HOW IS BIG DATA CRAWLING IT’S WAY TO THE MEDIA AND ENTERTAINMENT INDUSTRY?

| November 30, 2017

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The media and entertainment industry is driven by the fundamental need of reducing the operating cost and to simultaneously generate more revenue from the existing competitive market. With the growing competition and introduction of advanced technologies, media companies are now connected to their customers and competitors more than ever before.

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Vemba

Vemba is an operating system for video distribution - the most dynamic platform ever introduced to the marketplace - allowing producers and publishers to transact more easily and simplify the complex editorial and business workflows associated with legacy syndication models. Media companies use Vemba to broadly scale their video audience with easy syndication to a multitude of diverse OTT apps and connected platforms. Vemba also powers direct-to-publisher syndication programs for organizations like Vice, Conde Nast and others.

OTHER ARTICLES

Hi-Res audio: It’s all about a maturing market

Article | May 21, 2021

Music streaming contrasts sharply with video streaming. While the video marketplace is characterised by unique catalogues, a variety of pricing and diverse value propositions music streaming services are all at their core fundamentally the same product. When the market was in its hyper-growth phase and there were enough new users to go around, it did not matter too much that the streaming services only had branding, curation and interface to differentiate themselves from each other. Now that we are approaching a slowdown in the high-revenue developed markets, more is needed. Which is where Hi-Res comes in.

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Microsoft confirms Xbox Series X will support ‘four generations of gaming’

Article | February 24, 2020

Today, Microsoft finally unveiled many of the specs for its upcoming Xbox Series X, but the company also detailed something arguably as important: how the console will handle backwards compatibility. According to Microsoft, the Series X will support “four generations” of Xbox games, something the company alluded to last year. “Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before,” Xbox head Phil Spencer wrote in a blog post.

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Why Entertainment Stocks Soared by Double Digits Tuesday

Article | April 7, 2020

If that does happen, Cinemark and AMC Entertainment might reopen their theaters for the traditional blockbuster summer movie season. AMC CEO Adam Aron hopes customers can return by mid-June, and analysts at B. Riley even upgraded Cinemark to a buy and noted the company should be able to "control cash flow and get through this shutdown period without any adverse liquidity events."

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Six Things Blockchain Can Do For Gaming

Article | April 14, 2020

Since their foundation in the 1970s and 80s, video games have moved from fringe interest to a major media staple. The industry has enjoyed huge revenues from dedicated fans, especially over the past few months, and the growth shows no sign of slowing down. Gaming is also an industry renowned for its commitment to innovation, adopting technological developments and spawning a fair few of its own. Chief amongst technological developments over the last decade has been blockchain technology, the new system of trading and ownership built on transparency and decentralization, the standard-bearer of which is the digital currency.

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Spotlight

Vemba

Vemba is an operating system for video distribution - the most dynamic platform ever introduced to the marketplace - allowing producers and publishers to transact more easily and simplify the complex editorial and business workflows associated with legacy syndication models. Media companies use Vemba to broadly scale their video audience with easy syndication to a multitude of diverse OTT apps and connected platforms. Vemba also powers direct-to-publisher syndication programs for organizations like Vice, Conde Nast and others.

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