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3wnews | June 04, 2020
The growing adoption of blockchain technology by media, advertising, and entertainment enterprises to streamline business processes such as royalty distribution, payment management, digital advertising and content license and rights management are driving the market growth. Rising demand for eliminating data and content piracy and providing secure and faster transactions also promote the adoption of blockchain across media and entertainment companies....
TECHNOLOGIES
prnewswire | February 18, 2021
Today Marxent, the 3D Commerce organization known for AR, VR, and 3D Room Planner applications that take customers from motivation to exchange, is satisfied to declare it has been perceived as a Sample Vendor in the Gartner Hype Cycle report: Hype Cycle for Retail Technologies 2020, in the Mixed Reality classification. Established in 2011, Marxent is perceived as a main merchant in 3D internet business. The organization is behind the biggest sending of Virtual Reality in retail hi...
BBTV | March 08, 2021
BBTV Holdings Inc. a media tech organization that utilizes innovation empowered answers for help influencers become more fruitful, today reported various major influencer signings, further intensifying and extending BBTV's viewership and adaptation. New signings incorporate influencers Brandon Baum, HeyKids, Bari Koral, Everyday Crafts, and WG Mojo Shorts. With these new signings, BBTV adds an extra 272 million month to month sees including 165 million month to ...
cnet | April 13, 2020
Hang in there, everyone. While the coronavirus situation seems to be getting worse, the free-entertainment situation is getting better. Nearly every day I learn of some new offering to help keep you occupied while you wait it out at home. Games, movies, comics, virtual tours, live theater, guitar lessons -- all that and more, and all you need for most of it is a computer, phone, tablet or TV. I'm updating this post regularly, so bookmark it and check back often for new additions. In the mean...
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