Maverick Management

Established originally in 1992, today the rebranded Maverick was co-founded by partners: Guy Oseary, Clarence Spalding, Larry Rudolph, Gee Roberson, Scott Rodger, Cortez Bryant and Adam Leber. Maverick is a collective, initiated with the goal of helping clients reach their potential. Maverick is a collection of experts in pop, rock, R&B/hip-hop and country to make an unprecedented bet on the role of live events and technology in music's future.

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CELTX INTRODUCES CELTX GEM: A MAJOR UPDATE TO ITS NARRATIVE DESIGN SOLUTION FOR VIDEO GAME AND INTERACTIVE MEDIA CREATORS

Celtx | May 11, 2022

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Celtx, a leading media production software developer, announced the release of Celtx Gem, the latest version of its narrative design tool for video game studios that integrates storytelling into production pipelines. Celtx Gem is powered by an entirely new purpose-built technology stack that offers video game developers the ability to architect expansive node-based narrative structures to keep pace with consumers' demand for more immersive storytelling and engaging experiences. Read More

CAESARS ENTERTAINMENT ANNOUNCES PUBLIC COMMON STOCK OFFERING

prnewswire | September 28, 2020

news image

Caesars Entertainment, Inc. today announced that it has commenced an underwritten public offering of 30,000,000 shares of its common stock. In connection with the offering, the company intends to grant the underwriters a 30-day option to purchase up to an additional 4,500,000 shares of its common stock. The company expects to use the net proceeds from the offering for general corporate purposes, including, potentially, the previously announced possible cash offer for the entire issued and ...

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WARFACE MAKER MY.GAMES GROWS 2019 REVENUES 23% TO $474 MILLION AND AUDIENCE HITS 605 MILLION

venturebeat | February 26, 2020

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Warface publisher My.Games reported that its revenues for 2019 grew 23% to $474 million and its audience grew 26% to 605 million registered players. The game division of Russia’s Mail.ru Group said that 72% of its mobile revenue in the fourth quarter came from North America and Europe. The company said that growth of the gaming business has outperformed predicted performance of the global games market by 15.8 percentage points and the global mobile market by 10 points. While Warface is My....

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AXIS FOOTBALL SIGNS NEW DEAL WITH ANZU

Anzu.io | July 14, 2020

news image

Anzu, a leading provider of in-game advertising, recently announced that it is expanding its cooperation with independent game developer Axis Games. After successfully integrating the ad platform solution into Axis Game’s mobile version of Axis Football League, the expansion will bring Anzu’s blended in-game ads to a growing set of Axis Football gaming titles on PC and console devices....

Read More
news image

SOLUTIONS

CELTX INTRODUCES CELTX GEM: A MAJOR UPDATE TO ITS NARRATIVE DESIGN SOLUTION FOR VIDEO GAME AND INTERACTIVE MEDIA CREATORS

Celtx | May 11, 2022

Celtx, a leading media production software developer, announced the release of Celtx Gem, the latest version of its narrative design tool for video game studios that integrates storytelling into production pipelines. Celtx Gem is powered by an entirely new purpose-built technology stack that offers video game developers the ability to architect expansive node-based narrative structures to keep pace with consumers' demand for more immersive storytelling and engaging experiences. Read More

news image

CAESARS ENTERTAINMENT ANNOUNCES PUBLIC COMMON STOCK OFFERING

prnewswire | September 28, 2020

Caesars Entertainment, Inc. today announced that it has commenced an underwritten public offering of 30,000,000 shares of its common stock. In connection with the offering, the company intends to grant the underwriters a 30-day option to purchase up to an additional 4,500,000 shares of its common stock. The company expects to use the net proceeds from the offering for general corporate purposes, including, potentially, the previously announced possible cash offer for the entire issued and ...

Read More
news image

WARFACE MAKER MY.GAMES GROWS 2019 REVENUES 23% TO $474 MILLION AND AUDIENCE HITS 605 MILLION

venturebeat | February 26, 2020

Warface publisher My.Games reported that its revenues for 2019 grew 23% to $474 million and its audience grew 26% to 605 million registered players. The game division of Russia’s Mail.ru Group said that 72% of its mobile revenue in the fourth quarter came from North America and Europe. The company said that growth of the gaming business has outperformed predicted performance of the global games market by 15.8 percentage points and the global mobile market by 10 points. While Warface is My....

Read More
news image

AXIS FOOTBALL SIGNS NEW DEAL WITH ANZU

Anzu.io | July 14, 2020

Anzu, a leading provider of in-game advertising, recently announced that it is expanding its cooperation with independent game developer Axis Games. After successfully integrating the ad platform solution into Axis Game’s mobile version of Axis Football League, the expansion will bring Anzu’s blended in-game ads to a growing set of Axis Football gaming titles on PC and console devices....

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us