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vrfocus | February 12, 2020
When it comes to virtual reality (VR) applications some of the most interesting work is being conducted in the healthcare field. Oxford VR is a company developing immersive therapy for a range of conditions and to help in this process has recently announced the completion of a new investment round totalling $12.5 million USD. The Series A funding round was led by Optum Ventures and supported by Luminous Ventures with existing investors such as Oxford Sciences Innovation, Oxford University Innova...
MEDIA AND BROADCASTING
Comscore,The Wrap News, Inc. | July 01, 2021
Comscore, a trusted partner for media planning, transacting, and evaluating, announced an agreement to provide Comscore's industry-leading digital audience measurement to TheWrap, the leading digital-first news organization covering the business of entertainment and media via digital, print, and live events. In addition, access to Comscore's Media Metrix Multi-Platform, which blends consumer desktop and mobile activity with advanced audience information to create targeted advertising opp...
cointelegraph | February 18, 2020
Somnium Space describes its platform as a “persistent VR world,” meaning players are always in the same server together at any given point in time. The team behind it says its “unique server architecture” ensures that loading screens are never encountered as users explore the metaverse. According to developers, many multiplayer games in this space lack richness and depth due to the fact that players are often divided into sub-servers or mirrored rooms, meaning they cannot...
theverge | August 06, 2020
Cloud gaming is shaping up to have a big moment on mobile starting next month with the launch of Microsoft’s xCloud service, but iOS users are getting left out. And now we know exactly why: Apple won’t allow those products, because of strict App Store guidelines that make cloud services like xCloud and its competitor, Google Stadia, effectively impossible to operate on the iPhone. We already knew that there was some issue, likely App Store-related, as to why Stadia wasn’t avail...
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