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The game industry is still in the raising ‘awareness’ phase of helping climate change

April 29, 2020 / ARON GARST

One of the biggest impacts that media can have on environmentalism is spreading awareness that can then lead to practical action such as legislation. Rachel Carson’s book, Silent Springs, documented environmental effects caused by the indiscriminate use of pesticides which helped lead to the environmental movement in 1962. “You could draw a direct line to the creation of the EPA in America,” said E-Line Media cofounder Alan Gershenfeld, who’s currently developing an ocean exploration game called Beyond Blue. “Even photographs, like the Earth Rise photograph by William Anders on Apollo 8, raised awareness of the idea of a singular planet.”