7 Players in the Streaming Wars and What They Offer Australians

HINA CHOWDHARY | December 4, 2019

article image
So, it begins. Disney+ Apple TV+ both launched globally last month, disrupting the reasonably stable TV streaming market in Australia, which has been dominated by three companies until this point: Netflix, Nine Entertainment’s Stan, and Amazon Prime. All of them have suffered on the stock market front since the new services were announced, and again since the two were launched (Disney+ Apple TV+), the wary investors hedged their bets in this brawl for gaining subscribers or jumped ship  amid the growing field of competitors. More big-name services are set to launch in the US next year. It seems like every single media company has heard the doldrums and is ready to offer their content on a subscription streaming platform. Sport, indie films, local networks – everyone is getting in on the action.

Spotlight

Skybound Entertainment

Founded in 2010, Skybound Entertainment is a multi-platform entertainment company that houses projects ranging from television, film, digital content, comics, interactive gaming, and live events.Skybound Entertainment is responsible for such television hits including The Walking Dead, Fear the Walking Dead and Outcast. Moving into the digital content space, Skybound produced the first-ever narrative VR series, Gone, for Samsung’s Milk VR platform and in 2017 will produce VR horror series Lies Within, which is the first project out of Skybound’s partnership with interactive theatrical company Delusion. Skyboud recently announced the film adaptation of Robert Kirkman’s second-longest running comic series Invincible, with Seth Rogen and Evan Goldberg attached to direct, write, and produce the movie for Universal.

OTHER ARTICLES

More Than 1 Million Steam Users Now Have A VR Headset: Here’s Which Ones

Article | April 1, 2020

More Steam users have a VR headset than an RTX 2080 Ti or than use Linux. At current growth, it shouldn’t be long before more Steam users use a VR headset than have a 4K primary monitor. Consumer VR is still a relatively new technology. The Oculus Rift and HTC Vive were released just four years ago, with the latter launching at $800 including controllers. Today you can get a similar experience for $400 or even lower. As hardware gets cheaper and better and more must-have VR games emerge, this percentage should steeply rise throughout this decade.

Read More

Will the pandemic give a boost to virtual reality?

Article | March 25, 2020

High-end virtual reality headsets have been available for years now. But even as the technology has improved immensely, it’s never managed to lure people away from the real world. Devices are bulky and pricey, and the VR experience often isn’t as great as its made out to be. Now with the coronavirus pandemic spreading rapidly across the globe, there’s cause to rethink VR tech. But is being cooped up at home enough to get people to turn to VR when screens often suffice for gaming and chatting?

Read More

Analysts: Home Entertainment ‘Virus’ Bump Could Be Short-Lived

Article | March 18, 2020

With studios shuttered and live sports on indefinite suspension due to the threat of the coronavirus, home entertainment options ranging from broadcast and pay-TV, transactional VOD, DVD and streaming video are projected to see at least short-term bumps in viewership and revenue during the “social distancing” period, according to media analysts. Nielsen reports “TV usage” in South Korea, Italy and the United States increased double digits during the initial weeks of the virus. Nielsen’s classification includes broadcast/pay-TV, VOD, AVOD, SVOD and the DVR.

Read More

How Brexit Will Impact the Entertainment Industry

Article | March 2, 2020

The UK has officially left the EU, well, kind of. Now we are in the next phase of negotiations, a transition period that is supposed to run until January 2021. This means, for the time being, not much will be changing for the UK’s entertainment industry. Filmmakers, musicians, game developers and other creative types will not discover the exact effects of Brexit on the sector until next year, but that doesn’t mean future challenges cannot already be seen in the distance. Whereas some see hurdles to navigate, other professionals in the entertainment see an opportunity, especially with the development in smart 5G technologies, virtual/augmented reality, and a booming new niche of entertainment, in eGaming.

Read More

Spotlight

Skybound Entertainment

Founded in 2010, Skybound Entertainment is a multi-platform entertainment company that houses projects ranging from television, film, digital content, comics, interactive gaming, and live events.Skybound Entertainment is responsible for such television hits including The Walking Dead, Fear the Walking Dead and Outcast. Moving into the digital content space, Skybound produced the first-ever narrative VR series, Gone, for Samsung’s Milk VR platform and in 2017 will produce VR horror series Lies Within, which is the first project out of Skybound’s partnership with interactive theatrical company Delusion. Skyboud recently announced the film adaptation of Robert Kirkman’s second-longest running comic series Invincible, with Seth Rogen and Evan Goldberg attached to direct, write, and produce the movie for Universal.

Events