Cloud Computing for the Media and Entertainment Industry

| November 29, 2017

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Today, economic pressures are forcing media companies to alter the way they do business. We live in an “attention economy” and compete for the ever-changing attention of consumers. Our customers and consumers are more demanding and less loyal than ever before.

Spotlight

INVAR Studios

The next generation multi-platform entertainment company. Winner of the 2018 Lumiere, Creative Arts Award for Best Live Action VR for “Rose Colored.”INVAR is a multi-platform studio which creates content that focuses on globally relevant, inclusive stories with positive and redemptive themes. Our projects celebrate cultural diversity and authenticity, in a model that integrates Intellectual Properties across all distribution formats. We produce and distribute premium data driven content for film, television, VR/AR, and digital video, pioneering the forefront of the entertainment business of the future.

OTHER ARTICLES

This time Amazon really does have Bond in its sights

Article | May 20, 2021

MGM, which holds the largest film and TV library in Hollywood, is finally in play – and likely to be acquired by tech major and video streaming behemoth Amazon. With a rumoured price tag of $9 billion, the deal, while substantial, is merely equivalent to 8.3% of Amazon’s Q1 2021 earnings of $108.5 billion. Indeed, the 44% year-on-year (YoY) increase for its Q1 results alone would pay for the deal more than four times over. When it comes to investment capital to deploy, the tech majors led by Amazon and Apple are in a financial class of their own. This is the kind of deal that helps to explain why AT&T was so keen cut its losses and incur a $66 billion loss on its Warner Media assets by merging the former Time Warner media major with Discovery for $43 billion in cash and receiving 71% in equity in the new combined entity in return. It also follows on from Amazon’s 15.4x increase in what it is willing to pay to secure exclusive NFL Thursday Night Football coverage for its US Amazon Prime customers.

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Microgaming Collaborates With Inspired Entertainment To Enhance Gaming Experience

Article | April 17, 2020

As part of the deal, both the firms will work together to enhance the network capacities of each other while also supporting the expansion plans significantly. It will diversify the Microgaming’s product offerings such as slots, virtual sports, table games, etc. and will give a boost to the outreach plans of Inspired’s content. Inspired will offer 20 of its most innovative and widely played online slot games through Microgaming’s interface. The games offered will include Anubis Wild Megaways™, Prison Escape™, and Stacked Fire 7s™ along with the infusion of virtual and table games in the near future.

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You Could Download Video Games From the Radio in the 1980s

Article | March 8, 2020

Nowadays, if you want to play a new video game, it means shelling out 60 bucks online or in-store. In the late 1970s and 1980s, you could just turn on your radio to get a brand new video game sent to your computer. This may seem like a fairly advanced capability for a time before wi-fi, but thanks to the ways that early computers were designed, it was commonplace. To understand how this was possible, we need to step back into the groovy 1970s. In 1977, the world's first microprocessor-driven PCs were released. These were the Apple II, the Commodore PET, and the TRS-80. All these machines had one thing in common – they used audio cassettes for storage.

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How Apple's VR/AR Headset Compares to Current VR

Article | March 10, 2020

The current field of headsets is still full of iteration and innovation, but none of these devices have truly taken hold in the ways major investors, like Facebook, have probably hoped. Augmented reality, a technology that overlays graphics or video over the user's view of real life, has had its successes. The growing trend of Instagram filters and the absurdly popular Pokemon Go are great examples of ways smartphone users have organically adopted AR tech into their lives. Virtual Reality, which requires wearing a full screen, hasn't captured the public as successfully as AR, mostly due to its high entry costs.

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Spotlight

INVAR Studios

The next generation multi-platform entertainment company. Winner of the 2018 Lumiere, Creative Arts Award for Best Live Action VR for “Rose Colored.”INVAR is a multi-platform studio which creates content that focuses on globally relevant, inclusive stories with positive and redemptive themes. Our projects celebrate cultural diversity and authenticity, in a model that integrates Intellectual Properties across all distribution formats. We produce and distribute premium data driven content for film, television, VR/AR, and digital video, pioneering the forefront of the entertainment business of the future.

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