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3 Myths of the Cloud Vs. Console Gaming War 3 MYTHS OF THE CLOUD VS. CONSOLE GAMING WAR

blog article

Feb 18, 2020

In today's world, where companies from Microsoft (NASDAQ:MSFT) to Alphabet are jumping into cloud gaming with both feet, is this the end of the traditional console? In a word, no. Mobile gaming has been a fast-growing part of the gaming market, yet it didn't spell the end of traditional cons...

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How are people consuming entertainment in 2020? HOW ARE PEOPLE CONSUMING ENTERTAINMENT IN 2020?

blog article

Feb 17, 2020

It is very well-known to everyone how important entertainment is in your day to day life. If there is no entertainment, there is no way to relax your mind, which affects you in many ways. With the change in time and technologies, the meaning of entertainment for different age groups have also change...

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Redbox enters the free, ad-supported streaming market REDBOX ENTERS THE FREE, AD-SUPPORTED STREAMING MARKET

blog article

Feb 17, 2020

Redbox has entered the ad-supported streaming market with the launch of Redbox Free Live TV. The company, best known for its DVD rental kiosks, has been dabbling with streaming for years as consumer demand for DVD rentals has simultaneously declined. But despite its name, Redbox’s new streamin...

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Waylaid by Daydream VR & focused on Lens, Google far from AR glasses WAYLAID BY DAYDREAM VR & FOCUSED ON LENS, GOOGLE FAR FROM AR GLASSES

blog article

Feb 14, 2020

Augmented reality is arguably the next big thing for its potential to replace the smartphone and change how people interact with technology. Across the industry, all efforts are currently phone-based with Google’s approach focused on Lens, Maps, and ARCore. However, a new report today shines f...

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Hulu Is Now the Biggest Name in Live-Streaming HULU IS NOW THE BIGGEST NAME IN LIVE-STREAMING

blog article

Feb 13, 2020

Not so long ago, would-be cord-cutters faced a tough choice: There was no streaming alternative to cable or satellite. It was the pricey bundle with a long-term contract or nothing at all. But the streaming revolution was approaching, and satellite provider DISH Network (NASDAQ:DISH) chose to hasten...

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Sony reportedly battling to keep PlayStation 5 price down SONY REPORTEDLY BATTLING TO KEEP PLAYSTATION 5 PRICE DOWN

blog article

Feb 13, 2020

Sony is struggling to land on a price for its upcoming PlayStation 5 console, according to a new report by Bloomberg, with component shortages potentially pushing the MSRP beyond that of the PS4. The bill of materials is said to be at around $450 right now, compared to IHS Markit’s estimate of...

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Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions MICROSOFT’S XCLOUD GAME STREAMING ARRIVES ON IOS WITH SOME APPLE RESTRICTIONS

blog article

Feb 12, 2020

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service...

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Apple APPLE'S AR & VR HEADSET MAY NOT NEED EXTERNAL INPUT FOR ORIENTATION & MOTION DETECTION

blog article

Feb 11, 2020

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head o...

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Game On: These Entertainment Stocks Hit New Levels GAME ON: THESE ENTERTAINMENT STOCKS HIT NEW LEVELS

blog article

Feb 10, 2020

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) Net...

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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow THE FUTURE OF TECH: GAMING CONSOLES, THE XBOX AND PLAYSTATION OF TOMORROW

blog article

Feb 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and...

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Disney+ Is An Undeniable Success - But Can It Be Sustained? DISNEY+ IS AN UNDENIABLE SUCCESS - BUT CAN IT BE SUSTAINED?

blog article

Feb 09, 2020

As one of the largest players in entertainment and owner of many of the industry's most successful properties, most people rightly assumed that Disney's streaming service would be a massive hit. In less than three months, Disney+ has amassed over 28 million subscribers, possibly taking some ...

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Spotify and streaming services are breaking cultural music on a worldwide stage SPOTIFY AND STREAMING SERVICES ARE BREAKING CULTURAL MUSIC ON A WORLDWIDE STAGE

blog article

Feb 06, 2020

Spotify recently published a report on how major Latin music has been on their platform in recent years and the part they’ve been playing in its worldwide reach. It speaks to the wider power of streaming services and the internet at large to make local culture a global phenomenon. Spotify have...

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Apple working on how to record multiple AR & VR streams for later playback APPLE WORKING ON HOW TO RECORD MULTIPLE AR & VR STREAMS FOR LATER PLAYBACK

blog article

Feb 06, 2020

Apple has been working on how to create both Augmented Reality and Virtual Reality for many years, but a new patent shows it's also looking at recording. A fully recorded AR/VR experience could be documented and replayed later, accord to Apple. It's already possible to record live streams of...

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How Google’s Stadia will be changing the future of gaming forever? HOW GOOGLE’S STADIA WILL BE CHANGING THE FUTURE OF GAMING FOREVER?

blog article

Feb 06, 2020

Google had a fantastic plan for this fall as it launched the pricing of Google Stadia three months down its announcement. This could be a significant breakthrough owing to the user experience, pricing, and, most importantly, in terms of gaming architecture. All of us are aware of the fact that the g...

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Xbox isn’t competing with Sony or Nintendo but Amazon and Google, says Phil Spencer XBOX ISN’T COMPETING WITH SONY OR NINTENDO BUT AMAZON AND GOOGLE, SAYS PHIL SPENCER

blog article

Feb 05, 2020

Xbox boss Phil Spencer has revealed that Xbox isn’t competing with Sony PlayStation or Nintendo for the next-generation, but instead with Amazon and Google. Speaking to technology publication Protocol, Spencer revealed that Xbox isn’t competing with rival offline technology. Spencer&rsqu...

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Nvidia goes into battle for gamers with new streaming service NVIDIA GOES INTO BATTLE FOR GAMERS WITH NEW STREAMING SERVICE

blog article

Feb 04, 2020

Nvidia, whose chips are used in many of the world’s most powerful gaming PCs, has formally launched a streaming service for gamers, joining a race among some of the most powerful technology, internet and gaming companies to dominate the emerging market for cloud-based play. The US chipmaker sa...

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The best and worst US airlines to fly for in-flight entertainment, ranked THE BEST AND WORST US AIRLINES TO FLY FOR IN-FLIGHT ENTERTAINMENT, RANKED

blog article

Feb 04, 2020

Entertainment research firm Cable TV recently ranked the top ten US airlines in terms of the in-flight entertainment that they offer, showing which airlines do the best and worst job at making their flight entertaining. The firm uses a variety of metrics including entertainment options offered such ...

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PLAYSTATION 5 (PS5) IS COMING – SONY GETS NECESSARY TRADEMARKS PLAYSTATION 5 (PS5) IS COMING – SONY GETS NECESSARY TRADEMARKS

blog article

Feb 03, 2020

At least through this trademark disclosure, we can be more certain that Sony’s next-gen console will be called PS5. In addition, this trademark application definitely prepares the way for a formal announcement of PS5. Looking at the PS4 situation, there was an official announcement a few days ...

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Disney, Apple, and Comcast Are All in the Streaming Wars Now. Here’s Why That Hasn’t Hurt Netflix Stock. DISNEY, APPLE, AND COMCAST ARE ALL IN THE STREAMING WARS NOW. HERE’S WHY THAT HASN’T HURT NETFLIX STOCK.

blog article

Feb 03, 2020

Netflix stock has had a lid on it for most of the past year, as investors fretted over the prospect of increasing competition in the market that it pioneered. What used to essentially be Netflix alone verus cable and satellite TV has quickly become a much more crowded market of direct-to-consumer st...

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What the Blockchain and Cryptocurrency Industries are Giving the Gaming Industry WHAT THE BLOCKCHAIN AND CRYPTOCURRENCY INDUSTRIES ARE GIVING THE GAMING INDUSTRY

blog article

Feb 02, 2020

The integration of cryptocurrency and blockchain technologies in gaming has made a significant change in terms of its growth. Online and mobile gaming is now the biggest sector of the gaming industry. This simply points to how accessibility is just really important to keep the business going. The ri...

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Virtual Reality Glove Market has a Good Grip VIRTUAL REALITY GLOVE MARKET HAS A GOOD GRIP

blog article

Feb 01, 2020

The VR glove market is expected to grow significantly with the growing application of virtual reality. With the use of VR glove, the experience of working in a mixed and virtual reality becomes easy and much more effective. The experience of virtual reality is enhanced with the use of products such ...

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts SPATIAL RAISES $14M MORE FOR A HOLOGRAPHIC 3D WORKSPACE APP, A VR/AR VERSION OF ZOOM OR HANGOUTS

blog article

Jan 30, 2020

The worlds of virtual and augmented reality have yet to land on the applications and hardware to truly spark mass-market, consumer interest in the space, but in the meantime, a startup building mixed reality services for business users has raised a round of funding, underscoring the opportunity in e...

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6 attraction technology trends for 2020: VR, AR, AI, bots and esports 6 ATTRACTION TECHNOLOGY TRENDS FOR 2020: VR, AR, AI, BOTS AND ESPORTS

blog article

Jan 30, 2020

Technology is vital when it comes to creating innovative and memorable visitor experiences and attractions. But what are the key attraction technology trends for 2020? Visitors are becoming more tech-savvy, mobile phones are increasingly powerful and VR is losing its novelty. Blooloop predicts six a...

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Will eSports Ever Become Mainstream? WILL ESPORTS EVER BECOME MAINSTREAM?

blog article

Jan 29, 2020

The video game industry continues to grow year after year, raking in billions in profits from hardcore players and casual fans alike. The industry has used a good portion of this money to try to make eSports a powerhouse in America like it is in other countries. Despite the huge accomplishments eSpo...

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Could the 2020s Be the Decade When AR Glasses Replace the Smartphone? COULD THE 2020S BE THE DECADE WHEN AR GLASSES REPLACE THE SMARTPHONE?

blog article

Jan 29, 2020

AR glasses are expected to be the next most trending pieces of tech in infotainment over the next decade. The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to...

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Disney+ and Apple TV+ Prove That, in Streaming, IP Is King DISNEY+ AND APPLE TV+ PROVE THAT, IN STREAMING, IP IS KING

blog article

Jan 28, 2020

Apple TV+ is the work of a tech company that is moving fast to secure new streaming content. Disney+, by contrast, is the work of a media company that has built up streaming infrastructure to match its content holdings. Apple TV+ (with the plus) is integrated into the Apple TV app (no plus) alongsid...

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The next-gen Xbox’s secret weapon against the PS5 might’ve just leaked THE NEXT-GEN XBOX’S SECRET WEAPON AGAINST THE PS5 MIGHT’VE JUST LEAKED

blog article

Jan 28, 2020

Both Sony and Microsoft are going to launch new consoles this holiday season, but it’s the latter might be doing things differently in 2020. Rather than launching just one console model, as Sony is expected to do with the PlayStation 5, Microsoft will reportedly release two new Xbox versions, ...

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VR Trends Include 3D Audio, More AI and Conversational Platforms VR TRENDS INCLUDE 3D AUDIO, MORE AI AND CONVERSATIONAL PLATFORMS

blog article

Jan 27, 2020

A new report covering trends in virtual reality has suggested that three-dimensional audio will begin appearing along with "conversational platforms" and the increased use of artificial intelligence. According to "Virtual Reality - Thematic Research" from data analysis firm Globa...

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Apple Filed a Patent Application for a Product to Be Used in Augmented Reality Glasses APPLE FILED A PATENT APPLICATION FOR A PRODUCT TO BE USED IN AUGMENTED REALITY GLASSES

blog article

Jan 26, 2020

Apple filed a patent application with the title “Computer Systems With Finger Devices” to the U.S. Patent and Trademark Office. With this touch sensor finger-worn device, objects on mixed reality and virtual reality screens can be moved. The device will also feature tactile feedback that...

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PlayStation 5 Mystery Bluepoint Games Title Aims to Define Next-Gen Visual Benchmark PLAYSTATION 5 MYSTERY BLUEPOINT GAMES TITLE AIMS TO DEFINE NEXT-GEN VISUAL BENCHMARK

blog article

Jan 26, 2020

Bluepoint Games is currently working on a PlayStation 5 game that has yet to be announced. The team stated that it is their biggest project to date, and it seems like it is going to be extremely ambitious in terms of visuals as well. The team's official website has been recently overhauled, and ...

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How Blockchain is Changing Media and Entertainment? HOW BLOCKCHAIN IS CHANGING MEDIA AND ENTERTAINMENT?

blog article

Jan 23, 2020

Blockchain in media and entertainment? Wait, wasn’t it associated with cryptocurrencies such as bitcoin? Yes, but it has much more potential than we believe. In the media and entertainment industry, it can assist with not just content, but protect and monetize intellectual property. Let’...

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Biometrics, AI, machine learning innovations to boost gaming industry growth BIOMETRICS, AI, MACHINE LEARNING INNOVATIONS TO BOOST GAMING INDUSTRY GROWTH

blog article

Jan 23, 2020

While there are many opportunities for the gaming industry, most machine learning and facial recognition-enabled product ideas addressed customer service and customer recognition. These include slot machines that leverage facial biometrics to recognize important or banned players, and reduce fraud a...

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Why Microsoft Sees AR (Not VR) as a Big Opportunity WHY MICROSOFT SEES AR (NOT VR) AS A BIG OPPORTUNITY

blog article

Jan 22, 2020

The VR/AR industry is booming, with market intelligence company IDC expecting growth of 79% to $18.8 billion in 2020. But it's not consumer products that are expected to drive growth, it's enterprise applications. IDC projects that spending in areas like investment services and banking will ...

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5 Reasons why the Nintendo Switch has nothing to fear from PS5 and Xbox Series X and 2 reasons it does 5 REASONS WHY THE NINTENDO SWITCH HAS NOTHING TO FEAR FROM PS5 AND XBOX SERIES X AND 2 REASONS IT DOES

blog article

Jan 22, 2020

Since its launch in 2017, the Nintendo Switch has proven to be a popular and innovative console. Unlike any previous gaming system, it allows players to play more in-depth titles both on their TVs and on-the-go. Due to its versatility, this console has made its way into the hands of millions of vide...

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3 Entertainment Industry Earnings Reports to Watch This Season 3 ENTERTAINMENT INDUSTRY EARNINGS REPORTS TO WATCH THIS SEASON

blog article

Jan 21, 2020

An abridged trading week kicks off Tuesday, and widely held streaming giant Netflix (NASDAQ: NFLX) will report its fourth-quarter financial results shortly after the market closes for the day. But it's not the only entertainment company with a lot riding on how last quarter played out. Disney (N...

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Oculus is dropping the Oculus Go from its business platform OCULUS IS DROPPING THE OCULUS GO FROM ITS BUSINESS PLATFORM

blog article

Jan 21, 2020

Oculus’ virtual reality business software program is dropping support for the budget Go headset, pushing users toward the fuller-featured Quest. UploadVR noted today that the “Oculus for Business” page no longer lists the Oculus Go for the platform. An explanatory note says “...

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A New Era in Broadcast TV: 2020 Media Trends to Set the Stage for ATSC 3.0 A NEW ERA IN BROADCAST TV: 2020 MEDIA TRENDS TO SET THE STAGE FOR ATSC 3.0

blog article

Jan 20, 2020

Despite having long delivered the largest viewing audience, broadcast TV has been playing second fiddle in the minds of marketers overly enamored with the lofty promise of digital. Television, being the not-as-shiny object, has had near flat advertising growth. In 2020 we’ll see local broadcas...

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PSVR Hardware Update to Launch Alongside PS5 Claims Prominent VR Publisher PSVR HARDWARE UPDATE TO LAUNCH ALONGSIDE PS5 CLAIMS PROMINENT VR PUBLISHER

blog article

Jan 20, 2020

PlayStation VR is easily the most successful premium virtual reality headset on the market, having sold 5 million units at last count (top competitor Oculus Rift has sold around 1.5 million units), but Sony’s tech is getting a bit long in the tooth. Granted, PSVR never offered the most cutting...

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NVIDIA Next-Generation GPUs Will Cause Gaming Revenue To Jump Double Digits NVIDIA NEXT-GENERATION GPUS WILL CAUSE GAMING REVENUE TO JUMP DOUBLE DIGITS

blog article

Jan 19, 2020

NVIDIA has had a mostly monotonous 2019. The company launched its SUPER series of GPUs but this was a lineup that was mostly deadpanned by most of the gaming industry (compared to launches like Pascal). The highlight of the company's launches were their non-RTX Turing GPUs: the GTX 1660 Ti for e...

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For Google Home FOR GOOGLE HOME'S BEST MUSIC SETUP, DO THESE STEPS RIGHT AWAY WITH SPOTIFY AND MORE

blog article

Jan 18, 2020

Google Home has a lot of hidden talents, but for 72% of smart speaker owners, all they really want to do is play music. Thing is, your Google Home or Nest smart speaker (the one with the better-sounding bass) is only as good as the streaming music service it's connected to. For that, you have to...

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Gaming Industry to Go Through Massive Transition Due to Upcoming Trends GAMING INDUSTRY TO GO THROUGH MASSIVE TRANSITION DUE TO UPCOMING TRENDS

blog article

Jan 16, 2020

With the advent of different applications, it has become a lot easier for gaming enthusiasts to stream games without any consoles or computers. This has contributed to the rising popularity of the gaming industry. The live streaming tools relieve gamers from the worries of free space in their device...

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5 trends that have me excited for Android gaming in 2020 5 TRENDS THAT HAVE ME EXCITED FOR ANDROID GAMING IN 2020

blog article

Jan 16, 2020

From cloud-based gaming to more phones with 120Hz refresh rates, I'm excited to see what the new year has to offer. The state of Android gaming is strong as we stare down a new decade. Even if I wasn't the mobile gaming guru here at Android Central, I'd still probably be spending an exce...

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6 Ways Online Gaming Companies use Bonuses to beat Competition 6 WAYS ONLINE GAMING COMPANIES USE BONUSES TO BEAT COMPETITION

blog article

Jan 15, 2020

On the other hand, people love loyalty programs and will shop again at a website that gives out discounts to returning customers. With that in mind, here are seven creative ways gambling businesses use bonuses to beat competition and win customers. Many casinos give out bonuses expecting something i...

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It IT'S TIME TO BUILD A RESPONSIBLE MEDIA SUPPLY CHAIN

blog article

Jan 15, 2020

The digital media revolution has been transformative - but it has a dark side. As millions more come online, these negative aspects will become magnified. All stakeholders must collaborate to build a supply chain that is good for both customers and business. Twenty-five years ago the first digital b...

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2019 2019'S TOP 'FREE' GAMES EACH MADE $1.5 BILLION-PLUS

blog article

Jan 14, 2020

Which do you think is a bigger deal, Avengers: Endgame or Fortnite? Okay, sure, for 2019, the superheroes made a killing globally, pulling in $2.8 billion in box office grosses. But Fortnite—a game that is "free-to-play" for anyone, on any platform, managed to make $1.8 billion. And ...

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AR/VR are coming-of-age with a GDP potential of $1.5t by 2030 AR/VR ARE COMING-OF-AGE WITH A GDP POTENTIAL OF $1.5T BY 2030

blog article

Jan 14, 2020

THE FUTURE of work will be augmented and virtually enhanced as technology solutions are fast maturing and have evolved against their limitations thanks to the development of other digital capabilities. Augmented reality (AR) and virtual reality (VR) are among prominent technologies that have impacte...

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Pico Interactive Is One Of The Best Kept Secrets In VR PICO INTERACTIVE IS ONE OF THE BEST KEPT SECRETS IN VR

blog article

Jan 13, 2020

Unless you've been deeply entrenched in the VR space for years you might be forgiven for not knowing about Pico Interactive. While big names in VR hardware like HTC and Oculus have only recently shifted their focus to creating standalone headsets (ones that do not need external sensors or a PC t...

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Sony skipping E3 again as it gears up to launch the PlayStation 5 SONY SKIPPING E3 AGAIN AS IT GEARS UP TO LAUNCH THE PLAYSTATION 5

blog article

Jan 13, 2020

Sony is skipping E3 again, just months before it plans to launch its upcoming PlayStation 5 console during the 2020 holiday season. This is the second year in a row Sony is skipping one of the largest video game conferences in the world. E3, short for the Electronic Entertainment Expo, is a long-run...

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U.S. Streaming Hit Record High 1 Trillion in 2019 U.S. STREAMING HIT RECORD HIGH 1 TRILLION IN 2019

blog article

Jan 12, 2020

Music streams in the U.S. on platforms like YouTube, Spotify, and Apple Music experienced a 30% increase in 2019, resulting in a record-high end of the year total of over 1.15 trillion streams, according to Nielsen Music’s annual report. Since the popularization of streaming services began in ...

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CES 2020: Panasonic unveils stylish HDR VR glasses CES 2020: PANASONIC UNVEILS STYLISH HDR VR GLASSES

blog article

Jan 11, 2020

Panasonic made a bold entrance into the virtual reality (VR) glasses market at the 2020 Consumer Electronics Show. At the event, the Japanese consumer electronics company unveiled its steampunk-esque goggles, which it developed with the Massachusetts-based Kopin Corporation. Notably, the firm boasts...

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What is VR casino gambling and gaming WHAT IS VR CASINO GAMBLING AND GAMING

blog article

Jan 09, 2020

The online gambling industry has changed a lot and only for the better since the first casinos have opened their doors in the mid-90s. Games that were previously restricted to computers are now enjoyed by tens of millions worldwide on handheld devices. Mobile gambling sets new and important mileston...

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What is Kronoverse? Blockchain-Based eSports Platform WHAT IS KRONOVERSE? BLOCKCHAIN-BASED ESPORTS PLATFORM

blog article

Jan 09, 2020

Kronoverse is a company that is working on an innovative blockchain system for eSports. The eSports market is red hot, and becoming more popular all the time. Like most gaming, eSports is dominated by a few major companies that control the marketplace. If you want to use their platforms, you have to...

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EY: Inertia a barrier to innovation in media and entertainment industry say execs EY: INERTIA A BARRIER TO INNOVATION IN MEDIA AND ENTERTAINMENT INDUSTRY SAY EXECS

blog article

Jan 08, 2020

The media industry hasn’t faced the easiest of times over the past few years as fragmentation continues and viewing habits of consumers continue to evolve. Faced with multiple evolving and disruptive forces, 50% of media and entertainment executives say, in a survey by Ernst & Young (EY), ...

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Sony SONY'S CONCEPT CAR PUTS ENTERTAINMENT IN THE DRIVER'S SEAT

blog article

Jan 08, 2020

Sony already has a place in the auto industry. It provides speaker systems to a variety of automakers. Toyota and its luxury arm, Lexus, use Sony's CMOS image sensors in some models to underpin automatic emergency-braking features. But now the company is looking to ramp up its offerings. “...

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Who Are the Biggest Spenders in Entertainment? WHO ARE THE BIGGEST SPENDERS IN ENTERTAINMENT?

blog article

Jan 07, 2020

The proliferation of well-resourced streaming giants has flooded the entertainment industry with billions of dollars of new money. In response, the table stakes for providing exclusive programming have grown more and more expensive across the board. Last year saw more than 500 scripted series air on...

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WHY CRYPTO GAMING COULD BE GLOBAL GAMING’S FUTURE WHY CRYPTO GAMING COULD BE GLOBAL GAMING’S FUTURE

blog article

Jan 07, 2020

Did you know that the future of the gaming industry is in cryptocurrencies? Well, to explain, we’ve put together a few interesting facts which show why many gaming platforms should embrace the future and start using trusted crypto transaction systems. There’s no arguing the fact that onl...

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How Has Mobile Technology Changed the Entertainment Industry? HOW HAS MOBILE TECHNOLOGY CHANGED THE ENTERTAINMENT INDUSTRY?

blog article

Jan 06, 2020

Technology is at the forefront of the entertainment industry. Innovative ways of enjoying movies, television shows, and games have become the driving force for the industry. In the past decade alone, so much has changed in the way we consume media content. And, perhaps there is none more revolutiona...

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ViacomCBS takes a Byte out of in-car entertainment market VIACOMCBS TAKES A BYTE OUT OF IN-CAR ENTERTAINMENT MARKET

blog article

Jan 06, 2020

ViacomCBS has partnered with electric vehicle startup Byton to bring content to its new range of M­—Byte electric crossover cars which are due to launch later this year. The M—Byte series will launch with an ultrawide 48-inch display stretching pillar-to-pillar across the dashboard o...

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Earphones and Headphones to Enhance the Mobile Gaming Experience EARPHONES AND HEADPHONES TO ENHANCE THE MOBILE GAMING EXPERIENCE

blog article

Jan 04, 2020

Playing games on mobile devices, whether they are tablets or smartphones, has become a mainstream leisure activity over the past decade and that is largely down to huge improvements in the standard of the games during that time. With the launch of platforms like Apple Arcade, which offers a wealth o...

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Logitech G604 Lightspeed Wireless Gaming Mouse LOGITECH G604 LIGHTSPEED WIRELESS GAMING MOUSE

blog article

Jan 04, 2020

Can a gaming mouse ever have too many buttons? Fans of MMOs, MOBAs, strategy games anything with cooldowns would say, "Never." With that spirit in mind, Logitech's newest mouse, the G604 Lightspeed ($99.99), is a wireless MMO- or battle-royale-style mouse that puts six macro buttons un...

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SM Entertainment reveals plans for artists in 2020 SM ENTERTAINMENT REVEALS PLANS FOR ARTISTS IN 2020

blog article

Jan 02, 2020

In 2020, Red Velvet can be expected to focus on promoting overseas after the success of their latest title song "Psycho". NCT will be returning with more domestic and overseas promotions with a change in NCT Dream's lineup as well as the possibility of a new unit. SHINee's Minho an...

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Modern Entertainment and How It Will Evolve in 2020 MODERN ENTERTAINMENT AND HOW IT WILL EVOLVE IN 2020

blog article

Jan 02, 2020

Modern entertainment is now a form of mass media with more mediums, platforms, and services vying for the time of consumers. Users are now adept at using two or more devices at once while watching TV or playing games after using a Borgata online casino bonus code, and they demand the very best exper...

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Cloud-Based Gaming Could Kick Off Huge Developer Race CLOUD-BASED GAMING COULD KICK OFF HUGE DEVELOPER RACE

blog article

Dec 30, 2019

As we progress into a new decade, two things are clear: The biggest names in tech are really interested in cloud-based gaming, and they’re clearly willing to spend lots of money for any sort of market advantage. Earlier this month, Google purchased Typhoon Studios, the developer of the buzzed-...

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Check Out Best Buy CHECK OUT BEST BUY'S HOLIDAY SEASON GAMING GEAR

blog article

Dec 29, 2019

2019 has been a year of many things. Both amazing and mediocre movies and TV shows have come and gone, but let's focus on the best as we push forward! Celebrate this time of relaxation before the new year with family, friends, and loved ones. With only a few days left of 2019, let's end it w...

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10 Hard Questions About Aggression and Gaming 10 HARD QUESTIONS ABOUT AGGRESSION AND GAMING

blog article

Dec 28, 2019

Based on the psychological research that exists right now no. I do not think that we can say with confidence that video games alone increase aggression. The better answer is that they may be associated with aggression indirectly and only for a specific subset of the population who might be predispos...

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5 Companies That Did Video Games Differently in 2019 5 COMPANIES THAT DID VIDEO GAMES DIFFERENTLY IN 2019

blog article

Dec 27, 2019

2019 has been a great year for video games, though it has been relatively quiet compared to other years when it comes to large triple-A title releases. That's likely because Sony and Microsoft are saving big titles for when they both release their shiny new consoles next year the Xbox X series a...

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How to trade items on your Steam gaming app with anyone on your Friends list HOW TO TRADE ITEMS ON YOUR STEAM GAMING APP WITH ANYONE ON YOUR FRIENDS LIST

blog article

Dec 26, 2019

Aside from offering a large selection of games, Steam offers a social hub of sorts, complete with Steam Achievements, in-game items (like weapons in "Team Fortress 2"), and trading cards. As a part of its social features, Steam also allows you to trade items with your friends. You can trad...

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Corsair Nightsword RGB gaming mouse review CORSAIR NIGHTSWORD RGB GAMING MOUSE REVIEW

blog article

Dec 26, 2019

When you're shopping for a gaming mouse online, it's hard to predict what'll feel good in person, but let me tell you that the Corsair Nightsword RGB is one of the most comfortable gaming mice I've tested. For $79, you can get its comfortable chassis along with its smooth performance...

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9 Gaming Gadgets That Every Gamer Should Get 9 GAMING GADGETS THAT EVERY GAMER SHOULD GET

blog article

Dec 25, 2019

Like every gamer, you want to improve your gaming skills, but don't know how right? If you use an old setup, you need to upgrade it first. Finding the best gears makes your gaming experience better.If you're a gamer that loves game console more than anything and wants to have the best one, t...

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The technology trends of online slot games THE TECHNOLOGY TRENDS OF ONLINE SLOT GAMES

blog article

Dec 23, 2019

It’s no wonder the casino industry is booming since all its services are available online. Countless sites take the lead while brand new ones are trying to make their name known. One of the main things people love about online casinos is their selection of games and variants. In that departmen...

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Buy AMD Stock for Improving Data-Center and Gaming Demand, RBC Says BUY AMD STOCK FOR IMPROVING DATA-CENTER AND GAMING DEMAND, RBC SAYS

blog article

Dec 23, 2019

Advanced Micro Devices shares are getting a boost from RBC Capital analyst Mitch Steves, who reiterated his Outperform rating and raised his price target on the chip maker’s stock, citing improved business from both data-center and gaming customers. In a research note on Monday, the analyst ra...

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The ultimate Christmas gift guide for gamers THE ULTIMATE CHRISTMAS GIFT GUIDE FOR GAMERS

blog article

Dec 23, 2019

Gaming isn’t the cheapest hobby. The big blockbusters usually cost around £40-50 on release while you’re looking at paying over £200 at least for a new console or handheld, and you’ll need more to buy extra controllers and accessories such as headsets, gaming chairs and...

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The Witcher THE WITCHER'S HENRY CAVILL PREFERS PC GAMING OVER CONSOLES

blog article

Dec 22, 2019

Geralt of Rivia may not like to take sides, but Henry Cavill, star of Netflix’s The Witcher, proclaimed his loyalty to PC gaming over consoles in a recent interview. While it may not seem like Cavill would have much time for video games given his busy career, he’s expressed his love of g...

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Applicant Hopes To Add Electronic Gaming Machines APPLICANT HOPES TO ADD ELECTRONIC GAMING MACHINES

blog article

Dec 20, 2019

A Goldsboro internet café wants to nearly triple its number of electronic gaming machines. This week, the Goldsboro City Council held a public hearing on the proposal to allow Longhorn Internet Café on U.S. 117 South, between Arrington Bridge Road and S. George Street, to increase its ...

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Top 5 Benefits of Using AR for Your Business TOP 5 BENEFITS OF USING AR FOR YOUR BUSINESS

blog article

Dec 19, 2019

Augmented Reality is not a new technology — in fact, it's just over half a century old now, as it was first developed in 1968 at Harvard University by computer scientist Ivan Sutherland. It has been used for decades through the use of head-mounted displays for simulations in the aviation a...

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Microsoft MICROSOFT'S BULKY XBOX SERIES X SIGNALS BIG CHANGES IN THE GAMING INDUSTRY

blog article

Dec 19, 2019

Microsoft unveiled the Xbox Series X on Dec. 12, and the next-gen system is quite large compared to earlier consoles. The upcoming hardware will launch late next year and looks strikingly similar to a PC tower with big air vents at the top. Reporting from WindowsCentral suggests that the new console...

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5 CUTTING-EDGE WAYS COMPANIES ARE LEVERAGING AUGMENTED AND VIRTUAL REALITY 5 CUTTING-EDGE WAYS COMPANIES ARE LEVERAGING AUGMENTED AND VIRTUAL REALITY

blog article

Dec 18, 2019

One of the hottest trends in advertising right now is the use of augmented reality (AR) or virtual reality (VR). AR and VR can provide greater creative freedom for advertisers, resulting in a product that can reach customers in a way that traditional ad mediums can’t always do. As leaders in t...

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How Augmented Reality Can Grow in Sports HOW AUGMENTED REALITY CAN GROW IN SPORTS

blog article

Dec 18, 2019

Sporting arenas may be a long way away from equipping each seat with an augmented reality (AR) headset, but the technology has become part of the game day experience for many organizations. Every sport is different, as is every fan base, but every league in America is examining how augmented and vir...

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VR revenues spike as Oculus Quest and Valve Index continue to sell out VR REVENUES SPIKE AS OCULUS QUEST AND VALVE INDEX CONTINUE TO SELL OUT

blog article

Dec 17, 2019

It's taken a considerable amount of time, but it seems that VR is finally hitting its stride in the market. While powerful headsets have been available for nearly half a decade, VR hadn't seen the mainstream adoption that some other recent tech markets have until now. With the advent of the ...

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Xbox Series X vs PS5: The next-gen gaming battle begins here XBOX SERIES X VS PS5: THE NEXT-GEN GAMING BATTLE BEGINS HERE

blog article

Dec 17, 2019

Get ready for an all-new next-generation console war as PlayStation and Xbox are both set to go head-to-head once again. They each have new machines hitting stores at the end of 2020. The newly-named Xbox Series X - formerly Project Scarlett - will duke it out with the PlayStation 5 through the holi...

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Is All of Disney IS ALL OF DISNEY'S SUCCESS BAD FOR THE ENTERTAINMENT INDUSTRY?

blog article

Dec 16, 2019

Walt Disney always liked to remind people “I hope we never lose sight of one thing. It was all started by a mouse.” Now the mouse has grown so large it’s roaring like a lion. And Disney is at the top of the food chain. If you read an entertainment news story on this site, or any we...

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Is cutting cable for streaming services really saving you money? IS CUTTING CABLE FOR STREAMING SERVICES REALLY SAVING YOU MONEY?

blog article

Dec 16, 2019

This holiday season you may be looking to cut your cable and switch to streaming television. People we spoke to say they paid more than $100 a month for cable and internet, so we calculated the cost to see if converting to streaming services really save you money. Streaming television does come with...

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Will 2020 Finally Be the Year AR and VR Matter for Facebook? WILL 2020 FINALLY BE THE YEAR AR AND VR MATTER FOR FACEBOOK?

blog article

Dec 15, 2019

Virtual reality (VR) and its close cousin augmented reality (AR) have been "next year's big thing" for several years in a row, failing time and again to create the public frenzy -- or the revenue -- that these technologies would be expected to create. In fact, the disappointment has be...

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Commons Myths and Truths About Online Gaming! COMMONS MYTHS AND TRUTHS ABOUT ONLINE GAMING!

blog article

Dec 14, 2019

The E-gaming industry is booming in today's world thanks to the rapid advancement in technology. The online gaming domain has become an entire profession on its own and the masses are naturally attracted to it due to its potential. Now the growing popularity is bound to attract interests and as ...

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Apple is working on holographic imaging to lighten its AR or VR smart glasses APPLE IS WORKING ON HOLOGRAPHIC IMAGING TO LIGHTEN ITS AR OR VR SMART GLASSES

blog article

Dec 12, 2019

Typical virtual reality headsets rely on a display placed inches away from the user's eyes, as well as a set of lenses. While this results in a headset that is relatively cheap to produce, it also introduces issues. In a patent application filing published on Thursday, Apple suggests there could...

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What Streaming Services Mean for the Future of Television WHAT STREAMING SERVICES MEAN FOR THE FUTURE OF TELEVISION

blog article

Dec 12, 2019

With the frenzy around the recent launch of Disney+, it’s clear that streaming services have forever altered the media landscape. They’ve changed how we watch television, how we pay for it, and how we think of it, said Tasha Oren, an associate professor of film and media studies at Tufts...

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Xbox VR – Will We Ever Get It? XBOX VR – WILL WE EVER GET IT?

blog article

Dec 11, 2019

Microsoft’s Xbox and Virtual Reality. Two things we have been dreaming of being together, but we have never heard anything positive about the two. From the VP of gaming at Microsoft saying no, to the company as a whole being divided as what to do with the future of gaming. The future of Micros...

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The complicated future of augmented and virtual reality THE COMPLICATED FUTURE OF AUGMENTED AND VIRTUAL REALITY

blog article

Dec 11, 2019

The well funded Magic Leap is repositioning itself to focus more on business customers, only the latest in a series of players in the space to do so. It's all the more notable as Magic Leap has raised more than $2 billion in funding while being hyped as a transformational breakthrough in augment...

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Augmented Reality and Virtual Reality Deliver ROI via Efficiencies and Cost Reductions AUGMENTED REALITY AND VIRTUAL REALITY DELIVER ROI VIA EFFICIENCIES AND COST REDUCTIONS

blog article

Dec 10, 2019

Virtual reality (VR) and augmented reality (AR) tools have graduated from gaming experiences to disrupt business experiences that positively affect the bottom line. In fact, according to an IDC white paper, 62% of respondents said service-based AR experiences drive measurable return on investment (R...

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How Virtual Reality Takes Art to New Heights HOW VIRTUAL REALITY TAKES ART TO NEW HEIGHTS

blog article

Dec 09, 2019

Many would argue that no drawing, painting, or sculpture is complete until it is shared. That is the very nature of art. It is meant to be shared. In the digital age, there is no better way to make it more inclusive and accessible. Virtual reality and immersive experiences are ushering in a new era ...

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How Smartphones Have Changed the Online Gaming Industry HOW SMARTPHONES HAVE CHANGED THE ONLINE GAMING INDUSTRY

blog article

Dec 09, 2019

Living in a mobile world where it sometimes feels as if there are not enough hours in the day is a familiar feeling. Especially for many people and has led to increasing numbers of us sourcing goods and services online. Not surprisingly we also source much of our entertainment online too, especially...

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PS5 could take virtual reality gaming to the next level with this brilliant device PS5 COULD TAKE VIRTUAL REALITY GAMING TO THE NEXT LEVEL WITH THIS BRILLIANT DEVICE

blog article

Dec 07, 2019

Information about Sony’s PS5 has been trickling out ever since lead systems architect Mark Cerny was interviewed by Wired back in April, but there’s still plenty we don’t know. For example, while Cerny confirmed that all current versions of the PlayStation VR headset will be compat...

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Microsoft vs. Sony: Who MICROSOFT VS. SONY: WHO'S RIGHT ABOUT THE FUTURE OF VR GAMING?

blog article

Dec 06, 2019

Three years ago, Microsoft's Xbox chief Phil Spencer suggested that virtual reality (VR) games could come to the Xbox platform after it moved past its initial stage of "demos and experiments."However, Spencer recently declared that "nobody's asking for VR" in an interview...

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Rovco Launches World’s First Live 3D Subsea Streaming Technology ROVCO LAUNCHES WORLD’S FIRST LIVE 3D SUBSEA STREAMING TECHNOLOGY

blog article

Dec 05, 2019

In a world-first, subsea technology company Rovco has launched “SubSLAM Live” a 3D Streaming technology which allows clients to video and live stream 3D underwater pointclouds to any device in the world. The stereo camera technology system sends images and 3D models of assets from the se...

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7 Players in the Streaming Wars and What They Offer Australians 7 PLAYERS IN THE STREAMING WARS AND WHAT THEY OFFER AUSTRALIANS

blog article

Dec 04, 2019

So, it begins. Disney+ Apple TV+ both launched globally last month, disrupting the reasonably stable TV streaming market in Australia, which has been dominated by three companies until this point: Netflix, Nine Entertainment’s Stan, and Amazon Prime. All of them have suffered on the stock mark...

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Why Final Fantasy became the face of Sony’s first PlayStation WHY FINAL FANTASY BECAME THE FACE OF SONY’S FIRST PLAYSTATION

blog article

Dec 04, 2019

Final Fantasy game and, by extension, the original PlayStation console. It was the year 2000, and I was spending a weekend afternoon as I usually did: sitting in the carpeted basement of my friend Alex’s house and watching him play a video game I had never seen before. This time around, it was...

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AR and VR are about to change the way you work, so get ready AR AND VR ARE ABOUT TO CHANGE THE WAY YOU WORK, SO GET READY

blog article

Dec 04, 2019

There is more to augmented reality (AR) and virtual reality (VR) than the hype: according to recent research by PwC, wider adoption of the technologies is going to add £1.5 trillion to the world economy by 2030. We've been promised that AR and VR are going to finally become mainstream tech...

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MediaMolecule Dreams Up a Special #25YearsOfPlay Celebration MEDIAMOLECULE DREAMS UP A SPECIAL #25YEARSOFPLAY CELEBRATION

blog article

Dec 03, 2019

Can you believe it’s been 25 years since the very first PlayStation hit store shelves, first in Japan and less than a year later in the rest of the world? Neither can we! The original PlayStation played host to some of our absolute favorite adventures, characters and stories, such as (deep bre...

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4 Entertainment Stocks to Buy Ahead of Christmas 4 ENTERTAINMENT STOCKS TO BUY AHEAD OF CHRISTMAS

blog article

Dec 03, 2019

Investors who wish to make the most of the upcoming Christmas holiday season should consider investing in companies that offer entertainment services. After all, as the festive season picks up pace, more Americans will opt to take a break and engage in leisure activities. In addition, a low-interest...

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Virtual Reality Is Gaming’s Next Great Gamble VIRTUAL REALITY IS GAMING’S NEXT GREAT GAMBLE

blog article

Dec 02, 2019

Virtual reality has been big news for the past few years. Aside from a disastrous stint in the 90s, it has always seemed like the realm of science fiction. These days, virtual reality is actually pretty attainable. You can purchase a starter set for the PlayStation 4 for under $200 on sale, not incl...

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Drones, 3D printing, and AR/VR: Unrealized potential, competent results, and worrisome futures DRONES, 3D PRINTING, AND AR/VR: UNREALIZED POTENTIAL, COMPETENT RESULTS, AND WORRISOME FUTURES

blog article

Dec 02, 2019

With Black Friday and Cyber Monday in their full, week-long glory, many gifts will be bought for deserving (and sometimes not-so-deserving, but still beloved) folks the world over. Among the gifts bought will be drones, 3D printers, and -- somewhat less frequently -- AR and VR kits, mostly for the g...

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Playstation VR Has Made Sony Nearly $2 Billion PLAYSTATION VR HAS MADE SONY NEARLY $2 BILLION

blog article

Dec 01, 2019

Sony seems to be edging out Microsoft and Nintendo in terms of sales this generation: the PS4 is now outselling the original PlayStation as of November 2019. The PlayStation VR may well be a factor in its success, which estimates show have generated almost $2 billion in revenue for Sony since its re...

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Google sued by digital media ad firm for anti-competitive practices GOOGLE SUED BY DIGITAL MEDIA AD FIRM FOR ANTI-COMPETITIVE PRACTICES

blog article

Nov 28, 2019

Google is being sued by digital media advertising company Inform for its anti-competitive practices, that has allegedly thwarted competition on the merits and excluded Inform and other Google competitors from the relevant markets. According to a lawsuit document seen by Marketing, the result of Goog...

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How is augmented reality important in businesses? HOW IS AUGMENTED REALITY IMPORTANT IN BUSINESSES?

blog article

Nov 28, 2019

The birth of augmented reality changed people’s perspectives in living. Some loathed and traditionally went against the technology, thinking it might make them lazier along time. Others, on the other hand, smiled out of optimism and thought that things would be much better when wearing the lik...

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Cryptocurrency’s Potential in Gaming CRYPTOCURRENCY’S POTENTIAL IN GAMING

blog article

Nov 28, 2019

Cryptocurrency has a lot of potential in the gaming industry, and in many ways, the two seem like a perfect match. After all, gamers are used to living in digital worlds — so why would they not prefer to use a real digital currency for all of their online gaming needs? But besides being conven...

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7 Things to Know About Investing in Media and Entertainment Stocks 7 THINGS TO KNOW ABOUT INVESTING IN MEDIA AND ENTERTAINMENT STOCKS

blog article

Nov 27, 2019

Media and entertainment stocks include companies in the business of publishing, broadcasting, radio, media, digital offerings, etc. The industry falls under the cohort of the communication services sector. Predominantly, entertainment and media sector stocks are about having mainstream content such ...

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Amazon is staffing up to take on Google AMAZON IS STAFFING UP TO TAKE ON GOOGLE'S STADIA AND MICROSOFT'S XCLOUD

blog article

Nov 27, 2019

There's a battle brewing between Amazon ($NASDAQ:AMZN), Microsoft ($NASDAQ:MSFT), and Google ($NASDAQ:GOOG), as each readies for the console-less future of gaming. By now, Google Stadia, the new cloud gaming device powered by Chromecast, is landing in consumers' living rooms. It’s a bo...

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Should Streaming Services Expect Razor-Thin Profit Margins? SHOULD STREAMING SERVICES EXPECT RAZOR-THIN PROFIT MARGINS?

blog article

Nov 26, 2019

While the streaming era is a boon for video consumption, some on Wall Street are warning that new streaming platforms won't be the biggest financial beneficiaries, with money flowing primarily to content creators earning top dollars amid the streaming wars and low subscription prices also keepin...

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How GameTech is the Next Big Market HOW GAMETECH IS THE NEXT BIG MARKET

blog article

Nov 26, 2019

While the retail industry is worth over $3.5 trillion worldwide, the video game market hopes to carve out a small slice, around $300 billion by 2025. Instead of games with finite endings – virtual, multiplayer games such as Apex Legends are becoming more popular. A virtual identity is beginnin...

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How Technology has Shaped the Entertainment World HOW TECHNOLOGY HAS SHAPED THE ENTERTAINMENT WORLD

blog article

Nov 25, 2019

It has been argued time and time again that we are living in a golden age for entertainment. As is the case with any industry, technology is rapidly changing the way that people consume entertainment products, to the point that there are more options than ever before. This technological impact on th...

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How Does Virtual Reality Technology Work? (+Where It HOW DOES VIRTUAL REALITY TECHNOLOGY WORK? (+WHERE IT'S HEADED)

blog article

Nov 25, 2019

That's where we are today. Companies like HTC, Oculus, Valve, and Sony now offer commercially viable VR hardware that's continuing to improve by leaps and bounds. For that reason, people all around the world are now familiar with VR and understand what it is. Most don't, however, have a ...

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How to Buy Your PC Games Cheaper with a Little Help from a VPN HOW TO BUY YOUR PC GAMES CHEAPER WITH A LITTLE HELP FROM A VPN

blog article

Nov 24, 2019

In 2018, the video game industry generated more than $43bn in revenue — an 18 percent increase on the previous year. But it’s no secret that investing in a decent gaming PC is expensive. Even a ‘budget’ model is priced at around $650 and above, without factoring in the cost o...

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VR/AR Set To Disrupt The Last Strand Of Reality? VR/AR SET TO DISRUPT THE LAST STRAND OF REALITY?

blog article

Nov 24, 2019

In many malls in Lagos, you will recognise the virtual reality (VR) stand as the little space where an individual in a Cyclops-like eye gadget is screaming and shifting for dear life in terror. As far as augmented reality (AR) is concerned, we have the many Snapchat filters and apps that can alter y...

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How to Play Media Stocks for the Coming Streaming Wars HOW TO PLAY MEDIA STOCKS FOR THE COMING STREAMING WARS

blog article

Nov 21, 2019

Much has been written recently about the coming “streaming wars,” with dozens of mass-market and niche direct-to-consumer services available or soon to be introduced. The way consumers get their entertainment has come a long way from the traditional ecosystem dominated by cable and satel...

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PlayStation 5 Reportedly Ahead Of Xbox Scarlett In Terms Of Game Performance PLAYSTATION 5 REPORTEDLY AHEAD OF XBOX SCARLETT IN TERMS OF GAME PERFORMANCE

blog article

Nov 21, 2019

The Playstation 5 and Xbox Scarlett are still in the works, with many details still to be finalized. Developers have received development kits for a good while, and it seems like the Sony console is currently ahead in terms of fame performance. ResetEra forums member Kleegamefan, who has been reveal...

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How ‘Fight To Fame’ is disrupting the entertainment industry HOW ‘FIGHT TO FAME’ IS DISRUPTING THE ENTERTAINMENT INDUSTRY

blog article

Nov 20, 2019

The entertainment industry has always been influenced by various trends and this year, the effect has been massive. With the rise of blockchain technology, things are bound to get even more interesting in Hollywood. Several industries have already been exploring and using blockchain technology in th...

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Muted launch for Google’s game-streaming service Stadia MUTED LAUNCH FOR GOOGLE’S GAME-STREAMING SERVICE STADIA

blog article

Nov 20, 2019

Google’s new game-streaming service Stadia demonstrates the possibilities of gaming from the cloud, but experts say it’s hindered by a lack of compelling video games and a convoluted pricing scheme. Piers Harding-Rolls, head of games research at IHS Markit, called Tuesday’s launch ...

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Microsoft xCloud hands-on: Almost Xbox gaming on the go MICROSOFT XCLOUD HANDS-ON: ALMOST XBOX GAMING ON THE GO

blog article

Nov 19, 2019

The cloud game streaming wars are set to hot up as right on the heels of Google Stadia we have gaming industry stalwart Microsoft offering the xCloud Preview — which doubles as cloud-based Xbox One console that is playable from your smartphone. Whereas Google Stadia is officially launching, xC...

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Amazon makes its music streaming service free with ads AMAZON MAKES ITS MUSIC STREAMING SERVICE FREE WITH ADS

blog article

Nov 19, 2019

Amazon is making its music streaming service free. The company previously offered free, ad-supported streaming only to customers who owned an Amazon Echo device. Now it’s rolling out free streaming to anyone using the Amazon Music app on iOS, Android, Fire TV and Amazon Music on the web in the...

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What is Virtual Reality’s Place in the Digital Age? WHAT IS VIRTUAL REALITY’S PLACE IN THE DIGITAL AGE?

blog article

Nov 19, 2019

The technology industry has a real opportunity to seize emerging technologies and apply their expertise to create truly immersive experiences for the world. One of those technologies is virtual reality, which sounds really cool on paper, but hasn’t quite panned out to be the cutting-edge techn...

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Blockchain-based Games Would Likely Become a Basic in the Gaming Industry by 2020 BLOCKCHAIN-BASED GAMES WOULD LIKELY BECOME A BASIC IN THE GAMING INDUSTRY BY 2020

blog article

Nov 18, 2019

Blockchain technology will realize potentials to create games comparable to the League of Legends and the Battlegrounds. The Dota All-Stars created in the mode of Warcraft III that allows users to develop games led to the League of Legends and the Battlegrounds is the first that adopted certain game...

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AI, VR and facial recognition technologies to dominate online casino AI, VR AND FACIAL RECOGNITION TECHNOLOGIES TO DOMINATE ONLINE CASINO

blog article

Nov 17, 2019

Technology developers never sleep and there is no sector where they don’t play defining role. This is especially true when it comes to online casinos. The next-generation technologies such as artificial intelligence, virtual reality and facial recognition, among others have immense role to pla...

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How Technology is transforming the online gaming industry HOW TECHNOLOGY IS TRANSFORMING THE ONLINE GAMING INDUSTRY

blog article

Nov 16, 2019

Remember the time where we had to put up with games with poor graphics and slow pace merely for the sake of entertainment? We surely have evolved a lot from that age with technology improving leaps and bounds thereby giving us access to a realistic gaming experience. These days people get easy acces...

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Why Fortnite is the most important game of the decade WHY FORTNITE IS THE MOST IMPORTANT GAME OF THE DECADE

blog article

Nov 14, 2019

In the two short years since its release, Epic Games’ battle royale game Fortnite has reshaped not just video games, but pop culture. Don’t let its speed fool you, though. Behind Fortnite: Battle Royale’s monolithic popularity are creators who’ve learned hard lessons from the...

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The Future of Sports and Streaming THE FUTURE OF SPORTS AND STREAMING

blog article

Nov 14, 2019

Nielsen neatly wraps up the existing TV landscape for us: "In developed markets, pay-television has been the engine of media revenue growth for two decades or more. Now, it's a business under pressure from many angles, including stagnating wages, market saturation, 'cordcutters,' &#...

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How To Use Entertainment To Improve Your Business HOW TO USE ENTERTAINMENT TO IMPROVE YOUR BUSINESS

blog article

Nov 13, 2019

When most people think of entertainment they don’t tend to think of work or business. When people think of business they don’t tend to associate it with fun and entertainment. It all goes back to that old saying that you should never mix business with pleasure. Well, that isn’t ent...

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With Google Stadia, the cloud gaming era is finally being realized WITH GOOGLE STADIA, THE CLOUD GAMING ERA IS FINALLY BEING REALIZED

blog article

Nov 13, 2019

In the entertainment sector, are we are talking only about music and videos here, streaming has replaced almost all physical media. Netflix, Amazon Prime Video and in the future Disney+ and Apple TV+, provide us with streamed TV series and movies, while Apple Music, YouTube Music and Spotify and oth...

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The future of gaming in electronic music THE FUTURE OF GAMING IN ELECTRONIC MUSIC

blog article

Nov 12, 2019

The worlds of computer gaming and electronic music are merging like never before, with virtual raves, AI-generated musicians and concerts inside massive multiplayers like Fortnite becoming commonplace. DJ Mag investigates what this could mean for the future of clubbing and dance music. What if the n...

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What’s Working Right Now In AR Marketing WHAT’S WORKING RIGHT NOW IN AR MARKETING

blog article

Nov 12, 2019

Back in March, eMarketer estimated that in 2019, as many as 68.7 million US customers will use augmented reality (AR) at least once a month. And this year, many brands seized the opportunity to enhance their user experiences with the advanced tech. The world saw a myriad of innovative augmented real...

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Tencent reportedly wants to develop its own games with Nintendo characters TENCENT REPORTEDLY WANTS TO DEVELOP ITS OWN GAMES WITH NINTENDO CHARACTERS

blog article

Nov 11, 2019

Tencent has eyes on building Nintendo-style games with Nintendo characters, at least according to the Wall Street Journal. It quotes an unnamed Tencent official saying the company wants to "expand from China" by building console games for the US and Europe. Rather than push its own ideas a...

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Can Cryptocurrency Create a New Niche in Music Streaming? CAN CRYPTOCURRENCY CREATE A NEW NICHE IN MUSIC STREAMING?

blog article

Nov 11, 2019

The music streaming industry has come a long way since the old days of Napster and the first-ever downloadable music. The new technology that was the internet, combined with faster download speeds, made music sharing possible. Since those early days, regulations and structure have provided a way for...

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POLY HELPS EMPOWER CONTACT CENTER WORKERS POLY HELPS EMPOWER CONTACT CENTER WORKERS

blog article

Nov 11, 2019

It’s a well-documented trend that the rise of digital channels such as webchat, apps, FAQs, etc., has led to a change in the way contact centers handle interactions. The routine, “easy” interactions are now handled by self-service channels. Deflecting these low-value interactions h...

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VR Comparison: Oculus vs HTC Vive vs PSVR Headsets VR COMPARISON: OCULUS VS HTC VIVE VS PSVR HEADSETS

blog article

Nov 10, 2019

Virtual reality headsets finally look set to stay. After a rather lengthy inception period, these devices are now looking like fully-fledged products rather than prototypes. For us as consumers, this is great news, as it means more companies are beginning to enter this space, bringing with them more...

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Does Xbox Scarlett Need Virtual Reality to Compete? DOES XBOX SCARLETT NEED VIRTUAL REALITY TO COMPETE?

blog article

Nov 09, 2019

The untitled Xbox Scarlett will hit the market next holiday season and unlike Sony's upcoming PlayStation 5, it seems like Microsoft's Xbox One successor will not have its own virtual reality headset, at least not anytime soon. Sony has already patented its PlayStation VR 2, which boasts con...

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Google launches open-source project for Cardboard VR viewer GOOGLE LAUNCHES OPEN-SOURCE PROJECT FOR CARDBOARD VR VIEWER

blog article

Nov 07, 2019

Google has released an open source project for its Google Cardboard to allow developers to build additional experiences and add support to their apps for various smartphone screen solutions and configurations. As part of the project, Google has released libraries for developers to build their Cardbo...

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Game Industry Sales Are Strong, But Hardware Sales Are Plummeting GAME INDUSTRY SALES ARE STRONG, BUT HARDWARE SALES ARE PLUMMETING

blog article

Nov 07, 2019

There's no question that this generation's software and innovations in streaming services have seen massive success. While sales on these items have gone up in the past year, the revenue generated from hardware has gone down. According to GamesIndustry.biz, a recent report from the NPD group...

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Nintendo’s Revenues Soar As Switch Gaming Console Becomes A Worldwide Hit NINTENDO’S REVENUES SOAR AS SWITCH GAMING CONSOLE BECOMES A WORLDWIDE HIT

blog article

Nov 07, 2019

Nintendo’s consumer discretionary stocks have been performing beyond expectations this year. With the release of the Japanese game maker’s second-quarter earnings report, its stock has dramatically risen by 47 percent. The Kyoto-based company has indeed struck gold with the release of it...

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VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY VIDEO GAMES AND AI: THE APEX OF ENTERTAINMENT INDUSTRY

blog article

Nov 06, 2019

If there’s one thing we know for sure it’s that the gaming industry is on flames right now. Dating as far back as the late 1940s, video games have been at the forefront of computer technology, reaching a digital zenith in the last couple of years. But that is no indication that it’...

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HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY HOW TECHNOLOGY HAS ADVANCED THE ONLINE GAMING INDUSTRY

blog article

Nov 06, 2019

With the continuous development of smartphones, more and more games are now becoming available on mobile devices. Studies show that most online players are mobile gamers. If in the past, mobile games came with a hefty price tag, technology has allowed millions of gamers to download several mobile ga...

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PlayStation 5 Major Features To Deliver New Level Of Gaming, Says PLAYSTATION 5 MAJOR FEATURES TO DELIVER NEW LEVEL OF GAMING, SAYS 'FAIRY TAIL' PRODUCER

blog article

Nov 05, 2019

2020 is going to be a big year for the gaming industry with the release of next-generation gaming consoles PlayStation 5 and Xbox Scarlett. We already learned a lot about Sony’s PS5 through announcements and interviews shared by the people within Sony Interactive Entertainment. A new set of in...

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Sports, Media & Entertainment Convergence Puts Premium on Talent Acquisition SPORTS, MEDIA & ENTERTAINMENT CONVERGENCE PUTS PREMIUM ON TALENT ACQUISITION

blog article

Nov 05, 2019

Hunt Scanlon Media is convening 500+ business leaders and HR professionals from across the sports, media, entertainment & digital sectors to discuss a wide range of issues impacting hiring, recruiting, developing and retaining talent. CEOs, chief talent officers, HR execs, heads of brand & d...

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VR – Changing the Game in Reality Gaming VR – CHANGING THE GAME IN REALITY GAMING

blog article

Nov 04, 2019

Since Pokemon Go, VR has caught on with the world rapidly. And, now people carrying electronic weapons are hardly a surprising scene to anyone. Prowling players, wearing headsets encased around, ducking and hitting the opponent is all something normal. And now, with Paris Games Week around the corne...

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Balancing Print and Digital Media – A look At Two Media Stocks: NWS and NEC BALANCING PRINT AND DIGITAL MEDIA – A LOOK AT TWO MEDIA STOCKS: NWS AND NEC

blog article

Nov 04, 2019

The growing popularity of digital media has raised some concerns regarding the survival of print media. In the age of mobile phones and social networking apps, a large number of audience members are interested in digital media. The fragmentation of traditional media has been occurring for some time....

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Data shows Apple is focusing on ‘slow-roll’ marketing for its streaming service DATA SHOWS APPLE IS FOCUSING ON ‘SLOW-ROLL’ MARKETING FOR ITS STREAMING SERVICE

blog article

Nov 03, 2019

Apple is reportedly taking a ‘slow-roll’ approach when it comes to marketing its new streaming service, according to a report from The New York Times. The spending data shows that Apple TV+ is not the tech giant’s top priority in terms of marketing. The New York Times compared the ...

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Microsoft begins Xbox Console Streaming previews MICROSOFT BEGINS XBOX CONSOLE STREAMING PREVIEWS

blog article

Nov 02, 2019

Earlier this month, Microsoft launched the beta testing for it's Project xCloud, a cloud-based game streaming service. On Wednesday, the company revealed that all UK and US-based Xbox beta testers in the Alpha and Alpha Skip-Ahead programs would be able to preview their Console Streaming feature...

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Facebook’s VR sales have finally taken off FACEBOOK’S VR SALES HAVE FINALLY TAKEN OFF

blog article

Nov 01, 2019

Facebook is finding a surprising new revenue source, a world away from the scandal-fraught businesses it traditionally relies on. The company’s non-advertising revenue jumped to $269 million during the third quarter, Facebook noted in its earnings report Oct. 30. That’s a 43% increase ye...

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Gaming as a Service? And a Gaming ETF (HERO) emerges GAMING AS A SERVICE? AND A GAMING ETF (HERO) EMERGES

blog article

Oct 31, 2019

Got Gaas? There’s a lot of buzz in the games industry about “Cloud gaming” and for good reason. With tech giant Google about to launch its Stadia service November 18th, cloud gaming is poised to change the fundamentals of how the game industry works. Meanwhile, back in the world of...

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Why Virtual Reality Is Good for Classical Music WHY VIRTUAL REALITY IS GOOD FOR CLASSICAL MUSIC

blog article

Oct 30, 2019

Many people associate virtual reality with video gaming. Certainly, we’ve seen numerous advances in immersive gaming over the years. However, that’s not all there is to VR. Perhaps it might come as a surprise, but the technology is disrupting many fields, including ones you least suspect...

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NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND NEW GAME TAKES VIRTUAL REALITY BEYOND SIGHT AND SOUND

blog article

Oct 30, 2019

Four sensory streams are fused together simultaneously in the game to achieve remarkable realism. Called The Lost Foxfire, the 10-minute game engages a player’s senses of vision, audition (sense of hearing), olfaction (sense of smell), somatosensation (sense of touch), and thermoception (abili...

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Nvidia offers cloud-based AR content rendering NVIDIA OFFERS CLOUD-BASED AR CONTENT RENDERING

blog article

Oct 29, 2019

Nvidia has been in the clouds for ten years or more and they know their way around. You may remember GRID, the VMware/Citrix remote computing solution that Nvidia was a part of. And then there’s GeForce Now, its game streaming platform. The company also offers Shield, cloud-based TV delivery, ...

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Oculus VR Comparison: Rift S vs Quest vs Go OCULUS VR COMPARISON: RIFT S VS QUEST VS GO

blog article

Oct 29, 2019

Virtual reality headsets have steadily improved since their inception, with many headsets now offering a refined experience akin to what many of us expected to see when the headsets first debuted. Oculus has been a main player in the VR space throughout this time, and nowadays, the company has one o...

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7 Revolutions in the TV Entertainment Industry 7 REVOLUTIONS IN THE TV ENTERTAINMENT INDUSTRY

blog article

Oct 28, 2019

Long before the Fourth Industrial Revolution took over the world and gave us countless options of enjoying some good ol’ television entertainment, there was simply an idea. An idea for an invention so innovative and advanced for its time that most would deem it to be witchcraft. Perhaps, you t...

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How to Create a Business if you Like Entertainment? HOW TO CREATE A BUSINESS IF YOU LIKE ENTERTAINMENT?

blog article

Oct 28, 2019

According to statistics by price water house coopers WPC, the entertainment industry is worth an estimated 42 billion dollars in the US alone. Globally, the entertainment industry commands an estimated 15% of the total output making this industry highly lucrative for any entrepreneur. For instance, ...

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The best credit cards for entertainment spending in October 2019 THE BEST CREDIT CARDS FOR ENTERTAINMENT SPENDING IN OCTOBER 2019

blog article

Oct 24, 2019

Whether you’re dedicated to catching the newest blockbuster or cheering on your favorite NFL team, you likely spend some of your income on entertainment expenses. In fact, the average American spends about $3,221 a year, or $268 a month, on entertainment purchases, according to a sample budget...

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Why Beyond Meat, Six Flags Entertainment, and iRobot Slumped Today WHY BEYOND MEAT, SIX FLAGS ENTERTAINMENT, AND IROBOT SLUMPED TODAY

blog article

Oct 23, 2019

Wednesday didn't see a lot of movement from major benchmarks, but there was plenty going on for investors to watch. Big-name earnings releases pulled indexes in both directions, with market participants searching frantically for evidence on whether the broader U.S. and global economies can expan...

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Is AMC Entertainment a Buy After Announcing Video Streaming Plans? IS AMC ENTERTAINMENT A BUY AFTER ANNOUNCING VIDEO STREAMING PLANS?

blog article

Oct 23, 2019

2019 has been billed as a transitional year by AMC Entertainment's (NYSE:AMC) management. It's the year that Stubs A-List -- the company's subscription service answer to the now-defunct MoviePass -- came into its own; the company started screening National Football League games at select...

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What Is The Future Of Virtual Reality? WHAT IS THE FUTURE OF VIRTUAL REALITY?

blog article

Oct 23, 2019

If you have played VR on any games console or on Steam you will know that the headset offers unrivalled immersion. The system for movement? Not so much. If you have been fortunate to try the VR on Steam, using Valve’s patented controller that can recognise individual finger movement you will k...

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Is Sony Finally Realizing Its Global Cross-Media Potential? IS SONY FINALLY REALIZING ITS GLOBAL CROSS-MEDIA POTENTIAL?

blog article

Oct 23, 2019

If that phrase is news to you, allow me to enlighten: In a bid to differentiate itself from its key competition (Universal Music Group and Warner Music Group), Sony’s recorded music division has long tried to spin the idea that it is uniquely connected to Sony Corp’s other powerful owned...

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BUILDING MORE PRODUCTIVITY INTO OUR HEADSETS WITH AMAZON ALEXA AND TILE BUILDING MORE PRODUCTIVITY INTO OUR HEADSETS WITH AMAZON ALEXA AND TILE

blog article

Oct 23, 2019

If you’re like me, one of the first things you do when you leave the house in the morning is put on your headset. I may be joining a meeting, calling a friend, getting coffee – sometimes all three – before I even set foot in the office. When I get to work, I’m collaborating w...

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Microsoft Researchers Explore Eye Tracking Uses For VR MICROSOFT RESEARCHERS EXPLORE EYE TRACKING USES FOR VR

blog article

Oct 22, 2019

Eye-tracking for VR is not a new idea and some headsets already have the technology built in. Work is underway, however, at all the major companies to more accurately and reliably track eye movements because next generation headsets may be able to use the information in various ways. The paper from ...

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POLY STUDIO IS NOW CERTIFIED FOR MICROSOFT TEAMS POLY STUDIO IS NOW CERTIFIED FOR MICROSOFT TEAMS

blog article

Oct 22, 2019

It seems like every photo shown of a business in action these days features a bunch of people in a huddle room, looking productive – just like our own Poly beauty shot below. But the technology that is IN the room really matters most to the people who are joining remotely – the people NO...

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Game On: How To Access Exciting Video Game Trends GAME ON: HOW TO ACCESS EXCITING VIDEO GAME TRENDS

blog article

Oct 21, 2019

Video games is one of the fastest-growing forms of entertainment in the world and exchange traded funds, such as the Roundhill BITKRAFT Esports & Digital Entertainment ETF NERD, +0.20%, stand ready to satisfy investors' appetites for that growth. NERD, which debuted in June, follows the Roun...

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How PS5 Could Improve Upon PSVR2 HOW PS5 COULD IMPROVE UPON PSVR2

blog article

Oct 21, 2019

The PSVR is arguably the most under-appreciated virtual reality headset on the market. While it doesn’t have the power of the Oculus Rift or HTC Vive, it comes with a lower total cost and a more user-friendly setup. While Sony has never focused too heavily on its peripherals, the PSVR is a shi...

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Spotify Saved the Music Industry. Now What? SPOTIFY SAVED THE MUSIC INDUSTRY. NOW WHAT?

blog article

Oct 21, 2019

Imagine, for a moment, that Taylor Swift was wrong. The reigning queen of country-tinged pop shocked fans in 2014 by abruptly and publicly breaking up with a prominent suitor: Spotify. Mere days after the October release of her album 1989, Swift yanked her entire back catalog from the leading music-...

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How the scope for startups to experiment with VR is expanding HOW THE SCOPE FOR STARTUPS TO EXPERIMENT WITH VR IS EXPANDING

blog article

Oct 20, 2019

The hype over virtual reality (VR) has largely been belied so far because of challenges to its adoption. Headsets were either too expensive or too poor in their visual quality. The bulkiness of headsets and their rendering of VR worlds sometimes produced sickening experiences. A headset tethered to ...

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How Southeast Asia is becoming an entertainment capital of the world HOW SOUTHEAST ASIA IS BECOMING AN ENTERTAINMENT CAPITAL OF THE WORLD

blog article

Oct 18, 2019

Southeast Asia has become a popular destination for startups, especially for those looking to innovate in areas like mobile payments, gaming, and blockchain. With a population that is young and highly engaged in mobile devices, the region is prime for early adopters of next technology and entertainm...

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Virtual Reality Marketing In The Time Of Oculus Quest VIRTUAL REALITY MARKETING IN THE TIME OF OCULUS QUEST

blog article

Oct 17, 2019

In 2015 through 2017, virtual reality (VR) campaigns were a hot trend that brands were experimenting with, but VR in marketing quickly stalled. A lower than expected adoption rate of VR hardware among consumers is largely thought to have been the culprit. This year, things started looking up for VR ...

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The Most Anticipated VR Games Coming in 2020 THE MOST ANTICIPATED VR GAMES COMING IN 2020

blog article

Oct 16, 2019

There’s been no shortage of great VR games in 2019, although 2020 is shaping up to be a pretty significant year in VR gaming too. We rounded up the top titles confirmed for release in 2020, which includes everything from polished indies to big budget ‘AAA’ games coming to a VR head...

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How Virtual Reality Could Encode Bias and Inequality HOW VIRTUAL REALITY COULD ENCODE BIAS AND INEQUALITY

blog article

Oct 16, 2019

Eventually, virtual reality will become commonplace in our lives, particularly in places like the customer service industry. While this will be more convenient for both businesses and consumers, it raises questions regarding how societal biases may get encoded into VR technology. Professor Joshua Ad...

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5 reasons how playing video games can be profitable 5 REASONS HOW PLAYING VIDEO GAMES CAN BE PROFITABLE

blog article

Oct 16, 2019

If you’re an investor or if you want to use your money on worthwhile endeavors, you’ll likely look into “hot industries.” This means you want your money to be used on investments you know are very likely to succeed and can give you the most returns. Regardless if you’re...

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How Much Do eSports Players Make in 2019? HOW MUCH DO ESPORTS PLAYERS MAKE IN 2019?

blog article

Oct 15, 2019

There's no doubt about it - global eSports revenues are rising dramatically in 2019, up 27% compared to 2018, according to Newzoo, a gaming industry analysis company. Popular leagues are taking the industry by storm like League of Legends, Counter-Strike: Global Offensive and Fortnite leading th...

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VR: How To Get The Most Out of Your Mobile Phone VR: HOW TO GET THE MOST OUT OF YOUR MOBILE PHONE

blog article

Oct 15, 2019

If you want to get the most out of your smartphone, did you know that with a few pieces of hardware you can transform it into a VR set? It’s true – all you need to upgrade your phone and use it as a VR set is a few apps, a headset, and a relatively recent smartphone. Voila – you ca...

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Gaming Industry’s Hunger for Gaming Talent is Growing GAMING INDUSTRY’S HUNGER FOR GAMING TALENT IS GROWING

blog article

Oct 14, 2019

The gaming industry estimated to be worth $120 billion, is the largest segment within the entertainment industry, led by China, USA, Europe, Japan and Korea.The significant increase in the internet access is facilitating growth in the gaming industry with close to 87% of the entire world population ...

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Project xCloud Xbox game streaming preview now live PROJECT XCLOUD XBOX GAME STREAMING PREVIEW NOW LIVE

blog article

Oct 14, 2019

Project xCloud is Microsoft's game streaming service to compete with Google Stadia and, to a lesser degree, PlayStation Now. It allows you to play AAA games like Gears 5 on your phone or tablet without the need to purchase an Xbox One. It's unclear what the pricing will be, but if you signed...

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Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction SONY REVEALS AR HEADSET PROTOTYPE IN NEW GHOSTBUSTERS LOCATION-BASED ATTRACTION

blog article

Oct 14, 2019

Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters-themed multiplayer experience using a newly revealed Sony AR headset prototype. According to the demo video (linked below), the unnamed “R&D prototype”...

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VR making its way to the online platform VR MAKING ITS WAY TO THE ONLINE PLATFORM

blog article

Oct 13, 2019

However, thanks to technology, this loss is now a thing of the past. VR offers players the exciting opportunity to feel like they are in a live casino as they engage in their favorite games. VR, the technology that takes its users to an artificial world created via digital systems, lets you have a u...

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How Gaming can Help People Discover New Music HOW GAMING CAN HELP PEOPLE DISCOVER NEW MUSIC

blog article

Oct 10, 2019

The growth in the video game market has been nothing less than astounding. In 2018, the global video game industry generated a record $138 billion in revenue, with territories like China, India and the U.S. showing double-digit revenue growth, according to the consulting firm NewZoo. What’s ev...

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Augmented reality (AR) vs. virtual reality (VR): What’s the difference? AUGMENTED REALITY (AR) VS. VIRTUAL REALITY (VR): WHAT’S THE DIFFERENCE?

blog article

Oct 10, 2019

Augmented reality (AR) and virtual reality (VR) are often talked about in the same breath ­– and that can make sense for, say, measuring the market for these related capabilities. “AR & VR do share a lot of commonalities,” says Tom Emrich, AR/VR expert and managing director...

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How much is the video game industry worth in 2019? HOW MUCH IS THE VIDEO GAME INDUSTRY WORTH IN 2019?

blog article

Oct 10, 2019

The very first video game ever released was Pong, a 2-dimensional tennis game released in 1958 by William Higinbotham. Since it was released, it shaped the entire video gaming industry we know today. The changes were so drastic that the video gaming industry has improved over the years and has grown...

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Esports: Transforming Media and Entertainment ESPORTS: TRANSFORMING MEDIA AND ENTERTAINMENT

blog article

Oct 09, 2019

We are exceptionally bullish on the broadly defined esports ecosystem as an emerging new media and entertainment market set to eclipse the billion-dollar threshold. Technology, demographic, regulatory, and capital tailwinds support compelling value realization across the ecosystem. The shift of lega...

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Apple’s AR glasses could solve one of VR APPLE’S AR GLASSES COULD SOLVE ONE OF VR'S BIGGEST PROBLEMS

blog article

Oct 09, 2019

Apple’s augmented reality glasses are set to debut as early as the second quarter of 2020, according to an analyst note Wednesday. Ming-Chi Kuo, a TF International Securities analyst with a strong track record on Apple’s next moves, claimed in a note seen by MacRumors that the glasses wo...

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Google GOOGLE'S MAKING IT EASIER TO MOVE MULTIMEDIA BETWEEN SMART SPEAKERS

blog article

Oct 08, 2019

Google announced in a blog post a new feature called "stream transfer." The feature will allow you to tell your Google Assistant device to move what you're streaming to a different device. If you've ever been listening to music while in your office and then decide to head to the ki...

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NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS NEVADA FOOTBALL TURNING TO VR TECHNOLOGY TO TRAIN QUARTERBACKS

blog article

Oct 08, 2019

Virtual reality—more commonly known as VR—has grown leaps in bounds in just a few short years. Once thought to be just science fiction, modern technology has created an opportunity for VR to become a tool for users around the world. Currently, VR is used in a wide range of applications, ...

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Apple Arcade vs. Google Play Pass: An overview APPLE ARCADE VS. GOOGLE PLAY PASS: AN OVERVIEW

blog article

Oct 07, 2019

Google and Apple are undoubtedly two of the biggest names in the smartphone industry. And with such gargantuan stature, comes fierce, breakneck rivalry. The two companies have been exchanging blows for ages, one-upping one another in each round. This year, the two have picked a new battle, and the w...

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A.I. musicians are a growing trend. What does that mean for the music industry? A.I. MUSICIANS ARE A GROWING TREND. WHAT DOES THAT MEAN FOR THE MUSIC INDUSTRY?

blog article

Oct 05, 2019

In its own words dedicated to “building the next generation of virtual entertainers,” Auxuman dropped its debut album on September 27th. From here, it promises to bring out new A.I.-generated albums each month, uploaded to YouTube, Soundcloud, and assorted streaming platforms. Forget abo...

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Sony Slashes Prices, Gears Up for Cloud Gaming War SONY SLASHES PRICES, GEARS UP FOR CLOUD GAMING WAR

blog article

Oct 03, 2019

The cloud gaming war is imminent, and Sony (SNE) is making its final moves in preparation. The company has slashed the price of its Playstation Now subscription by half. A monthly subscription for Playstation Now will now cost $9.99 compared to the previous $19.99. The price of the annual subscripti...

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Alibaba Stock Will Gain From Falling Digital Media Losses ALIBABA STOCK WILL GAIN FROM FALLING DIGITAL MEDIA LOSSES

blog article

Oct 03, 2019

When is a money-losing segment not a concern for a company? When it brings something else to the table. Alibaba (NYSE:BABA) has reported single-digit revenue growth in its digital media segment in the latest quarter. The digital media segment had revenue of RMB 6.3 billion compared to RMB 5.97 billi...

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How 5G will affect augmented reality and virtual reality HOW 5G WILL AFFECT AUGMENTED REALITY AND VIRTUAL REALITY

blog article

Oct 02, 2019

Widespread deployment of 5G mobile networks could accelerate the adoption of augmented and virtual reality, although wider availability is not the only requirement for VR and AR to thrive on 5G: compelling use cases are also required to make these technologies viable, although the addition of 5G doe...

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5G-Powered Gaming is On the Horizon: What Does that Mean for Businesses 5G-POWERED GAMING IS ON THE HORIZON: WHAT DOES THAT MEAN FOR BUSINESSES

blog article

Oct 02, 2019

The videogame industry has seen incredible change and growth over the last 20 years, but one constant has always been that you need the right hardware to play: 5G gaming could be about to sharply disrupt the status quo.While mobile gaming has been progressively expanding over the years, games like C...

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Verizon picks up the assets of Disney-backed VR startup Jaunt VERIZON PICKS UP THE ASSETS OF DISNEY-BACKED VR STARTUP JAUNT

blog article

Oct 01, 2019

After raising $100 million, virtual reality content startup Jaunt has been in a precarious position for a few years now. It seems like the saga has finally come to a close as the startup announced that Verizon has purchased the company’s technology. The studio rode the wave of VR hype followin...

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Essential Second-Quarter Stats for Agencies and Media Companies ESSENTIAL SECOND-QUARTER STATS FOR AGENCIES AND MEDIA COMPANIES

blog article

Oct 01, 2019

Revenue is up 1.6% year-over-year, with U.S. revenue flat year-over-year. Bought Epsilon for $3.95 billion. All of the digital growth in the U.S. is actually captured by Facebook and Google. The need for transformation has never been so strong in the sector. Has a model allowing Publicis to address ...

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AR and VR: How Immersive Technology Is Bringing Cybersecurity Scenarios to Life AR AND VR: HOW IMMERSIVE TECHNOLOGY IS BRINGING CYBERSECURITY SCENARIOS TO LIFE

blog article

Oct 01, 2019

A PwC survey on corporate digital IQs found that there’s a disconnect between the skills and technologies that companies say matter most and what they’re investing in. With the rapid increase in emerging technologies disrupting every industry, enterprise leaders are feeling immense press...

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How Will Virtual Reality Technology Change Us HOW WILL VIRTUAL REALITY TECHNOLOGY CHANGE US

blog article

Sep 30, 2019

Virtual reality forms a three-dimensional image. It functions with the use of computer technology. With the aid of computer technology, it is given a reality-like experience. It contains sundry electronic equipment. These equipment create multiple projected environment. The human brain is tricked by...

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Take a peek at the future of media and entertainment at Disrupt SF TAKE A PEEK AT THE FUTURE OF MEDIA AND ENTERTAINMENT AT DISRUPT SF

blog article

Sep 29, 2019

Where does tech end and media begin? It can be hard to find the dividing line, particularly as tech companies move into the media business, and as big Hollywood blockbusters are increasingly created on computers. So even though TechCrunch’s Disrupt SF event (happening next week!!) is ostensibl...

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Are Paywalls Part of Vox Media’s Future Plans Post-Merger? ARE PAYWALLS PART OF VOX MEDIA’S FUTURE PLANS POST-MERGER?

blog article

Sep 26, 2019

The new Vox Media (if the merger is approved) will combine New York Media brands and its own titles under one umbrella. But advertisers probably won’t be too surprised to see the two companies combining assets—New York Media has been part of Vox Media’s digital ad marketplace since...

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Americans rely more on streaming services than traditional TV AMERICANS RELY MORE ON STREAMING SERVICES THAN TRADITIONAL TV

blog article

Sep 26, 2019

Americans are relying more on streaming services than traditional television in part because of smart TVs, connected devices or smart television apps, like Roku, Amazon Firestick and Apple TV, according to the Horowitz report. About 66% of American adults who stream watch more than half of their ent...

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Video game companies pledge to go greener VIDEO GAME COMPANIES PLEDGE TO GO GREENER

blog article

Sep 26, 2019

At the United Nations Climate Action Summit on Monday, 21 gaming companies pledged to do their part in ending climate change through the Playing for the Planet industry-wide initiative. Sony, Microsoft, Supercell, Rovio and Ubisoft are among the companies that pledged to take action by reducing supp...

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Why Every Company Needs to Become a Digital Media Company WHY EVERY COMPANY NEEDS TO BECOME A DIGITAL MEDIA COMPANY

blog article

Sep 25, 2019

Take a good look around you – the walls between editorial and advertising have finally crumbled. In the old analog era, it was very easy to differentiate between “content” and “advertising.” But in the digital era, that’s all changed. The lines between “cont...

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VR offers enterprise solutions but requires the right talent VR OFFERS ENTERPRISE SOLUTIONS BUT REQUIRES THE RIGHT TALENT

blog article

Sep 24, 2019

Virtual reality (VR) offers a wide array of enterprise solutions. But these gains can’t be realized without cohesive VR teams and exacting standards. Right now, Google is seeking an augmented and virtual reality research scientist for its Seattle offices. They require someone with experience i...

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VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE? VR AND BUSINESS: DOES VIRTUAL REALITY HAVE A PLACE IN THE ENTERPRISE?

blog article

Sep 24, 2019

Virtual reality, or VR, is a technology that is probably best known for its use in gaming. Even so, the last few years have seen various vendors trying to make the case that VR can be a good fit for the business world. Microsoft, for example, has embedded its Mixed Reality Portal into Windows 10. Wh...

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Microsoft pledges to fight climate change with carbon neutral Xbox MICROSOFT PLEDGES TO FIGHT CLIMATE CHANGE WITH CARBON NEUTRAL XBOX

blog article

Sep 24, 2019

Microsoft is joining Sony on the efforts to combat climate change by switching things up on the console front. In the former’s case, it’s starting a pilot project to make 825,000 Xboxes carbon neutral. As part of the UN’s Playing for the Planet alliance, Microsoft joins several oth...

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How mobile gaming companies are now aiming to gain player loyalty HOW MOBILE GAMING COMPANIES ARE NOW AIMING TO GAIN PLAYER LOYALTY

blog article

Sep 23, 2019

Massive advancements in technology have affected almost all sectors — including, of course, the gaming industry. Games these days are so much more than the beloved consoles of the 90s; and no longer are they just associated with children. Players come from all ages, backgrounds and classes &md...

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How 5G will change the game industry and spur innovation HOW 5G WILL CHANGE THE GAME INDUSTRY AND SPUR INNOVATION

blog article

Sep 22, 2019

Of all the technologies that are coming to affect gaming, 5G — which brings much faster wireless broadband speeds to smartphones and other devices on mobile networks — is one of the biggest. But it’s also in some ways unpredictable in terms of its impact. It could introduce more cl...

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Is PSVR Still Worth It? IS PSVR STILL WORTH IT?

blog article

Sep 22, 2019

Sony Entertainment's PlayStation exclusive headset is one of the most debated VR rigs to date. With top-of-the-line headsets like the Oculus Quest and the Valve Index now on the market, many users want to know whether the PSVR is even worth the buy. There are a few factors to consider before pur...

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PlayStation Relies On The Development Of Virtual Reality For Gaming PLAYSTATION RELIES ON THE DEVELOPMENT OF VIRTUAL REALITY FOR GAMING

blog article

Sep 20, 2019

It seems that virtual reality technology, from its perspective as a business that aimed at mass consumption, is not surviving the hype it had at the time. However, the key to its resistance and probable start-up could be in the video games sector, especially for the amount of work that Sony has put ...

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Holographic elements could give Apple AR headset an immersive experience HOLOGRAPHIC ELEMENTS COULD GIVE APPLE AR HEADSET AN IMMERSIVE EXPERIENCE

blog article

Sep 19, 2019

While there are already many VR headsets and AR devices on the market, it seems Apple is still keen to iron out design issues to offer what could be a superior version once released. The patent application for "Display Device," published by the US Patent and Trademark Office on Thursday, d...

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Everything you need to know about using VR for your business EVERYTHING YOU NEED TO KNOW ABOUT USING VR FOR YOUR BUSINESS

blog article

Sep 18, 2019

VR (virtual reality) seems like something of the future. And, in a way, it is! However, that technology has come a long way over the past couple of years. With the proper equipment, users can experience a realistic 3D simulation. One can even interact with the fabricated environment. VR might seem l...

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Mobile gaming industry benchmarks offer fresh look on industry MOBILE GAMING INDUSTRY BENCHMARKS OFFER FRESH LOOK ON INDUSTRY

blog article

Sep 18, 2019

Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, A...

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5 Industries VR is Set to Revolutionize 5 INDUSTRIES VR IS SET TO REVOLUTIONIZE

blog article

Sep 18, 2019

Digital technology is making several advancements and innovations like virtual reality (VR) are changing how we shop, enjoy our entertainment and view our favorite sports. VR is also enhancing how healthcare is provided and how we explore our travel options. With VR capabilities integrating with new...

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AI is transforming media and entertainment possibilities AI IS TRANSFORMING MEDIA AND ENTERTAINMENT POSSIBILITIES

blog article

Sep 17, 2019

The days of associating artificial intelligence (AI) with humanoid Asimov-type robots are over; from healthcare to shopping, AI is everywhere. Conversational AI has quietly changed the game for customer service and what companies can achieve with digital interfaces. Chatbots are ubiquitous – i...

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How TV, Digital Media Should Prep For The Next Economic Downturn HOW TV, DIGITAL MEDIA SHOULD PREP FOR THE NEXT ECONOMIC DOWNTURN

blog article

Sep 17, 2019

It’s late 2019, and everything generally seems to be going well for the media -- digital and traditional. But what looms in the economic distance? Recently, every TV network seems to have scored not only nice mid-level, double-digit percentage gains in the price per thousand viewers in upfront...

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How virtual reality is changing the way we see the world HOW VIRTUAL REALITY IS CHANGING THE WAY WE SEE THE WORLD

blog article

Sep 16, 2019

Virtual reality is often used as a vehicle for entertainment. But the technology is capable of much more — from immersive education to mental health therapy. Here’s a look at the newest developments. Like hoverboards and self-driving cars, the dream of virtual reality has come true. Thes...

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Streaming Rules The Revenue Created By Music Industry STREAMING RULES THE REVENUE CREATED BY MUSIC INDUSTRY

blog article

Sep 16, 2019

The music sector is on an altitude, and the RIAA has services such as Apple Music and Spotify to thank. Acceptance has increased steadily, and they added up for 80% of the income from the H1 of this year. In spite of these record-breaking figures, the artists who actually perform and create the musi...

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RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES RANKING THE TOP FIVE REMEDY ENTERTAINMENT GAMES

blog article

Sep 15, 2019

The game industry is filled with talented development studios producing some of the best that gaming has to offer. A conversation about the best in gaming wouldn’t be complete without discussing the incredible talent found at Remedy Entertainment. These Finnish video game developers have been ...

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Social VR Platform ‘AltspaceVR’ Now Available on Oculus Quest SOCIAL VR PLATFORM ‘ALTSPACEVR’ NOW AVAILABLE ON OCULUS QUEST

blog article

Sep 13, 2019

Social VR networking app AltspaceVR is now live on the Oculus Quest. The social VR app is best known for having been purchased by Microsoft in 2017 after nearly shutting down, but low-key visual design and wide accessibility have cemented AltspaceVR as a staple social tool among loyal supporters and...

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Why game streaming will be the key service for telcos ready to promote 5G WHY GAME STREAMING WILL BE THE KEY SERVICE FOR TELCOS READY TO PROMOTE 5G

blog article

Sep 13, 2019

Games has grown over the past few decades to become a hugely valuable market that generates very high customer engagement. According to the latest study by analyst firm Newzoo, the global games market will generate $152.1 billion in 2019, almost ten per cent growth from 2018. That’s 57 per cen...

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Intro to the Industry: The difference between esports and gaming INTRO TO THE INDUSTRY: THE DIFFERENCE BETWEEN ESPORTS AND GAMING

blog article

Sep 12, 2019

Gaming is simply the act of playing a game. This makes the term “gaming” an all-encompassing word that includes anyone who is in the act of playing a game. Keep in mind that gaming does not include the gambling industry, though. A helpful analogy might be to think of the word “gami...

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Apple TV+ vs. Disney+: Which video service will be your best entertainment bet? APPLE TV+ VS. DISNEY+: WHICH VIDEO SERVICE WILL BE YOUR BEST ENTERTAINMENT BET?

blog article

Sep 12, 2019

In this case, we’re comparing new rivals Apple TV+ and Disney+, two brand new services that launch in November with some impressive looking original and exclusive content to compete with everyone from Netflix to HBO. Since neither service has launched yet, this is a very cursory first glance, ...

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From retail to entertainment, 3D printing is changing everything FROM RETAIL TO ENTERTAINMENT, 3D PRINTING IS CHANGING EVERYTHING

blog article

Sep 11, 2019

Perhaps one of the most exciting developments in the field of visual communications is the adoption of large-format 3D printing. The power of this technology to wow audiences and draw them in is immense. I mean, what could be cooler than an 8-foot baseball player mannequin in a sporting goods store?...

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How Virtual Reality Can Improve Your Escape Room Business HOW VIRTUAL REALITY CAN IMPROVE YOUR ESCAPE ROOM BUSINESS

blog article

Sep 11, 2019

Many developers are capitalizing on the popularity of fast-growing virtual reality technology, and game software developers aren’t an exception. They integrate VR technology into their games to make them more fun. However, virtual reality can also reveal its full potential in another direction...

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Digital Media: New Mexico Is Ready For Player One DIGITAL MEDIA: NEW MEXICO IS READY FOR PLAYER ONE

blog article

Sep 11, 2019

It’s no secret that New Mexico has become a premier destination for the film industry. Independence Day: Resurgence, The Mule, Better Call Saul and Breaking Bad are just a few of the most recent films and TV shows that have shot in New Mexico. This is in part thanks to the Refundable Film and ...

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The Role of Sales in Sales Enablement THE ROLE OF SALES IN SALES ENABLEMENT

blog article

Sep 10, 2019

However, with a regular commute time that consumes a couple of hours each day, I have shifted my focus to podcasts and audiobooks. One of my favorite podcasts is the Inside Sales Enablement series by Scott Santucci and Brian Lambert. In their last episode, they spent time reviewing their thoughts an...

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Implementing Buyer Enablement in Your Sales Enablement Strategy (2019) IMPLEMENTING BUYER ENABLEMENT IN YOUR SALES ENABLEMENT STRATEGY (2019)

blog article

Sep 10, 2019

The majority of the time I only had access to two TV channels, three on a good weather day, and I vividly remember when I first saw a color television. At this time, products and services were limited, and buyer choices were almost non-existent. Fast-forward to 2019. Not only do I have access to hun...

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Will Apple TV 2019 ignite new business opportunity? WILL APPLE TV 2019 IGNITE NEW BUSINESS OPPORTUNITY?

blog article

Sep 09, 2019

Apple’s big event is coming, and it’s time to take a look at Apple TV. Two years since Apple introduced Apple TV 4K the company’s upcoming upgrade is expected to deliver more of the same, with a plus. It’s fair to say the introduction of app support in Apple TV didn’t r...

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PlayStation 5 Ultra-Fast SSD Will Reshape Gaming Industry PLAYSTATION 5 ULTRA-FAST SSD WILL RESHAPE GAMING INDUSTRY'S LANDSCAPE

blog article

Sep 09, 2019

The current gaming console generation is winding down, and soon enough gamers will upgrade to newer and more powerful devices to enjoy their favorite games. One of the much-awaited and promising next-generation gaming consoles if the PlayStation 5. Interestingly, a new report bares juicy details abo...

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How Will Brexit Affect The Film & TV Industry? HOW WILL BREXIT AFFECT THE FILM & TV INDUSTRY?

blog article

Sep 08, 2019

What impact will Brexit have upon the film and TV industry, both in the UK and beyond? At present, the eyes of the world are watching the UK's parliament as it tries to wade through the tangled web known as Brexit. In 2016, the UK held a referendum to decide whether to stay in the European Union...

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PlayStation Versus Xbox: Three Generations Of Console Wars PLAYSTATION VERSUS XBOX: THREE GENERATIONS OF CONSOLE WARS

blog article

Sep 07, 2019

Nearly 18 years ago, Microsoft entered the gaming market with its Xbox brand. This move sparked a decades-long rivalry between the company and Sony, which owned PlayStation. Over the years, the so-called console wars have prompted gamers to take sides, with some even voicing passionate defenses of t...

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Lenovo Mirage AR Headset Returns with New Marvel Game & 6DOF Controllers LENOVO MIRAGE AR HEADSET RETURNS WITH NEW MARVEL GAME & 6DOF CONTROLLERS

blog article

Sep 06, 2019

Lenovo first released its smartphone-powered Mirage AR headset last year alongside its sole title, Star Wars: Jedi Challenges (2018), a collection of short AR games that let you do things like fight Darth Vader & Co. with a lightsaber-shaped controller, play HoloChess, and challenge the Empire i...

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How Xbox HOW XBOX'S BIG GAME PASS GAMBLE COULD SHAPE THE FUTURE OF THE GAMING INDUSTRY

blog article

Sep 05, 2019

Over the next week, Microsoft will release a new Gears of War game. The advent of Gears 5 is not exactly a shock in and of itself. The muscular sci-fi shooter is a 30m selling franchise that has made its creators over $1bn in revenue and partly drove the success of the Xbox 360 console. It has inspi...

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4 Best VR Headsets in 2019 4 BEST VR HEADSETS IN 2019

blog article

Sep 05, 2019

While hardly a new industry, the increasing prevalence of virtual reality gaming or video content may have you considering one of the many available headsets. Some are highly advanced and expensive, while some are simply 360-degree video viewing machines. Want to know what the best ones are and what...

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Will Augmented And Virtual Reality Shopping Take Off? WILL AUGMENTED AND VIRTUAL REALITY SHOPPING TAKE OFF?

blog article

Sep 05, 2019

Shopping has changed considerably since the late 1990s, when online marketplaces first started luring shoppers away from brick-and-mortar stores. Mobile apps succeeded traditional websites, and retailers that didn't roll with the punches were left behind. The online shopping market is still evol...

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Huawei Showcases Live 360° VR, 8K Video Streaming, Drones and Telemedicine over 5G HUAWEI SHOWCASES LIVE 360° VR, 8K VIDEO STREAMING, DRONES AND TELEMEDICINE OVER 5G

blog article

Sep 04, 2019

Huawei and partners this week showcased a variety of 5G applications such as 5G + virtual reality (VR), 5G + 8K videos, 5G + drones, 5G telemedicine, and a 5G connected ambulance, at an industry event in China. 5G + VR: At the Panda Sanctuary several kilometers away, 360° VR panoramic cameras br...

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IBM is transforming data storage for media and entertainment IBM IS TRANSFORMING DATA STORAGE FOR MEDIA AND ENTERTAINMENT

blog article

Sep 03, 2019

Disruptions in media and entertainment have been occurring at a rapid pace over the past few years and many organizations are still struggling with optimizing their IT infrastructure for new data requirements. With growth in capacity, new larger file formats, keeping more data online for business op...

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No Man’s Sky VR Guide: How To Make Money Fast NO MAN’S SKY VR GUIDE: HOW TO MAKE MONEY FAST

blog article

Sep 03, 2019

Units make the Galactic Core go round in No Man’s Sky VR (read our full review here) so it’s helpful to hoard as many of those as you possibly can. The only problem is, where do you find a great source of units that can make you get rich quick and continue raking in the cash without too ...

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Cloud gaming services Google Stadia and Microsoft xCloud could disrupt entire industry CLOUD GAMING SERVICES GOOGLE STADIA AND MICROSOFT XCLOUD COULD DISRUPT ENTIRE INDUSTRY

blog article

Sep 01, 2019

Alongside VR, esports, and livestreaming, cloud gaming has become a key focal point in the battle for market share across the multi-billion dollar video game industry. At its core, cloud technology may disrupt the entire video game industry by rendering hardware such as game consoles and high-perfor...

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What to expect from VR in 2020 WHAT TO EXPECT FROM VR IN 2020

blog article

Aug 31, 2019

We asked the best and brightest in virtual reality to share their thoughts on what we can expect from VR in 2020. We’re more than halfway through 2019, so let’s get real about what’s happening in virtual reality. Across the globe, VR is a trend that is rapidly exploding and 2019 ha...

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Transforming TV by going back to the future TRANSFORMING TV BY GOING BACK TO THE FUTURE

blog article

Aug 29, 2019

For the vast global television sector, this is the best of times and the worst of times. This is a golden age of television. Cinema-quality programs such as Game of Thrones draw massive audiences. Events such as the 2018 FIFA World Cup, broadcast in real time to a global viewership of 1.1 billion, p...

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HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING HOW THE MOBILE GAMING INDUSTRY IS ABOUT TO OVERTAKE CONSOLE GAMING

blog article

Aug 29, 2019

The mobile gaming market is booming. In the last few years, the video game industry has shifted towards mobile gaming, and with more significant game developers jumping on the bandwagon, it looks like it's only a matter of time before mobile gaming overtakes console and PC as the primary platfor...

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ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY ARTIFICIAL INTELLIGENCE IN THE ENTERTAINMENT INDUSTRY

blog article

Aug 29, 2019

The advent of artificial intelligence (AI) in media and entertainment will help uncover innovative ways of creating and sharing content. Artificial intelligence has always been a part of pop culture due to numerous sci-fi movies like Avengers: Age of Ultron, The Terminator, and I, Robot. But, what i...

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NextVR Brings Its Live Streamed Events to Oculus Quest NEXTVR BRINGS ITS LIVE STREAMED EVENTS TO OCULUS QUEST

blog article

Aug 29, 2019

NextVR, the VR livestreaming event app, is now available on Oculus Quest for free, which is said to come alongside a new technology that promises clearer and sharper video rendering. The studio calls the new rendering technology ‘PAVE’, which is said to enable new features like enhanced ...

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Shaping the Future of Media, Entertainment and Culture SHAPING THE FUTURE OF MEDIA, ENTERTAINMENT AND CULTURE

blog article

Aug 28, 2019

Media, entertainment and culture have been radically disrupted over the last decade through the introduction of the internet, social media, user-generated content, video streaming and various other technological breakthroughs. Business models have been upended and entire industry systems have been t...

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Where Have All the Cord-Cutters Gone? Not to Live TV Streaming Services WHERE HAVE ALL THE CORD-CUTTERS GONE? NOT TO LIVE TV STREAMING SERVICES

blog article

Aug 27, 2019

Americans are cutting the cord more than ever before, but live TV streaming services are failing to attract customers bailing on cable and satellite. In fact, some Virtual Multichannel Video Programming Distributors (vMVPDs) are losing ground. AT&T Now — the recently-rebranded DirecTV Now ...

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Disney Stock Can Work in Good Times and Bad. How to Play It With Options. DISNEY STOCK CAN WORK IN GOOD TIMES AND BAD. HOW TO PLAY IT WITH OPTIONS.

blog article

Aug 27, 2019

If the world lurches into permanent dystopia because the U.S. and China cannot settle the trade war, Walt Disney stock should offer shelter from the storm. If a trade war is averted, and concerns about global economic growth disappear in the wind, the home of Mickey Mouse also should shine.The key t...

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Is Facebook’s Portal the Next Big Thing In AR and VR? IS FACEBOOK’S PORTAL THE NEXT BIG THING IN AR AND VR?

blog article

Aug 27, 2019

Facebook is trying to bring a unique in-calling experience. Facing tough competition from Google Home and Alexa, this Facebook Portal can be a huge distinction for the company. According to the social media giant, the Portal can bring the loved ones as close as if they are in the next room. However,...

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How Microsoft Project Xcloud Will Shape Xbox Gaming? HOW MICROSOFT PROJECT XCLOUD WILL SHAPE XBOX GAMING?

blog article

Aug 26, 2019

Microsoft is going to implement its gaming streaming service xCloud which will change the scenario of Xbox games. It is implemented away later when Playstation launched its PS Now service. xcloud is a cloud-based streaming service it implies the streaming of games without any modifications, all Xbox...

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Where next for entertainment? WHERE NEXT FOR ENTERTAINMENT?

blog article

Aug 26, 2019

The story of entertainment is inextricably linked to the story of technology. Look at Netflix's stellar growth, fuelled first by the fast spread of DVDs in the early 2000s and then by the adoption of in-home wireless internet. By 2010, Netflix had gone from being the fastest-growing customer of ...

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Video Game Makers Don VIDEO GAME MAKERS DON'T NEED UNIONS, UNIONS NEED VIDEO GAME MAKERS

blog article

Aug 23, 2019

The video game industry has always had qualities that would be difficult to find in any other. Developing a video game requires one to create an experience that the consumer takes an active part in, one that must make sense to as many players as possible, while making each and every one of them feel...

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Lenovo Is Using Its Head: Partnering With VR Headset Pioneer Oculus Is Just One of Its Smart Moves LENOVO IS USING ITS HEAD: PARTNERING WITH VR HEADSET PIONEER OCULUS IS JUST ONE OF ITS SMART MOVES

blog article

Aug 22, 2019

Among tech stocks, the buzz is all about Oculus, the market leader in virtual reality (VR) and augmented reality (AR) technology acquired by Facebook (NASDAQ:FB) in 2014. But while Facebook's Oculus is getting all the attention, it's worth looking at one behind-the-scenes player that's b...

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Hulu and Amazon Prime Video Are Gaining on Netflix in the Streaming Wars HULU AND AMAZON PRIME VIDEO ARE GAINING ON NETFLIX IN THE STREAMING WARS

blog article

Aug 22, 2019

Netflix is still king of the streaming world in the U.S., but its dominance is expected to slip slightly as competitors like Hulu and Amazon Prime Video take on more market share and new services enter the streaming space, according to a new forecast from the research firm eMarketer. By the end of 2...

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Creating Content That Improves CX: A Q&A with Lionbridge & Aprimo CREATING CONTENT THAT IMPROVES CX: A Q&A WITH LIONBRIDGE & APRIMO

blog article

Aug 21, 2019

Today’s brands face numerous challenges. They need to create a customized, excellent experience for each and every customer worldwide. To do that, they need to create high-quality, on-target content. They need to create that content quickly, effectively, and for audiences who speak multiple la...

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Going Global 101: How Your Competition Can Be Your Best Resource GOING GLOBAL 101: HOW YOUR COMPETITION CAN BE YOUR BEST RESOURCE

blog article

Aug 20, 2019

Lace-up your sneakers and step up to the starting line: you’re ready to reach countless customers in new markets. You’ve secured your spot in the Global Marketplace (whether by default or design). But before you sprint away, take a good look around you. You are not alone in this race. Yo...

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Augmented Reality Study Shows Big Business Impact in Customer Experience AUGMENTED REALITY STUDY SHOWS BIG BUSINESS IMPACT IN CUSTOMER EXPERIENCE

blog article

Aug 20, 2019

Augmented reality (AR) has been hovering at the periphery of the corporate conversation for a number of years now, and it’s poised to make a major impact in the business world — especially in the realm of customer experience. What exactly are the ripples of the AR splash going to look li...

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New Virtual Reality Design Platform May Transform How the AEC Industry Collaborates NEW VIRTUAL REALITY DESIGN PLATFORM MAY TRANSFORM HOW THE AEC INDUSTRY COLLABORATES

blog article

Aug 20, 2019

The story of Google Glass, the augmented reality spectacles that were once hailed as game-changing, is a fascinating one that once seemed like a failure. Not too long ago, Glass was perhaps the most talked about piece of consumer tech. Innocuous-looking glasses that offered photography, communicatio...

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Viacom accelerates in-car entertainment with Access VIACOM ACCELERATES IN-CAR ENTERTAINMENT WITH ACCESS

blog article

Aug 19, 2019

US media company Viacom has partnered with Japanese software provider Access to bring TV entertainment including MTV, Comedy Central and Nickelodeon to the car for its German audiences. The partnership will see Access acquire the entertainment rights to make Viacom International Media Networks (VIMN...

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What will be the future scenario of Entertainment and Media industry? WHAT WILL BE THE FUTURE SCENARIO OF ENTERTAINMENT AND MEDIA INDUSTRY?

blog article

Aug 19, 2019

The Global Entertainment and Media Market growth over the past decade has been nothing short of invigorating. The report states that the key players and manufacturers mentioned operating in this market have launched innovative products to meet an ever-growing demand for Entertainment and Media Marke...

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The Oculus Quest Could Be The Future Of VR THE OCULUS QUEST COULD BE THE FUTURE OF VR

blog article

Aug 19, 2019

Many think that VR gaming is the way the industry will go in the future. While traditional video games will probably always be around the VR side of things will continue to have a large impact on the video game industry as a whole. A lot of games are going for immersion. They want the gamers to feel...

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Nintendo’s Switch is beating Xbox and PlayStation across the board, according to the latest sales numbers NINTENDO’S SWITCH IS BEATING XBOX AND PLAYSTATION ACROSS THE BOARD, ACCORDING TO THE LATEST SALES NUMBERS

blog article

Aug 18, 2019

The Nintendo Switch has dominated video game income this 12 months, taking benefit of a slow 12 months from Microsoft and Sony. The two of Nintendo’s main rivals are gearing up to launch their following-generation consoles following 12 months, opening a broad window for Nintendo to promote hun...

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British Airways will give you VR for in-flight entertainment BRITISH AIRWAYS WILL GIVE YOU VR FOR IN-FLIGHT ENTERTAINMENT

blog article

Aug 17, 2019

Commercial virtual reality has, so far, mostly manifested itself in the living rooms of people with lots of disposable income. But British Airways is hopping on a VR bandwagon that could actually be pretty useful. The UK airline announced Wednesday that it would start offering VR headsets in a trial...

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6 use cases of brands applying VR to their business strategies 6 USE CASES OF BRANDS APPLYING VR TO THEIR BUSINESS STRATEGIES

blog article

Aug 15, 2019

Virtual reality has made a significant impact on the business landscape. The introduction, adoption and advancement of VR technologies has changed the dynamic between the buyer and seller in fascinating ways, creating the need for applying VR to business strategies. With VR, a company can connect wi...

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New Streaming Services From Disney and Warner Bros. Spell Good News for Localization NEW STREAMING SERVICES FROM DISNEY AND WARNER BROS. SPELL GOOD NEWS FOR LOCALIZATION

blog article

Aug 14, 2019

From Hulu and iflix to Amazon and Netflix, the market for online streaming services is awash with subscription-based platforms vying for the attention of audiences the world over. With myriad choices, audiences have become more discerning in deciding where and how to consume content online. Thus, st...

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A Glance at Three Media and Entertainment Stocks with Recent Updates – NEC, NWS, QMS A GLANCE AT THREE MEDIA AND ENTERTAINMENT STOCKS WITH RECENT UPDATES – NEC, NWS, QMS

blog article

Aug 14, 2019

Australia has seen steady growth in the media industry across all the media segments in recent years. The swift evolution of technology has revamped the Australia’s media industry into an experience-led industry. The Australian companies in the media and entertainment sector are offering innov...

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DIVERSE VOICES STRENGTHEN BRAND CHARACTER DIVERSE VOICES STRENGTHEN BRAND CHARACTER

blog article

Aug 14, 2019

What character appears in the most films and television programs? Dracula? God? Santa Claus? All of those make the top ten list, but none is the correct answer. Satan (or The Devil) is a character is more than 840 projects – more than any other character. If you limit the list to mortals, the ...

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CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST? CX IN THE AGE OF PRIVACY AND TRUST, PART 3: CAN WE (RE)BUILD TRUST?

blog article

Aug 14, 2019

This is the third in a series of articles on creating, maintaining, and optimizing great customer experiences in the context of mounting concerns about privacy and increasingly strict regulations governing data processing. We address topics such as consent strategies, the role of trust, the elements...

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Nomadic takes location-based VR into Asia NOMADIC TAKES LOCATION-BASED VR INTO ASIA

blog article

Aug 13, 2019

Nomadic has reported success with its first virtual reality location-based entertainment center, which is like an arcade for VR. It features Vertigo’s Arizona Sunshine, a VR shooter. And now Nomadic is taking the show on the road to Asia. The San Rafael, California-based company wants to becom...

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Why The Growing Video Game Market Shows No Sign Of Slowing WHY THE GROWING VIDEO GAME MARKET SHOWS NO SIGN OF SLOWING

blog article

Aug 13, 2019

The video game market is one that seems to go from strength to strength. The continued innovation and the growing processing power of video game consoles has meant that game developers continue to push the envelope of what is possible when it comes to an immersive gaming experience. The growth of th...

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Inflight VR secures €4 million to expand with its VR entertainment product in various travel industries INFLIGHT VR SECURES €4 MILLION TO EXPAND WITH ITS VR ENTERTAINMENT PRODUCT IN VARIOUS TRAVEL INDUSTRIES

blog article

Aug 12, 2019

Inflight VR has reached a big milestone on its mission to provide businesses in various travel industries with Virtual Reality entertainment solutions. Eight customers in the first year of operations have shown that the technology works and passenger feedback of over 95% positive sentiment demonstra...

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How Virtual Reality Can Have an Impact on Online Gambling HOW VIRTUAL REALITY CAN HAVE AN IMPACT ON ONLINE GAMBLING

blog article

Aug 12, 2019

The online gambling segment that looks set to benefit the most from virtual reality is the casinos. There are already some popular slots that have their own VR version, and more will follow. One of the biggest goals of the sites always has been to combine the convenience of playing from your home wi...

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The video game industry caves, will list loot box odds THE VIDEO GAME INDUSTRY CAVES, WILL LIST LOOT BOX ODDS

blog article

Aug 12, 2019

Although there has still not been a winner declared in loot box gambling debate, the video game industry is giving in to pressure from lawmakers and is going to essentially declare that yes, loot boxes are gambling. The idea of requiring video games to carry loot box odds is an attempt to keep regul...

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The four Ds: PwC’s guide to implementing AR and VR THE FOUR DS: PWC’S GUIDE TO IMPLEMENTING AR AND VR

blog article

Aug 09, 2019

Discovering the tech, devising a strategy, developing the technology and deploying it in enterprise: PwC's guide to implementing AR and VR. Your organisation has identified business problems that AR and VR can solve and/or use cases that the technologies can impact. How do you go about implement...

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What Disney’s bundle announcement means for the sports industry WHAT DISNEY’S BUNDLE ANNOUNCEMENT MEANS FOR THE SPORTS INDUSTRY

blog article

Aug 08, 2019

Disney's decision to bundle its three US streaming services (ESPN+, Disney+ and Hulu) at a low consumer price point will have broad implications. Seven League consulting partner Lewis Wiltshire explains why. Disney’s announcement of a new bundle package for its over-the-top (OTT) channels ...

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Delta Partners with Hulu to Provide More In-Flight Entertainment DELTA PARTNERS WITH HULU TO PROVIDE MORE IN-FLIGHT ENTERTAINMENT

blog article

Aug 08, 2019

Frequent flyers and TV buffs, rejoice. Delta Air Lines is looking to double down on expanding entertainment by partnering with the popular streaming service, Hulu, to provide more in-flight entertainment options than ever before. The airline has equipped a record 700 aircraft with seat-back entertai...

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Disney+ plans to take down Netflix by merging Hulu and ESPN DISNEY+ PLANS TO TAKE DOWN NETFLIX BY MERGING HULU AND ESPN

blog article

Aug 07, 2019

Disney is continuing to further strengthen its colossal dominance in the entertainment industry with a new streaming service called Disney+. Whats more, Disney’s new service is slated to cost US $12.99 a month (which is on par with Netflix’s most popular package at US $12.99) As we&rsquo...

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How can AI and virtual reality improve client experience? HOW CAN AI AND VIRTUAL REALITY IMPROVE CLIENT EXPERIENCE?

blog article

Aug 07, 2019

Advice has overtaken investment performance as the most valued aspect of an IFA or wealth manager’s offering and this means consumers need to have the best experience money can buy. In a bid to stand out from the crowd, wealth companies are looking to virtual reality (VR) and artificial intell...

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3 Media And Entertainment Stocks In The Limelight 3 MEDIA AND ENTERTAINMENT STOCKS IN THE LIMELIGHT

blog article

Aug 07, 2019

As per the media reports, the entertainment industry of Australia is growing at a phenomenal rate. The leading driver related to the growth of the industry is online video. Additionally, the increasing proportion of entertainment revenue has been driven primarily by smartphones. Southern Cross Media...

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5 Reasons Why AR and VR Strategy is a Must for Your Business 5 REASONS WHY AR AND VR STRATEGY IS A MUST FOR YOUR BUSINESS

blog article

Aug 06, 2019

Online shopping is getting more convenient with virtual try-on apps. AR visualization tools are making stock analysis easy. Pokémon like games are entertaining people and taking them out of the game room. There are many examples of how Augmented Reality (AR) and Virtual Reality (VR) are easin...

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PS4, Xbox One And Nintendo Switch About To Face New Rivals PS4, XBOX ONE AND NINTENDO SWITCH ABOUT TO FACE NEW RIVALS

blog article

Aug 05, 2019

Sony, Microsoft and Nintendo have been the global leaders in the field of console manufacture claiming around over 175 million worldwide sales together for the current consoles. And with time moving, Sony and Microsoft have clearly revealed their plans of releasing their new rival consoles come 2020...

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Why is Tencent Music Entertainment Unique in The Global Music Industry? WHY IS TENCENT MUSIC ENTERTAINMENT UNIQUE IN THE GLOBAL MUSIC INDUSTRY?

blog article

Aug 05, 2019

Tencent Music Entertainment Group is about to go public in the US, and a ceremonial ceremony for China’s online music industry from user cultivation to the business model, is increasingly diverse and sound, and China’s digital music payment is growing rapidly. At the same time, it also m...

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Why virtual reality is much more than gaming and video WHY VIRTUAL REALITY IS MUCH MORE THAN GAMING AND VIDEO

blog article

Aug 04, 2019

Today most people think of gaming, virtual reality glasses and video when asked about virtual reality. The concepts of virtual reality in these areas have been around for some years, but what if we look beyond the media space. Do you realise that the egg you’re eating will be created through v...

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What Is Xbox Game Pass? Everything You Need to Know WHAT IS XBOX GAME PASS? EVERYTHING YOU NEED TO KNOW

blog article

Aug 02, 2019

If you are a big console or PC gamer, it might be worth buying Xbox Game Pass. This is a digital subscription service that gives you access to an ever-expanding catalog of over 100 games, plus exclusive discounts and deals. You can buy Xbox Game Pass for Xbox One and PC. There’s also a subscri...

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HTC Viveport Streaming delivers all-access VR gaming for one monthly fee HTC VIVEPORT STREAMING DELIVERS ALL-ACCESS VR GAMING FOR ONE MONTHLY FEE

blog article

Aug 01, 2019

HTC is giving VR gamers untethered and unfettered access to titles made specifically for virtual reality with a new streaming subscription service. Dubbed Viveport Streaming, the service combines HTC’s wireless streaming hardware — which is designed to allow you to stream games from a VR...

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Facebook wants Quill to be a one-stop shop for VR animators FACEBOOK WANTS QUILL TO BE A ONE-STOP SHOP FOR VR ANIMATORS

blog article

Aug 01, 2019

Facebook's Quill is a tool that helps artists create virtual reality illustrations and animations, and the latest version will offer them more ways to realize their visions. Quill 2.0 has additional features allowing animators to make their creations entirely within VR, from their initial concep...

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How to Ensure Transparency in Digital Media HOW TO ENSURE TRANSPARENCY IN DIGITAL MEDIA

blog article

Jul 31, 2019

There has been progress. In programmatic, brand marketers are shifting budgets to more reputable publishers and using contracts that demand proof that ads have appeared as promised. They pay for only verified, viewable delivery in reputable brand-safe environments. Three years after the Association ...

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After Industry Chill, Chinese Games Sales Return to Double-Digit Growth AFTER INDUSTRY CHILL, CHINESE GAMES SALES RETURN TO DOUBLE-DIGIT GROWTH

blog article

Jul 31, 2019

Several months after China is government lifted a suspension on game licensing that cast a lengthy chill over the world is largest video game market, there are signs that the industry is returning to its former state of health. A report published Tuesday by gaming industry database CNG says that Chi...

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How Can Crypto Help The Adult Entertainment Industry? HOW CAN CRYPTO HELP THE ADULT ENTERTAINMENT INDUSTRY?

blog article

Jul 31, 2019

When cryptocurrencies were introduced, they were brought in with the hope that they would enable cross border, decentralized payments that would successfully evade the prying eyes of any central entity. In the ten years of their existence, many changes have taken place in the functionalities and usa...

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How has the gaming industry evolved? HOW HAS THE GAMING INDUSTRY EVOLVED?

blog article

Jul 31, 2019

These days, the gaming industry is one of the biggest entertainment industries in the world. It’s certainly grown a lot since the early 1970s when the only game involved bouncing a white square back and forth across your screen. Now, modern graphics and hardware have created beautifully render...

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SK Telecom Launches Three New 5G AR and VR Services for eSports SK TELECOM LAUNCHES THREE NEW 5G AR AND VR SERVICES FOR ESPORTS

blog article

Jul 31, 2019

SK Telecom announced the launch of three 5G AR and VR services – ‘Jump AR’, ‘LCK VR Live Broadcasting’ and ‘VR Replay’ – to offer a more realistic and immersive experience when watching eSports games. ‘Jump AR’ is an augmented reality servi...

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HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY HOW STREAMING HAS AFFECTED THE ENTERTAINMENT INDUSTRY

blog article

Jul 30, 2019

Streaming services have forever changed the entertainment industry. Remember when TV shows and movies were only available at certain times and disappeared soon after? Well, Netflix changed all that. It has become one of the fastest growing entertainment providers in existence. With more than 148 mil...

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TENCENT INVESTS IN ANTSTREAM TENCENT INVESTS IN ANTSTREAM'S VISION FOR RETRO GAMING

blog article

Jul 29, 2019

Internet culture wouldn’t be the same without nostalgia. Now Tencent is banking on that same fervor to apply to video games. Retro video game purveyor Antstream announced this week that it raised its Series A round led by the Chinese tech giant and with additional participation from British ve...

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Live sports will drive a $4.9bn opportunity for 5G/OTT content bundling LIVE SPORTS WILL DRIVE A $4.9BN OPPORTUNITY FOR 5G/OTT CONTENT BUNDLING

blog article

Jul 29, 2019

Reports from Wireless Watch sister service, Rethink TV, and from Ovum, both highlight the opportunity for telcos in bundling 5G with over-the-top video and live streaming, especially driven by live sports. Live sports streaming will represent 53.2% of a $4.9bn 5G telco/OTT bundling revenue opportuni...

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HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER HOW AUGMENTED REALITY, VIRTUAL REALITY, AND ROBOTICS CAN WORK TOGETHER

blog article

Jul 27, 2019

Augmented reality (AR), robotics, and virtual reality (VR) can team up to develop innovative applications for various organizations. Since their inception, robots have been helping humans in manufacturing and packaging tasks in factories. With the help of robots, businesses not only achieve higher e...

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If The Gaming Industry Is Changing Then So Must The Gamers IF THE GAMING INDUSTRY IS CHANGING THEN SO MUST THE GAMERS

blog article

Jul 27, 2019

There is a sea change happening in the gaming industry. Like all the changes that have come before and that will come again it has negatives and it has positives. Gaming is the most popular entertainment medium on the planet. It’s bigger than the movie and music industry combined. There is no ...

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Advantages of AI in the Gambling Industry ADVANTAGES OF AI IN THE GAMBLING INDUSTRY

blog article

Jul 25, 2019

Artificial Intelligence (AI) was always touted as a technology to revolutionize everything. In 2019, artificial intelligence is getting more important than ever, all because of the right reasons. The whole concept of AI is to teach machines (through computer algorithms) to think like humans and make...

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Why do media companies struggle to produce anything of value? WHY DO MEDIA COMPANIES STRUGGLE TO PRODUCE ANYTHING OF VALUE?

blog article

Jul 24, 2019

It is the absolute best economy the United States has seen in decades and yet you would not know it from looking at the employee rolls at major news and media outlets. Thousands of journalists have lost their jobs this year through restructurings and layoffs, while cities like Youngstown, Ohio have ...

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All Media Baltics taps Atende for new OTT TV platform ALL MEDIA BALTICS TAPS ATENDE FOR NEW OTT TV PLATFORM

blog article

Jul 24, 2019

The new service will be available across Estonia, Latvia and Lithuania and will offer a range of local and international sports and entertainment content, including live TV channels, news, premium sports, original movies and series and exclusive access to All Media Baltics flagship TV shows for subs...

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VR Platform Market to witness high growth in near future VR PLATFORM MARKET TO WITNESS HIGH GROWTH IN NEAR FUTURE

blog article

Jul 24, 2019

The VR Platform market study now available with Market Study Report, LLC, is a collation of valuable insights related to market size, market share, profitability margin, growth dynamics and regional proliferation of this business vertical. The study further includes a detailed analysis pertaining to...

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Location-based VR to Enter Entertainment Sector LOCATION-BASED VR TO ENTER ENTERTAINMENT SECTOR

blog article

Jul 23, 2019

As virtual reality is gaining a lot of attention across the world, businesses are trying to cash in on the technology before it enters the mainstream market. Although, location-based VR is still far away from becoming a reality of the mainstream, it shows some positive signs. Location-based VR is a ...

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The New Secure Blockchain-Based Game by ILCoin Disrupts the Gaming Industry THE NEW SECURE BLOCKCHAIN-BASED GAME BY ILCOIN DISRUPTS THE GAMING INDUSTRY

blog article

Jul 23, 2019

According to Forbes, in 2018 players from all over the world spent around 138 billion US dollars on gaming. Offering entertainment, communication, and relaxation, this industry is ever-expanding. Deeply connected with technology by design, gaming is very responsive to tech progress – so there&...

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VR velocity: The new wave of virtual reality applications VR VELOCITY: THE NEW WAVE OF VIRTUAL REALITY APPLICATIONS

blog article

Jul 23, 2019

Virtual reality (VR) has been in the market for around five years and, while it’s made an impact, we’re yet to see mass adoption on the consumer side. But on the business side, it’s maturing as companies embrace the possibilities of the immersive experience. “Where it was onc...

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How will AR and VR change the entertainment industry as a whole HOW WILL AR AND VR CHANGE THE ENTERTAINMENT INDUSTRY AS A WHOLE

blog article

Jul 22, 2019

With the evolution of technology, literally, every aspect of our lives has experienced some major changes, the reality as we know it included. With the development of augmented and virtual reality, even the things we once thought impossible have been made possible.Those of us who thought that the en...

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Game Over? Not for These 3 Video Game Giants GAME OVER? NOT FOR THESE 3 VIDEO GAME GIANTS

blog article

Jul 22, 2019

It's no secret that the video game industry took some hits in the early stages of 2019, with many analysts pointing the finger at countries like China which have enforced stricter regulations on game approval. However, there is also the rise of free-to-play games -- such as Fortnite and Player U...

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Top VR Blockchain Tokens, Rated and Reviewed TOP VR BLOCKCHAIN TOKENS, RATED AND REVIEWED

blog article

Jul 22, 2019

The coupling of blockchain technology with VR/AR has opened up new possibilities for this industry. Content creators can now sell their real-life or VR content through a new channel, letting the power of blockchain handle copyright and identity. Smart contracts can deal with details pertaining to ac...

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Could AR mirrors and VR showrooms boost JD.com’s sales? COULD AR MIRRORS AND VR SHOWROOMS BOOST JD.COM’S SALES?

blog article

Jul 22, 2019

CONSUMERS often face many paint points when shopping at a brick-and-mortar store – cramped sales gallery, empty shelves, harried sales staff, long checkout lines, among others – and these things only get worse during the peak sales periods. And however attractive the notion of shopping f...

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How Blockchain and AI are Changing the Entertainment Industry HOW BLOCKCHAIN AND AI ARE CHANGING THE ENTERTAINMENT INDUSTRY

blog article

Jul 19, 2019

Blockchain rose in popularity in 2017. What was once a small concept now has the ability to completely transform the entertainment sector. It’s no secret that the entertainment world has serious issues when it comes to labels robbing creators of their content and earnings. But with blockchain,...

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Out With The Old Programmatic And In With The New AR/VR OUT WITH THE OLD PROGRAMMATIC AND IN WITH THE NEW AR/VR

blog article

Jul 19, 2019

Marketers will spend less on programmatic and more on emerging technologies like AR/VR and the Internet of Things (IoT), as the shift to make advertising more personal continues. The Future 40 report by global consultancy R3 looks at how innovative technologies are changing the world of marketing. I...

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Everything Google revealed about Stadia during the Reddit AMA EVERYTHING GOOGLE REVEALED ABOUT STADIA DURING THE REDDIT AMA

blog article

Jul 19, 2019

Stadia, Google’s attempt to enter the gaming industry via the cloud, has been teased several times through the last few months. Yesterday, we learned more about the platform via a Reddit AMA — and while it’s not all good news, it’s not all bad either. The person answering the...

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How Brands Are Taking Advantage of AR and VR HOW BRANDS ARE TAKING ADVANTAGE OF AR AND VR

blog article

Jul 18, 2019

There’s no doubt about it — augmented and virtual reality will eventually take over the world, changing the way we work, play, travel, and even perceive reality. AR and VR have already started to change a number of industries, helping brands to improve their internal and external operati...

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Piracy continues despite ‘very healthy OTT market’ PIRACY CONTINUES DESPITE ‘VERY HEALTHY OTT MARKET’

blog article

Jul 18, 2019

Piracy will account for $9.1 billion of over-the-top (OTT) and pay TV companies’ lost revenue in 2019, according to a new report by market research consultancy, Parks Associates. The report, entitled ‘360 deep dive: account sharing and digital piracy’, further predicted that this f...

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Microsoft Joins XR Association Promoting ‘Responsible Development And Adoption Of AR And VR’ MICROSOFT JOINS XR ASSOCIATION PROMOTING ‘RESPONSIBLE DEVELOPMENT AND ADOPTION OF AR AND VR’

blog article

Jul 18, 2019

The trade association represents the shared interests of key companies enabling augmented reality (AR) and virtual reality (VR) technologies. Microsoft’s Heidi Holman, assistant general counsel, will represent the company on the group’s board. The XRA lists its purpose as promoting &ldqu...

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How Many Streaming Stocks Can Consumers Sustain? HOW MANY STREAMING STOCKS CAN CONSUMERS SUSTAIN?

blog article

Jul 18, 2019

Netflix's (NFLX) position in the new landscape of cord cutting raises one key question: Is there enough demand to sustain so many players? The company is feeling the weight of encroaching competition from the likes of Disney (DIS) , AT&T (T) , Amazon (AMZN) , and others as well as potential ...

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Nintendo Has a Bold Plan for Competing With Streaming: Exactly What It’s Always Done NINTENDO HAS A BOLD PLAN FOR COMPETING WITH STREAMING: EXACTLY WHAT IT’S ALWAYS DONE

blog article

Jul 17, 2019

The white walls of Nintendo’s E3 booth are too thin. Next door, as two dozen people try out the newest Nintendo Switch titles, the games' music and sound effects almost drown out Doug Bowser, president of Nintendo of America, as he explains where the company is headed next, while trying to...

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Xbox Game Pass vs Ubisoft UPlay Plus: Which One Is Better? XBOX GAME PASS VS UBISOFT UPLAY PLUS: WHICH ONE IS BETTER?

blog article

Jul 17, 2019

Almost every major player in the gaming industry has either launched or announced its own game subscription service. French gaming giant Ubisoft announced the UPlay Plus service at the E3 event last month. Others such as Microsoft, Electronic Arts, and Sony have already been offering their subscript...

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How virtual reality is changing the gaming industry? HOW VIRTUAL REALITY IS CHANGING THE GAMING INDUSTRY?

blog article

Jul 16, 2019

Virtual reality technology is an innovation that has altogether changed the world of gaming and has come a long way since its introduction in 2014. The initial development was slow but it gained pace gradually and today VR finds its use in many different spheres of our lives. Apart from gaming, the ...

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3 lessons from Roblox’s growth to gaming dominance 3 LESSONS FROM ROBLOX’S GROWTH TO GAMING DOMINANCE

blog article

Jul 16, 2019

Our recently published EC-1 on Roblox recounts the origin story and growth prospects of the company. But there’s one more piece to the story: what Roblox’s impact will be on gaming and the broader startup industry, if the company manages to multiply its current 90 million users. We&rsquo...

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Location Based VR Market Demand & Future Scope Including Top Players LOCATION BASED VR MARKET DEMAND & FUTURE SCOPE INCLUDING TOP PLAYERS

blog article

Jul 15, 2019

The Location Based VR market report, recently added by Market Study Report LLC examines the industry in terms of the global expanse highlighting the present & future growth potential of each region as well as consolidated statistics. The study also presents a precise summary of the competitive m...

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Why Players are the Key to Video Game Immortality WHY PLAYERS ARE THE KEY TO VIDEO GAME IMMORTALITY

blog article

Jul 15, 2019

The video gaming industry has not only grown through the ages, but thrived, to the delight of old and new players. In 2019, its overall revenue, including gaming networks, mobile, download and online games, amounts to about £2.5 million. How the industry has managed this could really be seen a...

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SailPoint Levels-Up their ABM Strategy with Intent Data SAILPOINT LEVELS-UP THEIR ABM STRATEGY WITH INTENT DATA

blog article

Jul 15, 2019

The buyer’s journey has changed in a way which leaves many sales and marketing teams struggling to find insight from within what we call the Dark Funnel. However, many technology companies are starting to build solutions to address the radical new way customers engage and buy today by collecti...

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Duo Security Sets BDRs up for Success with 6sense DUO SECURITY SETS BDRS UP FOR SUCCESS WITH 6SENSE

blog article

Jul 15, 2019

The role of a Business Development Rep can be a daunting one. Knowing where to prioritize when you have over 1,000 accounts and knowing what content to reach out to them and engage them with can be an impossible task. But if you have the right intent data that can show you where the account is in th...

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PS5 and Xbox Scarlett Will be a Boon for Open World Games PS5 AND XBOX SCARLETT WILL BE A BOON FOR OPEN WORLD GAMES

blog article

Jul 14, 2019

If you play a lot of open world games, you know that while they can offer an amazing experience, they do have their drawbacks from a technical standpoint. You may be used to waiting around through load screens, and you also might be used to stuttering and freezing during gameplay. But if that is the...

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Inflight VR partners with FlixBus to bring immersive entertainment to travellers INFLIGHT VR PARTNERS WITH FLIXBUS TO BRING IMMERSIVE ENTERTAINMENT TO TRAVELLERS

blog article

Jul 12, 2019

Virtual reality is one of the emerging technologies with the most potential at present,” says Pablo Pastega, Managing Director, FlixBus Spain & Portugal. FlixBus has innovated in the world of transport from the moment it was born as a company six years ago, and offering immersive virtual r...

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3 Ways Augmented Reality is Taking Customer Experience to the Next Level 3 WAYS AUGMENTED REALITY IS TAKING CUSTOMER EXPERIENCE TO THE NEXT LEVEL

blog article

Jul 11, 2019

Augmented Reality (AR) has come a long way from just being perceived as a futuristic gaming technology to emerging enterprise technology. As AR technology is becoming more mature and sophisticated, early adopters in several industries are leveraging it to run innovative marketing campaigns, improve ...

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Three great opportunities for startups in the entertainment space THREE GREAT OPPORTUNITIES FOR STARTUPS IN THE ENTERTAINMENT SPACE

blog article

Jul 11, 2019

With over-the-top (OTT) changing the way we consume entertainment across devices, most of the media attention is going to the big players trying to elbow their way into the streaming space with big new subscription services and original programming. Less discussed is the suite of technologies that p...

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10 Points to Consider When Investing in Enterprise VR 10 POINTS TO CONSIDER WHEN INVESTING IN ENTERPRISE VR

blog article

Jul 10, 2019

From startups to multinational corporations, today’s businesses are looking for new technologies that help expedite the development and prototyping of new products, foster interaction with customers on a global scale, reduce overhead and expenses and even cut their carbon footprint. VR is in m...

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Will 5G usher in the era of cloud gaming? WILL 5G USHER IN THE ERA OF CLOUD GAMING?

blog article

Jul 10, 2019

Nintendo, a name synonymous with an Italian plumber and a misspent youth, made the headlines this week for a revelation about 5G, summing up exactly what is happening in the gaming industry and how it is set to evolve. Speaking at a shareholder meeting, Ko Shiota, general manager of platform technol...

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Microsoft Could Launch A Special Xbox Controller For Mobile Gaming And We Can MICROSOFT COULD LAUNCH A SPECIAL XBOX CONTROLLER FOR MOBILE GAMING AND WE CAN'T WAIT TO TRY IT

blog article

Jul 10, 2019

Microsoft announced its Project xCloud game streaming service, and Windows Central stumbled upon a Microsoft Research paper describing a prototype mobile controller that could be attached to smartphones and tablets.Project xCloud showed us that the company is planning to bring high-quality game stre...

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Businesses use AR/VR in CRM to boost customer experience BUSINESSES USE AR/VR IN CRM TO BOOST CUSTOMER EXPERIENCE

blog article

Jul 10, 2019

Businesses are using augmented reality -- and its cousin virtual reality -- in applications across many industries. Where CRM is concerned, AR/VR may represent a big leap forward. To discuss the impact of AR/VR in CRM, it's first necessary to understand the difference between the two. VR is what...

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How Blockchain is Disrupting Traditional Media and Entertainment HOW BLOCKCHAIN IS DISRUPTING TRADITIONAL MEDIA AND ENTERTAINMENT

blog article

Jul 10, 2019

Blockchain technology holds the potential to completely disrupt the media and entertainment industries. Unequal distribution of content, as well as unfair compensation for creators, are problems that evolving blockchain technologies are seeking to solve. Innovative artists are disrupting the ways th...

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Does Watching Light Entertainment Really Increase Your Odds Of Voting Populist? DOES WATCHING LIGHT ENTERTAINMENT REALLY INCREASE YOUR ODDS OF VOTING POPULIST?

blog article

Jul 09, 2019

Fans of light entertainment may be more populist. At least, that's the finding of a study recently published in the American Economic Review: economists studying the rise of Silvio Berlusconi's media empire found a curious correlation between light entertainment consumption and support for p...

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Microsoft may be making a $60 mini Xbox for xCloud game streaming MICROSOFT MAY BE MAKING A $60 MINI XBOX FOR XCLOUD GAME STREAMING

blog article

Jul 08, 2019

Stadia, Google’s ambitious cloud-streaming project aimed at gamers, is not exactly a one-of-a-kind service. We’ve seen similar services from the likes of GameCloud, Vortex, and Cloudzen. While they were all a nice idea, none of them really succeeded. A lack of big modern titles, coupled ...

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The Arrival of a New Video Hosting and Live OTT Service THE ARRIVAL OF A NEW VIDEO HOSTING AND LIVE OTT SERVICE

blog article

Jul 08, 2019

The online video industry is in a state of flux. As technologies mature, the market is reaching a point of saturation. We’ve seen many streaming solutions being created in the last few years. Today, new live OTT service providers are still popping up. However, we’re seeing the beginnings...

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Why Sales Leaders Need to Digitally Transform Their Teams WHY SALES LEADERS NEED TO DIGITALLY TRANSFORM THEIR TEAMS

blog article

Jul 08, 2019

Three key trends are driving the need for sales leaders to digitally transform their organizations. First, b-to-b buyers are conducting more of their purchase journey in the digital arena and demanding the same kind of frictionless and seamless customer experience they enjoy as consumers. Second, th...

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The Most Important Metric for Sales Leaders in Subscription Businesses to Track and Use to Drive Revenue Growth THE MOST IMPORTANT METRIC FOR SALES LEADERS IN SUBSCRIPTION BUSINESSES TO TRACK AND USE TO DRIVE REVENUE GROWTH

blog article

Jul 08, 2019

Subscription businesses that charge customers monthly for using their offerings are expanding rapidly in response to consumers’ and b-to-b buyers’ desire to try a product and walk away easily if they’re not achieving the expected value. However, the subscription-based business mode...

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OTT Players and Social Platforms Are Cashing In on Live Sports Streaming OTT PLAYERS AND SOCIAL PLATFORMS ARE CASHING IN ON LIVE SPORTS STREAMING

blog article

Jul 08, 2019

With cord-cutting rampant, the big broadcast and cable networks have another problem. Streaming platforms are coming for one of the few remaining types of live programming that audiences still love: live sports. Some of these new deals dating back to 2016 include Twitter and Amazon snagging rights t...

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How does an SF board game store exist in a digital world? HOW DOES AN SF BOARD GAME STORE EXIST IN A DIGITAL WORLD?

blog article

Jul 07, 2019

In 1985, Nintendo launched its Nintendo Entertainment System gaming console in North America in what's remembered as a watershed moment for video games. That same year, San Francisco resident Robert Hamilton invested in hobby games, which are largely analog, when he opened Gamescape in the Weste...

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Starship Entertainment files suit against malicious netizens STARSHIP ENTERTAINMENT FILES SUIT AGAINST MALICIOUS NETIZENS

blog article

Jul 05, 2019

Our label has decided that the malicious hate comments against our label artists such as MONSTA X, Cosmic Girls, Soyu, Dasom, Jang Won Young, Ahn Yoo Jin, and more, have come to a point where we cannot just sit idly by. We have prepared our lawsuit with our lawyers and have submitted our suit agains...

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How Gambling Has Impacted the Gaming World HOW GAMBLING HAS IMPACTED THE GAMING WORLD

blog article

Jul 05, 2019

If you’ve ever played an arcade game or taken part in a raffle, you may not have realised that you were taking part of gambling. Any activity that requires you to risk money or something of value in a game or bet in the hopes of winning a prize or a larger sum of money is considered gambling. ...

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Sony is trying to get it’s hands on remedy entertainment? SONY IS TRYING TO GET IT’S HANDS ON REMEDY ENTERTAINMENT?

blog article

Jul 04, 2019

As we all know Sony stole the spotlight so to speak in the single-player, story driven exclusives last year With games like God of War and Spider-Man fans are itching to see what Sony has up their sleeves next. Well, rumor has it that Sony are looking to acquire Remedy Entertainment as they move for...

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Trio brings fresh take to entertainment and music TRIO BRINGS FRESH TAKE TO ENTERTAINMENT AND MUSIC

blog article

Jul 04, 2019

The all-women's band, Trionstage, has filled a gap in the entertainment industry with their rising popularity. They take the stage at weddings, parties, gatherings in consular gardens and all kinds of events and offer a musical and visual feast. Nihan Demirkapı is the cellist, Aslıhan Batur the ...

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Kaeun leaves Pledis Entertainment after 8 years KAEUN LEAVES PLEDIS ENTERTAINMENT AFTER 8 YEARS

blog article

Jul 04, 2019

On July 4, Pledis Entertainment released an official statement to the press, confirming former After School member and former 'Produce 48' contestant Kaeun's departure from the label. Kaeun debuted as a member of After School back in 2012, promoting in a variety of fields as an artist un...

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Starship Entertainment files lawsuit against malicious commenters STARSHIP ENTERTAINMENT FILES LAWSUIT AGAINST MALICIOUS COMMENTERS

blog article

Jul 04, 2019

On July 4, Starship Entertainment released an official statement to the press, confirming that they have partnered up with a legal firm in order to combat malicious commenters strictly and firmly. We have come to the conclusion that the continuous spread of malicious online comments and posts target...

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Your arts and entertainment cheat sheet for the weekend YOUR ARTS AND ENTERTAINMENT CHEAT SHEET FOR THE WEEKEND

blog article

Jul 04, 2019

It's the Fourth of July, and that means the mid-valley is bursting with things to do and see, including fireworks shows Thursday night from Corvallis to Lebanon (and plenty of locations in between).So let's get started with this week's guide to a busy week of arts and entertainment activ...

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A Look at Crowd Media Holdings’ Business Model in Hindsight A LOOK AT CROWD MEDIA HOLDINGS’ BUSINESS MODEL IN HINDSIGHT

blog article

Jul 03, 2019

A global mobile entertainment and digital media company, Crowd Media Holdings Limited (ASX: CM8) has been transitioning from a product-centric company to a platform company with an emphasis on marketing, predominately targeting millennials through technology. The company, at the right time, recognis...

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Three new global trends in digital news media THREE NEW GLOBAL TRENDS IN DIGITAL NEWS MEDIA

blog article

Jul 02, 2019

The Reuters Institute for the Study of Journalism and Oxford University have recently completed a survey on digital news media and consumption around the world. With respondents across six continents from over 30 countries, the report has identified three emerging trends in the development of digita...

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How is AR/VR Transforming ERP? HOW IS AR/VR TRANSFORMING ERP?

blog article

Jul 02, 2019

A lot of things are happening around us, impressive innovations are taking place and one of the most impressive technologies with us today is AR/VR (Augmented Reality and Virtual Reality). Today, there is a need for revamping traditional ERP systems and both AR and VR are reshaping society in a bett...

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Digital Transformation is a Safe Bet to Positively Impact the Gambling Industry DIGITAL TRANSFORMATION IS A SAFE BET TO POSITIVELY IMPACT THE GAMBLING INDUSTRY

blog article

Jul 02, 2019

As the millennial generation increasingly becomes the dominant force in today’s global economy, more and more businesses are embracing digital transformation to meet the demands of this digitally savvy demographic. The gambling industry has embraced new technologies to meet the demands of this...

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HTC Vive will help more companies jump into VR HTC VIVE WILL HELP MORE COMPANIES JUMP INTO VR

blog article

Jul 01, 2019

Much like how Microsoft has positioned HoloLens as an enterprise-friendly tool for training, HTC Vive wants to help businesses take advantage of virtual reality. The company is launching a new unit today, Vive Enterprise Solutions, that'll be entirely focused on professional needs, be it VR hard...

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Sport businesses become digital media companies in the digital media revolution SPORT BUSINESSES BECOME DIGITAL MEDIA COMPANIES IN THE DIGITAL MEDIA REVOLUTION

blog article

Jul 01, 2019

Stephen Bourke is one of my favorite sports industry powerhouses. He is a thought leader par excellence who has his pulse on both the industry he serves and the world at large. He is great at not only finding whatever discontinuities exist -- where the sports industry lags after the world or vice ve...

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Internet regulator cracks down on music and audio-based social platforms INTERNET REGULATOR CRACKS DOWN ON MUSIC AND AUDIO-BASED SOCIAL PLATFORMS

blog article

Jul 01, 2019

China’s top internet regulator, the Cyber Administration of China (CAC), has tightened its grip on music apps and audio-focused social platforms, punishing a total of 26 apps for lowbrow and other non-compliant content. Among the apps removed from major Chinese Android app stores were NetEase ...

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Video game companies need to shut up and make more games – Reader’s Feature VIDEO GAME COMPANIES NEED TO SHUT UP AND MAKE MORE GAMES – READER’S FEATURE

blog article

Jun 30, 2019

Following with great interest the debate over who ‘won’ E3 and the current standings for Sony and Microsoft (and Google) going into the next gen. Obviously Sony wasn’t at E3 but that was largely because they weren’t going to show anything anyway, so It seems obvious that Nint...

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AR, VR, return to growth AR, VR, RETURN TO GROWTH

blog article

Jun 30, 2019

The worldwide augmented reality (AR) and virtual reality (VR) headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 (1Q19) reached 1.3 million, up 27.2% from the same quarter last year. The overall AR/VR market has begun to grow again thanks t...

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Insights Growth Of VR Gaming Market By Top Key Companies, Marketing Channels & Dynamics Forces INSIGHTS GROWTH OF VR GAMING MARKET BY TOP KEY COMPANIES, MARKETING CHANNELS & DYNAMICS FORCES

blog article

Jun 28, 2019

VR Gaming Market Report dispenses vital information interconnected to the comprehensive VR Gaming market and price estimate over a 9 years period, from 2019 to 2028. In this part, the specialists have given requisite figures which associate to the VR Gaming production and utilization appraise for th...

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More than half of internet users use video streaming services MORE THAN HALF OF INTERNET USERS USE VIDEO STREAMING SERVICES

blog article

Jun 28, 2019

Streaming video services usage is on the rise, growing 25 percent in the last 6 months. While in November 2018 42 percent of Romanian internet users were watching video streaming to relax in their spare time, the percentage reaches 52 percent today, according to “Digital Evolution: Connected C...

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The Changing Face Of Arcade Games In 2019 THE CHANGING FACE OF ARCADE GAMES IN 2019

blog article

Jun 27, 2019

By the late '90s, with Street Fighter II's saturation reaching an exhaustion point and Mortal Kombat's hoary violence no longer a unique draw, the arcade--that place of social gathering, low light, and the booming sounds of attract screens--began to wither. But like most nostalgic things...

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IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER? IS DEEP VIRTUAL REALITY THE NEXT BIG MARKET DISRUPTER?

blog article

Jun 26, 2019

In The Attention Merchants (2016), Columbia law professor Tim Wu argues that there are only two ways to gain share in an attention market. The first is to do something different; the second is to convince users to spend more of their time paying attention (p. 134). The pattern of new media since the...

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What Breakthroughs Loom On The Horizon For AR/VR? WHAT BREAKTHROUGHS LOOM ON THE HORIZON FOR AR/VR?

blog article

Jun 26, 2019

When businesses meet with app development companies, a number of emerging technologies are often discussed. Augmented reality and virtual reality are chief among them. Of course, the top app development companies are always going to have their finger on the pulse. The top app development companies h...

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Why a Saturated Online Gaming Market Spells Good News for Gamblers WHY A SATURATED ONLINE GAMING MARKET SPELLS GOOD NEWS FOR GAMBLERS

blog article

Jun 26, 2019

Any Google search will reveal literally hundreds, if not thousands, of operators clamouring for business and trying to stand out from the crowd. While it’s not easy to exactly quantify how many online casinos there are, one good barometer for measuring the size and health of the industry is to...

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The Mobile Gaming Revolution: How AR and VR Are Shaping the Future of Immersive Experiences THE MOBILE GAMING REVOLUTION: HOW AR AND VR ARE SHAPING THE FUTURE OF IMMERSIVE EXPERIENCES

blog article

Jun 25, 2019

Mobile gaming has overtaken traditional gaming platforms, at least in terms of consumer spending. It is one of the findings of App Annie’s Gaming Spotlight 2018 Review Report, which means consumers are spending more on mobile games, than consoles or PC. Last year, consumer spending on mobile g...

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What Are Tencent Music Entertainment’s Key Priorities? WHAT ARE TENCENT MUSIC ENTERTAINMENT’S KEY PRIORITIES?

blog article

Jun 25, 2019

One of Tencent Music Entertainment’s (TME) key priorities is the continued expansion of its paying user base. The company managed to increase its subscribers in the double digits across its segments in the first quarter driven by content diversification, partnerships with leading music labels,...

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How OTT Providers Can Close the Gap HOW OTT PROVIDERS CAN CLOSE THE GAP

blog article

Jun 25, 2019

Today’s viewers want to sit down, turn on the TV and watch their favorite content — whenever and wherever they like. This ties nicely into the offerings of over-the-top service providers and is driving traditional broadcasters to launch their own OTT offerings. However, delivering conten...

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Who is the Filipino? Inside the Philippines WHO IS THE FILIPINO? INSIDE THE PHILIPPINES' ENTERTAINMENT INDUSTRY

blog article

Jun 24, 2019

They make us laugh, they make us cry, and they sometimes make us question who we are in life. The Philippine entertainment industry is, no doubt, a juggernaught not just economically but culturally. Collectively, our TV and movie stars and crews help shape Filipino identity. But theirs isn't alw...

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Easy Language Learning by Vera F. Birkenbihl – The Decoding Method EASY LANGUAGE LEARNING BY VERA F. BIRKENBIHL – THE DECODING METHOD

blog article

Jun 24, 2019

Forget about cramming vocabulary: the best way to learn a language is by using decoding exercises. Translate a German sentence word-by-word into your native language – thus you will learn the word’s meaning as well as the language’s grammar. Decoding means to “decipher”...

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VR/AR: Where We Are, and Where We Came From VR/AR: WHERE WE ARE, AND WHERE WE CAME FROM

blog article

Jun 24, 2019

There’s a lot of talk nowadays about virtual reality (VR) and augmented reality (AR). Although they really seem like cool and modern technologies, not many people know that the earliest iterations of VR/AR are at least half a century old (or even more). In this article, we will walk you throug...

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Gaming GAMING'S CLIMATE DREAD IN A 4K STREAMING ECOSYSTEM

blog article

Jun 24, 2019

In 2003, the landscape of New South Wales, Australia, was turning inside-out. Persistent droughts were sucking the earth dry while open cut mining left scars in the ground tens of meters deep. Reflecting on the destabilizing events, the philosopher Glenn Albrecht coined the term solastalgia, describ...

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How to Optimize Your Conversion Funnel, from ToFu to BoFu HOW TO OPTIMIZE YOUR CONVERSION FUNNEL, FROM TOFU TO BOFU

blog article

Jun 24, 2019

No matter who your customer is or what you’re selling, it’s more likely than not that your customer will have to go through several steps before choosing to buy your product or service. Think about your own shopping habits: you don’t just buy the first thing you see. The first thin...

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21 Ways to Triple Your B2B E-Commerce Conversions 21 WAYS TO TRIPLE YOUR B2B E-COMMERCE CONVERSIONS

blog article

Jun 24, 2019

It takes thoughtful work to scale an e-commerce store. I’m sure you’ve had a few growing pains of your own getting to the point where you are today. However, you’re reading this because you may not be content with where your conversions are at this precise moment. You may not even ...

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Could the Breadcrumb Technique Help Boost Your Landing Page Conversions? COULD THE BREADCRUMB TECHNIQUE HELP BOOST YOUR LANDING PAGE CONVERSIONS?

blog article

Jun 24, 2019

We’ve all heard the term “less is more”. And we’ve been told this applies for landing pages too. I.e. your forms should be short and only ask for only the bare minimum of required information if you want to convert. As an example, one of the main questions someone typically h...

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Everything we know about the HTC Vive Cosmos EVERYTHING WE KNOW ABOUT THE HTC VIVE COSMOS

blog article

Jun 24, 2019

We’ve already seen this with the mass-audience-focused Oculus Quest and upgraded Rift S, and HTC Vive aims to bring this ease of use to the premium market with Vive Cosmos. HTC finally revealed more details about its upcoming VR headset and how it aims to bring the same high-quality PC virtual...

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E3 Marks a Major Change in the Gaming Industry E3 MARKS A MAJOR CHANGE IN THE GAMING INDUSTRY

blog article

Jun 24, 2019

The Electronic Entertainment Expo, known as E3, is the largest business conference for video games in the United States and has been going on for 24 years. The 2019 Expo, held at the beginning of June, had approximately 66,000 people attend. This was a reduction in attendance from previous years. Th...