Industrial Light & Magic

ilm.com

Founded by George Lucas in 1975 to create the special effects for his space epic Star Wars, no other facility of its type existed at the time. Now with locations in San Francisco, Vancouver, London and Singapore, ILM remains one of the leading effects companies in the world, serving the motion picture commercial production and attraction industries. From its astounding innovations in the original Star Wars trilogy to its groundbreaking CGI work in blockbusters like Jurassic Park, Star Trek, and The Avengers, ILM has changed and expanded the possibilities of what a film can be.

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SONY INTERACTIVE ENTERTAINMENT TO ACQUIRE BLUEPOINT GAMES

Sony Interactive Entertainment | October 01, 2021

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Sony Interactive Entertainment (“SIE”) announced that SIE has entered into a definitive agreement to acquire Bluepoint® Games, a premier developer and long-time partner of SIE with a history of developing critically-acclaimed remasters and remakes for PlayStation® consoles. With a relationship spanning more than 15 years, Bluepoint’s expertise in high-quality world building and character creation will aid in the development of future PlayStation Studios properties...

Read More

HOW CONDÉ NAST ENTERTAINMENT PLANS TO USE ITS FIVE NEW STUDIOS TO DEVELOP FRANCHISES

digiday | February 17, 2020

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Condé Nast Entertainment is reorienting its approach when packaging projects to pitch to streaming services, TV networks and film distributors. It’s doing so with five publication-specific studios, and the magazine publisher’s entertainment arm aims to broaden the scope of the projects it pitches to not only adapt articles into TV shows and films but also build franchises around these projects. CNE is creating studios for a handful of its publications — GQ, The New Yorke...

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5G SET TO DELIVER £2.3BN BOOST TO ENTERTAINMENT SECTOR BY 2030

rapidtvnews | February 19, 2020

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In the 5th Generation Entertainment, a new piece of research conducted by O2 and Ovum, the mobile operator predicts that 5G could boost the sector by as much as £2.3 billion over the next 10 years, rejuvenating live experiences with the likes of technology such as virtual and augmented reality, both of which will benefit from faster connectivity. O2 forecasts a revolutionised pre-event experience in connected venues, offering fans the chance to seamlessly access and enjoy activities ahead ...

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Products

UNITY GAMING SERVICES LAUNCHES TO SIMPLIFY MULTIPLAYER LIVE GAMES

Unity | October 23, 2021

news image

Unity, the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the beta launch of Unity Gaming Services – a new platform experience that unifies Unity’s existing Operate Solutions for games and introduces new tools and services that simplify any developer’s ability to launch cross platform, multiplayer games. With just a few clicks right from the Unity Editor, Unity Gaming Services instantly brings multiplayer ga...

Read More
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Business

SONY INTERACTIVE ENTERTAINMENT TO ACQUIRE BLUEPOINT GAMES

Sony Interactive Entertainment | October 01, 2021

Sony Interactive Entertainment (“SIE”) announced that SIE has entered into a definitive agreement to acquire Bluepoint® Games, a premier developer and long-time partner of SIE with a history of developing critically-acclaimed remasters and remakes for PlayStation® consoles. With a relationship spanning more than 15 years, Bluepoint’s expertise in high-quality world building and character creation will aid in the development of future PlayStation Studios properties...

Read More
news image

HOW CONDÉ NAST ENTERTAINMENT PLANS TO USE ITS FIVE NEW STUDIOS TO DEVELOP FRANCHISES

digiday | February 17, 2020

Condé Nast Entertainment is reorienting its approach when packaging projects to pitch to streaming services, TV networks and film distributors. It’s doing so with five publication-specific studios, and the magazine publisher’s entertainment arm aims to broaden the scope of the projects it pitches to not only adapt articles into TV shows and films but also build franchises around these projects. CNE is creating studios for a handful of its publications — GQ, The New Yorke...

Read More
news image

5G SET TO DELIVER £2.3BN BOOST TO ENTERTAINMENT SECTOR BY 2030

rapidtvnews | February 19, 2020

In the 5th Generation Entertainment, a new piece of research conducted by O2 and Ovum, the mobile operator predicts that 5G could boost the sector by as much as £2.3 billion over the next 10 years, rejuvenating live experiences with the likes of technology such as virtual and augmented reality, both of which will benefit from faster connectivity. O2 forecasts a revolutionised pre-event experience in connected venues, offering fans the chance to seamlessly access and enjoy activities ahead ...

Read More
news image

Products

UNITY GAMING SERVICES LAUNCHES TO SIMPLIFY MULTIPLAYER LIVE GAMES

Unity | October 23, 2021

Unity, the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the beta launch of Unity Gaming Services – a new platform experience that unifies Unity’s existing Operate Solutions for games and introduces new tools and services that simplify any developer’s ability to launch cross platform, multiplayer games. With just a few clicks right from the Unity Editor, Unity Gaming Services instantly brings multiplayer ga...

Read More

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

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