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Fortnite dominates gaming industry after making $2.4B in 2018, says analyst

January 16, 2019 / MARRIAN ZHOU

Fortnite, the popular multiplatform video game, helped the game developer earn $2.4 billion in revenue last year, leading the market for free-to-play games, according to analysis by market research company SuperData.The shooter game has made a major impact in the free-to-play market because Fortnite's battle passes -- a limited-time in-game purchase that lets players earn digital items by completing challenges -- are regularly purchased by 34 percent of Fortnite players, SuperData said. Nexon's Dungeon Fighter Online came in second with $1.5 billion in revenue. Riot Games and Tencent's League of Legends took third with $1.4 billion.PlayerUnknown's Battlegrounds, from Bluehole, dominated the premium PC and console games market with $1.03 million in revenue, though that was much less than Fortnite and other free-to-play games. FIFA 18 took second place in the premium category with $790 million in revenue, and Grand Theft Auto V stood in the third place with $628 million i...