENTED REALITY FAMILIARITY DEPENDS ON AGE

blog article

Apr 25, 2019

Some areas of Internet of Things technologies play better in some demographics than others.Some of this is because, for one reason or another, different generations tend to focus on different things.One example of this is how familiar people are with augmented reality -- the technology that became s...

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How AR can help close the skills gap for industry HOW AR CAN HELP CLOSE THE SKILLS GAP FOR INDUSTRY

blog article

Apr 25, 2019

With industrial sectors seeing an increase in the skills gap, businesses need to provide experiential learning for workers so that knowledge transfer is quick and impactful. Traditional means of knowledge transfer when an expert retires from the position tends to experience leakage of knowledge. Thi...

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Is This the New VR We’ve Been Waiting For? IS THIS THE NEW VR WE’VE BEEN WAITING FOR?

blog article

Apr 25, 2019

Virtual reality is still a relatively new technology. But let’s face it, VR gaming systems such as the Occulus Rift and the PlayStation VR set have been around long enough that they’re starting to feel kinda old hat. They’re cool, and all, but we’re really wondering when that...

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38+ Powerful Virtual Reality Statistics to Know in 2019 38+ POWERFUL VIRTUAL REALITY STATISTICS TO KNOW IN 2019

blog article

Apr 25, 2019

The 1999 dystopian sci-fi film turned out to be somewhat prophetic. The virtual reality software industry is still growing and thankfully, is not as bleak. We’re witnessing an exciting time for VR, and it continues to evolve and become more approachable for the typical consumer. But even after...

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eLearning For The Media And Entertainment Industry: What Is Required? ELEARNING FOR THE MEDIA AND ENTERTAINMENT INDUSTRY: WHAT IS REQUIRED?

blog article

Apr 24, 2019

On a global scale, the entertainment and media market was worth 1.72 trillion U.S. dollars in 2015 and is set to rise to 2.14 trillion by 2020. The industry is made up of film, television, radio, and print, which further encapsulate movies, TV shows, radio shows, news, music, newspapers, magazines, ...

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PokerStars VR Is Coming To Oculus Quest POKERSTARS VR IS COMING TO OCULUS QUEST

blog article

Apr 24, 2019

If you’re a Poker fan we have good news for you- PokerStars VR is coming to the upcoming Oculus Quest $399 standalone VR headset.The non-VR PokerStars is the largest online real-money Poker platform in the world, with around two thirds market share. The company worked with developer Lucky VR t...

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OTT GROWTH – HOW PLATFORMS KEEP SUBSCRIBER ACQUISITION NET-POSITIVE OTT GROWTH – HOW PLATFORMS KEEP SUBSCRIBER ACQUISITION NET-POSITIVE

blog article

Apr 24, 2019

For years, Netflix was the monolith of OTT media — but no longer. Multiple competitors have stepped up with alternative streaming services, all catering to customers who are tired of traditional cable. But in a world where Netflix has a clear head start, brand hopefuls need to exhaust every op...

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How Augmented Reality is Changing Industries HOW AUGMENTED REALITY IS CHANGING INDUSTRIES

blog article

Apr 24, 2019

Augmented reality isn’t just for gaming. While Pokemon Go! may have introduced the average person to this developing technology, it by no means represents its sole use.It’s no secret that AR is already transforming a wide range of industries. With technology improving, it’s highly ...

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Best Google Stadia Games to be Released in 2019 BEST GOOGLE STADIA GAMES TO BE RELEASED IN 2019

blog article

Apr 24, 2019

Google stadia games will be accessible via the Google Chrome web browser. You will not need any special hardware for a game streaming service. The service will be integrated with YouTube. Players will not need an expensive gaming PC or a dedicated game console, they will only need access to Google&r...

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How gaming is becoming more interactive, immersive and intuitive HOW GAMING IS BECOMING MORE INTERACTIVE, IMMERSIVE AND INTUITIVE

blog article

Apr 24, 2019

Online gaming has gone from strength to strength over the past two decades. The platform has merged the real and computer-generated world in endless ways, from creating virtual gaming halls such as Slot Strike to enabling our own voice commands and hand gestures to impact live gameplay. Here are thr...

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New video game consoles will kill future retro gaming culture NEW VIDEO GAME CONSOLES WILL KILL FUTURE RETRO GAMING CULTURE

blog article

Apr 24, 2019

In 1989, Nintendo launched the Game Boy. The handheld device came with a petite cartridge containing Alexey Pajitnov’s beautifully balanced puzzle game: Tetris.Thirty years later, I am still playing that specific version of Tetris. Nintendo’s affinity for backward compatibility meant I c...

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Top 9 Industries For Virtual Reality TOP 9 INDUSTRIES FOR VIRTUAL REALITY

blog article

Apr 24, 2019

Virtual reality is likely not what you expect. You probably associate it with gaming, entertainment ads in malls, or movies like Ready Player One. But today virtual reality has been adjusted to serve various industries that seek new innovative ways to achieve success. Although there are many ways an...

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Verizon partners on smallest mixed reality glasses for 5G VERIZON PARTNERS ON SMALLEST MIXED REALITY GLASSES FOR 5G

blog article

Apr 24, 2019

Verizon is partnering with under-the-radar mixed reality hardware company ThirdEye Gen. The partnership will make ThirdEye Gen Verizon's first official smart glasses partner for 5G mobile edge computing. ThirdEye is having a moment after being granted two technology patents for its OLED displays...

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The Convergence of TV and Digital: How OTT Can Deliver the Best of Both Worlds THE CONVERGENCE OF TV AND DIGITAL: HOW OTT CAN DELIVER THE BEST OF BOTH WORLDS

blog article

Apr 24, 2019

There is no denying the power of TV. But with most viewers for top shows in an older demographic and audience attention shifting to a variety of platforms, brands are trying to figure out how they can leverage the TV screen effectively for the future. The rise of smart TVs looks like it’s the ...

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Intelligence Brief: What next for pay-TV? INTELLIGENCE BRIEF: WHAT NEXT FOR PAY-TV?

blog article

Apr 24, 2019

Pay-TV has been the most popular medium to deliver entertainment to households for decades. But when was the last time you sat down with the family to watch good old-fashioned programming on your pay-TV subscription? OTT apps just fit perfectly with the way we live and consume media today, don&rsquo...

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Togglehead wins digital media mandate for SOVA TOGGLEHEAD WINS DIGITAL MEDIA MANDATE FOR SOVA

blog article

Apr 24, 2019

Togglehead was recently assigned the digital media mandate for SOVA, a brand that brings together premium organic solutions for hair and skincare.Under the mandate, the digital solution agency will handle SOVA’s complete online presence, including social media management, online reputation, se...

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What You Need to Know about Collecting Virtual-Reality Art WHAT YOU NEED TO KNOW ABOUT COLLECTING VIRTUAL-REALITY ART

blog article

Apr 23, 2019

How does one collect virtual reality? The question can start to sound like a koan—or perhaps the title of an unpublished Philip K. Dick novella. Yet as the possibilities of virtual reality develop, and VR artwork along with them, the art world is forced to wrestle with how to sell and care for...

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XR set to change the way we experience the world XR SET TO CHANGE THE WAY WE EXPERIENCE THE WORLD

blog article

Apr 23, 2019

XR is a broad grouping of technologies that change the way we experience digital content. This encompasses all the virtual reality (VR), augmented reality (AR) and mixed reality (MR) technologies, enabling profoundly engaging experiences unimaginable a few years ago. From deeply immersive design, tr...

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The Changing Face of Entertainment in the Augmented Reality Era THE CHANGING FACE OF ENTERTAINMENT IN THE AUGMENTED REALITY ERA

blog article

Apr 23, 2019

The world is immersed into Augmented Reality (AR), a trendy technology which refers to computer displays that add virtual information to a user’s sensory perceptions. Currently, most AR research focuses on the see-through devices, which are worn on the head, overlaying graphics and text on the...

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Top 5 Video Streaming Platforms Comparison 2019 TOP 5 VIDEO STREAMING PLATFORMS COMPARISON 2019

blog article

Apr 23, 2019

When it comes to doing live streaming, it can be challenging to know where to start. One of the first components for new broadcasters to consider–how to choose their online video platform (OVP) from among many video streaming platforms on the market. And that’s where we come in! When it ...

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Mapping the globe in 3D with AR MAPPING THE GLOBE IN 3D WITH AR

blog article

Apr 23, 2019

Imagine a future, maybe a decade from now. With autonomous cars and drones doing all of our work. Someday maybe our cities too shall be coated with augmented reality.Whether this would be a reality or not, if we connect the dots then it can be said that AR is not only the need of the hour but also e...

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Fortnite: Choosing The Right AR FORTNITE: CHOOSING THE RIGHT AR

blog article

Apr 23, 2019

In every game of Fortnite, choosing the right AR isn’t always easy. Some games players need firepower, while other games it might only be a spray weapon. Choosing an AR is more than just picking up the best color, it’s about what the player needs. Since there are so many factors, it pays...

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The future of Video Ad spending: Out-Stream vs. In-Stream THE FUTURE OF VIDEO AD SPENDING: OUT-STREAM VS. IN-STREAM

blog article

Apr 23, 2019

Video ad spending skews less native because in-stream video ads are hugely popular with advertisers. These video ads are found on ad-supported over-the-top (OTT) services like Hulu and Roku and are even more prominent on YouTube, which alone will account for 11.5% of US digital video ad spending thi...

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How not to break the bank on streaming services HOW NOT TO BREAK THE BANK ON STREAMING SERVICES

blog article

Apr 22, 2019

With more TV streaming services than ever before, from newcomers like Disney Plus to stalwarts like Netflix, consumers may feel the ideal viewing experience is finally at hand.Americans have, on average, three streaming video subscription services, according to a recent study of digital media trends...

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Playing Video Games Can Actually Change the Brain PLAYING VIDEO GAMES CAN ACTUALLY CHANGE THE BRAIN

blog article

Apr 22, 2019

It appears the jury is in gaming does affect the brain in gamers. They have improved visuospatial skills, memory, attention and, it turns out, show signs of other brain change associated with some addictive disorders.Whilst games tend to get bad press whenever something anti-social happens amongst &...

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VR game Jupiter and Mars thoughtfully explores climate change VR GAME JUPITER AND MARS THOUGHTFULLY EXPLORES CLIMATE CHANGE

blog article

Apr 22, 2019

If the neon-drenched seascapes of Jupiter and Mars feel familiar, it’s for a reason. First-time developer Tigertron built this game with a specific message in mind—one that’s impossible to ignore. Players guide a pair of dolphins through an underwater world, traversing the open oce...

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Disc-Free Gaming Is an Archival Nightmare DISC-FREE GAMING IS AN ARCHIVAL NIGHTMARE

blog article

Apr 22, 2019

Microsoft's new Xbox One S launching May 7 boasts "disc-free gaming," a feature that has already raised issues about ownership and access for players. However, the upcoming xCloud game streaming service indicates Microsoft may be moving towards streaming as a dominant distribution mode...

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Augmented Reality: The Future of Education AUGMENTED REALITY: THE FUTURE OF EDUCATION

blog article

Apr 22, 2019

By 2025, two billion of the global population is going to be made up by the youngest generation: Generation Alpha, also known as the iGeneration. Generation Alpha are children born between 2010 and 2025.This is the first generation entirely born in the 21st century. These children are considered to ...

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What Is AR or Augmented Reality Technology? WHAT IS AR OR AUGMENTED REALITY TECHNOLOGY?

blog article

Apr 22, 2019

The sky is blue. The grass is green. AR (augmented reality) is the next big thing. It’s not all around us yet, but it’s rapidly extending its reach as new implementations surface. This technology places intangible objects alongside real-world ones, with the combo of a headset or mobile d...

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How AR and VR are Revolutionizing Soft Skills Training in 2019 HOW AR AND VR ARE REVOLUTIONIZING SOFT SKILLS TRAINING IN 2019

blog article

Apr 22, 2019

Augmented Reality (AR) and Virtual Reality (VR) technologies have recently gone mainstream, exiting the experimental stage. While most of us know about AR and VR from consumer-facing applications like Pokémon Go and Oculus, they also have immense potential in HR. Initially, HR use cases for A...

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Why do brands need to pay attention to Augmented Reality now more than Ever WHY DO BRANDS NEED TO PAY ATTENTION TO AUGMENTED REALITY NOW MORE THAN EVER

blog article

Apr 22, 2019

Augmented Reality is blurring the lines between what is real and what is computer generated by overwhelming our senses on how we experience different things. We firmly believe that AR has catapulted its importance everywhere. According to a report, the international market for AR products will incre...

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Broadcast AR (Live AR) the Hottest Trend in Augmented Reality BROADCAST AR (LIVE AR) THE HOTTEST TREND IN AUGMENTED REALITY

blog article

Apr 22, 2019

Imagine if you can interact with your favorite player and are empowered to check out your favorite brand engagement footage by following a simple URL on your mobile browser, or by scanning a QR code that is integrated into the controller. What more, how about a scenario when you as a visitor are abl...

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Streaming TV service Philo gets a little more expensive STREAMING TV SERVICE PHILO GETS A LITTLE MORE EXPENSIVE

blog article

Apr 22, 2019

As the internet TV services have matured, their pricing has as well. The majority have raised their price points — some have even done so multiple times. Today, Philo  is following sui but only by a little. The streaming TV service has been one of the cheapest on the market, with an entry...

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How to find the right headset for your enterprise VR project HOW TO FIND THE RIGHT HEADSET FOR YOUR ENTERPRISE VR PROJECT

blog article

Apr 21, 2019

You’re launching your first VR project. When you work at the enterprise level of a company, you’ve got a major, sometimes nerve-wracking decision ahead of you: Which of the VR headsets do we (safely) buy?There are a lot of VR headsets out there with a fairly broad range of price points a...

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Can you gift digital games through the PlayStation Store? CAN YOU GIFT DIGITAL GAMES THROUGH THE PLAYSTATION STORE?

blog article

Apr 21, 2019

There doesn't seem to be a good reason as to why you can't gift digital games through the PlayStation Store currently other than Sony just doesn't allow it. Whether this is due to technical limitations, licensing issues, or something else entirely is unknown, but what we do know is that ...

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Next-Generation Video Compression Enables 360 VR Streams Over 5G NEXT-GENERATION VIDEO COMPRESSION ENABLES 360 VR STREAMS OVER 5G

blog article

Apr 21, 2019

Known worldwide for its contributions to the MPEG format — the compression technology used in MP3 audio files and MP4 videos — Germany’s Fraunhofer has recently turned its attention to the next frontier in media: virtual reality. After unveiling affordable VR headset microdisplay h...

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Audials One 2019: Take Your Favorite Music and Media Offline AUDIALS ONE 2019: TAKE YOUR FAVORITE MUSIC AND MEDIA OFFLINE

blog article

Apr 20, 2019

Today, the entertainment industry is being dominated by streaming services. Whether you are listening to music on Spotify or catching the latest shows and movies on Netflix, you are constantly streaming. This approach is great when you are at home where you have high-bandwidth unlimited WiFi but not...

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Oculus and HTC See Very Different VR Futures OCULUS AND HTC SEE VERY DIFFERENT VR FUTURES

blog article

Apr 20, 2019

Two diverging strategies are emerging in virtual reality, leaving the industry's most popular platforms to take very different positions. Facebook's Oculus platform continues to bet on the consumer market with the Rift S and upcoming wireless Quest headset, which starts at $400. HTC  on...

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The Social Video Master Class THE SOCIAL VIDEO MASTER CLASS

blog article

Apr 20, 2019

Scroll through any social network today and it is quickly apparent that social media—and maybe the internet as a whole—belongs to video. By 2022, research suggests that 82% of global internet traffic will come from video. Billions and billions of those video views are coming from social ...

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Console gaming is at a crossroads CONSOLE GAMING IS AT A CROSSROADS

blog article

Apr 19, 2019

Sony and Microsoft have been walking the same path for nearly 20 years, when it comes to gaming hardware. Instead of leaves, shiny silver game discs dangle from the trees, while black and white boxes of varying sizes line the underbrush, covered in decades of debris and Doritos dust. Both companies ...

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Valve Index: Five Things We Want From Steam’s New VR Headset VALVE INDEX: FIVE THINGS WE WANT FROM STEAM’S NEW VR HEADSET

blog article

Apr 19, 2019

Any new VR headset on the market is always going to be poured over specs-wise. But Index’s mysterious spec sheet is of particular interest. It will signal whether this is the next big leap for VR headsets or if it’s perhaps more of an incremental update like the new Oculus Rift S. With t...

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Enterprise Video Streaming Platform: The Best Choice at the Best Price ENTERPRISE VIDEO STREAMING PLATFORM: THE BEST CHOICE AT THE BEST PRICE

blog article

Apr 19, 2019

The global enterprise video market is expected to reach $40.84 billion by 2022. Today, this industry has an annual growth rate of more than 20 percent. Given that trend, this article considers how enterprises are using OTT video services. Additionally, we’ll cover the most important OVP featur...

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Climb Mt. Everest in virtual reality CLIMB MT. EVEREST IN VIRTUAL REALITY

blog article

Apr 19, 2019

If climbing Mount Everest in real life is too expensive or dangerous, but you still want to find out what it’s like, virtual reality may have the answer. EverestVR is an immersive experience for the Vive and Oculus Rift headsets, available on the Vive Infinity platform. Set amongst the world&r...

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For online shoppers, virtual reality can help sway their decision FOR ONLINE SHOPPERS, VIRTUAL REALITY CAN HELP SWAY THEIR DECISION

blog article

Apr 19, 2019

Shopping online is big business, growing bigger still — expected to hit more than $600 billion, or nearly 11 percent of total retail sales, in 2019, according to eMarketer. Yet, while many of us are fine buying a smartphone or a box of pretzels online, there are things we just want to have in ...

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Telecoms push for 5G cybersecurity and entertainment solutions TELECOMS PUSH FOR 5G CYBERSECURITY AND ENTERTAINMENT SOLUTIONS

blog article

Apr 19, 2019

The next generation of wireless cellular communication, 5G, has only recently launched in select cities in a handful of countries. The new technology boasts a significant speed increase compared to current cell technologies, much lower latency and the ability to port the technology to new uses where...

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