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LiveOne | February 15, 2023
On February 14, 2023, LiveOne, an entertainment provider, announced its partnership with VersusGame for monetization, engagement, and retention of listeners in the network of its proprietary subsidiary, PodcastOne, through skill-based gamification. PodcastOne will provide MiniGames for listeners to watch and answer opinion-based prediction questions for rewards. Introducing gamification across PodcastOne’s network will allow host talent and advertisers to create content an...
Hiber | August 21, 2020
Hiber has raised $2.25 million in a second round of seed funding for its web platform that makes it easy to create user-generated games. The company says it is at the intersection of connected devices, AI, and creator-focused entertainment. The Gothenberg, Sweden-based company has quietly amassed more than 300,000 games from 250,000 monthly active users for its HiberWorld platform. Those players are creating 3D games without the need to learn any coding. The company says it is enabling users to ...
prnewswire | April 10, 2020
ResearchAndMarkets.com has identified Virtual Reality as one of the key sectors seeing growth opportunities during the Coronavirus pandemic. With a new interest in home entertainment of all kinds, this is an opportunity for creators of virtual and augmented reality systems to promote their products. Although most museums and other cultural institutions are closed due to Coronavirus, many have made virtual tours of their exhibitions available which allows members of the public to experience them ...
uploadvr | February 18, 2020
Last week, the long wait for the highly-anticipated PS4 release Dreams finally came to an end. After seven years of development, Dreams finally released on PS4 — however, we’re also still waiting on PSVR support. Just last week, the developers stated that PSVR support is “nearly done“. Now that’s been reiterated by Co-founder Mark Healey, along with some new details on upcoming online multiplayer modes. Speaking to Video Games Chronicle, Healey responded to a questi...
Virtualization, Media and Broadcasting
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