7 Easy Ways to Start Live Streaming

Getting started with live streaming can be an intimidating process. The technology is complex, and there are so many different options to choose from.However, things are getting simpler. Live streaming technology is getting better and better all the time. People are becoming more used to live internet broadcasts. The technology is being adopted all over the world. Individuals, non-profits, and Fortune 500 corporations are all getting in on live streaming.

Spotlight

Uproxx Media

Uproxx is a news and culture platform for the digital generation. Our team delivers a mix of long-form and short-form news, entertainment, music, and sports content. Shorter pieces provide trending news that people want to know about delivered in an authentic, distinctive voice. Longer stories shade in missing details, answer bigger questions, and/or expand the reader’s knowledge base. No matter the platform (video, audio, photo, written), expect Uproxx to deliver cultural reference and connection points you likely won’t find anywhere else.

OTHER ARTICLES
MEDIA AND BROADCASTING

The productisation of music rights

Article | June 4, 2021

News that New York-based Pershing Square Tontine Holdings is planning to acquire 10% of UMGis the latest in a wave of financial transactions in the music rights space. Alongside this, Believe’s impending IPO has the potential to be one of the biggest things to happen to the independent music sector in some time, and comes as part of a wave of IPOs (e.g.WMG,UMG), SPACs (e.g.Anghami,Reservoir) and no end of catalogue funds and acquisition vehicles. This trend, with good cause, has been referred to as the ‘financialisation of music’ but that only captures part of what is at play here. This is more than simply an influx of capital and debt; financial institutions are now becoming part of the plumbing of the music business, and in turn they are changing the definition of what constitutes success. This shift in objectives and desired outcomes has the potential to rebalance how the music industry operates.

Read More
MEDIA AND BROADCASTING

Games video creators can help attract new audiences to esports, if rights holders empower them to

Article | June 14, 2021

Those who have been following MIDiA’s games coverage for a while will have seen our posts about the growth problem of esports and suggestions around putting focus on the entertainment angle, rather than just on the sports angle, in order to most effectively capitalise on the opportunity. We have known for a while that esports viewers are only a subset of the broader games-related video viewing audience.We also know that esports audiences enjoy live entertainment in general, more so than many other entertainment consumer segments. MIDiA’s Q1 2021 consumer survey enabled us to dive deeper into how this opportunity can be approached. As a part of our upcoming Esports Viewer Dossier 2021 update, we have looked at the esports viewers, in comparison to consumers who say they watch games-related videos but not esports. The former represents the current state of play, while the latter represents esports’ potential audience growth opportunity.

Read More
MEDIA AND BROADCASTING

The Big Fashion Industry Trends for 2021

Article | June 8, 2021

Last year the luxury fashion sector saw a lot of online chatter around men’s fashion, and some of the biggest conversation triggers were the same social movement – breaking gender stereotypes and fighting against toxic masculinity. Many brands and celebrities joined this cause last year and spread their influence through fashion and pop culture.

Read More

VR Headsets of the Future Might Be Made With Mirrors?

Article | June 4, 2020

Do you get headaches or feel nauseous while using VR headsets? About 20% of people do. Even if VR headsets don’t cause you physical discomfort, you might feel that your virtual worlds seem flat..That’s because they are flat. VR headsets using close-to-eye displays rely on lenses. While a lot of cool technology goes into them, they really work a lot like television or computer screens. Advancements like eye-tracking and autofocus try to fix these problems. But, they’ll never work. At least not according to Doug Magyari. Magyari and Immy, his company based in Troy, Michigan, believe that they have the solution: VR headsets that don’t use lenses.

Read More

Spotlight

Uproxx Media

Uproxx is a news and culture platform for the digital generation. Our team delivers a mix of long-form and short-form news, entertainment, music, and sports content. Shorter pieces provide trending news that people want to know about delivered in an authentic, distinctive voice. Longer stories shade in missing details, answer bigger questions, and/or expand the reader’s knowledge base. No matter the platform (video, audio, photo, written), expect Uproxx to deliver cultural reference and connection points you likely won’t find anywhere else.

Events