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EVENTS

SVG Summit
SVG SUMMIT
December 10-11, 2018
The SVG Summit this year will mark its 13th year as the place to be for those involved in any aspect of sports production, content creation, or distribution. Once again it will bring together more than 1,000 industry professionals from across the country and around the world for two full days of net...

IEEE International conference on Artificial Intelligence and Virtual Reality
IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY
December 10-12, 2018
The First IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018) is a unique event, addressing researchers and industries from all areas of AI as well as Virtual, Augmented, and Mixed Reality. It provides an international forum for the exchange between those fields,...


DEG: The Digital Entertainment Group is an industry association that advocates and promotes entertainment platforms, products and distribution channels, on behalf of motion picture, music, consumer electronics and technologies companies.

RELATED NEWS


HTC may finally be rolling out its Vive Focus standalone headset to businesses this month, but a new trademark filing has us wondering what else the company is working on.The Taiwanese smartphone maker recently filed a trademark at the EUIPO (first spotted by Dutch site Mobielkopen) for something called ‘Vive Cosmos’. There’s no exact description of what the name refers to, but the listing does state it’s related to a ‘head mounted display for computer simulated rea...
VENTUREBEAT
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Syfy Digital is using virtual reality (VR) to promote George R.R. Martin’s upcoming sci-fi series “Nightflyers”: The network’s digital arm released a three-part miniseries of 360-degree videos on YouTube as well as syfy.com this week.The three-parter is complementary to the show, which is set to premiere on Syfy in early December. The VR offshoot was directed and written by “Nightflyers” showrunner and executive producer Jeff Buhler, and produced in collaborat...
VARIETY
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A couple of months ago Oculus made the long-awaited announcement that YouTube VR would finally be coming to its standalone headset, Oculus Go. That time has now come, with Oculus Go owners now able to download the app for free via Oculus Store.The app gives Oculus Go access to the video platform’s massive library of immersive, 3D 360° and VR180° content, allowing viewers to watch the videos as intended – rather than on a flat screen controlling the viewpoint with a mouse.Ocul...
VRFOCUS
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The company this week opened applications for developer kits for its newly announced six degree of freedom (6DOF) controllers for the Vive Focus standalone headset. Viveport President Rikard Steiber launched the applications during a talk at the 2018 XRDC conference. He also confirmed that the new controllers achieve 6DOF tracking with the use of ultrasound and IMU sensor fusion and that Focus can track horizontal movements of up to 180 degrees and vertical movements of up to 140 degrees, all fr...
VENTUREBEAT
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Virtual reality has a bright future, but for the present the consumer VR market is puttering along. Rikard Steiber, senior vice president of VR at HTC and president of the Viveport store, is one of the true believers.He said in a recent talk at the XRDC event that the company continues to invest in the VR ecosystem, from an investment in developer awards to the evolution of the platform to accommodate future hardware improvements. Steiber believes that subscriptions to content in the Viveport st...
VENTUREBEAT
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YouTube is launching on the Nintendo Switch today. It becomes just the second major video app to be released on the console since the Switch hit shelves in March 2017. (Hulu led the way last November.) YouTube can be downloaded for free from the Nintendo eShop.The app is exactly what you’d expect, offering access to the platform’s endless selection of videos. And YouTube also points out that the Switch version fully supports 360 videos. You can control YouTube with the Switch's l...
THE VERGE
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Virtuix tried to get home consumers to use its Omni virtual reality treadmill in years past, without much success. Now the company is targeting its treadmill tech for esports VR contests in VR arcades in a partnership with Funovation.Back in 2014, the company raised millions in funding on Kickstarter and from investors for its $500 treadmill. But the market for consumer VR took off slowly, and Virtuix switched over to location-based entertainment.Today, Austin, Texas-based Virtuix has teamed up ...
VENTUREBEAT
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Chinese virtual reality (VR) company had a highly successful Kickstarter campaign in 2017, raising over $4 million for its 8K and 5K head-mounted displays (HMDs). There have been issues along the way but Pimax has begun shipping in the last few weeks. Today, the company has announced the start of pre-orders for regular consumers.There are three versions of the headset available, the 8K, 5K Plus and 5K Business Edition with prices starting from $699 USD. For regular customers the 5K Plus and 8K s...
VR FOCUS
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This week saw Samsung release a new version of its Windows Mixed Reality, the Odyssey+, for the North American market, improving features such as the screen quality and overall comfort. As is quite often the case the previous model has now seen a reduction, dropping the cost from $499 USD down to $349.Currently the best place to buy the 2017 Samsung Odyssey is from the Microsoft Store for $349 including the motion controllers. As the headset was the most expensive Windows Mixed Reality device th...
VR FOCUS
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Sixense pioneered hand controllers for virtual reality applications in 2013, but the company hasn’t been able to produce its Stem consumer product for VR. And so the company is announcing today that it will refund all of the money raised from its Kickstarter campaign backers and preorder customers.Amir Rubin, CEO of Los Gatos, California-based Sixense, said in an interview with GamesBeat that the company will now focus on the enterprise market with its six-degrees-of-freedom (6DoF) control...
VENTUREBEAT
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EVENTS

SVG Summit
SVG SUMMIT
December 10-11, 2018
The SVG Summit this year will mark its 13th year as the place to be for those involved in any aspect of sports production, content creation, or distribution. Once again it will bring together more than 1,000 industry professionals from across the country and around the world for two full days of net...

Future of Video: OTT, Pay TV, and Digital Media
FUTURE OF VIDEO: OTT, PAY TV, AND DIGITAL MEDIA
December 10-12, 2018
The Future of Video Advisory Board helps to design the event focus and agenda to address the evolution and nature of video services, including consumer engagement, business models, market strategies, and new technologies.