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Oculus Go gets foveated rendering, visual improvements, and YouTube VR

September 26, 2018 / Steven Petite

Alongside other announcements today at its Connect 5 event, Facebook-owned virtual reality company Oculus announced a number of new additions to its Oculus Go standalone VR headset: several new visual rendering features that will improve optical quality, as well as YouTube VR support.Most interestingly, the headset will receive the ability to perform fixed foveated rendering — a technique that lets the headset focus its most detailed rendering on the center of each display to save processing power elsewhere in the display. It will also add chromatic aberration correction, dynamic clocking, and 72Hz support, a new frame rate mode. Oculus is also debuting a long-rumored “casting” feature to let Go share its video content to a TV.