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Media and Broadcasting
LG Electronics | July 19, 2022
LG Electronics (LG) has been named to the Board of Directors of the Connectivity Standards Alliance (the Alliance), the leading global organization focused on developing, evolving and promoting universal open standards for the Internet of Things (IoT). As the global home appliance market leader and a Promoter Member of the Alliance Board of Directors, LG brings a wealth of expertise and experience in smart home and communications technologies to the global organization. The newly ...
vrfocus | March 16, 2020
Facebook has begun its Game Developers Showcase today with lots of Oculus Quest news. By the end of the month, there’s going to be a raft of experimental features coming including a whole new dashboard. Also in the announcements were several important facts about how well developers on the platform are doing and the influx of gamers the company is seeing....
Solutions,Media and Broadcasting
Loop Media, Inc. | December 08, 2022
Loop Media, Inc. (“Loop Media”), (NYSE American: LPTV), a leading multichannel streaming platform that provides curated music video and branded entertainment channels for businesses and consumers, announced a strategic partnership to deploy ACTV8me’s dynamic media and marketing technology (“MarTech”) platform solutions across Loop Media’s platform of out-of-home (“OOH”) business clients.ACTV8me is a global ad monetization, engagement and attributio...
venturebeat | February 01, 2020
The Unity game engine, which powers most of the apps on the Oculus store, now supports the Vulkan graphics API with Oculus Quest. Vulkan is the successor to OpenGL, the industry standard graphics API that has been in widespread use for over two decades. OpenGL is similar to DirectX up to version 11, but controlled by an open industry consortium and is cross platform. Like DX12 for Windows and Metal for Apple hardware, Vulkan is a “low level” graphics API (LLAPI). These APIs give deve...
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