home.aspx
 
EVENTS

Global Mobile Games Conference
GLOBAL MOBILE GAMES CONFERENCE
January 20-21, 2020
Making fun and engaging video games is hard, and with thousands of games being released every year, the competition is fierce. Although there is no known recipe for crafting successful games, some clear ingredients do exist, which game developers can use to make their own successful recipe. User exp...

Chamber Music America’s 2020 Conference
CHAMBER MUSIC AMERICA’S 2020 CONFERENCE
January 16-21, 2020
At CMA’s annual conference, ensemble music professionals hear inspiring speakers, engage with industry leaders, network with peers, and discuss important issues that affect the field. Check back frequently for more information and updates on the 2020 National Conference. CMA is a partner of Ja...

Terminus

SHARESHARESHARE
Terminus is the leader of the account-based movement and the crucial link that connects B2B marketing and sales teams with their ideal customers. The Terminus solution arms marketing teams with an account-centric platform that delivers the intelligence and automation needed to scale ABM and revolutionize the way B2B marketing is done. Hundreds of organizations worldwide, including Salesforce, GE, Verizon, 3M and CA Technologies, turn to Terminus to more effectively target, engage and grow their best-fit accounts. Terminus offers savvy marketers the technology and proven expertise to radically improve ABM strategies and campaigns, increasing ROI and producing exceptional results.
SHARESHARESHARE

RELATED NEWS


I was half expecting to write that the combined power of the Vive and Vive Pro had allowed HTC to regain the top spot it once held for so long in December’s Steam Hardware Survey. Turns out the opposite is true; the Oculus Rift gained ground this month.In November 2018’s results, there was less than 1 percent difference between Rift and the total of both Vive and Vive Pro. HTC looked like it had Oculus on the ropes. But instead of continuing that trend, December saw the gap grow to 2...
VENTUREBEAT
READ MORE

Cryptocarz, a blockchain-powered virtual reality (VR) game has partnered with Worldwide Asset eXchange (WAX) to enable trading of in-game items, made available on OPSkins virtual marketplace through tokenized cryptocurrency such as bitcoin, Ethereum and US dollars.Launched in May 2018, Cryptocarz is a project from Blockchain Studios, who specialize in the integration of blockchain technology within software development. The gaming platform integrates blockchain, VR and eSports based on a decentr...
THE INNOVATION ENTERPRISE
READ MORE

China just lifted its ban on new video games after nearly a year of keeping games from getting released. Its regulatory arm approved 80 new games today, as first reported by Reuters. But curiously enough, none of them are from the country’s biggest gaming company, Tencent.Tencent is best known as the company that owns WeChat, China’s pervasive app that can make payments, host mini-apps, and connect people through messages and emojis. But its main source of revenue is video games it o...
THE VERGE
READ MORE

Is History Repeating Itself? reads like an extended challenge to the rule that every headline ending with a question mark can be answered with a “no.” Peretti told his LOLing troops that “we’re at the start of a new golden age of media” and compared their digital outfit to an early-stage Time Inc. So much can change in five years. “There were times when people would overhype digital media and be irrationally bullish about it,” Peretti tells me, not menti...

READ MORE

Netflix once again beat expectations on subscriber growth, packing on 7.4 million net streaming customers worldwide for the first quarter of 2018.The streaming giant added 1.96 million net U.S. streaming subscribers and 5.46 million internationally for the quarter ended March 31. The company’s total net gain of 7.4 million subs in Q1  a new record for the first quarter  topped its previous guidance of 6.35 million by more than a million. The company counted 125 million subscriber...
VARIETY
READ MORE

Big Hit Entertainment, the agency that represents the globally popular K-pop band BTS, has surpassed US$1 billion (S$1.4 billion) in corporate value, a local think tank said Thursday.
According to a report released by the Hyundai Research Institute, the value of the agency is estimated at between 1.28 trillion won (S$1.5 billion) and 2.28 trillion won. With the valuation, the company was classified as a unicorn, meaning a nonlisted venture valued at over US$1 billion. Last year, the compa...


READ MORE

EVENTS

Chamber Music America’s 2020 Conference
CHAMBER MUSIC AMERICA’S 2020 CONFERENCE
January 16-21, 2020
At CMA’s annual conference, ensemble music professionals hear inspiring speakers, engage with industry leaders, network with peers, and discuss important issues that affect the field. Check back frequently for more information and updates on the 2020 National Conference. CMA is a partner of Ja...

Global Mobile Games Conference
GLOBAL MOBILE GAMES CONFERENCE
January 20-21, 2020
Making fun and engaging video games is hard, and with thousands of games being released every year, the competition is fierce. Although there is no known recipe for crafting successful games, some clear ingredients do exist, which game developers can use to make their own successful recipe. User exp...