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Co-op Heist Adventure ‘Covert’ Available Now on Oculus Go and Gear VR CO-OP HEIST ADVENTURE ‘COVERT’ AVAILABLE NOW ON OCULUS GO AND GEAR VR

blog article

Nov 15, 2018

Covert feels like a heist movie where you’re the star. The latest game from White Elk Studios, makers of the critically-acclaimed Eclipse: Edge of Light, Covert builds an immersive world of intrigue and danger where you play a high-skilled thief hunting for a mysterious artifact. And, just lik...

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Viveport Deal is Practically Giving Away ‘SUPERHOT VR’, ‘Accounting+’ & More to Subcribers VIVEPORT DEAL IS PRACTICALLY GIVING AWAY ‘SUPERHOT VR’, ‘ACCOUNTING+’ & MORE TO SUBCRIBERS

blog article

Nov 15, 2018

Viveport, HTC’s digital content store for Vive and Rift, just got one of the best deals we’ve seen yet on VR games this holiday season. Starting today, Viveport subscribers can pick up five top-rated VR titles for just $1 a piece.Viveport lets you choose five games each month from a pool...

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Magic Leap is Offering Individual Developers up to $500K for Their AR Projects MAGIC LEAP IS OFFERING INDIVIDUAL DEVELOPERS UP TO $500K FOR THEIR AR PROJECTS

blog article

Nov 15, 2018

At Magic Leap’s developer conference last month, the company announced they were ready to throw down serious cash to developers to build apps for their new AR headset, Magic Leap One. Now, the company has unveiled the specifics of the Independent Creator Program, which aims to give individual ...

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Verizon and the Sacramento Kings Deliver Stunning 360 VR Using 5G VERIZON AND THE SACRAMENTO KINGS DELIVER STUNNING 360 VR USING 5G

blog article

Nov 14, 2018

5G is certainly some really impressive stuff. The connection speeds are faster than what basically any of us are used to, so fast, in fact, that it will be possible to livestream video from a headset with one to one movement.It might not seem like much to be able to view a game in VR as it’s h...

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Verizon Digital Media Services, Unreel Entertainment Team on OTT VERIZON DIGITAL MEDIA SERVICES, UNREEL ENTERTAINMENT TEAM ON OTT

blog article

Nov 12, 2018

Verizon Digital Media Services has partnered with direct-to-consumer turnkey OTT solution provider Unreel Entertainment to help launch more than 100 new streaming services, including World Poker Tour, Level One, and the Enthusiast Network’s Adventure Sports Network.Covering sports, news and ga...

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Comscore Announces A+E Networks to Join Comscore Campaign Ratings Beta Program COMSCORE ANNOUNCES A+E NETWORKS TO JOIN COMSCORE CAMPAIGN RATINGS BETA PROGRAM

blog article

Nov 12, 2018

A+E Networks Will Gain Initial Access to Comscore’s Unduplicated Video Campaign Measurement Across Linear Tv, OTT, Desktop and Mobile.Comscore, a trusted currency for planning, transacting and evaluating media across platforms, announced that global content company, A+E Networks, will join oth...

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A Brief History of VR A BRIEF HISTORY OF VR

blog article

Nov 08, 2018

Over the past few years, the buzz surrounding VR has reached an all-time high. Without exception, everyone who hears about VR technology is interested on some level, and because of this and its many uses, some have already started using VR technology. Currently, VR technology has been welcomed by a ...

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Sony has teamed up with Lenovo to grant the PSVR design patent for Mirage Solo SONY HAS TEAMED UP WITH LENOVO TO GRANT THE PSVR DESIGN PATENT FOR MIRAGE SOLO

blog article

Nov 01, 2018

Sony has signed a two-year agreement with Lenovo. This agreement will enable Lenovo to continue to use the PSVR design in its own VR device, the Mirage Solo. At first glance, you can see the similarity between the two devices. The most striking similarity in design is the "Cap Style", whic...

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Virtuix Omni Reveals ESPORTS Tournaments, New VR ARENA, & Omni 2.0! VIRTUIX OMNI REVEALS ESPORTS TOURNAMENTS, NEW VR ARENA, & OMNI 2.0!

blog article

Nov 01, 2018

Virtuix Omni is an omnidirectional and free-roam platform company that’s making waves in VR with an announcement that they are launching Omniverse ESPORTS, a competitive VR gaming platform, a schedule of events, and their brand new VR ARENA!Arcades and businesses that want to break into esport...

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How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR HOW YOU CAN EXPLORE NEFERTARI’S TOMB IN HYPER-REALISTIC VR

blog article

Oct 31, 2018

Nefertari’s tomb is hailed as one of the finest in all of Egypt. And now visitors can explore it in exquisite detail without hopping on a transoceanic flight.Nefertari was known as the most beautiful of five wives of Ramses II, a pharaoh renowned for his colossal monuments. The tomb he built f...

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Next Gen TV Offering Television Industry a Chance to Impede Piracy and Compete in OTT Era NEXT GEN TV OFFERING TELEVISION INDUSTRY A CHANCE TO IMPEDE PIRACY AND COMPETE IN OTT ERA

blog article

Oct 31, 2018

Samsung, LG and Sony – the biggest TV manufacturers – have recently joined Fox, NBC and Telemundo Owned Stations Group and a growing list of leading broadcasters in voicing their commitment to ATSC 3.0, which powers Next Gen TV.With ATSC 3.0’s large-scale introduction now looking a...

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How Virtual Reality is Revolutionizing the Gaming Industry HOW VIRTUAL REALITY IS REVOLUTIONIZING THE GAMING INDUSTRY

blog article

Oct 29, 2018

Virtual reality has undoubtedly risen beyond expectations in recent years. While the concept has been a constant in sci-fi and developers have struggled for years with bringing the technology into the real world, it hasn’t been long since they reached a breakthrough that has allowed VR to beco...

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Halloween update for PUBG MOBILE game features holiday-themed content HALLOWEEN UPDATE FOR PUBG MOBILE GAME FEATURES HOLIDAY-THEMED CONTENT

blog article

Oct 26, 2018

Players afraid of the dark are in for a treat, and a few tricks, with PlayerUnknown’s Battlegrounds Mobile (PUBG MOBILE) newest content update, available now on the App Store and Google Play. The 0.9.0 update delivers both tricks and treats to the more than 20 million daily active PUBG MOBILE ...

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Analyst Takes Another Look at Discovery’s Hulu Deal ANALYST TAKES ANOTHER LOOK AT DISCOVERY’S HULU DEAL

blog article

Oct 26, 2018

Analyst Todd Juenger of Sanford C. Bernstein has been taking another look at the deal Discovery touted that put more of its networks on Hulu’s live streaming service.Earlier this year Discovery acquired Scripps Networks Interactive, which had Food Network, HGTV and Travel Channel on the Hulu L...

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Simulating Dynamic Soundscapes at Facebook Reality Labs SIMULATING DYNAMIC SOUNDSCAPES AT FACEBOOK REALITY LABS

blog article

Oct 25, 2018

They say that seeing is believing, but at OC5, Oculus Chief Scientist Michael Abrash made the case that accurate sound rendering plays a critical role in creating believable VR experiences and a key part of sound rendering is simulation of the environment and its acoustics. In their Oculus Connect t...

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Google Play Movies will be upgraded to 4K for free GOOGLE PLAY MOVIES WILL BE UPGRADED TO 4K FOR FREE

blog article

Oct 23, 2018

Technology is always improving, That’s generally a good thing, but it doesn’t come without hiccups. It can be annoying when your old stuff becomes outdated. The beauty of digital goods is they can be updated without being replaced. Google will be upgrading Google Play Movies & TV con...

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Sony Xperia XZ3, XZ2 Premium, and LG G7 One get Netflix HDR support SONY XPERIA XZ3, XZ2 PREMIUM, AND LG G7 ONE GET NETFLIX HDR SUPPORT

blog article

Oct 23, 2018

Android devices started receiving support for Netflix HDR back in 2017. Since then, we’ve seen several devices join the ranks. Support has arrived for the Galaxy Note 9, LG G7 ThinQ, Huawei P20, Huawei Mate 10, Razer Phone, and Sony Xperia XZ2, to name a few. The Sony Xperia XZ3, Xperia XZ2 Pr...

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Google Home, Welcome to the SHIELD Family GOOGLE HOME, WELCOME TO THE SHIELD FAMILY

blog article

Oct 17, 2018

Google Home devices can now control your SHIELD TV from anywhere in your home as long as they’re on the same network. Giving your modern, connected living room all the convenience and efficiency you can imagine with the help of the Google Assistant.We continuously enhance your experience with ...

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Fox Digital Media Archive & Fox Media Services: Leveraging Innovation in AWS to Capitalize on an Evolving Media Landscape FOX DIGITAL MEDIA ARCHIVE & FOX MEDIA SERVICES: LEVERAGING INNOVATION IN AWS TO CAPITALIZE ON AN EVOLVING MEDIA LANDSCAPE

blog article

Oct 17, 2018

At 83 years, 20th Century Fox is one of the oldest movie and television studios.  With those 83 years comes a long history of leading and participating in Media and Entertainment innovations and standards to continue to drive the industry forward as well as a healthy archive of valuable content...

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Music in VR Empowers the Brain and Body to Push Past Fatigue MUSIC IN VR EMPOWERS THE BRAIN AND BODY TO PUSH PAST FATIGUE

blog article

Oct 16, 2018

Whether we’re listening to a rock song, a catchy pop or country tune, a rap or EDM banger, music is a driving force behind workouts. Runners make playlists, cycling studios, gyms, and even athletes play music as they’re training to energize them; and for good reason.When we listen to mus...

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Walmart Plays More Catch-Up with Vudu, Mulling Amazon Channels-Like Distribution WALMART PLAYS MORE CATCH-UP WITH VUDU, MULLING AMAZON CHANNELS-LIKE DISTRIBUTION

blog article

Oct 16, 2018

After largely neglecting its digital movie and TV transactional platform, Vudu, since acquiring it 2010, Walmart is trying to make up ground and become a relevant playing in video streaming.According to reports in AdAge and Bloomberg, Walmart is in discussion with HBO, Showtime, Starz and operators ...

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How Augmented Reality & Virtual Reality App Development are Redefining Businesses HOW AUGMENTED REALITY & VIRTUAL REALITY APP DEVELOPMENT ARE REDEFINING BUSINESSES

blog article

Oct 15, 2018

Companies are looking to set their brand apart from stiff competition with key technological differentiators and emerging technologies. Several industries such as retail, healthcare and entertainment are heavily relying on Augmented Reality (AR) and Virtual Reality (VR) as ways to create affinity to...

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Why Fortnite Is Better On PS4 Than Xbox One Now WHY FORTNITE IS BETTER ON PS4 THAN XBOX ONE NOW

blog article

Oct 15, 2018

Fortnite has dominated the gaming scene for quite some time now, being one of the biggest gaming phenomenons ever. The game is available on multiple platforms, but console gamers have the toughest decision to make when deciding which one to play it on. While the Switch version will get the job done ...

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Synchronizing VR Headsets for a VR cinema SYNCHRONIZING VR HEADSETS FOR A VR CINEMA

blog article

Oct 14, 2018

VR Cinemas are great way to enjoy virtual reality in a group setting. It really creates a communal feeling, a more social VR experience. Making sure everything goes smoothly can be a challenge. Especially getting all VR headsets synchronized to play the same content at the same time is difficult. In...

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5G to Drive $1.3 Trillion in New Revenues in Media and Entertainment Industry by 2028, says Intel 5G TO DRIVE $1.3 TRILLION IN NEW REVENUES IN MEDIA AND ENTERTAINMENT INDUSTRY BY 2028, SAYS INTEL

blog article

Oct 12, 2018

Over the next decade (2019-2028) media and entertainment companies will be competing to win a share of a near $3 trillion cumulative wireless revenue opportunity, according to the newly released report commissioned by Intel and conducted by Ovum.Experiences enabled by 5G networks will account for ne...

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Oculus Go Gets Replacement Facial Interface With VR Cover OCULUS GO GETS REPLACEMENT FACIAL INTERFACE WITH VR COVER

blog article

Oct 11, 2018

VR Cover offers custom facial interfaces for popular VR headsets such as the Oculus Rift, HTC Vive, Samsung Gear VR, and Windows Mixed Reality headsets. They are designed to be more comfortable and customizable than the standard foam included with a VR headset, for users who spend long sessions in V...

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Oculus Home 2.0 And Dash Exit Beta, Now Rolling Out To All Rift Owners OCULUS HOME 2.0 AND DASH EXIT BETA, NOW ROLLING OUT TO ALL RIFT OWNERS

blog article

Oct 11, 2018

When the Oculus Rift launched back in mid-2016, its system software and store were criticized for the relative lack of features compared to other platforms and stores (such as Steam). In fact, the software couldn’t even be installed to any hard drive other than the system drive (nor could VR g...

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VR Gaming And The Technology’s Impact On The World VR GAMING AND THE TECHNOLOGY’S IMPACT ON THE WORLD

blog article

Oct 10, 2018

It used to be that virtual reality (VR) was the stuff of science fiction. Now, as technology continues to rapidly advance, things we used to only see in Star Trek episodes are available for sale. This is especially exciting for the video game industry.The gaming world has kept pace with new developm...

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The Best Nintendo Entertainment System NES Classic Edition Accessories THE BEST NINTENDO ENTERTAINMENT SYSTEM NES CLASSIC EDITION ACCESSORIES

blog article

Oct 10, 2018

So you have the Nintendo Entertainment System (NES) Classic. You know, that cute mini version of the original classic console? Yeah, it's definitely adorable and comes packed with 30 great games, but what about accessories? Don't worry, we've got you covered! These are the best accessori...

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What Makes the Sports Industry Lose Sleep WHAT MAKES THE SPORTS INDUSTRY LOSE SLEEP

blog article

Oct 09, 2018

A recent study from PwC showed that what keeps the sports industry up at night is the shift in consumer behavior of younger generations and the access to alternative entertainment formats (online movies, series, and gaming). With the likes of Netflix investing USD 8 billion in 2018 in original conte...

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The Future of Location-Based Virtual Reality THE FUTURE OF LOCATION-BASED VIRTUAL REALITY

blog article

Oct 09, 2018

With home-based systems getting better and cheaper every day, can VR Arcades keep the punters interested and turn a profit? We talk to some key players about what it takes to be successful in that space.Teething problems are to be expected in any pioneering new industry, and many who have rushed to ...

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What Will It Take For Location-Based VR To Succeed? WHAT WILL IT TAKE FOR LOCATION-BASED VR TO SUCCEED?

blog article

Oct 09, 2018

With home-based systems getting better and cheaper, can VR arcades and attractions bring in repeat visitors and turn a profit? We talked to some key players about what it takes to be successful in that space.Many who rushed to jump on the VR bandwagon and invested heavily in opening VR arcades with ...

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Someone Is Making A Portal Clone In VR With A Level Editor SOMEONE IS MAKING A PORTAL CLONE IN VR WITH A LEVEL EDITOR

blog article

Oct 09, 2018

The fact that Valve hasn’t created official VR ports of Portal and Portal 2 is one of the greatest travesties of modern virtual reality technology. If any existing IP would be a perfect fit, it would be Portal. There is a Portal 2 mod called Portal Stories: VR that does a decent job of replica...

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Exploring the Titanic in Virtual Reality EXPLORING THE TITANIC IN VIRTUAL REALITY

blog article

Oct 08, 2018

The golden rule for creating compelling VR content is that you should allow people to experience something that would be either impossible or too dangerous, expensive and/or difficult to do in real life. And by offering up the double-whammy of traveling back to 1912 to watch the RMS Titanic sinking ...

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With Google lurking, gaming has never been more critical to Microsoft WITH GOOGLE LURKING, GAMING HAS NEVER BEEN MORE CRITICAL TO MICROSOFT

blog article

Oct 04, 2018

Google has been chipping away at Microsoft's software empire for many years now, with Android in particular exploding as a software ecosystem to rival Windows itself. Android handsets armed with Google Play are a dominating force on mobile devices, while Microsoft's efforts in the space fell...

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Why Extra Haptics Are A Thrilling Prospect For VR Fitness WHY EXTRA HAPTICS ARE A THRILLING PROSPECT FOR VR FITNESS

blog article

Oct 04, 2018

With a swing of your arm, you drive the side of your mace into Alduin’s jaw and render his menacing dragon body lifeless. In your hands, the haptics in your controllers recoil and buzz. But in the game, your scaly trophy is bursting into a wave of light that knocks you backward.Normally, you w...

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Chime in: Have you tried gaming on Surface Go? CHIME IN: HAVE YOU TRIED GAMING ON SURFACE GO?

blog article

Oct 03, 2018

Microsoft's Surface Go isn't designed for gaming, sporting light specs aimed at basic computing, but thanks to the legacy of software across Windows, many older games can and do work quite well. A discussion in our forums is tackling this exact topic right now, have you tried gaming on the G...

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Why Today Is an Exciting Moment for Gamers and Important Catalyst for Ray-Traced Games WHY TODAY IS AN EXCITING MOMENT FOR GAMERS AND IMPORTANT CATALYST FOR RAY-TRACED GAMES

blog article

Oct 02, 2018

The gaming industry witnessed a seismic shift in computer graphics in August with the launch of NVIDIA’s GeForce RTX 20-series GPUs. For the first time, developers and consumers worldwide have access to hardware fast enough to do real-time ray tracing.Another milestone hit today with the relea...

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How It Feels Playing The AR Game HOW IT FEELS PLAYING THE AR GAME

blog article

Oct 02, 2018

Indeed the Same Quote applies to the AR games, as well.  Recent developments in mobile augmented reality (AR) games have been remarkable with prospecting millions of users/Gamers in near future. I am sure if you have paid heed to the Gaming Industry in recent years you must be aware of augmente...

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HTC Esports supports Virtual Athletics League’s new global VR esports league HTC ESPORTS SUPPORTS VIRTUAL ATHLETICS LEAGUE’S NEW GLOBAL VR ESPORTS LEAGUE

blog article

Sep 28, 2018

In a significant step for VR esports, a new global arcade league is forming. Co-hosted by Virtual Athletics League (VAL), arcade management platform SpingboardVR and mixed reality streaming software LIV, the pilot season is getting a major boost from corporate sponsors HP, Inc and HTC esports. This ...

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Think VR is dying? It’s just getting started THINK VR IS DYING? IT’S JUST GETTING STARTED

blog article

Sep 26, 2018

Four Things You Should Know About the Analyst ForecastsThat’s not to say analyst VR forecasts don’t have valuable information they most certainly do. But we thought it would be helpful to look more closely and critically about how they came to their conclusions.The start of “consum...

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Netflix’s Production Technology = Voltron NETFLIX’S PRODUCTION TECHNOLOGY = VOLTRON

blog article

Sep 26, 2018

Change management is hard. In everyday production, there are numerous factors working against embracing change. Limited preparation time, whole new show whole new crew, innumerable planning variables, and the challenge of driving an operational plan based on creative instincts. These are problems th...

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Playing with the Future: Mixed Reality and Arena-Scale Gaming at OC5 PLAYING WITH THE FUTURE: MIXED REALITY AND ARENA-SCALE GAMING AT OC5

blog article

Sep 26, 2018

At OC5, attendees got to try out prototype technologies arena-scale tracking, mixed reality (MR), and co-locationunder development at Oculus with the new Dead and Buried Arena demo.Players teamed up with five others to participate in a shared game environment through co-location, where players enjoy...

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A New Era for VR Gaming and Entertainment: OC5 Day 1 Recap A NEW ERA FOR VR GAMING AND ENTERTAINMENT: OC5 DAY 1 RECAP

blog article

Sep 26, 2018

More than 3,000 people gathered in San Jose, California, for our fifth annual Oculus Connect, where we announced breakthrough hardware, software, and content innovations that will define the next era of VR.On Day 1 of OC5, we revealed Oculus Quest (our first all-in-one VR system designed for gaming)...

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Introducing Oculus Quest, Our First 6DOF All-in-One VR System, Launching Spring 2019 INTRODUCING OCULUS QUEST, OUR FIRST 6DOF ALL-IN-ONE VR SYSTEM, LAUNCHING SPRING 2019

blog article

Sep 26, 2018

We’re excited to usher in the next era of VR gaming with the introduction of Oculus Quest, our first all-in-one VR gaming system. Oculus Quest will launch in Spring 2019 for $399 USD. Offering six degrees of freedom and Touch controllers, Oculus Quest makes it easy to jump right into the actio...

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VR Mech Mayhem: How ‘Vox Machinae’ Went from Dev Kit Demo to the Latest Rift Release VR MECH MAYHEM: HOW ‘VOX MACHINAE’ WENT FROM DEV KIT DEMO TO THE LATEST RIFT RELEASE

blog article

Sep 26, 2018

Jump in your Grinder and grab a friend—Vox Machinae is opening up its dinosaur-scale brand of mech warfare to all Rift gamers. Die-hard VR gamers have been waiting on this one since the dev kit days, and since the PAX East preview, fans of the Space Bullet-produced game have been thinking thro...

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VR Game Releases For September 2018 VR GAME RELEASES FOR SEPTEMBER 2018

blog article

Sep 25, 2018

Every month we aim to round up each and every VR game release for you in one single place this is September’s list. Don’t worry we’ll continue highlighting the best ones at the end of each week too.August was a huge month for VR. Between Firewall Zero Hour, Electronauts, Torn, and ...

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Sony’s Yoshida: PSVR Titles With ‘Deeper Gaming’ Will Increase Going Forward SONY’S YOSHIDA: PSVR TITLES WITH ‘DEEPER GAMING’ WILL INCREASE GOING FORWARD

blog article

Sep 25, 2018

PlayStation figurehead Shuhei Yoshida says to expect more full games for the company’s PSVR headset going forward.In an interview with the Japanese PlayStation Blog for last week’s Tokyo Game Show (roughly translated via Google), Sony’s Head of Worldwide Studios explained that many...

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Hands-on: StarVR One is the Most Complete Ultra-wide VR Headset to Date HANDS-ON: STARVR ONE IS THE MOST COMPLETE ULTRA-WIDE VR HEADSET TO DATE

blog article

Sep 24, 2018

When it comes to VR headsets aiming for ultra-wide fields of view, three devices dominate the discussion: Pimax “8K”, VRgineers XTAL, and StarVR One. Having recently had the opportunity to get a thorough hands-on with each, the one that stands out currently as the most complete and marke...

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TV OS War: Are Apple, Microsoft & Google really interested? TV OS WAR: ARE APPLE, MICROSOFT & GOOGLE REALLY INTERESTED?

blog article

Sep 24, 2018

The world is getting smarter. Holding an iPhone X can be a status symbol, but if you don’t have a smart TV in your living room, then an Apple flagship can hardly defend you against the troll.The global smart TV market has grown humongous in recent years and is currently valued at $135.51 billi...

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Why VR eSports Games are Great for Lone Wolves (Introverts/Ambiverts) WHY VR ESPORTS GAMES ARE GREAT FOR LONE WOLVES (INTROVERTS/AMBIVERTS)

blog article

Sep 22, 2018

If you’re a competitive VR eSports player on a team, you already know that Virtual Reality is amazing for fitness and builds confidence. You live it, breathe it, practice with a team awesome. For the rest of us who are an introvert or ambivert, a beginner at VR or gaming, lack confidence, or a...

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Elon Musk Wants to Livestream SpaceX Moon Mission in “high def VR” ELON MUSK WANTS TO LIVESTREAM SPACEX MOON MISSION IN “HIGH DEF VR”

blog article

Sep 19, 2018

SpaceX, the aerospace manufacturer and space transport company founded by tech billionaire Elon Musk, ultimately has its sights set on colonizing Mars, although the company’s next big step on the way there is taking tourists to the moon. And you might be able to go too, provided you have a VR ...

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Announcing new AI and mixed reality business applications for Microsoft Dynamics ANNOUNCING NEW AI AND MIXED REALITY BUSINESS APPLICATIONS FOR MICROSOFT DYNAMICS

blog article

Sep 18, 2018

Today, I had the opportunity to speak to press and analysts in San Francisco about our vision for business applications at Microsoft. In addition, I had the privilege to make two very important announcements: the upcoming availability of new Dynamics 365 AI applications, and our very first mixed rea...

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Pimax “8K” Pre-production Previews Emerge from Select Backers PIMAX “8K” PRE-PRODUCTION PREVIEWS EMERGE FROM SELECT BACKERS

blog article

Sep 18, 2018

As part of the company’s ongoing development of the Pimax “8K” headset, a select group of Kickstarter backers recieved pre-production units to aid in testing and feedback ahead of production. Today those backers are allowed to talk publicly about their time with the latest ‘M...

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Oculus Connect VR Livestream Coming to Gear VR and Go, But Rifters Get Left Out OCULUS CONNECT VR LIVESTREAM COMING TO GEAR VR AND GO, BUT RIFTERS GET LEFT OUT

blog article

Sep 18, 2018

Oculus today announced it will offer an immersive livestream during the company’s annual Oculus Connect developer conference, including coverage of the opening keynote and several VR esports championships hosted during the event. Owners of the Oculus Go or Gear VR headsets can join the immersi...

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Community Download: How Important Do You Think Resolution Is For VR Headsets? COMMUNITY DOWNLOAD: HOW IMPORTANT DO YOU THINK RESOLUTION IS FOR VR HEADSETS?

blog article

Sep 17, 2018

Let’s get this out of the way first: resolution is incredibly important for VR headsets. Like, really important. The screen door effect is extremely distracting and if visuals aren’t crisp in a VR experience then it can immediately take you out of the immersion.With the Vive Pro on the m...

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Streaming Video Experimentation at Netflix:  Visualizing Practical and Statistical Significance STREAMING VIDEO EXPERIMENTATION AT NETFLIX: VISUALIZING PRACTICAL AND STATISTICAL SIGNIFICANCE

blog article

Sep 17, 2018

Streaming video experimentation at Netflix seeks to optimize the Quality of Experience (QoE for short) of the videos we stream to our 130 million members around the world. To measure QoE, we look at a wide variety of metrics for each playback session, including play delay; the rates of rebuffers (pl...

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Jurassic World VR Is Dave & Buster’s Biggest Launch Ever JURASSIC WORLD VR IS DAVE & BUSTER’S BIGGEST LAUNCH EVER

blog article

Sep 17, 2018

The location-based Jurassic World VR Expedition appears to have been a hit for arcade chain Dave & Buster’s.The installation, which is featured at over 100 locations worldwide, is now the biggest game launch in the company’s history according to CEO Brian Jenkins, as reported by Vari...

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Announcing the Netflix Post Technology Alliance ANNOUNCING THE NETFLIX POST TECHNOLOGY ALLIANCE

blog article

Sep 14, 2018

You’re working on the next great show or film that will deliver to Netflix. You know Netflix has a high quality bar for its content and you want the delivery to go smoothly. Do you know if the tools you have invested in can deliver to that quality? Will they connect to the sophisticated system...

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How MagLev Speeds Autonomous Vehicles to Superhuman Levels of Safety HOW MAGLEV SPEEDS AUTONOMOUS VEHICLES TO SUPERHUMAN LEVELS OF SAFETY

blog article

Sep 13, 2018

Most of us don’t think about it when we take the wheel, but the sheer variety of conditions and events we face on our daily drive is staggering.To help manufacturers build self-driving cars able to handle these, NVIDIA announced on Thursday at the Facebook @Scale Conference, in San Jose, Calif...

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Introducing NVIDIA DRIVE AGX DevKit: Open, Scalable Platform for Autonomous Driving INTRODUCING NVIDIA DRIVE AGX DEVKIT: OPEN, SCALABLE PLATFORM FOR AUTONOMOUS DRIVING

blog article

Sep 12, 2018

At GTC Japan, in the heart of the robotics revolution, we introduced today the NVIDIA DRIVE AGX Xavier Developer Kit, a platform for building autonomous driving systems.This open, scalable software and hardware solution enables companies to seamlessly develop and test customized autonomous driving t...

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Live 4K HDR with Globosat LIVE 4K HDR WITH GLOBOSAT

blog article

Sep 11, 2018

Globosat, one of Latin America’s biggest pay TV players and Brazil’s leading multichannel broadcaster and content provider, took on the challenge of supporting a special joint venture with Samsung as the centerpiece of their soccer tournament coverage. In conjunction with their free-to-a...

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Signed, SHIELD, Delivered: Our Streaming Media Player Gets Its 20th Upgrade SIGNED, SHIELD, DELIVERED: OUR STREAMING MEDIA PLAYER GETS ITS 20TH UPGRADE

blog article

Sep 10, 2018

Keeping our streaming media player and our customers on the cutting edge, we released Monday our 20th software upgrade for SHIELD TV, SHIELD Experience Software Upgrade 7.1.Since its launch in 2015, we’ve worked to make SHIELD the best media streamer. And we’ve tried to deliver on the re...

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This Magic Leap One Demo Offers a Peek into the Future of Multiplayer AR THIS MAGIC LEAP ONE DEMO OFFERS A PEEK INTO THE FUTURE OF MULTIPLAYER AR

blog article

Sep 07, 2018

Magic Leap One, the company’s long-awaited AR headset, has been out for a month now. While we’ve been teased with some pretty interesting upcoming content for the platform, such as Weta GameShop’s shooter Dr. Grordbort’s Invaders and a newly announced mocap project with Andy ...

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The best of Viveport Subscription for Oculus Rift THE BEST OF VIVEPORT SUBSCRIPTION FOR OCULUS RIFT

blog article

Sep 04, 2018

If you want to get started with Viveport on Oculus Rift, read our blog on how to set things up. Then when you’re ready to play, experience the best value in VR by signing up for Viveport Subscription. With a free 14-day trial available, there’s nothing to lose. You could be playing 5 of ...

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The Brand Opportunity for Cord-Cutting Audiences THE BRAND OPPORTUNITY FOR CORD-CUTTING AUDIENCES

blog article

Aug 30, 2018

As consumers realize they no longer need to pay for cable TV, where they likely pay for channels they never watch, the cord-cutter club is growing. Cutting ties with cable giants and finding entertainment through platforms like Netflix, Roku or MLB.TV, customers are honing in on exactly what they wa...

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NVIDIA SHIELD Android TV gets SHIELD Experience 7.1 with NVIDIA Share and 120Hz support NVIDIA SHIELD ANDROID TV GETS SHIELD EXPERIENCE 7.1 WITH NVIDIA SHARE AND 120HZ SUPPORT

blog article

Aug 29, 2018

The NVIDIA Shield Android TV box is one of the best supported Android devices on the market. Launched in May of 2015, the company has been keeping it up to date with a pretty solid consistency. Android 8.0 Oreo arrived back in June with the SHIELD Experience 7.0 update, swiftly followed by a bugfix ...

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How to Set up your Home Network for the Best Gaming Performance HOW TO SET UP YOUR HOME NETWORK FOR THE BEST GAMING PERFORMANCE

blog article

Aug 28, 2018

Digital gaming has evolved to an unprecedented scale and is still evolving. Playing against pre-programmed enemies are a thing of past. The latest trend – humans competing against humans. Players can even form teams, plan their attacks, coordinate their gameplay and take against the other set ...

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At VMworld: NVIDIA vGPU with vMotion Delivers the Agile Data Center AT VMWORLD: NVIDIA VGPU WITH VMOTION DELIVERS THE AGILE DATA CENTER

blog article

Aug 27, 2018

VMware and NVIDIA announced at VMworld 2018 today a technology preview of vSphere vMotion for NVIDIA GPUs with VMware vSphere 6.7 update 1, offering early access to select participants.vMotion’s live migration capability has been the most requested feature among customers since NVIDIA virtual ...

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Scheduling Notebooks at Netflix SCHEDULING NOTEBOOKS AT NETFLIX

blog article

Aug 23, 2018

At Netflix we’ve put substantial effort into adopting notebooks as an integrated development platform. The idea started as a discussion of what development and collaboration interfaces might look like in the future. It evolved into a strategic bet on notebooks, both as an interactive UI and as...

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GeForce RTX: A Beast for Today’s Games — and Tomorrow’s GEFORCE RTX: A BEAST FOR TODAY’S GAMES — AND TOMORROW’S

blog article

Aug 22, 2018

Our GeForce RTX series GPUs  the first gaming GPUs based on our new NVIDIA Turing architecture fuse next-generation shaders, real-time ray tracing, and all-new AI capabilities. Game developers are buzzing.But right out of the box it gives you a huge performance upgrade for games you’re pl...

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Build an Automatic Alert System to Easily Moderate Content at Scale with Amazon Rekognition Video BUILD AN AUTOMATIC ALERT SYSTEM TO EASILY MODERATE CONTENT AT SCALE WITH AMAZON REKOGNITION VIDEO

blog article

Aug 21, 2018

There has been a steep increase in people creating videos, spending time watching videos, and sharing videos. Most of the videos created today are user-generated content, but publishing this raw content comes with risk. To help ensure a positive website experience for customers by removing inappropr...

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Microsoft and Sony team up to create the HDR Gaming Interest Group MICROSOFT AND SONY TEAM UP TO CREATE THE HDR GAMING INTEREST GROUP

blog article

Aug 21, 2018

Microsoft and Sony, long-time video game console rivals, have joined forces to help create a new group named, HDR Gaming Interest Group, or HGIG.HGIG’s main purpose is to create production and distribution guidelines for companies to use to ensure high quality HDR visuals are maintained in fut...

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PlayerUnknown PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG) XBOX CONTROLLER DEBUTS WITH TRIGGER GRIPS IN TOW

blog article

Aug 21, 2018

One of the biggest bits of news to come out of Microsoft's Gamescom 2018 broadcast is that PlayerUnknown's Battlegrounds (PUBG) is coming out of Game Preview in September, but Microsoft had another surprise in store for fans of the battle royale title as well. The latest entry in Microsoft&#...

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Amazon Readies First National TV Campaign to Boost Its Music Streaming Service AMAZON READIES FIRST NATIONAL TV CAMPAIGN TO BOOST ITS MUSIC STREAMING SERVICE

blog article

Aug 20, 2018

Amazon is chomping at the bit to be in the same conversation as Spotify and Apple Music, in terms of music streaming leaders. The Seattle says it will soon begin rolling out its first national TV campaign for Amazon Music, with ads featuring songs by Ariana Grande, Kendrick Lamar and Queen. The camp...

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NVIDIA Turing Propels VR Toward Full Immersion NVIDIA TURING PROPELS VR TOWARD FULL IMMERSION

blog article

Aug 20, 2018

Over the last few decades, VR experiences have gone from science fiction to research labs to inside homes and offices. But even today’s best VR experiences have yet to achieve full immersion.NVIDIA’s new Turing GPUs are poised to take VR a big step closer to that level. Announced at SIGG...

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GeForce RTX Propels PC Gaming’s Golden Age with Real-Time Ray Tracing GEFORCE RTX PROPELS PC GAMING’S GOLDEN AGE WITH REAL-TIME RAY TRACING

blog article

Aug 20, 2018

NVIDIA today unveiled the biggest breakthrough in PC gaming in over a decade: the GeForce RTX series, based on the Turing GPU architecture, which realizes the dream of real-time ray tracing. It’s a watershed moment, the start of a golden age of gaming. And the technology — regarded as th...

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Twitch for Mobile Gaming: Vrumble Goes Live With Wowza TWITCH FOR MOBILE GAMING: VRUMBLE GOES LIVE WITH WOWZA

blog article

Aug 17, 2018

Mobile apps that allow users to create and share their own live videos are becoming more and more popular, with the rise of platforms such as Twitch and Facebook Live. And now there’s a new app in town: Vrumble, made by Tesuji Games Inc. It’s a live-streaming mobile app that incorporates...

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Beyond Interactive: Notebook Innovation at Netflix BEYOND INTERACTIVE: NOTEBOOK INNOVATION AT NETFLIX

blog article

Aug 16, 2018

Notebooks have rapidly grown in popularity among data scientists to become the de facto standard for quick prototyping and exploratory analysis. At Netflix, we’re pushing the boundaries even further, reimagining what a notebook can be, who can use it, and what they can do with it. And we&rsquo...

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What the MUX? Instead of a Flash Alternative, Transmux WHAT THE MUX? INSTEAD OF A FLASH ALTERNATIVE, TRANSMUX

blog article

Aug 14, 2018

With the 2020 end-of-life date for Flash rapidly approaching, we hear a lot of consternation from developers who are trying to get away from RTMP-based workflows. To them, it seems there are only three ways to create applications with RTMP:Moving away from RTMP leaves many people desperately searchi...

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Top Online Video Platforms that Power the OTT Revolution Worldwide TOP ONLINE VIDEO PLATFORMS THAT POWER THE OTT REVOLUTION WORLDWIDE

blog article

Aug 14, 2018

Today watching shows on TV has evolved from a world of limited options to a world of unlimited choices. The future of watching shows is OTT (over-the-top). According to research by Parks Associates, the number of households subscribing to an OTT video service will cross 265 million by 2022. The glob...

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Hundreds of Trillions of Pixels: NVIDIA and RED Digital Cinema Solve 8K Bottleneck HUNDREDS OF TRILLIONS OF PIXELS: NVIDIA AND RED DIGITAL CINEMA SOLVE 8K BOTTLENECK

blog article

Aug 14, 2018

For discerning households, 4K video resolution is becoming the new gold standard. But in professional circles, the real glitter is on 8K.This ultra-high HD standard provides stunning clarity on large screens, where pixels aren’t visible even from inches away.But it takes massive computing musc...

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World’s Top Graphics Software Companies Are Already Adopting NVIDIA RTX Capabilities. Here’s Why WORLD’S TOP GRAPHICS SOFTWARE COMPANIES ARE ALREADY ADOPTING NVIDIA RTX CAPABILITIES. HERE’S WHY

blog article

Aug 13, 2018

The leading software providers representing many of the most important applications for designing the products we use, the cars we drive, the movies we watch and even for scientists to visualize the world around us are jumping on Turing, NVIDIA’s newly launched GPU architecture.Unveiled today ...

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Here’s What Actual Developers Think Of The Magic Leap One AR Headset HERE’S WHAT ACTUAL DEVELOPERS THINK OF THE MAGIC LEAP ONE AR HEADSET

blog article

Aug 09, 2018

As of yesterday, the Magic Leap One is officially released. The lucky few that were quick with ordering one of the coveted devices and happened to live in one of a select few cities already have them in their hands. Prior to yesterday’s launch, only a select few members of the mainstream media...

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What hype? Field service workers rapidly embracing AR/VR to democratize knowledge WHAT HYPE? FIELD SERVICE WORKERS RAPIDLY EMBRACING AR/VR TO DEMOCRATIZE KNOWLEDGE

blog article

Aug 09, 2018

To most consumers, Augmented Reality feels trapped in that nether world between proof of concept and demonstration of usefulness.The word hype is daily heaved into headlines (guilty), and there's boring sport to be had in tracking the trackers of market disillusionment over mixed reality.But ent...

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VRidge 2.2 now supports Google Daydream, lets you play PC VR games VRIDGE 2.2 NOW SUPPORTS GOOGLE DAYDREAM, LETS YOU PLAY PC VR GAMES

blog article

Aug 08, 2018

For those that don’t know, the VRidge technology uses the power from your PC to stream games to your phone. The games are streamed over WiFi and the technology limits things like jitter and lag. So you get an experience that closely mimics a device like the Oculus Rift, but with a much cheaper...

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Nvidia Trademarks Reference ‘VR2’, ‘VR+’ And More NVIDIA TRADEMARKS REFERENCE ‘VR2’, ‘VR+’ AND MORE

blog article

Aug 07, 2018

Recent trademarks from GPU group Nvidia suggest some new VR announcements could be on the way.The trademarks, filed in May and uncovered by Reddit user elev8dity, apply to various logos around the term VR including VR, VR+, VR2 and VR2+. Tellingly, these trademarks were filed on the same day as its ...

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Announcing nDVR for MPEG-DASH in Wowza Streaming Engine ANNOUNCING NDVR FOR MPEG-DASH IN WOWZA STREAMING ENGINE

blog article

Aug 06, 2018

To ensure the highest-quality playback across mobile, web and streaming devices, more video professionals are adopting HTTP-based adaptive bitrate streaming technologies. In recent history, Apple’s HTTP Live Streaming (HLS) has been more widely supported across devices than development for adv...

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ARTIFICIAL INTELLIGENCE IS THE NEW SUPERSTAR OF THE ENTERTAINMENT INDUSTRY ARTIFICIAL INTELLIGENCE IS THE NEW SUPERSTAR OF THE ENTERTAINMENT INDUSTRY

blog article

Aug 02, 2018

2018 marks the 50th anniversary of Stanley Kubrick’s seminal science fiction film 2001: A Space Odyssey, a masterpiece that foresaw the future and examined our evolution as human beings and the contribution of technology to our development. Looking back at memories, it can be debated that Kubr...

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Teslasuit collaborates with Sony Pictures Television on exciting VR format TESLASUIT COLLABORATES WITH SONY PICTURES TELEVISION ON EXCITING VR FORMAT

blog article

Aug 02, 2018

Teslasuit team has been collaborating with Sarah Edwards, Creative Director of Global Unscripted Formats and head of Sony Pictures Televisions (SPT) brand new Future Formats team on a very exciting new VR format.Although it’s too early in the project to announce all the exciting details, it&rs...

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Unlock the potential of Distributed Ledger Technology in OTT industry UNLOCK THE POTENTIAL OF DISTRIBUTED LEDGER TECHNOLOGY IN OTT INDUSTRY

blog article

Aug 01, 2018

The digital landscape is constantly evolving. Everyone is gushing over Blockchain’s Digital Ledger Technology (DLT) that has brought transformation in the way organizations conduct their business transactions in recent years. The “crypto craze” around is the result of the $600 bill...

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Unlocking New Efficiencies for High-Quality Video Delivery Via the Cloud UNLOCKING NEW EFFICIENCIES FOR HIGH-QUALITY VIDEO DELIVERY VIA THE CLOUD

blog article

Aug 01, 2018

The media environment today is in a constant state of change. Broadcast and video streaming technologies are evolving rapidly and new device types are emerging on a frequent basis. Video infrastructure is being adapted to respond to those changes.While there are exciting new revenue opportunities av...

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Netflix Calibrated Mode Brings Studio Quality Picture Mastering to the Living Room NETFLIX CALIBRATED MODE BRINGS STUDIO QUALITY PICTURE MASTERING TO THE LIVING ROOM

blog article

Jul 31, 2018

Netflix has long been guided by a singular focus on using technology to give consumers choice and control over the entertainment they watch, delivered in amazing quality. Advanced audio and video capabilities like Dolby Atmos, 4K, and HDR offer inspiring new creative opportunities to storytellers, e...

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Cross-Process Synchronization Improves VR Performance CROSS-PROCESS SYNCHRONIZATION IMPROVES VR PERFORMANCE

blog article

Jul 30, 2018

The modern VR rendering pipeline involves multiple steps broadly categorized as rendering and post processing. Post rendering, the HMD compositor processes the rendered views to better suit the characteristics of the display and to compensate for pose latency before the textures are displayed. Figur...

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Upcoming PlayerUnknown UPCOMING PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG) PATCH ADDRESSES MOVEMENT, LAG, TEXTURES, AND TEAMKILLING [UPDATED]

blog article

Jul 28, 2018

PlayerUnknown's Battlegrounds (PUBG) is a third-person battle royale being developed with the help of community feedback. Starting with absolutely no gear, players must fight to locate weapons and supplies in a flight to be the only one alive.Even after nine months, the game still suffers from n...

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Do I Really Need A 4K TV? DO I REALLY NEED A 4K TV?

blog article

Jul 27, 2018

Almost everyone would like to have a cinema feeling in the living room. This desire is often at least a bit closer with a new TV. Before you buy it, but the crucial question to clarify: Should it be a 4K device (also called UHD or Ultra HD) with about eight million pixels, or is a cheaper Full HD TV...

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Virtual Reality Headset Market: Key Players and Production Information analysis VIRTUAL REALITY HEADSET MARKET: KEY PLAYERS AND PRODUCTION INFORMATION ANALYSIS

blog article

Jul 26, 2018

Virtual reality (VR) headset is a device used to deliver virtual reality experience for three dimensional (3D) simulations, computer games, and other applications such as movies, play stations, etc. VR headset consists of an Organic Light-Emitting Diode (OLED) or Liquid Crystal Display (LCD) screen,...

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The Thrill Of The Fight VR Boxing on Oculus – How to Get Started THE THRILL OF THE FIGHT VR BOXING ON OCULUS – HOW TO GET STARTED

blog article

Jul 26, 2018

Oculus users get ready, the most intense fitness game in virtual reality has finally come to the Oculus Store! Of course, HTC Vive users, alongside intrepid Oculus veterans who are familiar with buying from Steam have been enjoying this most brutal of exercise routines since the summer of 2016. Howe...

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Top 7 Ways Blockchain can Reinvent Media & OTT Industry TOP 7 WAYS BLOCKCHAIN CAN REINVENT MEDIA & OTT INDUSTRY

blog article

Jul 26, 2018

Blockchain has taken the business world by storm. People are talking about cryptocurrencies more than ever and bitcoin is just the tip of the iceberg. According to reports, approximately $1.3 billion has been invested as of now in 2018 only with venture-backed blockchain and cryptocurrency startups ...

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Netflix, YouTube drive big rise in cord-cutting this year NETFLIX, YOUTUBE DRIVE BIG RISE IN CORD-CUTTING THIS YEAR

blog article

Jul 24, 2018

If you are one of the millions of Americans who has cut the cord from cable or other traditional pay-TV providers in exchange for streaming services such as Netflix, you are about to find yourself with a lot more company.That’s the forecast from a study about cord-cutting and the streaming TV ...

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4 smart solutions to your home entertainment problems 4 SMART SOLUTIONS TO YOUR HOME ENTERTAINMENT PROBLEMS

blog article

Jul 23, 2018

The living room – aka the place where the entire fam gathers to enjoy each others’ company (with a side of Netflix!) while simultaneously nailing tasks on other devices – has become the centre of the home.Whether its gaming in one corner, downloading files for work in another corne...

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World Soccer Tournament Broadcasts Set the Stage for Ultra HD and HDR Deployments WORLD SOCCER TOURNAMENT BROADCASTS SET THE STAGE FOR ULTRA HD AND HDR DEPLOYMENTS

blog article

Jul 23, 2018

It’s a wrap. The world’s largest soccer tournament recently concluded in Russia, with France earning bragging rights for the next four years as the reigning football champions. In the broadcast industry — the biggest story during tournament coverage was Ultra HD (UHD) and High Dyna...

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Nvidia GTX 1170 May Make 1440p 60 FPS Ultra Gaming A Possibility On A Budget PC NVIDIA GTX 1170 MAY MAKE 1440P 60 FPS ULTRA GAMING A POSSIBILITY ON A BUDGET PC

blog article

Jul 21, 2018

The Nvidia GTX 11 series GPUs are arguably the most hyped up Nvidia GPUs in a long time. Thanks to many rumors indicating that the GTX 1180 is going to be revelutionary for the gaming market as it will have specs higher than the Nvidia GTX Titan XP but cost somewhere around $700 which is good news f...

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HP Launches OMEN And Pavilion Range Of Gaming Devices And Accessories HP LAUNCHES OMEN AND PAVILION RANGE OF GAMING DEVICES AND ACCESSORIES

blog article

Jul 20, 2018

Dell and Alienware did it recently. And now, not to be outdone, HP has joined the others in unveiling its bold new line-up of gaming innovations in Australia. HP’s new devices include a much smaller and more powerful OMEN by HP 15 laptop and a range of professional-grade gaming accessories inc...

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The University of Notre Dame Upgrades Live Video Streaming with Flexible, Portable Appliances THE UNIVERSITY OF NOTRE DAME UPGRADES LIVE VIDEO STREAMING WITH FLEXIBLE, PORTABLE APPLIANCES

blog article

Jul 20, 2018

The University of Notre Dame and its video production resource, Notre Dame Studios, serve students and the University community with live and recorded events and original programming. For the staff and students responsible for creating and delivering live streaming content, one of the most important...

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The Best VR Fitness Games for Windows Mixed Reality THE BEST VR FITNESS GAMES FOR WINDOWS MIXED REALITY

blog article

Jul 18, 2018

Are you on a mission to find the most active and fitness worthy VR games for Windows Mixed Reality? Look no further, we’ve compiled a helpful list of active titles that are sure to make your heart rate turn up the heat on calorie and fat burn or to help you simply get up off the couch.Are you ...

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BlueFrame Technology Achieves Cost-Effective Streaming at Scale With Wowza BLUEFRAME TECHNOLOGY ACHIEVES COST-EFFECTIVE STREAMING AT SCALE WITH WOWZA

blog article

Jul 18, 2018

BlueFrame Technology offers production software; broadcast and content management; and end-to-end streaming services (from venue to viewer) for customers largely in college, amateur or niche professional sports. Many of these clients are new to streaming, and are just starting to increase bandwidth ...

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Walmart to Introduce Its Own Streaming Service, Could Cost Less than $8/mo WALMART TO INTRODUCE ITS OWN STREAMING SERVICE, COULD COST LESS THAN $8/MO

blog article

Jul 18, 2018

When you talk about online media streaming, the biggest names have got to be Netflix or Amazon Prime. However, it seems like there could be a new entrant in town – one that could give competition to the current top dogs.Walmart is one of the biggest names in online as well as offline retail ch...

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Why MultiChoice’s call for Netflix to be regulated is unreasonable WHY MULTICHOICE’S CALL FOR NETFLIX TO BE REGULATED IS UNREASONABLE

blog article

Jul 17, 2018

Recently, pay TV service MultiChoice called for the regulation of Netflix, the video streaming service delivered over the internet. MultiChoice claims to have lost over 100,000 in recent times – and it attributes the loss to Netflix’s entry into the African market without a license.Calli...

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FAST.com Now Measures Latency and Upload Speed FAST.COM NOW MEASURES LATENCY AND UPLOAD SPEED

blog article

Jul 17, 2018

A little over two years ago, we launched FAST.com – a free, fast, and simple way for people to check the speeds they’re getting from their internet service provider. Since then, the site has experienced incredibly strong organic growth. In fact, usage of FAST.com has doubled over the pas...

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6 Key Tech Trends in the Media and Entertainment Industry 6 KEY TECH TRENDS IN THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Jul 17, 2018

There was a time when people used to sit around the campfire and spend some quality time with each other. Time changes, people evolved and technology is advanced. Then, there was a limited number of campfire instead of people sit in their living room surrounding a piece of entertainment that is know...

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From Music Downloading to Online Streaming: Blockchain to Transform Online Music Consumption FROM MUSIC DOWNLOADING TO ONLINE STREAMING: BLOCKCHAIN TO TRANSFORM ONLINE MUSIC CONSUMPTION

blog article

Jul 16, 2018

The Music industry and piracy go hand in hand. A study says, 95% of all online music is downloaded illegally, causing $12.5 billion of economic losses every year with a loss of $2.7 billion in workers’ earnings. The global music industry is riddled with archaic royalty payment protocol by Perf...

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Using Wowza Streaming Cloud With the Ultra Low Latency API USING WOWZA STREAMING CLOUD WITH THE ULTRA LOW LATENCY API

blog article

Jul 16, 2018

If you’re building an app or service that demands real-time streaming delivery—such as those for gaming, financial trading or interactive experiences like HQ Trivia—you need an API that’s built for speed. The Wowza Streaming Cloud™ service with Ultra Low Latency offers ...

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InTEGRAtion: The Next Step for QuarkVR and Magic Leap INTEGRATION: THE NEXT STEP FOR QUARKVR AND MAGIC LEAP

blog article

Jul 12, 2018

What do QuarkVR and Magic Leap have in common? They both work on the bleeding edge of Immersive Computing, for one thing. Furthermore, they’re integrating the NVIDIA Tegra as a core component of their upcoming products!Yesterday Magic Leap had a Twitch live stream announcing that their first h...

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VR Creates New Business, Entertainment, and Fitness Opportunities VR CREATES NEW BUSINESS, ENTERTAINMENT, AND FITNESS OPPORTUNITIES

blog article

Jul 09, 2018

The VR gear we wear on our face is a portal to new places that we’ve never seen before like Mt. Fuji, and be put in situations where us non-astronauts are unable to venture like outer space or another dimension altogether! VR is the ground floor for the seemingly limitless skyscraper of opport...

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Wired Magazine unveils new online streaming TV channel WIRED MAGAZINE UNVEILS NEW ONLINE STREAMING TV CHANNEL

blog article

Jul 09, 2018

Wired Magazine is prepping up to introduce its first online streaming TV channel. Condé​ Nast’s Wired magazine will roll out more programming made specifically for the streaming channel. With the launch of an online TV channel, Wired Magazine aims to reach people spending more time on w...

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Augmented Reality & Virtual Reality Trends in 2018 AUGMENTED REALITY & VIRTUAL REALITY TRENDS IN 2018

blog article

Jul 08, 2018

Augmented reality (AR) and virtual reality (VR) are becoming mainstream and have become a worthwhile topic in many industries. VR and AR development can be applied towards gaming, entertainment, marketing, education, fashion, art, and so much more. These are exciting new technologies that are being ...

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A New Omnidirectional Balance Board to Move in VR A NEW OMNIDIRECTIONAL BALANCE BOARD TO MOVE IN VR

blog article

Jul 07, 2018

Recently, I tried my hand at a hoverboard and discovered that trusting in this moving object below me was an exciting challenge. Then I came across the Alto 100, which uses hoverboard style technology to create a balance board for VR locomotion. Alto is a sleek little pad users stand on and shift th...

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Netflix Clone Video Streaming App Development: Cost & Functionality NETFLIX CLONE VIDEO STREAMING APP DEVELOPMENT: COST & FUNCTIONALITY

blog article

Jul 07, 2018

Video streaming app market has changed the outlook of how users view visual media. The switch that users have made from traditional media to digital, is the one that has moved to mobile and has created a category that is now accepted by million of users, worldwide.In this article, we will be looking...

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Microsoft is working on a Movies & TV app for iOS MICROSOFT IS WORKING ON A MOVIES & TV APP FOR IOS

blog article

Jul 05, 2018

Ever since Microsoft announced that it was no longer focused on Windows 10 Mobile, the company has been working around the clock to bring the best of Windows 10 to iOS. This effort has worked well for Microsoft, with apps like Edge and the Microsoft Launcher gaining millions of downloads from the Ap...

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Own a PSVR and Wanna Get Fit? Try These 8 Games OWN A PSVR AND WANNA GET FIT? TRY THESE 8 GAMES

blog article

Jul 05, 2018

Recently, a friend approached me and asked whether it would be worth buying a PSVR headset for his PS4.Or, if it would be better to go all-in with a new gaming PC and an Oculus Rift or HTC Vive.He had seen some of the work I’d been publishing here, and he wanted to get in on the ground floor o...

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7 Best Practices to Choose a Video Streaming Solution in 2018 7 BEST PRACTICES TO CHOOSE A VIDEO STREAMING SOLUTION IN 2018

blog article

Jul 05, 2018

The data is crystal clear: traditional TV is declining and live streaming media is booming. In 2016, young people from ages 12-34 watched a third less television than they did only four years before. It’s this simple math that has many businesses, non-profits, and other groups scrambling to fi...

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DirecTV Now, Sling TV, and PlayStation Vue price hikes: The cost of more bloated bundles DIRECTV NOW, SLING TV, AND PLAYSTATION VUE PRICE HIKES: THE COST OF MORE BLOATED BUNDLES

blog article

Jul 05, 2018

If you've dropped cable or satellite TV in favor of a live TV streaming service, the past week might've brought some bad news.First, Dish Network announced a $5 per month price hike for its Sling TV Orange service, which is currently the cheapest way to get ESPN without cable. The new price ...

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The Best Live TV Streaming Services THE BEST LIVE TV STREAMING SERVICES

blog article

Jul 03, 2018

Cord cutting has always been about saving money – it has never been about going without great entertainment! But, for a while there, it was pretty tough to get your hands on some of your favorite shows, news programming, live sports and other cable “exclusives.” That’s all in...

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Digital Marketing: Media and Entertainment Out Front and Not Slowing Down DIGITAL MARKETING: MEDIA AND ENTERTAINMENT OUT FRONT AND NOT SLOWING DOWN

blog article

Jul 02, 2018

In 2017, the media and entertainment (M&E) industry was ahead of most other industries in several areas of digital marketing, such as measurement and optimization. To continue to lead in 2018, M&E companies need to continue their transformation into experience businesses.Running on Experienc...

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Google Play Movies & TV rolls out HDR cast support to Nvidia Shield TV and Sony Smart TVs GOOGLE PLAY MOVIES & TV ROLLS OUT HDR CAST SUPPORT TO NVIDIA SHIELD TV AND SONY SMART TVS

blog article

Jun 30, 2018

Google Play Movies & TV has now offers HDR cast support to compatible Nvidia Shield TV and Sony Smart TVs. It is to be noted that HDR videos will play only after enabling HDR playback that produces improved picture quality, richer colors, and looks more like real life. Moreover, it will only wor...

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Can Artificial Intelligence End Your Video Buffering Problems? CAN ARTIFICIAL INTELLIGENCE END YOUR VIDEO BUFFERING PROBLEMS?

blog article

Jun 29, 2018

Access to high-speed data and smartphone is disrupting many industries. Interestingly, high-speed data is the single most dominant factor behind the rising content consumption pattern. Tapping into this massive content appetite, online streaming giants such as Netflix, Viu, Balaji Telefilms, Amazon ...

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Media & Entertainment Accelerator Program Anthill Studio Partners with Viacom18 to Scale Tech Startups MEDIA & ENTERTAINMENT ACCELERATOR PROGRAM ANTHILL STUDIO PARTNERS WITH VIACOM18 TO SCALE TECH STARTUPS

blog article

Jun 27, 2018

Anthill Ventures, an investment and scaling platform for early-stage startups, today announced that its accelerator program called Anthill Studio in partnership with film production and distribution company, Suresh Productions, has strategically partnered with Viacom18. This partnership will enable ...

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Updating Rift’s Minimum and Recommended Spec OS to Windows 10 UPDATING RIFT’S MINIMUM AND RECOMMENDED SPEC OS TO WINDOWS 10

blog article

Jun 27, 2018

Across the Oculus Platform—Rift, Touch, and our core system software—we’re continuously working to upgrade and advance the PC VR experience for everyone. Doing so requires taking full advantage of the latest technology.That’s why, as of today, we’re updating our minimum...

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A Good Start of the Year for UHD HDR A GOOD START OF THE YEAR FOR UHD HDR

blog article

Jun 27, 2018

2018 is proving to be a successful year for Ultra HD (UHD) HDR. Recently, DIRECTV announced it will broadcast National Hockey League and National Basketball Association games throughout 2018 in UHD HDR, in addition to its DIRECTV Now streaming service supporting 4K and HDR in the future.We know that...

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IGTV AND HOW TO MAKE VIDEO WORK IN THE MESSAGING APP ECOSYSTEM IGTV AND HOW TO MAKE VIDEO WORK IN THE MESSAGING APP ECOSYSTEM

blog article

Jun 26, 2018

The rise of the messaging app ecosystem over the previous seven years has created a profound challenge for premium video production companies. There are tight creative limitations that come with creating content for the smaller real estate of a smart phone screen and creating non-intrusive content o...

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How DAQRI is combining live video and AR to make workforces smarter HOW DAQRI IS COMBINING LIVE VIDEO AND AR TO MAKE WORKFORCES SMARTER

blog article

Jun 26, 2018

DAQRI is a leader in providing professional-grade AR solutions, including the use of live video to support remote collaboration. We caught up with the team at DAQRI to find out how they are using TokBox.DAQRI’s professional-grade AR empowers workforces to be more effective. DAQRI Worksense&tra...

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Steam Link App unofficially arrives on Oculus Go STEAM LINK APP UNOFFICIALLY ARRIVES ON OCULUS GO

blog article

Jun 26, 2018

Would you have guessed that you’d be able to play the Steam Link App on a VR headset before iOS? We wouldn’t have either, but today you can. The Oculus TV App on Oculus Go makes it all possible.Yesterday Oculus released their much anticipated Oculus TV App on Oculus Go. Their App allows ...

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5 Stats shaping the TV industry right now 5 STATS SHAPING THE TV INDUSTRY RIGHT NOW

blog article

Jun 26, 2018

Did you know Netflix plans to spend $1 billion on original series in Europe this year?$185 million USD was the amount of cash that Sony gave to DHX Media in order to secure a stake in the “Peanuts” brand. Sony now owns 39% of “Peanuts”, with DHX owning 41% and the family of &...

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Netflix, Amazon shaking up US entertainment industry NETFLIX, AMAZON SHAKING UP US ENTERTAINMENT INDUSTRY

blog article

Jun 21, 2018

Streaming services like Netflix and Amazon are sending shockwaves throughout the entertainment industry not just because of they’re direct to consumer platforms, but now the tech giants are poaching big talent, even former US presidents, from traditional media companies.Netflix has come a long...

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Simplifying Media Innovation at Netflix with Archer SIMPLIFYING MEDIA INNOVATION AT NETFLIX WITH ARCHER

blog article

Jun 20, 2018

Imagine you are developing a quick prototype to sift through all the frames of the movie Bright to find the best shots of Will Smith with an action-packed background. Your goal is to get the computer vision algorithm right with high confidence without worrying about:In the past, our developers have ...

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Entertainment And Media Industry Must Leverage Trust Assets To Grow: Report ENTERTAINMENT AND MEDIA INDUSTRY MUST LEVERAGE TRUST ASSETS TO GROW: REPORT

blog article

Jun 19, 2018

Australian entertainment and media companies must assess trust and create, capture and monetise their trust assets in order to find growth in the next five years, according to a PwC Australia report.PwC’s 17th annual Australian Entertainment & Media Outlook analyses trends and consumer and...

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Video Game Streaming and Esports: Building a Live Platform VIDEO GAME STREAMING AND ESPORTS: BUILDING A LIVE PLATFORM

blog article

Jun 18, 2018

As live-streaming video booms across market verticals, the gaming and esports segment is experiencing some of the most rapid growth. Live video on these platforms involves streamers broadcasting their gameplay, while viewers talk to the streamer and one another in a chat window.Gaming and esports au...

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Moonlight enables 2D PC Game Streaming in VR MOONLIGHT ENABLES 2D PC GAME STREAMING IN VR

blog article

Jun 18, 2018

Recently we’ve talked a lot about PC VR Game Streaming. Everything up to now has focused on 3D VR Streaming. But what about your collection of normal 2D PC Games? We’ve got that covered too!You might already be familiar with Moonlight Game Streaming on other devices. It’s a popular...

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Growth Engineering at Netflix — Accelerating Innovation GROWTH ENGINEERING AT NETFLIX — ACCELERATING INNOVATION

blog article

Jun 18, 2018

Millions of people visit Netflix every day. Many of them are already Netflix members, looking to enjoy their favorite movies and TV shows, and we work hard to ensure they have a great experience. Others are not yet members, and are looking to better understand our service before signing up.These pro...

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Transforming Standard Video Into Slow Motion with AI TRANSFORMING STANDARD VIDEO INTO SLOW MOTION WITH AI

blog article

Jun 18, 2018

Researchers from NVIDIA developed a deep learning-based system that can produce high-quality slow-motion videos from a 30-frame-per-second video, outperforming various state-of-the-art methods that aim to do the same.  The researchers will present their work at the annual Computer Vision and Pa...

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What’s Next For VR? WHAT’S NEXT FOR VR?

blog article

Jun 16, 2018

While VR still hasn’t received the flood of AAA content that fans have been waiting for, the industry is making headway with a handful of key announcements at E3 2018. For starters, PSVR looks like it’s getting plenty of exclusive love from well-known developers such as From Software and...

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Developer Perspective: Designing Awesome Locomotion In VR DEVELOPER PERSPECTIVE: DESIGNING AWESOME LOCOMOTION IN VR

blog article

Jun 14, 2018

In this post, Sam Pattuzzi from GameDev.tv takes a look at some of the most successful mechanisms used to implement locomotion in VR. For each technique he picks apart why it works, when to use it, where it falls short as well as some example games for “research”. This post is based on a...

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Nvidia Shield TV Review 2018 NVIDIA SHIELD TV REVIEW 2018

blog article

Jun 11, 2018

The Nvidia Shield TV is the pinnacle of what is possible for Game Streaming. It’s a premium device that provides a refined experience. We recently took a look at the Shield TV, and here are our impressions.Nvidia changes all of that with the Shield TV. The goal of the Shield TV is to make Game...

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THE FUTURE OF VIRTUAL REALITY AND VIDEO GAMES THE FUTURE OF VIRTUAL REALITY AND VIDEO GAMES

blog article

Jun 09, 2018

Virtual reality (VR) is no longer niche. VR applications are evolving fast, and they are penetrating many industry sectors. From healthcare to the automotive industry, VR is changing the way things are done, and expectations for the future remain high.So how high are these expectations? IDC predicts...

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Next generation of esports will be on display at video game show E3 NEXT GENERATION OF ESPORTS WILL BE ON DISPLAY AT VIDEO GAME SHOW E3

blog article

Jun 08, 2018

The big annual video game convention, E3, will descend on Los Angeles next week, and organizers pledge even standing in line will be fun this year.The industry conference will be open to fans for the second year in a row, with an expected 15,000 gamers swarming the Los Angeles Convention Center, joi...

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In-Flight Entertainment Systems: Connecting Business Acumen with Flying Pleasure IN-FLIGHT ENTERTAINMENT SYSTEMS: CONNECTING BUSINESS ACUMEN WITH FLYING PLEASURE

blog article

Jun 08, 2018

In the early days of commercial aviation, in-flight entertainment was just limited to looking out the window, reading books, talking to the fellow passengers or whatever the passenger has brought on board. With the growing popularity of air travel, airlines have been compelled to offer all sorts of ...

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Why VR matters to the TV industry WHY VR MATTERS TO THE TV INDUSTRY

blog article

Jun 07, 2018

VR has established itself as an art form, as a medium for innovators, visionaries and tech enthusiasts. While it’s still seen as just that a type of art form, a format still out of reach of the average person the reality is that in order for VR to reach its potential, it needs to appeal to lar...

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How to Setup VR Cloud Gaming HOW TO SETUP VR CLOUD GAMING

blog article

Jun 07, 2018

You no longer need to own a VR-ready Gaming PC to enjoy PC VR! It is completely possible to enjoy high quality PC VR Gaming with just a basic computer and an Oculus Go headset. VR Cloud Gaming makes it all possible. Continue reading to learn how to set it all up.With Cloud Gaming, a super computer a...

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Create a Voice-Forward Experience for Your Customers with the All-New Amazon Fire TV Cube CREATE A VOICE-FORWARD EXPERIENCE FOR YOUR CUSTOMERS WITH THE ALL-NEW AMAZON FIRE TV CUBE

blog article

Jun 07, 2018

Today, we are excited to introduce Amazon Fire TV Cube, a hands-free 4K Ultra HD streaming media player with Alexa, allowing you to control your TV from across the room. You can find and watch your favorite TV shows and movies, power your TV on and off, change the volume, switch to different inputs,...

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VR Content Creation Market – Media and Entertainment Industry Pushes Market Growth VR CONTENT CREATION MARKET – MEDIA AND ENTERTAINMENT INDUSTRY PUSHES MARKET GROWTH

blog article

Jun 05, 2018

The global market for virtual reality (VR) content creation hosts a number of market players who want to invent innovative technologies in order to earn a greater market. The resources at the disposal of these players vary across a wide spectrum of the market, and there is also a great level of vari...

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Global Animation, VFX and Game Market 2018 GLOBAL ANIMATION, VFX AND GAME MARKET 2018

blog article

Jun 05, 2018

“Global Animation, VFX and Game Market Size, Status and Forecast 2025 provides Market information about industry Top Key Players, Countries, Type and Application. This Animation, VFX and Game Industry report also states Company Profile, sales, Animation, VFX and Game Market revenue and price, ...

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Social VR Sports Broadcasting with Oculus Venues SOCIAL VR SPORTS BROADCASTING WITH OCULUS VENUES

blog article

Jun 05, 2018

Oculus Venues is a new platform for live streaming VR broadcasting that offers a social experience. VR Chat is one of the most popular apps on any headset, and sports bars are popular for a reason. Much of the content is powered by NextVR, a robust platform that will soon bring 4K and six degrees of...

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Lessons from Building Observability Tools at Netflix LESSONS FROM BUILDING OBSERVABILITY TOOLS AT NETFLIX

blog article

Jun 04, 2018

Our mission at Netflix is to deliver joy to our members by providing high-quality content, presented with a delightful experience. We are constantly innovating on our product at a rapid pace in pursuit of this mission. Our innovations span personalized title recommendations, infrastructure, and appl...

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NVIDIA’s Ultimate Gaming Platform Comes to Ultimate Tech Trade Show NVIDIA’S ULTIMATE GAMING PLATFORM COMES TO ULTIMATE TECH TRADE SHOW

blog article

Jun 04, 2018

Whether you’re looking for motherboards or mice, cables or computer cases, you’ll find it  or get lost looking for it  amid the massive displays crowding the floor of Computex, one of the world’s largest trade shows, this week in Taipei.To help gamers navigate, we’v...

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How Cloud Based Computing Technology SaaS can benefit our Animation and VFX industry? HOW CLOUD BASED COMPUTING TECHNOLOGY SAAS CAN BENEFIT OUR ANIMATION AND VFX INDUSTRY?

blog article

Jun 03, 2018

Like many other latest developments, it also belongs to cloud based computing technology. Apart from SaaS for Animation and VFX, other related technologies are Infrastructure as a service (IaaS), Platform as a service (PaaS), Managed software as a service (MSaaS), Backend as a service (BaaS), Inform...

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Are You Still Watching? How Netflix Uses AI to Find Your Next Binge-Worthy Show ARE YOU STILL WATCHING? HOW NETFLIX USES AI TO FIND YOUR NEXT BINGE-WORTHY SHOW

blog article

Jun 01, 2018

Hollywood is no stranger to AI. Consider its role in movies such as Ex Machina and Blade Runner. Or in the popular HBO series Westworld.But while AI may play a leading role in the entertainment industry’s depictions of the future on screen, it’s already starring in entertainment behind t...

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2018: 12 Companies that will Dominate the OTT Streaming Market 2018: 12 COMPANIES THAT WILL DOMINATE THE OTT STREAMING MARKET

blog article

May 31, 2018

Technology is innovating and improving constantly. This fact hits home the hardest when the resources we commonly use are upgraded, connected and made infinitely more accessible. Take the television for instance. The television industry has been at the leading edge of this constant digital disruptio...

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Introducing Toshiba 4K Ultra HD - Fire TV Edition, a New Generation of Smart TVs INTRODUCING TOSHIBA 4K ULTRA HD - FIRE TV EDITION, A NEW GENERATION OF SMART TVS

blog article

May 30, 2018

Last month, we announced a multi-year collaboration with Best Buy to bring the next generation of Fire TV Edition smart TVs to customers in the United States and Canada. Today we are excited to announce the first one, the Toshiba 4K Ultra HD - Fire TV Edition 2018, is available for pre-order, exclus...

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All You Want to Know about Live Streaming and The Science Behind ALL YOU WANT TO KNOW ABOUT LIVE STREAMING AND THE SCIENCE BEHIND

blog article

May 24, 2018

The frenzy behind the live streaming content is not a news anymore. According to reports, streaming video accounts for over two-thirds of all internet traffic and is expected to jump to 82% by 2020. OTT players are constantly evolving their service by investing on original content, prioritizing seam...

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“Future” Tech That’s Hiding in Plain Sight: Artificial Intelligence “FUTURE” TECH THAT’S HIDING IN PLAIN SIGHT: ARTIFICIAL INTELLIGENCE

blog article

May 24, 2018

As hot as stories about artificial intelligence (AI), augmented/virtual reality (AR/VR), blockchain, and the Internet of Things (IoT) have been in recent months, we often can’t help but think of these technologies as a long way off from mainstream adoption.Movies like Ready Player One and Aven...

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More time watching, less time searching: SHIELD TV upgrade brings your entertainment home MORE TIME WATCHING, LESS TIME SEARCHING: SHIELD TV UPGRADE BRINGS YOUR ENTERTAINMENT HOME

blog article

May 24, 2018

Your SHIELD TV is getting a major upgrade. SHIELD Experience Upgrade 7.0 introduces a brand new home screen that, for the first time ever on a media streaming device, brings your favorite TV shows, movies, music, games and apps to a single screen.Whether the content is live TV, video on demand, or l...

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What’s the Difference Between VR, AR and MR? WHAT’S THE DIFFERENCE BETWEEN VR, AR AND MR?

blog article

May 23, 2018

Get up. Brush your teeth. Put on your pants. Go to the office. That’s reality.Now, imagine you can play Tony Stark in Iron Man or the Joker in Batman. That’s virtual reality .Advances in VR have enabled people to create, play, work, collaborate and explore in computer-generated environ-m...

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Top 30 Online Video Platforms to Watch in 2018 TOP 30 ONLINE VIDEO PLATFORMS TO WATCH IN 2018

blog article

May 23, 2018

Gone are the days when the means of production and distribution of movies and creative videos were firmly in the hands of large and well-funded broadcast companies. Today, with the explosion of online video platforms, made possible by miniature HD video cameras embedded in handheld smartphones and c...

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Enhance Live Streaming and Recording Capabilities with HD ENHANCE LIVE STREAMING AND RECORDING CAPABILITIES WITH HD

blog article

May 23, 2018

Today, we’re excited to bring support for 720p HD to our Recording and Live Streaming features. With this release, our APIs will provide developers an option to record OpenTok and live stream OpenTok sessions in high definition, and as a result create more engaging live video experiences.Live ...

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State of the media industry: it STATE OF THE MEDIA INDUSTRY: IT'S ALL ABOUT DATA NOW

blog article

May 23, 2018

Ooyala's new State of the Media Industry 2018 report shows that video continues to lead media organizations as they become truly digital businesses  and at the center sits data.Data and data-driven video have become the focal points of nearly every conversation in media these days. From con...

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PCCW Media introduces OTT Platform PCCW MEDIA INTRODUCES OTT PLATFORM

blog article

May 21, 2018

PCCW Media has introduced a new OTT platform that will be dedicated to video-on-demand (VoD) service, live streaming of sports events etc.The SVOD platform named NOw E will be available for download on the Apple App Store and Google Play later this month.The company will also offer the Now E box, th...

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Intel Builds a New Solution for VR Sports Broadcasting INTEL BUILDS A NEW SOLUTION FOR VR SPORTS BROADCASTING

blog article

May 21, 2018

Intel has built something truly revolutionary for VR sportscasting in True VR. Vr broadcasting has exploded in the past year as the entry-level cost of a headset falls lower and lower. Nearly every smartphone can now process some form of VR or panoramic content, and Intel is taking advantage with a ...

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5 Common Live Streaming Mistakes & How to Avoid Them 5 COMMON LIVE STREAMING MISTAKES & HOW TO AVOID THEM

blog article

May 16, 2018

Delivering a successful live stream to your audience requires a lot of moving parts (hardware, equipment, encoders, streaming platform, internet connection, etc.) working seamlessly together, in real time. This complexity is the reason that live streaming is notoriously difficult, whether you’...

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SME 2018: Hey Google, What SME 2018: HEY GOOGLE, WHAT'S NEXT IN OTT?

blog article

May 14, 2018

Online video is making viewers work—and work hard—to find content when it comes to live linear viewing. Americans spend 12 hours a day consuming media on multiple devices for live and time shifted viewing. If that doesn’t present enough of a challenge to content providers,viewers h...

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FIVE TRENDS TRANSFORMING THE MEDIA AND ENTERTAINMENT INDUSTRY THIS YEAR FIVE TRENDS TRANSFORMING THE MEDIA AND ENTERTAINMENT INDUSTRY THIS YEAR

blog article

May 11, 2018

There’s no denying that consumer media habits and expectations have fundamentally changed. This includes content being increasingly consumed via computer and smartphone rather than TV, as well as experiential content becoming the next evolution of delivery. Navigating the changing landscape to...

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Turning the tide: How Blockchain can change the rules inside gaming industry? TURNING THE TIDE: HOW BLOCKCHAIN CAN CHANGE THE RULES INSIDE GAMING INDUSTRY?

blog article

May 04, 2018

It is no secret that the game industry is one of the most profitable and technologically advanced industries promoted today.With the speedy implementation of blockchain in different spheres of our life, its adoption by gaming is imminent and is no less significant than the synergy of online tech and...

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How to stand out of the crowd in an overcrowded OTT marketplace? HOW TO STAND OUT OF THE CROWD IN AN OVERCROWDED OTT MARKETPLACE?

blog article

May 02, 2018

In an age where US TV consumers enjoy an excess of viewing options, video providers are finding themselves looking for new solutions that will help them keep their customers engaged. For the consumers themselves, it used to be a pretty simple choice: cable or satellite TV. Today, video providers off...

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The Impending Death of Media Streaming Devices THE IMPENDING DEATH OF MEDIA STREAMING DEVICES

blog article

May 02, 2018

Your living room TV is the battleground for connected content experiences. At war are smart TV manufacturers, streaming stick brands, and set-top boxes. The beginning of 2018 saw the war heat up as TV manufacturers rolled out some breakthrough innovations at CES 2018.Samsung announced that its 2018 ...

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HQ Trivia and the Race to Ultra-Low Latency Live Streaming HQ TRIVIA AND THE RACE TO ULTRA-LOW LATENCY LIVE STREAMING

blog article

May 01, 2018

Mobile gaming sensation HQ Trivia is being hyped as the future of mobile video and of live TV. Indeed, that is what its makers, Intermedia Labs, have suggested.HQ Trivia is a free, interactive iPhone game (with Android in beta) that mimics the format of a TV quiz show. Multiple-choice quizzes are ru...

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Oculus Go Available Now: Our Best VR Optics in Our First Standalone VR Headset OCULUS GO AVAILABLE NOW: OUR BEST VR OPTICS IN OUR FIRST STANDALONE VR HEADSET

blog article

May 01, 2018

Today, we’re excited to announce that Oculus Go is now available at oculus.com in 23 countries! Break free of the confines of traditional 2D screens with your favorite entertainment, level up your play style from inside the game, and spend quality time hanging out with friends—no matter ...

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Top Advantages Of 360 Interactive VR-Ready Video For Web TOP ADVANTAGES OF 360 INTERACTIVE VR-READY VIDEO FOR WEB

blog article

May 01, 2018

360-degree videos just around the corner from being a mainstream medium for a number of different sectors including education, social media, and entertainment. Each year since 2015, the number of active VR users have more than doubled than the active VR users of their corresponding previous year. Wh...

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How Does Quality-Defined Variable Bitrate (QVBR) Control Improve Video Quality? HOW DOES QUALITY-DEFINED VARIABLE BITRATE (QVBR) CONTROL IMPROVE VIDEO QUALITY?

blog article

Apr 30, 2018

Quality-defined variable bitrate (QVBR) control is a new rate control mode designed to deliver consistently high-quality video viewing experiences that keep your audiences coming back for more, and your budget under control – saving you up to 50% on storage and delivery costs in the process.If...

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CTV & OTT TAKE CENTER STAGE AS WE ENTER THE NEWFRONTS CTV & OTT TAKE CENTER STAGE AS WE ENTER THE NEWFRONTS

blog article

Apr 30, 2018

The 2018 NewFronts are here! This week-long event gathers the industry’s brightest minds, from the most influential companies, to share the latest and greatest opportunities that help us navigate through the most difficult challenges facing advertisers and marketers today.Over-the-top (OTT) an...

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From AR to VR: After games, what’s the next big market for ‘extended reality?’ FROM AR TO VR: AFTER GAMES, WHAT’S THE NEXT BIG MARKET FOR ‘EXTENDED REALITY?’

blog article

Apr 28, 2018

It’s OK to be confused about what the hot markets will be for digitally extended reality. Because figuring out which uses will become popular next whether that reality is augmented, mixed, or virtual is almost as complicated as defining the technology.Yes, games are hot for sure, especially as...

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How to avoid motion sickness caused by VR headsets while gaming HOW TO AVOID MOTION SICKNESS CAUSED BY VR HEADSETS WHILE GAMING

blog article

Apr 27, 2018

With a price as steep as $399 for an Oculus Rift, or $499 for an HTC Vive, I could understand why you want to make sure you'll be able to enjoy your new toys. But, don't let nausea you felt while play-testing a VR headset change your mind about owning one for yourself.Realizing you can't...

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Next-Generation Streaming with the Open Caching Network NEXT-GENERATION STREAMING WITH THE OPEN CACHING NETWORK

blog article

Apr 27, 2018

How do you make your streaming viewers happier, so they consume more content and keep their subscription longer? The key is in how you address critical technical challenges like scale, quality, and startup time. In this post, you’ll learn about the Streaming Video Alliance’s Open Caching...

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Video Streaming with Instant Live Channel Provisioning VIDEO STREAMING WITH INSTANT LIVE CHANNEL PROVISIONING

blog article

Apr 26, 2018

Modern video is all about instant delivery. The rise of video streaming giants like Netflix and Amazon is one salient indication that most viewers prefer instant-access video. Nowadays, digital screens are becoming the norm. According to a 2017 study, 77 percent of millennials would rather watch the...

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Game over: Digital subscriptions are the future for video games as physical disc sales fade GAME OVER: DIGITAL SUBSCRIPTIONS ARE THE FUTURE FOR VIDEO GAMES AS PHYSICAL DISC SALES FADE

blog article

Apr 25, 2018

How big are video games these days?: According to the Entertainment Software Association (ESA), the U.S. video games industry was worth $36 billion in 2017 (including software and hardware sales, as well as subscriptions to various services)  a 16 percent increase from 2016. That sets videos ga...

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5 Slick Bandwidth Optimization Techniques 5 SLICK BANDWIDTH OPTIMIZATION TECHNIQUES

blog article

Apr 25, 2018

Bandwidth is a measurement of the volume of data that a network or server receives/ transmits over a given amount of time. A video is delivered over the web to browsers and apps as data. During the process, the amount of data transferred is the bandwidth consumed to which a user gets charged for. Wh...

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The Dystopian Era of Streaming Video: How to Survive and Thrive THE DYSTOPIAN ERA OF STREAMING VIDEO: HOW TO SURVIVE AND THRIVE

blog article

Apr 23, 2018

When I started in the industry in the 1990s I dreamed of a future where video was everywhere and completely accessible, unleashed by the power of the internet. It would be a utopia. We’d be unchained from the dayparting broadcast schedule that drew lines between ages and taste in the living ro...

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How to Score, Enhance, and Caption Your Videos with YouTube Creator Studio HOW TO SCORE, ENHANCE, AND CAPTION YOUR VIDEOS WITH YOUTUBE CREATOR STUDIO

blog article

Apr 23, 2018

As video pros, we don’t often consider YouTube a viable option for postproduction. But there are a surprising number of features found under the site’s Creator Studio that can be useful time savers. The editing capabilities found in YouTube’s back end aren’t going to compete ...

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Self-Healing Workflows: Enabling Ease of Operations for TV Stations SELF-HEALING WORKFLOWS: ENABLING EASE OF OPERATIONS FOR TV STATIONS

blog article

Apr 23, 2018

The challenges that enterprise level MVPDs and broadcast networks face in order to deliver timely content to viewers are many. The variety of technologies utilized to receive, prepare, QC and distribute content to thousands of locations presents an additional hurdle to operational efficiency. Tracki...

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Connecting VLC Media Player Using RTP to AWS Media Services in the Cloud CONNECTING VLC MEDIA PLAYER USING RTP TO AWS MEDIA SERVICES IN THE CLOUD

blog article

Apr 23, 2018

In this second installment of a five-part blog series, you are learning how to configure and connect various encoders to AWS Media Services. AWS Media Services enable you to deliver highly scalable over-the-top (OTT) video experiences to customers. In order to stream a live channel or event, video s...

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4 of the best Virtual Reality software for Windows 10 PCs 4 OF THE BEST VIRTUAL REALITY SOFTWARE FOR WINDOWS 10 PCS

blog article

Apr 18, 2018

Virtual Reality has been on the rise since the turn of the century with different applications of this technology. VR entails computer-generated scenarios that simulate real-life experiences. This innovation has changed the landscape as architects, game developers and graphic designers rely on VR to...

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The video revolution is here THE VIDEO REVOLUTION IS HERE

blog article

Apr 18, 2018

The new era of video production and delivery is upon us.As billions of dollars are being invested in original content creation and licensing to satisfy audiences and gain market success, it’s clear how high the stakes are rising to get content and get it right.The fact remains, however, that m...

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How Successful Video Businesses Maximize Their Revenue HOW SUCCESSFUL VIDEO BUSINESSES MAXIMIZE THEIR REVENUE

blog article

Apr 16, 2018

Video entertainment is not what it was 5, 10 or 15 years ago. That said, today’s video business landscape offers tremendous growth opportunities.  Streaming services recently surpassed cable distribution and paid TV just had its worst quarter on record for subscription losses. OTT video p...

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What’s New at Zype: Video Apps Marketplace WHAT’S NEW AT ZYPE: VIDEO APPS MARKETPLACE

blog article

Apr 13, 2018

We’re excited to announce our new Video Apps Marketplace experience, providing customers with access to the distribution endpoints and app marketplaces that Zype supports publishing on. This includes unlocking access to API and app keys, web embeddables and plugins, playthrough feeds, referenc...

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Live UHD Streaming of Sports is Gaining Momentum LIVE UHD STREAMING OF SPORTS IS GAINING MOMENTUM

blog article

Apr 10, 2018

In 2015, the NFL streamed an entire football game over the internet. As the first live sports event to be streamed to a worldwide audience, this was quite a feat. Over the last few years, over-the-top (OTT) technologies and services have evolved immensely to where streaming of live sports is now nea...

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Live Intelligent Closed Captions for Broadcast Networks LIVE INTELLIGENT CLOSED CAPTIONS FOR BROADCAST NETWORKS

blog article

Apr 09, 2018

With the news moving at lightning speeds, consumers are more tuned into current events than ever while media companies are challenged to keep pace. Broadcast networks are under intense pressure to respond quickly to breaking news, world events, and sporting games in order to satisfy consumer demand ...

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Automated Work Order Management – The Key to Drive Efficiencies and Reduce Costs in Media & Entertainment AUTOMATED WORK ORDER MANAGEMENT – THE KEY TO DRIVE EFFICIENCIES AND REDUCE COSTS IN MEDIA & ENTERTAINMENT

blog article

Apr 09, 2018

Today, running a profitable Media & Entertainment (M&E) enterprise is more difficult than ever. The frequency and speed with which original content is being generated has been increasing at a rate never before seen in the industry, with more and more people working on content. Supply chains ...

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Our NAB 2018 releases: OTT Live, new hardware and software OUR NAB 2018 RELEASES: OTT LIVE, NEW HARDWARE AND SOFTWARE

blog article

Apr 09, 2018

Ah, NAB. The National Association of Broadcasters (NAB) is the world’s leading media technology tradeshow, and it only comes around once a year. Every April, broadcast and media professionals descend upon Las Vegas, showcasing their newest products for the video industry. That means us, and th...

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Media and Entertainment Incumbents Strike Back MEDIA AND ENTERTAINMENT INCUMBENTS STRIKE BACK

blog article

Apr 09, 2018

The digital world has turned the media and entertainment (M&E) industry upside down. Digital disruptors such as Netflix and Amazon are now competing directly with traditional M&E companies for the time, advocacy and money of consumers. Two years ago, CxOs told us they were deeply worried abo...

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Movie Theatre vs OTT: The Curious Case of SVOD Originals MOVIE THEATRE VS OTT: THE CURIOUS CASE OF SVOD ORIGINALS

blog article

Apr 05, 2018

Last year, when Netflix was participating in Cannes Film Festival with its action-adventure film Okja which got 4-minutes of standing ovation after the screening, little did it know that it will be ruled out of the film festival the next year. The Cannes officials were pretty clear in their stand wh...

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9 Key Things to Know When Choosing A Live Streaming API 9 KEY THINGS TO KNOW WHEN CHOOSING A LIVE STREAMING API

blog article

Apr 04, 2018

In other blog articles, we cover a wide array of factors to consider when choosing the right streaming service for you. But what about the importance of a live streaming API?When it comes to broadcasting live video stream, you’re not choosing an API per se. You’re choosing the best of th...

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Facebook, Netflix, and Google Lead Streaming Media East Speaker Lineup FACEBOOK, NETFLIX, AND GOOGLE LEAD STREAMING MEDIA EAST SPEAKER LINEUP

blog article

Apr 04, 2018

Next month New York will be the center of the online video universe as the re-vamped Streaming Media East conference and expo takes over the New York Hilton Midtown once again. Led by keynotes from Facebook, Netflix, and Google, the 2-day event brings together the leaders in streaming, with sessions...

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A Key Building Block for 8K and Beyond: The Magic of NVMeoF A KEY BUILDING BLOCK FOR 8K AND BEYOND: THE MAGIC OF NVMEOF

blog article

Apr 03, 2018

One of the things I like most about the technology industry is that it is characterized by a relentless quest for improvement. There is always something newer, faster and better right around the corner. Never a dull moment. And always the drive to be first and best.Last week, for example, the first ...

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A Hybrid Log Gamma Workflow for Live HDR Video A HYBRID LOG GAMMA WORKFLOW FOR LIVE HDR VIDEO

blog article

Apr 02, 2018

For me, high dynamic range (HDR) video is a much more exciting development than 3D or resolutions greater than 4K. When properly filmed, graded, and viewed on an HDR monitor, viewing so much detail in the highlights of HDR video is a visual treat.The best part about HDR content is that the workflow ...

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Should You Stream Free Music on Your Website? SHOULD YOU STREAM FREE MUSIC ON YOUR WEBSITE?

blog article

Mar 30, 2018

These are many of the thoughts swirling inside musician’s heads as they face one of the most difficult catch-22 decisions associated with the industry.Spotify and other streaming services have recently received a ton of grief from musicians of all levels of success. Personally, I know several ...

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Top 20 Streaming Technologies of the Last 20 Years TOP 20 STREAMING TECHNOLOGIES OF THE LAST 20 YEARS

blog article

Mar 30, 2018

Standards are important, but sometimes standards bodies move slower than the pace of innovation. The streaming industry can respond to this in one of two ways: Wait until a standard is ratified, or use a technology that solves a short-term problem,  hoping the technology itself becomes adopted ...

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Gaming goes mainstream for both playing and watching GAMING GOES MAINSTREAM FOR BOTH PLAYING AND WATCHING

blog article

Mar 28, 2018

Limelight’s State of Online Gaming 2018 market research shows the growth in the amount of time gamers are spending not just playing their favorite games, but also watching others play games online. In fact, Millennial gamers are already spending more time watching other people play video games...

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To Infinity and Beyond: NVIDIA Research Lets VR Users Explore Vast Virtual Worlds TO INFINITY AND BEYOND: NVIDIA RESEARCH LETS VR USERS EXPLORE VAST VIRTUAL WORLDS

blog article

Mar 28, 2018

Virtual worlds are infinite, but your living room is not.Today, the size of physical space limits VR users’ ability to move in boundless virtual space. And VR isn’t particularly immersive if you trip over the couch.The NVIDIA Research team is collaborating with Adobe and Stony Brook Univ...

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What is Video Encoding? Codecs and Compression Techniques WHAT IS VIDEO ENCODING? CODECS AND COMPRESSION TECHNIQUES

blog article

Mar 27, 2018

In this article, we’ll examine the process of encoding, codecs and compression techniques. This includes what makes for a recommended codec, although is situation dependent. It also covers why certain artifacts, related to compression, might appear in your video. As a result, you’ll walk...

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HTC and NVIDIA Give Major Boost to High-End VR HTC AND NVIDIA GIVE MAJOR BOOST TO HIGH-END VR

blog article

Mar 26, 2018

For VR to be an immersive experience, your visual, auditory and tactile senses need to convince your brain that it’s in a believable environment. The new HTC VIVE Pro VR headset, powered by NVIDIA GPUs, makes a persuasive argument.The device, announced at CES, improves display resolution by ne...

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Enter the World of ‘Ready Player One’ with NVIDIA Holodeck ENTER THE WORLD OF ‘READY PLAYER ONE’ WITH NVIDIA HOLODECK

blog article

Mar 26, 2018

You can’t see Steven Spielberg’s much anticipated action-adventure movie Ready Player One until it hits theaters worldwide Thursday.But you can journey to the film’s dystopian universe of OASIS this week at the GPU Technology Conference, in San Jose.GTC attendees can get a sneak pe...

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Seven Steps to Creating an Effective OTT Content Strategy SEVEN STEPS TO CREATING AN EFFECTIVE OTT CONTENT STRATEGY

blog article

Mar 22, 2018

Your content strategy is the roadmap to your video businesses’ long-term success. It’s your game plan for growing your business and outlines how you’ll reach, engage and build your audience. OTT and the streaming video marketplace continues to grow, which means more opportunity. an...

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Watson the Watchdog: How AI is Changing Media Compliance WATSON THE WATCHDOG: HOW AI IS CHANGING MEDIA COMPLIANCE

blog article

Mar 21, 2018

In media, context is everything: Just as a hand signal that means “V for victory” in one country may be incredibly offensive in another, what’s culturally acceptable in a television show in the U.S. may be verboten elsewhere around the world.By flagging questionable content for med...

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Using Big Data to Enrich Customers’ Streaming Experience USING BIG DATA TO ENRICH CUSTOMERS’ STREAMING EXPERIENCE

blog article

Mar 20, 2018

When average TV viewers are channel surfing on the couch, they probably aren’t thinking too much about big data. But it’s already beginning to shape the viewing experience, namely by providing recommendations. And as time goes on, it will begin to have an even bigger impact.As the amount...

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HTC VIVE and IGT Partner To Deliver World-Class VR Casino Entertainment HTC VIVE AND IGT PARTNER TO DELIVER WORLD-CLASS VR CASINO ENTERTAINMENT

blog article

Mar 20, 2018

Today we announced a partnership with global gaming leader IGT, whereby IGT will leverage HTC VIVE Studios’ world-class VR content within its “Virtual Zone” platform on casino floors. IGT’s Virtual Zone is a competition arena designed for casino environments that enables casi...

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The Rise of the Multi-Service Subscriber – Transforming The Video Business THE RISE OF THE MULTI-SERVICE SUBSCRIBER – TRANSFORMING THE VIDEO BUSINESS

blog article

Mar 14, 2018

There's been much talk of increased competition in the TV landscape in recent years. Nowhere is that competition fiercer than between over-the-top (OTT) services. This is no surprise: Consumers today can choose from among a plethora of services offering content anytime on any device.This choice ...

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Muvi to Present the World’s Fastest Deployable OTT Platform at NAB SHOW 2018 MUVI TO PRESENT THE WORLD’S FASTEST DEPLOYABLE OTT PLATFORM AT NAB SHOW 2018

blog article

Mar 13, 2018

Muvi will present the world’s fastest deployable OTT platform at the NAB Show 2018 from 9-12 April. Muvi’s award-winning OTT platform is the world’s only platform that offers broadcasters, content/media owners and distributors the ability to create, manage, deliver, and monetize AN...

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Delivering the future of media for today’s consumers DELIVERING THE FUTURE OF MEDIA FOR TODAY’S CONSUMERS

blog article

Mar 09, 2018

Video is driving the future of media, and there are no signs of slowing down. There are currently 3.8 billion+ internet users worldwide, and in 2021, 82 percent of all internet traffic will be video. Content owners, broadcasters, advertisers and brands of tomorrow need to meet these new consumer dem...

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Facebook Introduces New 360°/VR Video Quality Metric FACEBOOK INTRODUCES NEW 360°/VR VIDEO QUALITY METRIC

blog article

Mar 09, 2018

In a blog post called "Quality Assessment of 360° Video View Sessions," Facebook will announce two objective quality metrics—SSIM360 and 360QVM—that the company created to help guide its 360° video development efforts. The post discusses many of the problems inherent to...

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Bridging the OTT Divide in APAC BRIDGING THE OTT DIVIDE IN APAC

blog article

Mar 08, 2018

In the 1960’s Everett Rogers defined the theory of ‘Diffusion of Innovation’, in which he described that when successive groups of consumers adopt a new technology, its market share will eventually reach the saturation level.When it comes to the adoption of OTT, which has been wide...

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What The Future Holds For OTT HD Video Streaming WHAT THE FUTURE HOLDS FOR OTT HD VIDEO STREAMING

blog article

Mar 08, 2018

Over The Top (OTT) streaming video has been a presence in our media consumption environment for a long time, as consumers “cut the cable” and move into a more on-demand model of media consumption. People are busier than ever, and they’re happy to watch the entertainment they want o...

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In-Flight Entertainment Industry is Set to Fly High in 2018 IN-FLIGHT ENTERTAINMENT INDUSTRY IS SET TO FLY HIGH IN 2018

blog article

Mar 08, 2018

Gone are the days when the only form of entertainment for passengers in flight was talking to a fellow passenger, looking out the window or reading books. As air travel became increasingly popular, the airline industry recognized the importance of improving passengers’  experiences in an ...

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Apple APPLE'S FACE ID-EQUIPPED IPAD PROS LIKELY READY FOR PRODUCTION, SHIPPING LATE NEXT QUARTER

blog article

Mar 07, 2018

The company is likely to ship about 6 to 8 million updated Pros in that period, said Rosenblatt Securities' Jun Zhang. The company is expected to update its 10.5- and 12.9-inch Pros with front-facing TrueDepth cameras, enabling Face ID, animoji, and other 3D-sensing technologies.International re...

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What You Need To Know About 4k Ultra HD TV WHAT YOU NEED TO KNOW ABOUT 4K ULTRA HD TV

blog article

Mar 06, 2018

Even a while back, 4K TV could not really invoke curiosity among the TV buyers in India. Besides, the LED TVs had a fair run in the market back in the day. But the scenario and market demand turned quickly in favor of 4K televisions available with ultra HD feature. The biggest takeaway? A significan...

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The State of Video and AI 2018 THE STATE OF VIDEO AND AI 2018

blog article

Feb 28, 2018

Video AI (artificial intelligence) has the capacity to solve a number of time-consuming, video-related problems with automation. But that doesn’t mean it has magical powers that will exclude human control. To offer a sense of where video AI is in early 2018, what follows are a number of real-l...

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How VR will influence eSports industry: motion capture, haptic feedback, biometrics HOW VR WILL INFLUENCE ESPORTS INDUSTRY: MOTION CAPTURE, HAPTIC FEEDBACK, BIOMETRICS

blog article

Feb 27, 2018

eSports takes a significant part in entertainment industry. The article covers the essential issues how it changes under the influence of virtual reality technology. In the previous articles we covered VR entertainment industry and placed special emphasis on location based entertainment.Here is eSpo...

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AR Development & The Future of Mixed Reality AR DEVELOPMENT & THE FUTURE OF MIXED REALITY

blog article

Feb 26, 2018

Augmented reality, also known as AR, is one of the newest technologies that is certain to shape our future in the coming decades. Whether you are a game designer or you want to use AR for business purposes such as demonstrations or to improve your current products or services, developing an augmente...

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Virtual Reality: The Next Level Of Gaming VIRTUAL REALITY: THE NEXT LEVEL OF GAMING

blog article

Feb 24, 2018

Virtual Reality is now a trending topic in the gaming and other industries that have benefited from this technology.Virtual reality is often defined as, “a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware and experienced or ...

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Going global with the world’s fastest-growing video content delivery network GOING GLOBAL WITH THE WORLD’S FASTEST-GROWING VIDEO CONTENT DELIVERY NETWORK

blog article

Feb 14, 2018

The internet is expanding rapidly; global consumption of digital media is growing at unprecedented rates. In 2017, there were 3.8 billion internet users spanning every region of the world. That’s up 976.4 percent since 2000. At that rate, internet growth will outpace population growth. And the...

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JOHN MARTIN SHARES THE CODE FOR REIMAGINING TV JOHN MARTIN SHARES THE CODE FOR REIMAGINING TV

blog article

Feb 12, 2018

John Martin continued the conversation on how we’re reimagining television with a keynote presentation at Code Media. Turner’s chairman and CEO spoke about how, despite competing in a land of technological giants, the company is positioned to win with its focus on creating compelling exp...

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DirecTV Now renews deal for free Apple TV 4K with pre-payment of three months of service DIRECTV NOW RENEWS DEAL FOR FREE APPLE TV 4K WITH PRE-PAYMENT OF THREE MONTHS OF SERVICE

blog article

Feb 09, 2018

The new deal requires users to sign up, and pre-pay for the service at a minimum of $35 per month. The offer is limited to one redemption per DirecTV Now account, with two shipments allowed per household.The Apple TV 4K retails for $179 for the 32GB model, and three months of DirecTV Now service can...

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Google is reportedly building a cloud game streaming service called ‘Yeti’ GOOGLE IS REPORTEDLY BUILDING A CLOUD GAME STREAMING SERVICE CALLED ‘YETI’

blog article

Feb 07, 2018

Google Inc. may be the next company looking to fill the Netflix-shaped hole in the video game industry. The Information reported today that Google has been working on a subscription-based game streaming service that could deliver games to Chromecast or possibly a future Google-made gaming console.Go...

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From Great Idea to Amazing Product: SOLIDWORKS and NVIDIA Power AI, VR and Virtualized Workflows FROM GREAT IDEA TO AMAZING PRODUCT: SOLIDWORKS AND NVIDIA POWER AI, VR AND VIRTUALIZED WORKFLOWS

blog article

Feb 05, 2018

The benefits of artificial intelligence, virtual reality photorealism and unlimited mobility are transforming design workflows. We’re demonstrating how NVIDIA technology is driving these trends at the 20th annual SOLIDWORKS World, taking place February 4-7 in Los Angeles.Over 80 percent of SOL...

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How UX can re-shape live sports orchestration HOW UX CAN RE-SHAPE LIVE SPORTS ORCHESTRATION

blog article

Jan 31, 2018

Traditionally, live sports production has been a big budget undertaking, involving hundreds of people. It’s also one of the most time-sensitive broadcast functions. Operators in Monitoring Control Room (MCR) of any live broadcast need to meticulously follow commands of the sports director, wit...

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The State of the Video Industry in 2018: Don’t Get Left Behind THE STATE OF THE VIDEO INDUSTRY IN 2018: DON’T GET LEFT BEHIND

blog article

Jan 30, 2018

What do these two headlines and obscure pop culture references have in common? And what in the world do they have to do with video businesses?It’s early 2018 and the tumultuous march of technological change continues in every part of the video industry: production, broadcast, movies, cable, on...

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Streaming Video Trends 2018: Top 5 STREAMING VIDEO TRENDS 2018: TOP 5

blog article

Jan 23, 2018

By 2021, video is expected to comprise 82 percent of all global internet traffic. For the web audience, expectations of high-quality, personalized content are rising, too.Many streaming video companies have been looking to artificial intelligence to meet the changing needs of their audience. And, ac...

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Social Media Tips for Musicians SOCIAL MEDIA TIPS FOR MUSICIANS

blog article

Jan 23, 2018

Social media is a great way for musicians and bands to grow their fan base and spread the word about their music. Increasing your following across the different platforms can increase your potential of booking more gigs, getting signed, and selling more merch.Social platforms are cheap and relativel...

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The M&E Industry’s Five Most Important Technology Trends of 2018 THE M&E INDUSTRY’S FIVE MOST IMPORTANT TECHNOLOGY TRENDS OF 2018

blog article

Jan 11, 2018

The writing has been on the wall for several years. But now, entering 2018, it’s a bit bolder — and possibly in all caps. Broadcasters, content distributors and other organizations that inhabit the media and entertainment ecosystem understand that the inertia that has been building for t...

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High Dynamic Range for mobile: HDR Premium, Dolby Vision, and more HIGH DYNAMIC RANGE FOR MOBILE: HDR PREMIUM, DOLBY VISION, AND MORE

blog article

Jan 09, 2018

In my previous blog on HDR and enhancing the effect of 4K, we had discussed the traits of High Dynamic Range being designed to accommodate a greater range of contrast in a video content. HDR allows images with high contrast to be displayed with much greater clarity and more details in the shadows an...

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Extract Transform Load (ETL) for Media and Entertainment Industry EXTRACT TRANSFORM LOAD (ETL) FOR MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Jan 08, 2018

The Media and Entertainment industry is one of the frontiers that adopted Digital Transformation and disintermediation. Due to the consumeristic nature, the industry deals with plenty of data formats. The industry rapidly implemented digital platforms to better organize it.

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Decoding streaming protocols: A take on RTMP and HLS DECODING STREAMING PROTOCOLS: A TAKE ON RTMP AND HLS

blog article

Jan 05, 2018

The popularity of video streaming services are growing every day and platform providers are striving hard to provide a hassle-free experience to their subscribers. According to reports, 45% of live video audiences pay for live, exclusive, Video-on-Demand content from a favorite team, speaker, or per...

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A Look at the Video Game Industry A LOOK AT THE VIDEO GAME INDUSTRY

blog article

Jan 04, 2018

Video games give people all over the world opportunities to relax and learn new things from the comfort of their homes. Although many players may not think about the industry that creates games and gaming consoles, the industry has evolved significantly over the past few decades. Today, the video ga...

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Entertainment, Marketing and Advertising: What to Do at CES2018 ENTERTAINMENT, MARKETING AND ADVERTISING: WHAT TO DO AT CES2018

blog article

Jan 04, 2018

At CES the advertising, content, entertainment and marketing communities come together at C Space to explore and highlight technology’s influence on the advertising and entertainment worlds. Located at the ARIA in Tech South, the C Space exhibit floor and accompanying conference tracks will lo...

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That’s Entertainment: The Shift to 4K Starts With Mellanox THAT’S ENTERTAINMENT: THE SHIFT TO 4K STARTS WITH MELLANOX

blog article

Jan 03, 2018

Malcom X once said, “The media’s the most powerful entity on earth. They have the power to make the innocent guilty and to make the guilty innocent, and that’s power. Because they control the minds of the masses.” Media is now much more than movies, it is also television, new...

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Developing A Smart Enterprise AV Strategy DEVELOPING A SMART ENTERPRISE AV STRATEGY

blog article

Dec 22, 2017

Audiovisual technology in an enterprise setting offers companies with new and innovative ways to collaborate and share information. Developing an AV strategy that works for your enterprise and choosing the right technology, platform and provider can seem like a daunting task. So how can you determin...

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Amazon may be working on a YouTube rival with an awkward name AMAZON MAY BE WORKING ON A YOUTUBE RIVAL WITH AN AWKWARD NAME

blog article

Dec 20, 2017

Earlier in December, Google pulled YouTube from both the Amazon Echo Show and its Fire TV devices. Lately, there have been signs that the two companies may be patching things up, but Amazon may be considering creating its own competitor to YouTube. Additionally, Amazon filed two trademark requests w...

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Alexa to play locally popular and similar music for Amazon Music subscribers ALEXA TO PLAY LOCALLY POPULAR AND SIMILAR MUSIC FOR AMAZON MUSIC SUBSCRIBERS

blog article

Dec 18, 2017

Amazon is giving its music lovers something of an early holiday gift in the form of two new Alexa voice features. On Friday, December 15, Amazon Music debuted “Local Popularity” and “Play More Like This” for its users. Both are intended to improve the listening experience and...

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Snap’s New Lens Studio To Usher New Wave of AR Content SNAP’S NEW LENS STUDIO TO USHER NEW WAVE OF AR CONTENT

blog article

Dec 14, 2017

Snap, a leading image messaging and multimedia platform, released its second application this week - and it has everything to do with augmented reality. The company released Lens Studio, an AR content creation app, currently available as a free download for both Mac and Windows computers.

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Online video enters age of Big Data, Predictive Analytics and Machine Learning ONLINE VIDEO ENTERS AGE OF BIG DATA, PREDICTIVE ANALYTICS AND MACHINE LEARNING

blog article

Dec 14, 2017

As we close the doors on 2016, we are entering into most fascinating times in the history of online video. Over the top (OTT) video, which started as a complementary service to Television has unfolded into a multi-billion dollar SVOD industry, and shows no signs of slowing down. Netflix, Hulu and Am...

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ONLINE MARKETING FOR ENTERTAINMENT AND MEDIA ONLINE MARKETING FOR ENTERTAINMENT AND MEDIA

blog article

Dec 13, 2017

With each new day, men, women, and children are turning to online marketing for entertainment and media. Maybe it is a teenager seeing what her favorite rock star’s outfit looked like onstage last night, or a middle-aged individual watching a movie trailer on his smartphone. Perhaps it is a gr...

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Why OTA broadcast is still relevant WHY OTA BROADCAST IS STILL RELEVANT

blog article

Dec 12, 2017

Over the Air or Direct to Air television brought up an entire generation of cultural developments, before slowly making way for cable TV in 1990s, which is also about to sunset. With mobiles video consumption on the rise, television as a medium is itself predicted to walk the long road to technology...

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BI Tools for Hospitality and Entertainment Businesses BI TOOLS FOR HOSPITALITY AND ENTERTAINMENT BUSINESSES

blog article

Dec 11, 2017

One thing we all know about the hospitality and entertainment industry is that it is very competitive and that consumers have a lot of options and choices. In this competitive market, it is more important than ever to have the data and information that will help you make business decisions about new...

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2017 Trends in Media & Entertainment: What Do They Mean for the Future? 2017 TRENDS IN MEDIA & ENTERTAINMENT: WHAT DO THEY MEAN FOR THE FUTURE?

blog article

Dec 11, 2017

While looking back at the past year, one thing becomes crystal clear: streaming has grown massively in 2017 and will continue to expand rapidly in 2018 and beyond. In fact, streaming has become the primary revenue driver for both music and video, thereby radically changing the way people consume con...

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Buyer Beware! Are you sure it’s not an illicit streaming device? BUYER BEWARE! ARE YOU SURE IT’S NOT AN ILLICIT STREAMING DEVICE?

blog article

Dec 07, 2017

Over the years we’ve seen that the most popular devices exploited by pirates are: Infomir’s Mag 250-275 range, Roku, Amazon Firesticks, Kodi, with Android TV starting to gain traction. What makes the boxes popular with pirates is their ease of use and open nature which makes it permissib...

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How to manage security threats on Android TV HOW TO MANAGE SECURITY THREATS ON ANDROID TV

blog article

Dec 06, 2017

These are valid concerns, since one of Android TV’s main attractions for consumers is access to the thousands of apps in the Google Play Store. But frankly, this is the reality you have to accept with Android TV. Otherwise, you can consider Android AOSP – without the app store, but also ...

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Learn How to Deduct Travel and Entertainment Expenses LEARN HOW TO DEDUCT TRAVEL AND ENTERTAINMENT EXPENSES

blog article

Nov 30, 2017

For some business owners, spending money on travel and entertainment is inevitable. You might need to take a business trip or decide to take a client out for lunch. Whatever your situation, you might be able to claim travel, meals, and entertainment tax deductions.

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Top 5 Reasons to use Quote-to-Cash in Communication, Media and Entertainment Industries TOP 5 REASONS TO USE QUOTE-TO-CASH IN COMMUNICATION, MEDIA AND ENTERTAINMENT INDUSTRIES

blog article

Nov 29, 2017

After Dreamforce 2017, one of my assumptions has turned into a conviction: the necessary operational upheaval within Communication, Media and Entertainment (CME) companies is well under way and is starting to transform core operations. With nearly 200 sessions on its Dreamforce agenda, Salesforce st...

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Entertainment Industry Outlook 2018: Who is really driving the future of the industry? ENTERTAINMENT INDUSTRY OUTLOOK 2018: WHO IS REALLY DRIVING THE FUTURE OF THE INDUSTRY?

blog article

Nov 27, 2017

When content is seen as king, content creators hold all the cards. Over the years, that power has spread out from studio and recording execs to include top billed talent, but it’s been a close knit circle. Technology disrupted the industry, but it did not disrupt the food chain – just lo...

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How Analytics and Business Intelligence Play Critical Roles in Media and Entertainment HOW ANALYTICS AND BUSINESS INTELLIGENCE PLAY CRITICAL ROLES IN MEDIA AND ENTERTAINMENT

blog article

Nov 23, 2017

Technology has constantly been available to humans in abundance through various conformations, but the realization and usage of it have gained expeditious momentum lately. Three mainstream technologies that are working towards propelling the globe’s immediate future are the realities — v...

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All Greek to Me: GPUs Power Groundbreaking VR Experience ALL GREEK TO ME: GPUS POWER GROUNDBREAKING VR EXPERIENCE

blog article

Nov 21, 2017

If you’ve ever dabbled in Latin poetry, you may have stumbled upon Ovid’s Metamorphoses. Its tales of transformation and reality have fascinated artists for centuries.In a similar theme, a new artwork, La Dispersion du Fils, tells the story of Actaeon — a hunter who’s turned ...

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Virtual reality growth driven by entertainment and enterprise markets VIRTUAL REALITY GROWTH DRIVEN BY ENTERTAINMENT AND ENTERPRISE MARKETS

blog article

Nov 20, 2017

Growth in the market is being led by apps and content for the entertainment industry, which grew 79 percent for the half year, along with enterprise demand, which rose 69 percent. Not far behind was growth in tools and platform development, up 56 percent, followed by infrastructure for tethered head...

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New enhancements to Ooyala Live bring broadcast reliability to OTT world NEW ENHANCEMENTS TO OOYALA LIVE BRING BROADCAST RELIABILITY TO OTT WORLD

blog article

Nov 15, 2017

There’s little question that live video will be a major part of the future of OTT. Cisco is predicting that live video will grow to 13 percent of all internet video traffic by 2021 (up from just 3 percent in 2016). Further, nearly 70 percent of TV industry professionals polled by Digital TV Eu...

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Is Apple Giving Up on Live TV and a Skinny Bundle Offering? IS APPLE GIVING UP ON LIVE TV AND A SKINNY BUNDLE OFFERING?

blog article

Nov 15, 2017

About 18 months ago, I was talking with a longtime streaming industry veteran about our shared frustration with the various set-top boxes and devices on the market, or more accurately, the platforms behind them. Because the companies behind those platforms also have a stake in the content licensing ...

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Media and Entertainment Industry: B2B Analytics and its Scope in Industry MEDIA AND ENTERTAINMENT INDUSTRY: B2B ANALYTICS AND ITS SCOPE IN INDUSTRY

blog article

Nov 09, 2017

Representing the next part of the series “B2B Analytics and its Scope in Industry”. We are going to discuss Media and Entertainment Industry, the most important and essential part of our day to day life, in this edition. As we all relate to the entertainment industry in a way, who do not...

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Getting Ready for Video Over 5G: How Should the Industry Prepare? GETTING READY FOR VIDEO OVER 5G: HOW SHOULD THE INDUSTRY PREPARE?

blog article

Nov 08, 2017

The lack of a business case for the fifth-generation cellular network belies the recent fulsome pronouncements made by operators and chip makers about its potential as a game-changer.Nokia, for example, talks about innovating “the global nervous system” which it describes as “a sea...

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6 Ways Advanced Analytics Will Change Media & Entertainment 6 WAYS ADVANCED ANALYTICS WILL CHANGE MEDIA & ENTERTAINMENT

blog article

Nov 07, 2017

Media and entertainment companies are facing increasingly competitive and uncertain markets - consumers have more ways than ever to get their content, driving the need to operate in smarter, more efficient ways than ever before. At the same time, they need to generate ever-more revenue from deliveri...

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Media and entertainment companies innovate with cloud MEDIA AND ENTERTAINMENT COMPANIES INNOVATE WITH CLOUD

blog article

Nov 02, 2017

The media and entertainment industry was one of the first to recognize the benefits of using a multi-cloud strategy to meet its audience’s insatiable appetite for consumable content, which consumers want to watch more of, from various locations, using an array of connected devices. These organ...

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Leading-edge technologies and more
WELCOME TO ENTERTAINMENT RESOURCE LEADING-EDGE TECHNOLOGIES AND MORE WELCOME TO ENTERTAINMENT RESOURCE

blog article

Nov 02, 2017

Entertainment Resource provides a wide range of unique solutions for LBEs, FECs, Theme Parks and Museums. Our company is specialized in providing turnkey solutions for 4D theatre attractions and motion simulator systems. We are specialized also in upgrading existing theatres and simulators bringing ...

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The 5 Top Emerging Licensing and Brand Promotion Growth Areas for the Entertainment Industry THE 5 TOP EMERGING LICENSING AND BRAND PROMOTION GROWTH AREAS FOR THE ENTERTAINMENT INDUSTRY

blog article

Nov 02, 2017

Film And Television Brand Integration And Cross Promotion Opportunities With more and more subscribers and viewers skipping commercials on their or similar technologies, advertisers are looking for new and creative ways to get their brand recognition and message across to the consumer.

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What M&E Brands Need to Navigate a Multi-Screen World WHAT M&E BRANDS NEED TO NAVIGATE A MULTI-SCREEN WORLD

blog article

Nov 02, 2017

Consumers can now choose where and how to engage with content and brands. But multiple screens present a clear challenge for advertisers: how do they reach customers and make their message consistent? Technologies like a Data Management Platform (DMP), Customer Relationship Management (CRM) and cros...

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Online TV & movie piracy losses to soar to $52 billion ONLINE TV & MOVIE PIRACY LOSSES TO SOAR TO $52 BILLION

blog article

Oct 30, 2017

If your Halloween costume includes an eye-patch, cutlass, some serious swagger and the phrase, “Aye, matie,” you’ll probably be best advised to stay away from Hollywood parties where the word “pirate” this week is being connected to “$52 billion loss.”A new ...

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IOT as a Driver in Shaping Hobbies and the Entertainment Industry IOT AS A DRIVER IN SHAPING HOBBIES AND THE ENTERTAINMENT INDUSTRY

blog article

Oct 23, 2017

This week we wanted shift our focus and take a look at the entertainment industry and explore the question;  How does IoT shape the entertainment industry or hobbies in general?  For the sake of this post, we will argue that the topic of IoT can be considered as a hobby since there are man...

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NVIDIA GPUs Are VR Ready for New Microsoft Windows Mixed Reality Headsets NVIDIA GPUS ARE VR READY FOR NEW MICROSOFT WINDOWS MIXED REALITY HEADSETS

blog article

Oct 17, 2017

Windows Mixed Reality headsets are hitting the market starting today from Acer, Dell, HP, Lenovo, Samsung and other leading OEMs. They debut a major feature to the PC virtual reality ecosystem inside-out tracking which means no external cameras or sensors are needed to track the headset in space. Th...

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IN FLIGHT ENTERTAINMENT—WHAT WILL THE LEADERS DO TO PREVENT CYBER ATTACKS IN FLIGHT ENTERTAINMENT—WHAT WILL THE LEADERS DO TO PREVENT CYBER ATTACKS

blog article

Oct 13, 2017

Can you imagine sitting on a plane and having all your favorite movies, music, games and TV shows in one spot? With the rise of IFE—in-flight entertainment, large data, and the Internet of Things (IoT), the airlines will provide more customizable and personalized entertainment solutions for ea...

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A Brief Introduction to Entertainment Marketing A BRIEF INTRODUCTION TO ENTERTAINMENT MARKETING

blog article

Oct 11, 2017

Generally, we think of marketing as a thing that interrupts our entertainment – but entertainment marketing takes things in an entirely new direction by combining content and ads. Big brands are willing to spend a lot of money for celebrity endorsements as well as invest money in product place...

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Three important digital trends from our new media and entertainment sector research THREE IMPORTANT DIGITAL TRENDS FROM OUR NEW MEDIA AND ENTERTAINMENT SECTOR RESEARCH

blog article

Oct 09, 2017

Our new Trends, Technology and the Impact of Data in Media and Entertainment report, published in association with Adobe, explores the trends and challenges facing companies in the technology-beset field of media and entertainment. Based on a survey of over 200 executives in large companies (above $...

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Media and Entertainment Employers Must Train Staff to Handle Violent Attacks MEDIA AND ENTERTAINMENT EMPLOYERS MUST TRAIN STAFF TO HANDLE VIOLENT ATTACKS

blog article

Oct 06, 2017

The mass shooting at the Route 91 Harvest Festival in Las Vegas was a devastating tragedy. Amidst the debates about gun control, terrorism, and the shooter’s motive, there is another unresolved issue: In addition to dozens of bands and musical acts, the three-day country music concert was staf...

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Consumers continue to move away from Pay TV CONSUMERS CONTINUE TO MOVE AWAY FROM PAY TV

blog article

Oct 06, 2017

According to a Q2 2017 study by TiVo, more than 85% of cord-cutters felt that pay TV services were too expensive. Cost was one of the main reasons they chose to cancel their cable or satellite service.Apart from price, respondents also cancelled their pay TV service since they are using an internet ...

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Digital Marketing 101 for Family Entertainment Centers DIGITAL MARKETING 101 FOR FAMILY ENTERTAINMENT CENTERS

blog article

Oct 04, 2017

These days, it’s not enough to put an ad in a newspaper or a phone book and hope that new customers will come in droves to your family entertainment center. Instead, successful marketing comes from cyberspace — digital marketing is all the rage, as more people get information from their ...

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Trends, Technology and the Impact of Data in Media and Entertainment TRENDS, TECHNOLOGY AND THE IMPACT OF DATA IN MEDIA AND ENTERTAINMENT

blog article

Oct 01, 2017

Trends, Technology and the Impact of Data in Media and Entertainment, produced in association with Adobe, explores the state of the sector's digital transformation in light of the data revolution, cloud computing and disruptive change in consumer behavior.

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How AI Will Change Live Sports Broadcasting HOW AI WILL CHANGE LIVE SPORTS BROADCASTING

blog article

Sep 28, 2017

New innovations constantly change how fans watch their favorite live sports. Integral elements of today’s broadcasts like slow motion and instant replay didn’t exist before the 1950s. On-screen graphics are even more recent: Imagine watching a soccer game without the score in the top lef...

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Top 10 areas Artificial Intelligence is leading automation in Media Industry TOP 10 AREAS ARTIFICIAL INTELLIGENCE IS LEADING AUTOMATION IN MEDIA INDUSTRY

blog article

Sep 26, 2017

In this era of data explosion, collecting data in itself is not sufficient. It needs to be processed, sliced and diced to gain insights for running and growing the business. Unfortunately, majority of data available in the world today is unstructured and hidden making it difficult to process without...

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The Media & Entertainment Industry is Under Cyber Attack THE MEDIA & ENTERTAINMENT INDUSTRY IS UNDER CYBER ATTACK

blog article

Sep 21, 2017

Cyber security. Although many businesses once viewed this as a buzz word that didn’t require their full attention, our world’s profound entrance into the digital era is now making it abundantly clear that cyber security can no longer be ignored in any sector. And unfortunately, the media...

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The future in media and entertainment is Now – Are you ready? THE FUTURE IN MEDIA AND ENTERTAINMENT IS NOW – ARE YOU READY?

blog article

Sep 16, 2017

People are increasingly turning to smartphones, tablets and other mobile and Internet-connected devices to watch video. Our recent survey of nearly 21,000 people across 42 countries confirms that not only are consumers increasingly watching video over the Internet, but they are clearly going mobile,...

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What Makes Entertainment Marketing So Special? WHAT MAKES ENTERTAINMENT MARKETING SO SPECIAL?

blog article

Sep 14, 2017

Brands want to be where the people are, but the trouble is that people are disappearing. Wanting to get away from in-your-face advertising and commercial breaks, more people are ditching traditional cable and switching to paid, ad-free services like Netflix and Hulu. They’re using software to ...

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How Consumer Demand is Driving Media Companies to Get Personal HOW CONSUMER DEMAND IS DRIVING MEDIA COMPANIES TO GET PERSONAL

blog article

Sep 14, 2017

With an ever-increasing array of devices and over-the-top direct-to-consumer platforms, connected consumers are now clearly demanding high quality and personalized anytime, anywhere content experiences. Media and entertainment firms are now competing for three things – with each and every cons...

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What is the Future of Branded Entertainment WHAT IS THE FUTURE OF BRANDED ENTERTAINMENT

blog article

Sep 13, 2017

Branded entertainment is becoming more and more relevant for brands looking to get their message in front of their target market. But here’s a question you might not have considered when it comes to creating your own branded content: If 95% of the box office wins for branded entertainment are ...

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Travel, Entertainment, Fishing and More: New Apps from OTT Flow Deliver Niche Content to Consumers TRAVEL, ENTERTAINMENT, FISHING AND MORE: NEW APPS FROM OTT FLOW DELIVER NICHE CONTENT TO CONSUMERS

blog article

Sep 13, 2017

There’s something for everyone in the exciting set of new apps powered by OTT Flow. Heading into IBC, we’re thrilled to announce that over 80 apps have launched or are in development utilizing our turnkey solution to deliver content directly to consumers across all major devices.

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Top features to look for in an Audio Streaming platform TOP FEATURES TO LOOK FOR IN AN AUDIO STREAMING PLATFORM

blog article

Sep 12, 2017

Let’s say you have a large collection of on-demand audio content but aren’t sure about how to sell it. You learnt of audio streaming services but didn’t know how to launch one.If you thought of building your own platform, did you begin and backtrack right after? Was it the enormity...

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Global TV: A thing of the future? GLOBAL TV: A THING OF THE FUTURE?

blog article

Sep 10, 2017

Johan Cruyff died in March, and for the three of you who don’t know who he was, this guy was a handsome, floppy-haired footballer from Holland, who transformed sport, television and the Dutch in the seventies.He appealed to radically chic daughters and seventies-meek mums in much the same way ...

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The key to building a successful OTT business THE KEY TO BUILDING A SUCCESSFUL OTT BUSINESS

blog article

Sep 10, 2017

Disney’s recent acquisition of BamTech, the OTT video platform arm of MLBam, should come as no surprise, and likewise, Disney’s announced the creation of a stand-alone streaming service and removal of their content from Netflix. It is only another example of more networks and content own...

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Entertainment Content Marketing Insights by Stephen L ENTERTAINMENT CONTENT MARKETING INSIGHTS BY STEPHEN L

blog article

Sep 08, 2017

This should come as absolutely no surprise, considering how popular entertainment is in its own right. We’re living in a world where the second adaption of  IT, Stephen King’s thirty-year-old horror novel, opened to a massive $13.5 million from Thursday night previews alone. Not onl...

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Automation: Fuelling the ‘Second Economy’ of Media & Entertainment AUTOMATION: FUELLING THE ‘SECOND ECONOMY’ OF MEDIA & ENTERTAINMENT

blog article

Sep 01, 2017

This article about artificial intelligence (AI) and its impact on content marketing got me thinking about the Second Economy of Media and Entertainment (M&E), including its effect on the human job landscape. The term ‘Second Economy’ describes those jobs that would have previously be...

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Social Media Marketing in the entertainment industry [5 awesome examples] SOCIAL MEDIA MARKETING IN THE ENTERTAINMENT INDUSTRY [5 AWESOME EXAMPLES]

blog article

Aug 30, 2017

Social media and the entertainment industry have a strong love-hate relationship. On the one hand, social media has stolen much of the audience that used to watch TV, go to the movies and read books. Social media simply takes loads of our leisure time.

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Getting Started with Object Storage for M&E GETTING STARTED WITH OBJECT STORAGE FOR M&E

blog article

Aug 29, 2017

Today, we announced a full-featured 100 TB Swarm license to qualified Media & Entertainment (M&E) firms* at no cost. Why do such a thing? It’s pretty simple. IT execs in the M&E space are under extreme pressure to provide long-term accessible storage and instant search and delivery...

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Chronicles of Content Storage : How the Media and Entertainment Industry is Innovating to Improve Accessibility and Reduce Damage CHRONICLES OF CONTENT STORAGE : HOW THE MEDIA AND ENTERTAINMENT INDUSTRY IS INNOVATING TO IMPROVE ACCESSIBILITY AND REDUCE DAMAGE

blog article

Aug 28, 2017

Time and intent – universal constants that have the propensity to heal, and damage irretrievably. This is particularly true in the case of the media and entertainment industry, wherein less than favorable storage mediums can encourage the damage of original content and render them unfit or und...

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How Object Storage Is Changing the Media and Entertainment Industry HOW OBJECT STORAGE IS CHANGING THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Aug 24, 2017

It’s inescapable—the media and entertainment industry has gone global. Creation, production, and distribution happen all around the world. From the C-suite on down, the problem of how to manage and monetize content globally is a focus of concern.

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The Evolution of Online Audio Streaming THE EVOLUTION OF ONLINE AUDIO STREAMING

blog article

Aug 22, 2017

Music is an integral part of most people’s lives. The “music gene” can be traced back to thousands of years ago with biological roots pointing towards cultural events such as tribal dances across the world that led to the inception of singing, chanting or drumming.There has been a ...

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How Digital Entertainment is Ushering in a New Era in The Field of Media & Entertainment HOW DIGITAL ENTERTAINMENT IS USHERING IN A NEW ERA IN THE FIELD OF MEDIA & ENTERTAINMENT

blog article

Jul 29, 2017

Entertainment is not only limited to a single medium now. It spans across various mediums and often works in a collaborative platform. When the movie Madagascar 3: Europe’s Most Wanted was set to release, D3 Publisher wanted to launch a game alongside the movie. D3 approached [x]cube to build ...

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Will Virtual Reality be the Next Big Technology to Impact on the Casino Industry? WILL VIRTUAL REALITY BE THE NEXT BIG TECHNOLOGY TO IMPACT ON THE CASINO INDUSTRY?

blog article

Jul 28, 2017

The year was 1994, and change was in the air. A small company from the Isle of Man launched a virtual casino on the Internet, an emerging technology that was finally coming to mainstream prominence in the UK and the rest of the developed world.

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Social Media Marketing for Excellent Entertainment SOCIAL MEDIA MARKETING FOR EXCELLENT ENTERTAINMENT

blog article

Jul 20, 2017

Entertainment is a primary concern in this age of social media marketing. Our society is stressful to live in. We are constantly blasted with data from all directions. With the technological advances in this information age, we can look to the nearest hand held device to see our favorite sports, mov...

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Moving the M&E Industry Forward through ‘Practical Innovation’ MOVING THE M&E INDUSTRY FORWARD THROUGH ‘PRACTICAL INNOVATION’

blog article

Jul 19, 2017

Imagine Communications is an unabashed practitioner of the term. Barely a press release, product announcement, white paper or webinar goes out without an ample sprinkling of innovation. An over user of innovation? Guilty. But that’s because we apply it broadly, not believing it to be strictly ...

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Are You Using Your Media And Entertainment Assets Efficiently? ARE YOU USING YOUR MEDIA AND ENTERTAINMENT ASSETS EFFICIENTLY?

blog article

Jul 18, 2017

Digital assets are essential in the media and entertainment industry so there is no doubt that they are valuable. But how do you determine if you are using them as efficiently as possible? It’s important to understand the significance of how you use your digital warehouse so that you can disco...

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An art. A design. An Emotion. How stage lighting equipment can impact a theatre production AN ART. A DESIGN. AN EMOTION. HOW STAGE LIGHTING EQUIPMENT CAN IMPACT A THEATRE PRODUCTION

blog article

Jul 13, 2017

Whether for a professional or amateur production, the quality of the stage lighting equipment and how it is used can have a huge impact on a theatre performance. Theatre lighting can have the ability to evoke emotions in an audience, using clever techniques to draw a crowd in, arouse suspense or int...

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How Important is the OTT Device Market if the ‘Future of TV is Apps’? HOW IMPORTANT IS THE OTT DEVICE MARKET IF THE ‘FUTURE OF TV IS APPS’?

blog article

Jul 12, 2017

When Apple CEO Tim Cook declared in 2015 that “the future of TV is apps,” he was referring to a future where a majority of TV viewing is streamed over-the-top (OTT) via online apps. While we’re not there yet, over the past few years OTT viewing has grown to become a mainstream medi...

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What Marketers Need to Learn from the Entertainment Industry WHAT MARKETERS NEED TO LEARN FROM THE ENTERTAINMENT INDUSTRY

blog article

Jul 11, 2017

Whatever business you think you are in, you are now in the entertainment industry—and most marketers are ill-prepared. It used to be so easy. We would simply buy up media space, interrupt people’s favorite TV show or magazine, newspaper, song, or news and beat them over the head with hig...

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The Convergence of Convergence: Examples of Digital, Media, Video, Technology and Industry Converging in the 21st Century THE CONVERGENCE OF CONVERGENCE: EXAMPLES OF DIGITAL, MEDIA, VIDEO, TECHNOLOGY AND INDUSTRY CONVERGING IN THE 21ST CENTURY

blog article

Jul 07, 2017

The world is converging. Well, maybe not every single piece of the world, but consider the cultural and corporate landscape of the past decade or two. The Internet and digital communications, as well as the merging of companies within–and between–industries, have been changing the way pe...

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Storage is the unsung hero of the media and entertainment industry STORAGE IS THE UNSUNG HERO OF THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Jul 06, 2017

We live in interesting and entertaining times. No longer can we complain about boredom when we carry our entertainment around with us. Our viewing screens fit into our pockets, purses and office bags, to offer entertainment during our free time. Indians are consuming media and entertainment (M&E...

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7 more things non-media brands can learn from entertainment marketing 7 MORE THINGS NON-MEDIA BRANDS CAN LEARN FROM ENTERTAINMENT MARKETING

blog article

Jul 04, 2017

Back in March I shared 9 lessons for brands outside the media sector from the PromaxBDA Europe event. (PromaxBDA is the global community of marketers and creative people working in entertainment). Well, last month, the roadshow moved to Los Angeles and over 3,000 delegates from across the globe gath...

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How the Best Entertainment Apps Use UX to Hook Users HOW THE BEST ENTERTAINMENT APPS USE UX TO HOOK USERS

blog article

Jun 27, 2017

Entertainment apps make big bucks. Spotify and Apple Music generate over $7B in revenue. Netflix is close to breaking the $9B mark. And no one knows for certain how much YouTube makes, but estimates put it at higher than all of the above.

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8 Essential Guidelines to Cloud Workflows in Media & Entertainment 8 ESSENTIAL GUIDELINES TO CLOUD WORKFLOWS IN MEDIA & ENTERTAINMENT

blog article

Jun 21, 2017

Cloud workflows in media & entertainment are no longer a question of if, but rather how. Here are eight essential guidelines for studios and media companies looking to leverage the cloud.

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The state of the industry: What’s in store for media and entertainment? THE STATE OF THE INDUSTRY: WHAT’S IN STORE FOR MEDIA AND ENTERTAINMENT?

blog article

Jun 15, 2017

Content proliferation, globalization, and the rise of operational data are among the five titanic forces that will be shaping entertainment in the next five years, according to IHS Markit analysts in a state-of-the-industry presentation during the Media and Technology Conference held 6 June in Londo...

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3 Ways Musicians Can Use Content Marketing to Advance Their Careers 3 WAYS MUSICIANS CAN USE CONTENT MARKETING TO ADVANCE THEIR CAREERS

blog article

Jun 09, 2017

Breaking into the music industry is challenging, regardless of genre. With such a saturated market, musicians not only need to have the talent and drive to succeed in the music world, they also need a working knowledge of marketing concepts. Musicians can use content marketing tactics to position th...

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How a New Era of Branded Entertainment Is Transforming Marketing HOW A NEW ERA OF BRANDED ENTERTAINMENT IS TRANSFORMING MARKETING

blog article

May 31, 2017

When we think of production studios, it’s easy to envision a maze of sound stages where entertainment moguls make movie magic in the shadow of the Hollywood sign. In reality, producing movies and TV series is no longer restricted to L.A., nor is it the work of major entertainment companies alo...

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Top 5 Insights from the Variety Entertainment & Technology Summit TOP 5 INSIGHTS FROM THE VARIETY ENTERTAINMENT & TECHNOLOGY SUMMIT

blog article

May 25, 2017

One of first things I did as host was to look at how to reinvent how the show is consumed. Younger viewers won’t be constrained by when and where they will watch it. I think of every segment as a stand-alone piece that is just for your phone or Snapchat or an online game.

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The Entertainment Industry: The Major Cyber Threats Happening in 2017 THE ENTERTAINMENT INDUSTRY: THE MAJOR CYBER THREATS HAPPENING IN 2017

blog article

May 23, 2017

Cyber threats and attacks are just as prevalent in the entertainment industry as any other sector. In fact, people in this business are even more vulnerable to cyber attacks given that a lot of their personal information is already easily searchable on Google.

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The New Ransom Target: Entertainment Files. Who Is The Next Phishing Victim? THE NEW RANSOM TARGET: ENTERTAINMENT FILES. WHO IS THE NEXT PHISHING VICTIM?

blog article

May 21, 2017

First, A few months ago, very much under the radar, attackers used spoofed emails to impersonate an executive of Interscope Records, the record label owned by Universal Music Group. This CEO fraud targeted two music-related businesses: September Management, and Cherrytree Music Company, and social e...

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How Lucky Strike Entertainment Enhanced Its Digital Marketing With Shutterstock HOW LUCKY STRIKE ENTERTAINMENT ENHANCED ITS DIGITAL MARKETING WITH SHUTTERSTOCK

blog article

May 15, 2017

Bowling alleys haven’t always been known for their digital media prowess — but that’s all changing with Lucky Strike pulling Bowling alleys haven’t always been known for their digital media prowess — but that’s all changing with Lucky Strike pulling bowling out of...

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Augmented Reality Vs Virtual Reality In Gaming AUGMENTED REALITY VS VIRTUAL REALITY IN GAMING

blog article

May 10, 2017

Every industry has an evolution with the change of time, and gaming industry is not an exception to it. Virtual and Augmented Reality are the two technologies that are rapidly advancing. They have led the progress and rapid growth of many industries from gaming enhancements to B2B tools. The future ...

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How AR/VR Technology Is More Than Just Gaming? HOW AR/VR TECHNOLOGY IS MORE THAN JUST GAMING?

blog article

May 10, 2017

Till recently, AR/VR was considered as a technology used the most in Gaming and Entertainment sector, however, what one does not realise is that it can make a significant impact on customer engagement, brand awareness or loyalty for businesses and is of use in enterprises also.According to a Survey ...

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Making Sense of Big Data In The Music Industry MAKING SENSE OF BIG DATA IN THE MUSIC INDUSTRY

blog article

May 02, 2017

Big data is becoming an increasingly important component of the music industry as the digital world continues to grow in popularity with consumers. However, although companies have accessed data since the beginning of the digital era, determining how to extract and utilize the most valuable insights...

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How Audience Insights Empower the Media & Entertainment Industry HOW AUDIENCE INSIGHTS EMPOWER THE MEDIA & ENTERTAINMENT INDUSTRY

blog article

Apr 27, 2017

The Media and Entertainment industry is in a constant state of transformation. New experiences, brands, and platforms are continuously entering the market, leaving consumers with an endless list of options.

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The Future of Internet of Things in the Entertainment Technology Sector THE FUTURE OF INTERNET OF THINGS IN THE ENTERTAINMENT TECHNOLOGY SECTOR

blog article

Apr 26, 2017

While the world is seemingly heading towards artificial intelligence, a giant leap towards this prospect has been Internet of Things. It is the ability to bring together smart devices, thus making them even smarter. This technology has grown largely due to the help of sensors, electronics, actuators...

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Digital transformation in the media and entertainment industry DIGITAL TRANSFORMATION IN THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Apr 25, 2017

The digitization of content has completely changed how media companies think about the creation, production, marketing, distribution and monetization of content. As their audiences find new ways to consume entertainment, whether it’s through tablets, smartphones, connected TVs, PCs, gaming or ...

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Here’s How Blockchain Maintains the Entertainment Dream HERE’S HOW BLOCKCHAIN MAINTAINS THE ENTERTAINMENT DREAM

blog article

Apr 18, 2017

If you don’t think the music publishing business continues to change its tune at a rapid clip, consider that the “Father of American Music,” Stephen Foster, died with three pennies in his pocket. Sadly, one of Foster’s biggest hits was “Beautiful Dreamer,” publish...

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Storage Crossroads: iQ Media Turns to Object Storage STORAGE CROSSROADS: IQ MEDIA TURNS TO OBJECT STORAGE

blog article

Apr 18, 2017

When I first tried to explain what Caringo Swarm Cloud & Object Storage Platform is to non-technical people, it was, to say the least, challenging. I would give them a quick “technology 101” only to be faced with blank, zombie-like stares.

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Managing video growth with quality of experience for a competitive advantage MANAGING VIDEO GROWTH WITH QUALITY OF EXPERIENCE FOR A COMPETITIVE ADVANTAGE

blog article

Apr 17, 2017

Many of us can remember a time when television was something you watched as a family and there was not much choice.  It was rare that you watched alone.  I can remember, as a child living in a rural area of the US, receiving television signals via an antenna.

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Learn about the Media and Entertainment Segment on AWS LEARN ABOUT THE MEDIA AND ENTERTAINMENT SEGMENT ON AWS

blog article

Apr 14, 2017

The movie and entertainment industries are shifting content production and post-production to AWS to take advantage of highly scalable, elastic and secure cloud services that can enable you to accelerate content production and reduce capital infrastructure investment. Production and post-production ...

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2017 Video Game Trends and Statistics – Who’s Playing What and Why? 2017 VIDEO GAME TRENDS AND STATISTICS – WHO’S PLAYING WHAT AND WHY?

blog article

Apr 05, 2017

These numbers can certainly vary per study, but it does look like the number of female serious gamers are on a downward trend. The last time we checked in females were closer to 45%-48% of gamers. We can speculate as to why this is. Perhaps females are less fond of the emergence of the eSports trend...

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FileCatalyst Integrates with Swarm Object Storage FILECATALYST INTEGRATES WITH SWARM OBJECT STORAGE

blog article

Apr 04, 2017

In today’s media and entertainment (M&E) marketplace, a smooth, high-performing content distribution approach is imperative for success. As the size of projects and files continue to increase and workflows become more dispersed across remote locations, our customers need more efficient way...

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A Media & Entertainment Alliance Built on Organization A MEDIA & ENTERTAINMENT ALLIANCE BUILT ON ORGANIZATION

blog article

Apr 01, 2017

Sometimes in order to get the best Media & Entertainment solutions, look to history for a bit of inspiration. I have a feeling, for instance, that if Alfred P. Sloan were alive today, he would not only approve of the recent announcement of IBM’s partnership with Salesforce.com; he would pr...

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Big Data and the Storage Challenges in Media Companies BIG DATA AND THE STORAGE CHALLENGES IN MEDIA COMPANIES

blog article

Mar 24, 2017

The digital age is providing unparalleled opportunities for media and entertainment (M&E) companies. Whether it’s generating fantastically realistic visual effects in movies and videos, or analyzing consumer data in order to deliver the right content to the right person at the right time, ...

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FLASH MEMORY: A GROWING STAR IN MEDIA AND ENTERTAINMENT FLASH MEMORY: A GROWING STAR IN MEDIA AND ENTERTAINMENT

blog article

Mar 22, 2017

Flash memory is finding increased use in client and enterprise applications because of its higher performance compared to hard disk drives. As the $/GB price of flash memory declines these applications are increasing. For professional media and entertainment projects dealing with higher resolution a...

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“Cloud Ready” – the solution to the Media, Entertainment and Advertising sector “CLOUD READY” – THE SOLUTION TO THE MEDIA, ENTERTAINMENT AND ADVERTISING SECTOR

blog article

Mar 22, 2017

Digital disruption and technological changes are causing shockwaves across many industry sectors, but perhaps none are feeling it as acutely as in Media, Entertainment and Advertising (MEA). Serving viewers from a traditional network is simply no longer viable, and linear broadcasters are having to ...

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TIME TO TUNE INTO ENTERTAINMENT ADVERTISING TIME TO TUNE INTO ENTERTAINMENT ADVERTISING

blog article

Mar 21, 2017

Sometimes following the traditional advertising industry feels like watching an aging boxing champion struggle to roll with the punches as they battle to stay on their feet. YouTube’s latest decision to discontinue the previously un-skippable 30 second advertising slot by February 2018 was the...

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4 Ways to Use Personalization on Your Media or Entertainment Site 4 WAYS TO USE PERSONALIZATION ON YOUR MEDIA OR ENTERTAINMENT SITE

blog article

Mar 17, 2017

As a marketer in the media, publishing or entertainment industry, you know how important your website is for your business. You likely have a sizable budget to drive traffic to your website in the hopes that you can either gain page views to earn ad revenue, or convert visitors into paying customers...

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Examining TCO for Object Storage in the Media and Entertainment Industry EXAMINING TCO FOR OBJECT STORAGE IN THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Mar 16, 2017

The cloud has changed everything for the media and entertainment industry when it comes to storage. The economies of scale that cloud-based storage can support has transformed the way that media organizations archive multi-petabyte amounts of media.

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Dispatch from SXSW: The Need for Impactful Entertainment Experiences DISPATCH FROM SXSW: THE NEED FOR IMPACTFUL ENTERTAINMENT EXPERIENCES

blog article

Mar 15, 2017

We are living in a world where entertainment is omnipresent. Cable networks, streaming services, gaming devices and even social platforms are constantly vying for people’s attention. This continual bombardment of content makes it difficult for entertainment brands to break through and capture ...

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Dispelling Common Misperceptions About Cloud-Based Storage Architectures DISPELLING COMMON MISPERCEPTIONS ABOUT CLOUD-BASED STORAGE ARCHITECTURES

blog article

Mar 14, 2017

As the media and entertainment industry moves to 4K resolution and virtual/augmented content formats, the storage and archive requirements for media content has grown exponentially. But while storage requirements continue to skyrocket, industry revenue has not grown accordingly – and M&E o...

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How YouTube Has Changed the Entertainment Industry HOW YOUTUBE HAS CHANGED THE ENTERTAINMENT INDUSTRY

blog article

Mar 02, 2017

The rise of the YouTuber has forced the rest of the media industry to view YouTubers as legitimate content creators and entertainers, recognising their popularity and acknowledging them in mainstream entertainment.

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Object Storage to Meet the Demands of M&E OBJECT STORAGE TO MEET THE DEMANDS OF M&E

blog article

Feb 28, 2017

The resolution at which we view content has increased at a staggering rate in recent years. Whether it’s on the big or small screen, smartphone or tablet…the picture is clearer than ever. From cameras to playback devices, technology improvements across the board have made this possible....

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Object Storage to Meet the Demands of M&E OBJECT STORAGE TO MEET THE DEMANDS OF M&E

blog article

Feb 28, 2017

The resolution at which we view content has increased at a staggering rate in recent years. Whether it’s on the big or small screen, smartphone or tablet…the picture is clearer than ever. From cameras to playback devices, technology improvements across the board have made this possible....

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Meals and Entertainment: How to Classify Business Expenses for Tax Purposes MEALS AND ENTERTAINMENT: HOW TO CLASSIFY BUSINESS EXPENSES FOR TAX PURPOSES

blog article

Feb 28, 2017

Whether it’s drinks with a client or dinner during a work trip, meals and entertainment are generally tax-deductible business expenses. However, the size of the allowable write-off depends on the circumstances of the expenditure, including the purpose of the meal or entertainment, who the reci...

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How Entertainment Data Security Protects Profits and Boosts Creativity HOW ENTERTAINMENT DATA SECURITY PROTECTS PROFITS AND BOOSTS CREATIVITY

blog article

Feb 27, 2017

The entertainment industry relies on trust. To produce an album, for example, songwriters, performers, studio musicians, producers, agents, audio engineers, managers, and other stakeholders all have to exchange intellectual property, both in-person and in the cloud.

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Vertical Integration in the Entertainment Industry and its Impact on Profit Participations VERTICAL INTEGRATION IN THE ENTERTAINMENT INDUSTRY AND ITS IMPACT ON PROFIT PARTICIPATIONS

blog article

Feb 23, 2017

While the world of entertainment – and especially its impact on profit participations – is less obvious than the examples above, its proliferation in the industry is just as poignant. Like other industries, consolidation within the entertainment industry continues for economies of scale ...

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Music goes further digital as streaming and subscriptions rise MUSIC GOES FURTHER DIGITAL AS STREAMING AND SUBSCRIPTIONS RISE

blog article

Feb 21, 2017

Musical artists have caught on to the fact that streaming music isn’t going away, and it seems the entire industry has, too. In the beginning, performers simply signed contracts allowing their music to be placed on streaming services like Spotify and Pandora. Now, however, big-name artists are...

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How Mobile Applications Are Revolutionizing the Media and Entertainment Industry HOW MOBILE APPLICATIONS ARE REVOLUTIONIZING THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Feb 17, 2017

The current form of mobile apps cannot be ignored. The only person who is not aware of the mobile revolution lives among stones. From news alerts to live cricket scores, there is nothing an app would miss. Shopping, amusement, food, meeting places, game zones etc. all are covered by mobile apps now....

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The Supreme Role of Cloud Computing in Media and Entertainment Industry – A Perspective THE SUPREME ROLE OF CLOUD COMPUTING IN MEDIA AND ENTERTAINMENT INDUSTRY – A PERSPECTIVE

blog article

Feb 14, 2017

Changing consumer preferences for content consumption, increased consumer exposure to globally relevant digital content, incessant improvements in content display technologies and hardware, and technological advancements in general; everything has changed the way digital content is delivered to cons...

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Cloud takes Media and Entertainment Industry to the Next Level! CLOUD TAKES MEDIA AND ENTERTAINMENT INDUSTRY TO THE NEXT LEVEL!

blog article

Jan 19, 2017

Lights, Camera, Action! With Information Technology playing a major role in easing our lives, Action will be replaced by Cloud. Yes, Cloud computing is helping media and entertainment industry to transform delivering efficiency on digital mediums (not forgetting traditional mediums).

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5 Benefits of Educational Technology beyond Entertainment 5 BENEFITS OF EDUCATIONAL TECHNOLOGY BEYOND ENTERTAINMENT

blog article

Jan 19, 2017

Let’s be realistic. In this day and age, with our present generation of kids and young adults, do we really think kids are as enthusiastic about learning the conventional way? In other words, I mean back in the day when many of us were taught, with chalkboards, tons of text books and in some c...

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6 Mobile Marketing Stats Every Media + Entertainment App Needs to Know 6 MOBILE MARKETING STATS EVERY MEDIA + ENTERTAINMENT APP NEEDS TO KNOW

blog article

Jan 17, 2017

Media and entertainment apps, you're special. (You probably already knew that.) Your users don't engage with your app exactly like they would if they were, say, getting new shoes, so you need to take a different approach to your mobile marketing. That's why we put together a handy list o...

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Digital Marketing in the Entertainment Industry: Using Analytics to Prove ROI DIGITAL MARKETING IN THE ENTERTAINMENT INDUSTRY: USING ANALYTICS TO PROVE ROI

blog article

Jan 14, 2017

Digital marketing in the entertainment industry presents an opportunity for executive marketers to use analytics to prove the ROI from their efforts. Traditional marketing has something of a problem when it comes to the entertainment industry.

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Sports & Entertainment Marketing Recap SPORTS & ENTERTAINMENT MARKETING RECAP

blog article

Jan 13, 2017

From Siegfried and Roy to the first concert at Lambeau Field, he has planned, scheduled, promoted, finagled, and catered to some of the best-known acts in the business. But he’s learned that success has less to do with focusing on the personalities (ahem, demands) of the entertainers and more ...

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The Power of Content Franchises and Other Lessons Marketers Can Learn from the Entertainment Industry THE POWER OF CONTENT FRANCHISES AND OTHER LESSONS MARKETERS CAN LEARN FROM THE ENTERTAINMENT INDUSTRY

blog article

Jan 10, 2017

The entertainment industry, as demonstrated by the rise of Pandora and Spotify in music and the proliferation of brilliant television (think everything from “The Sopranos” to “Mad Men”), has been on disruption’s front lines. Despite this disruption, Disney produced four...

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Back to the Future: The Digital Transformation Journey Continues BACK TO THE FUTURE: THE DIGITAL TRANSFORMATION JOURNEY CONTINUES

blog article

Jan 05, 2017

In the early 1990’s, in the formative days of the IBM Media and Entertainment Industry, the notion arose that eventually general purpose IT could supplant “black boxes” and proprietary, single purpose specialized hardware.   That analog processes and physical media could ...

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Top Technologies Shaping the Media & Entertainment (M&E) Industry in 2017 TOP TECHNOLOGIES SHAPING THE MEDIA & ENTERTAINMENT (M&E) INDUSTRY IN 2017

blog article

Jan 05, 2017

Over the last few years, the M&E industry has been facing significant changes driven by a shift in consumer behavior, an explosive growth of on-demand media and the emergence of new platforms and devices across the broadcast universe.So what’s on the deck for M&E players this year? How...

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How IoT Changes Media & Entertainment? HOW IOT CHANGES MEDIA & ENTERTAINMENT?

blog article

Dec 23, 2016

Although the digital strategy adopted by 60% of media and entertainment (ME) companies relies on mobile apps, it is IoT that will directly influence the market’s 16.5% growth by 2018. Here’s how the Internet of Things will take the media and entertainment industry to the next level.

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The Future of the Entertainment Business THE FUTURE OF THE ENTERTAINMENT BUSINESS

blog article

Dec 19, 2016

Inthe olden days if you had any comedic or acting chops you’d scrape together every penny you had and hustle your way to Hollywood. You’d find work there, stereotypically as a bartender or waitress, doing anything you could to eat and pay for your acting classes and head shots. In exchan...

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The Latest in Payment Technology for the Adult Entertainment Industry THE LATEST IN PAYMENT TECHNOLOGY FOR THE ADULT ENTERTAINMENT INDUSTRY

blog article

Dec 13, 2016

Despite the fact that the adult sector is a very lucrative industry, merchants struggle to find payment processing solutions. Adult businesses are known for experiencing high chargeback and dispute rates. This high risk environment makes the majority of traditional processors refuse to offer their s...

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Are Smartphones the Future of the Television Experience? ARE SMARTPHONES THE FUTURE OF THE TELEVISION EXPERIENCE?

blog article

Dec 08, 2016

As people watch more online video from more scre , one thing is clear: the smartphone is becoming an increasingly larger part of the viewing experience, rivaling and, in some cases, exceeding that of other devices for certain lengths of content.Of course, this isn’t surprising as the smartphon...

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Everything you need to know about 4K EVERYTHING YOU NEED TO KNOW ABOUT 4K

blog article

Nov 18, 2016

When we first heard about 4K videos, we were pretty excited. And that’s why we set to work, and announced earlier this year that all members can now upload 4K for playback! But not everyone knows *exactly* what 4K is, why it matters for video makers and watchers, and where the tech is headed n...

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TPP’s Impact on The Media and Entertainment Industry TPP’S IMPACT ON THE MEDIA AND ENTERTAINMENT INDUSTRY

blog article

Nov 02, 2016

The Media and Entertainment (M&E) industry is one of the most vibrant exporting sectors of the U.S. economy – and with the help of the Trans-Pacific Partnership (TPP) agreement, M&E companies will experience increased benefits in high-growth international markets.

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Five Building Blocks for Enterprise Streaming Success FIVE BUILDING BLOCKS FOR ENTERPRISE STREAMING SUCCESS

blog article

Oct 12, 2016

Whether you use video for employee training, town hall meetings or HR updates, technology is transforming how executives get the word out to their remote workforce. In a recent Ustream & Wainhouse Research survey of corporate executives, more than four out of five respondents (81%) describe onli...

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Take the Quiz: How much do you know about Media and Entertainment Industry Technology Transitions? TAKE THE QUIZ: HOW MUCH DO YOU KNOW ABOUT MEDIA AND ENTERTAINMENT INDUSTRY TECHNOLOGY TRANSITIONS?

blog article

Oct 04, 2016

There’s no denying that the way we move, manage and monetize media content is changing — but how fast and in what direction? What are your peers thinking when it comes to adapting operations to IT-based environments, introducing UHD into their workflows or moving hardware-based processes...

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Digital reinvention for the media industry: what to do and how to make it happen DIGITAL REINVENTION FOR THE MEDIA INDUSTRY: WHAT TO DO AND HOW TO MAKE IT HAPPEN

blog article

Sep 22, 2016

Digital Reinvention rethinks customer and partner relationships putting customer needs, use, and aspirations first. It requires that media organizations offer customers compelling new personalised experiences, establish new focus, build new expertise, and devise new ways of working to thrive in this...

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How Social Media Has Transformed Entertainment Marketing HOW SOCIAL MEDIA HAS TRANSFORMED ENTERTAINMENT MARKETING

blog article

Sep 17, 2016

“Tumblr exists to empower the world’s creators and make the very best content possible… The number one ‘digital water-cooler’ that people are talking about on our platform is the entertainment industry,” said Michael Pennington, Sales Director of EMEA at Tumblr.

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