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GAMIFICATION 2.0.7: GAME EXPERIENCE DESIGN BASICS

July 07, 2020 | (1:00 PM)
USA (United States of America)
SHARESHARESHARE
In this final webinar in Press Start Hong Kong’s Gamification 2.0 series, we will show you a behind-the-scenes peek at our game experience design process, share how constraints are actually the most important thing throughout the attempt, and discover why reverse engineering is the name of the game. All of this to illustrate our simple philosophy – Gamification 2.0: Build a fun experience first, build everything else later – so together, we can strive towards a compelling future that is hands-on, fun and engaging.