Examining TCO for Object Storage in the Media and Entertainment Industry

| March 16, 2017

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The cloud has changed everything for the media and entertainment industry when it comes to storage. The economies of scale that cloud-based storage can support has transformed the way that media organizations archive multi-petabyte amounts of media.

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Prime Focus World

Prime Focus World (PFW) is a filmmaking partner to international studios and film production companies, providing world-class creative services, pioneering technology services and intelligent financial solutions on a global scale. From script to screen, PFW partners with production companies and brands to develop and deliver beautifully animated CG content, offering the scale and experience to deal with projects of any size. Animation credits include a full-length feature film and over forty episodes of a fully CG animated TV show for a major global toy brand.

OTHER ARTICLES

Factors For The Growth Of The Gaming Industry

Article | March 30, 2020

The online gaming industry is worth billions of dollars. Every day there are at least millions playing online games. The reason for the growth of the gaming industry is technology. Earlier people used to play in desktops; from there they started playing using consoles like Xbox, PlayStation etc. Now everyone plays games using their smartphones or tablets. The other factors for the growth of the gaming industry are.

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Why Shares of AMC Entertainment Are Surging Today

Article | March 30, 2020

It was just two weeks ago that it looked as if the COVID-19 pandemic would push AMC into bankruptcy, as forced theater closures shut off revenue to the world's biggest cinema operator. The company also slashed its dividend, and executives all took pay cuts to help conserve cash. Investors should still be wary, even if AMC is able to open many of its theaters sooner than the mid-June date it had been eyeing.

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Patents Demonstrating PS5 Can Give Gamers Tips During Play

Article | March 30, 2020

We knew that Sony plans to develop interactive widgets for use in games to improve the PlayStation 5 experience. In order to play games on current consoles, you have to choose to play multiple games before installing a game and entering the match. It is said that this will change in new generation consoles and you can choose what you want to do directly from the user interface in the system without having to deal with in-game menus.

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MEDIA AND BROADCASTING

UGC vs. Premium: Is the video valuation bubble big enough to burst?

Article | March 30, 2020

The market disconnect between the proliferation of independent content creators and the consolidation of brand IP into the hands of ever-fewer major players is growing increasingly stark. On the one hand, independent artists are the fastest-growing sector of the music market. User-generated content (UGC) has proved a huge success during lockdown for the likes of TikTok and Roblox. The traditional brand celebrity spokesperson has ceded ground to the influencer, and even they to the micro-influencer. Content proliferation has driven increasingly niche content to niche audiences, finding smaller fan bases to resonate with instead of attempting the now nigh-impossible cut-through to mainstream popularity. This is the paradox of small: the long tail accounts for a growing share of content consumption, but the fractional economics of on-demand environments means that those in the long tail earn too little to be economically sustainable. Access to the means of distribution may have been democratised, but access to meaningful rights income has not.

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Spotlight

Prime Focus World

Prime Focus World (PFW) is a filmmaking partner to international studios and film production companies, providing world-class creative services, pioneering technology services and intelligent financial solutions on a global scale. From script to screen, PFW partners with production companies and brands to develop and deliver beautifully animated CG content, offering the scale and experience to deal with projects of any size. Animation credits include a full-length feature film and over forty episodes of a fully CG animated TV show for a major global toy brand.

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