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Bounty System, Visibility Changes Coming to ‘Red Dead Online’

February 12, 2019 / STEFANIE FOGEL

A number of new features and updates are coming to the “Red Dead Online” beta on Feb. 26, developer Rockstar Games announced on Tuesday.The biggest change is the addition of a new law and bounty system that will punish players who engage in a lot of in-game criminal activity. Now, they’ll have a chance to be attacked by non-playable character bounty hunters who attempt to kill them and collect a reward. Criminal behavior will have bounty values and honor consequences that scale based on the severity, Rockstar said. For example, killing another player results in a higher bounty than assaulting a townsperson (if the crime is reported), while low level crimes like looting and ransacking only decreases honor. Rockstar is also changing how player visibility works based on the community’s feedback. It’s reducing the visibility of blips on the map over long distances, which means a player’s position won’t show up unless they’re within 150 meters...