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venturebeat | March 18, 2020
Earlier this week, Microsoft revealed the details for the upcoming Xbox Series X. Now, Sony has done the same for the PlayStation 5. This means we can start looking at their specs side-by-side. And while this is far from the whole story when it comes to how much you’ll enjoy either box, it’s an important first step in figuring out which one is right for you. The quick version is that in terms of raw graphics power, Xbox Series X has an edge over the PS5. If you only care about the te...
FansUnite Entertainment | July 07, 2020
Vancouver-based sports betting tech company FansUnite Entertainment has entered into a definitive agreement to acquire another Vancouver-based company, esports software provider Askott Entertainment. The deal would result in a merger between Askott Entertainment and a new subsidiary of FansUnite. Under the terms of the agreement, which the companies entered into on June 22, FansUnite, which is listed on the Canadian Securities Exchange, will acquire all of the outstanding securities of Askott. A...
Solutions
businesswire | March 31, 2023
Curiosity Inc, a leading global factual media and entertainment company, is announcing its 2023 spring and summer slate of original films, series, and specials coming to its flagship streaming service, Curiosity Stream. High-octane adventures showcase compelling stories from the real cowboys of the American West and an Egyptian queen who crushed a powerful priesthood, to the prehistoric behemoths of the African Savannah and history’s most intriguing – and unsolved – crime...
variety | January 13, 2020
Consumer spending on home entertainment rose 8.4% to a record $25.2 billion in 2019, spurred by the at-home sector’s biggest growth engine — digital, according to DEG: The Digital Entertainment Group. Subscription streaming, digital movie sales and digital movie rentals over the internet all generated significantly more money than they did in 2018, DEG says. The trade association estimates consumers spent $15.9 billion on subscription streaming, which now accounts for 63% of the enti...
Virtualization, Media and Broadcasting
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