Arcade Edit

Bicoastal Arcade Edit is an editorial collective and partnership between Managing Partner Damian Stevens, Executive Producer/Partner Sila Soyer and Editor/Partners Kim Bica, Jeff Ferruzzo, Geoff Hounsell and Paul Martinez. Arcade's roster of talent also includes notable editors Dave Anderson, Kyle Brown, Jen Dean, Will Hasell, Sean Lagrange, Nick Rondeau and Greg Scruton, Brad Waskewich, and Executive Producer Crissy DeSimone.

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INTRODUCING SUPERHOT VR: ARCADE EDITION, OUT NOW AT VR ARCADES

uploadvr | April 24, 2019

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One of VR’s most popular and best games is finally getting an arcade version.Superhot VR: Arcade Edition launched today for VR arcades across the globe. This isn’t a brand new Superhot game with new levels but instead a remixed version of the original classic. It features a new point-scoring mode, encouraging players to pull off their slickest, most stylish slow-motion action movies. Local leaderboards will let them solidify bragging rights, too.You’ll be able to play this vers...

Read More

SPECIALLY DESIGNED FOR LOCATION-BASED ENTERTAINMENT: SUPERHOT VR: ARCADE EDITION IS NOW AVAILABLE

vrfocus | April 26, 2019

news image

Slow motion shooter SUPERHOT VR might be a couple of years old but it’s still a great videogame – hence why it’s going to be an Oculus Quest launch title. The standard home version has also found its way to virtual reality (VR) arcades, but to make the experience more suitable for location-based entertainment (LBE) the SUPERHOT team has now created the SUPERHOT VR Arcade Edition. These include a new scoring feature helping increase competition and replayability. Local lea...

Read More

U.S. HOME ENTERTAINMENT MARKET TOPPED $25 BILLION IN 2019, WITH 63% COMING FROM STREAMING

variety | January 13, 2020

news image

Consumer spending on home entertainment rose 8.4% to a record $25.2 billion in 2019, spurred by the at-home sector’s biggest growth engine — digital, according to DEG: The Digital Entertainment Group. Subscription streaming, digital movie sales and digital movie rentals over the internet all generated significantly more money than they did in 2018, DEG says. The trade association estimates consumers spent $15.9 billion on subscription streaming, which now accounts for 63% of the enti...

Read More

HOW MUSIC STREAMING WARS COULD PLAY OUT IN THE 2020S

contactmusic | January 13, 2020

news image

In the world of digital entertainment, things are about to get a bit heated when it comes to television streaming services. Disney+, a revamped Apple TV, HBO Max and several others have jumped in (or soon will) to compete with Netflix, Hulu and Amazon Prime. It's been dubbed the 'streaming wars', and the fear is that it could get ugly, hurting both consumers and providers....

Read More
news image

INTRODUCING SUPERHOT VR: ARCADE EDITION, OUT NOW AT VR ARCADES

uploadvr | April 24, 2019

One of VR’s most popular and best games is finally getting an arcade version.Superhot VR: Arcade Edition launched today for VR arcades across the globe. This isn’t a brand new Superhot game with new levels but instead a remixed version of the original classic. It features a new point-scoring mode, encouraging players to pull off their slickest, most stylish slow-motion action movies. Local leaderboards will let them solidify bragging rights, too.You’ll be able to play this vers...

Read More
news image

SPECIALLY DESIGNED FOR LOCATION-BASED ENTERTAINMENT: SUPERHOT VR: ARCADE EDITION IS NOW AVAILABLE

vrfocus | April 26, 2019

Slow motion shooter SUPERHOT VR might be a couple of years old but it’s still a great videogame – hence why it’s going to be an Oculus Quest launch title. The standard home version has also found its way to virtual reality (VR) arcades, but to make the experience more suitable for location-based entertainment (LBE) the SUPERHOT team has now created the SUPERHOT VR Arcade Edition. These include a new scoring feature helping increase competition and replayability. Local lea...

Read More
news image

U.S. HOME ENTERTAINMENT MARKET TOPPED $25 BILLION IN 2019, WITH 63% COMING FROM STREAMING

variety | January 13, 2020

Consumer spending on home entertainment rose 8.4% to a record $25.2 billion in 2019, spurred by the at-home sector’s biggest growth engine — digital, according to DEG: The Digital Entertainment Group. Subscription streaming, digital movie sales and digital movie rentals over the internet all generated significantly more money than they did in 2018, DEG says. The trade association estimates consumers spent $15.9 billion on subscription streaming, which now accounts for 63% of the enti...

Read More
news image

HOW MUSIC STREAMING WARS COULD PLAY OUT IN THE 2020S

contactmusic | January 13, 2020

In the world of digital entertainment, things are about to get a bit heated when it comes to television streaming services. Disney+, a revamped Apple TV, HBO Max and several others have jumped in (or soon will) to compete with Netflix, Hulu and Amazon Prime. It's been dubbed the 'streaming wars', and the fear is that it could get ugly, hurting both consumers and providers....

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us