home.aspx
 
. https://uploadvr.com/asw-2-rift-released/
blog article
ASYNCHRONOUS SPACEWARP 2.0 RELEASED FOR RIFT, PROMISING GREATLY REDUCED ASW ARTIFACTS
Facebook finally released Asynchronous Spacewarp 2.0 for the Oculus Rift and Rift S PC VR headsets. This should result in far fewer visual artifacts when ASW is enabled. Low framerate in VR is not just a visual annoyance, but can actually cause discomfort and even sickness. Your graphics card failing to maintain framerate can be incredibly frustrating. ASW was invented to minimize these issues. The original Asynchronous SpaceWarp (ASW) was released in December 2016. When your GPU isn’t maintaining framerate in VR, ASW kicks in automatically. It forces the running app to render at half the refresh rate of the headset and generates a synthetic frame after each real frame. READ MORE