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TECHNOLOGIES,MEDIA AND BROADCASTING
Vbrick | December 20, 2022
Vbrick, the leading end-to-end enterprise video solutions provider, today announced it has acquired enterprise content delivery network (eCDN) provider, Ramp Holdings, Inc.An integral part of a comprehensive enterprise video strategy, eCDNs optimize video distribution behind the corporate firewall, eliminating network bandwidth and latency challenges while ensuring high-quality end-user experiences. Vbrick and Ramp are the industry’s leading eCDN providers, each offering multiple video...
KROMA | April 11, 2022
Leading Philippine digital solutions platform Globe Telecom is investing into the creative economy, backing a new "TraDigital" company to promote Filipino talent in the global arena.
The new company, KROMA Entertainment, launched on April 6 and introduced a suite of brands that cover the entertainment spectrum, from film production and music to events and talent management.KROMA, backed by the 917Ventures Retirement Fund, promises to revolutionize Philippine entertainmen...
straitstimes | March 08, 2020
Singtel has teamed up with its Thai associate AIS and South Korea's SK Telecom to invest in a new gaming venture for Asia. The new venture will be launched later this year, said Singtel in a media release today. The three companies will have equal shares in the joint venture, according to a report yesterday by Yonhap News Agency. The amount of their investment was not disclosed. Singtel said the Series A investment in the joint venture will reinforce the companies' presence in the sector...
prnewswire | March 30, 2020
Today, the XR Association (XRA), global law firm Perkins Coie LLP, and industry venture capital firm Boost VC released the results of the fourth annual Augmented and Virtual Reality Survey, which surveyed respondents from startups, enterprise technology firms, and investors in the XR industry in early 2020. The survey, conducted before the COVID-19 pandemic, concluded that plummeting hardware and software costs, increasingly impactful applications outside of entertainment, and the ubiquity of mo...
SOLUTIONS, MEDIA AND BROADCASTING
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