DEG: The Digital Entertainment Group is an industry association that advocates and promotes entertainment platforms, products and distribution channels, on behalf of motion picture, music, consumer electronics and technologies companies.

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ENHANCE YOUR 360-DEGREE VIDEO WITH RICH360

vrscout | March 26, 2019

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Content-optimized 360° video rendering technology could take immersive filmmaking to the next level.South Korean computer graphics and visual technology company KAI Inc. is looking to breath new life into the 360-degree format with breakthrough technology that could drastically improve the quality of immersive 360 streaming video content. Using what the company refers to as their Rich360 service, it is possible to maintain the original quality of important areas while compressing the capacit...

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MY 180-DEGREE VACATION: A REVIEW OF THE LENOVO MIRAGE VR180 CAMERA

Variety | July 28, 2018

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I’m sweating, dizzy, and nauseous, and my phone is warning me that it is overheating. What a way to relive my vacation.Lenovo recently sent me a review unit of its new Mirage camera, which takes 180-degree 3D photos and videos. I decided to bring the camera along to my family’s recent trip to Europe to put it to the test and figure out how well it works as an everyday point-and-shoot.Before I explain why the results made me feel queasy, a few basic facts about the device: Lenovo firs...

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WITH FLIP-OUT LENSES, THE VUZE XR TRANSFORMS FROM 360- TO 180-DEGREE VR CAMERA

Digital Trends | July 21, 2018

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HumanEyes announced details on a new consumer 360-degree camera, the Vuze XR. It’s a compact, dual-lens camera with an integrated handle and a neat party trick: The back-to-back lenses can flip forward to transition from 360-degree two-dimensional video, to 180-degree three-dimensional video.The company’s previous Vuze VR camera (which we found to be a good performer in our review) focused on combining 360-degree immersive video with stereoscopic 3D, but this resulted in a rather lar...

Read More

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

news image

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More
news image

ENHANCE YOUR 360-DEGREE VIDEO WITH RICH360

vrscout | March 26, 2019

Content-optimized 360° video rendering technology could take immersive filmmaking to the next level.South Korean computer graphics and visual technology company KAI Inc. is looking to breath new life into the 360-degree format with breakthrough technology that could drastically improve the quality of immersive 360 streaming video content. Using what the company refers to as their Rich360 service, it is possible to maintain the original quality of important areas while compressing the capacit...

Read More
news image

MY 180-DEGREE VACATION: A REVIEW OF THE LENOVO MIRAGE VR180 CAMERA

Variety | July 28, 2018

I’m sweating, dizzy, and nauseous, and my phone is warning me that it is overheating. What a way to relive my vacation.Lenovo recently sent me a review unit of its new Mirage camera, which takes 180-degree 3D photos and videos. I decided to bring the camera along to my family’s recent trip to Europe to put it to the test and figure out how well it works as an everyday point-and-shoot.Before I explain why the results made me feel queasy, a few basic facts about the device: Lenovo firs...

Read More
news image

WITH FLIP-OUT LENSES, THE VUZE XR TRANSFORMS FROM 360- TO 180-DEGREE VR CAMERA

Digital Trends | July 21, 2018

HumanEyes announced details on a new consumer 360-degree camera, the Vuze XR. It’s a compact, dual-lens camera with an integrated handle and a neat party trick: The back-to-back lenses can flip forward to transition from 360-degree two-dimensional video, to 180-degree three-dimensional video.The company’s previous Vuze VR camera (which we found to be a good performer in our review) focused on combining 360-degree immersive video with stereoscopic 3D, but this resulted in a rather lar...

Read More
news image

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More

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C-Suite On Deck

Responsive image

Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us