How VR Is Being Used to Help Children With Learning Disabilities, Autism

The United States Department of Education is betting on virtual reality to help students with high-functioning autism and learning disabilities in schools across the country. This month the Office of Special Education and Programs announced its investment of $2.5 million toward a new program that will use VR to nurture social skills in students with disabilities – an extension on earlier funding for versions of the program designed for desktop and tablets in 2011.The project is called VOISS: Virtual Reality Opportunities to Implement Social Skills, and is developed by researchers at the University of Kansas’ Center for Research on Learning and Department of Special Education – a collective of academics and Ph.D.s who are treading the waters that intersect virtual reality and education. In addition to students and teachers participating in the project, KU researchers will work in collaboration with educational leaders at the Ohio Center on Autism and Low Incidence Disabilities and a team of computer scientists at Western Illinois University.

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