Falcon Media House

falconmediahouse.com

Falcon Media House is a global digital media group, powering the new paradigm in media entertainment for intelligent streaming of live and on-demand video. Its goal is to create an ecosystem where great technology meets great entertainment and delivering the right audience. The Group is capitalising on the explosive demand for digital video, streamed “live” and “on-demand”, known as the Over-The-Top (‘OTT’) video streaming market. Falcon Media House focuses on Technology, particularly Quiptel’s innovative patented software enabling “intelligent streaming” on any network to any device, bridging the “last mile” while dramatically improving Quality of Service (‘QoS’) and Quality of Experience (‘QoE’), and Media that supports brands, creators and rights-holders in bringing unique and exclusive content to a global audience.

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OMNIVOR RAISES FUNDS TO PROVIDE RETAIL AND COMMUNICATION VOLUMETRIC VIDEO SOLUTIONS

businesswire | January 05, 2021

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Omnivor, a pioneer of 3D holographic substance, today declared it has shut a $2.75 million Series Seed financing round drove by Sway Ventures. Existing speculators incorporate Kernel Labs, a beginning up studio situated in Seattle, and other prominent key blessed messenger financial specialists. This financing brings Omnivor's complete subsidizing to around $5.5 million and will uphold extending its foundation innovation and employing extra designing ability. The pandemic keep...

Read More

FROST & SULLIVAN EXAMINES SEVEN VIRTUAL AND AUGMENTED REALITY APPLICATION AREAS BOOSTED BY GLOBAL 5G DEPLOYMENT

prnewswire | October 21, 2020

news image

Frost & Sullivan's recent analysis, Empowering the Future of VR/AR Content Consumption through 5G, covers seven virtual reality (VR)/augmented reality (AR) application areas and their use cases. The market overview includes the education and training industries, public sector, automotive, manufacturing/engineering and robotics, healthcare, retail and hospitality, and gaming and entertainment. It also highlights the challenges and barriers to industry-wide VR/AR adoption and finds that th...

Read More

GOOGLE BRINGS CROSS-PLATFORM AI PIPELINE FRAMEWORK MEDIAPIPE TO THE WEB

venturebeat | January 28, 2020

news image

Roughly a year ago, Google open-sourced MediaPipe, a framework for building cross-platform AI pipelines consisting of fast inference and media processing (like video decoding). Basically, it’s a quick and dirty way to perform object detection, face detection, hand tracking, multi-hand tracking, hair segmentation, and other such tasks in a modular fashion, with popular machine learning frameworks like Google’s own TensorFlow and TensorFlow Lite. MediaPipe could previously be deployed ...

Read More

DISNEY SAYS ENTERTAINMENT SALES GROWING AMID SPORTS SHUTDOWN

Disney | March 19, 2020

news image

ESPN parent company Disney said it is seeing increased user consumption and advertiser interest in its entertainment properties while the US sports industry remains at a standstill due to the ongoing Covid-19 pandemic. A day after ESPN senior executive Burke Magnus addressed the sports media giant’s current programming strategy, Rita Ferro, president of Disney advertising sales, posted an open letter describing the company’s ongoing efforts with both brands and leagues.“Across ...

Read More
news image

Technologies

OMNIVOR RAISES FUNDS TO PROVIDE RETAIL AND COMMUNICATION VOLUMETRIC VIDEO SOLUTIONS

businesswire | January 05, 2021

Omnivor, a pioneer of 3D holographic substance, today declared it has shut a $2.75 million Series Seed financing round drove by Sway Ventures. Existing speculators incorporate Kernel Labs, a beginning up studio situated in Seattle, and other prominent key blessed messenger financial specialists. This financing brings Omnivor's complete subsidizing to around $5.5 million and will uphold extending its foundation innovation and employing extra designing ability. The pandemic keep...

Read More
news image

FROST & SULLIVAN EXAMINES SEVEN VIRTUAL AND AUGMENTED REALITY APPLICATION AREAS BOOSTED BY GLOBAL 5G DEPLOYMENT

prnewswire | October 21, 2020

Frost & Sullivan's recent analysis, Empowering the Future of VR/AR Content Consumption through 5G, covers seven virtual reality (VR)/augmented reality (AR) application areas and their use cases. The market overview includes the education and training industries, public sector, automotive, manufacturing/engineering and robotics, healthcare, retail and hospitality, and gaming and entertainment. It also highlights the challenges and barriers to industry-wide VR/AR adoption and finds that th...

Read More
news image

GOOGLE BRINGS CROSS-PLATFORM AI PIPELINE FRAMEWORK MEDIAPIPE TO THE WEB

venturebeat | January 28, 2020

Roughly a year ago, Google open-sourced MediaPipe, a framework for building cross-platform AI pipelines consisting of fast inference and media processing (like video decoding). Basically, it’s a quick and dirty way to perform object detection, face detection, hand tracking, multi-hand tracking, hair segmentation, and other such tasks in a modular fashion, with popular machine learning frameworks like Google’s own TensorFlow and TensorFlow Lite. MediaPipe could previously be deployed ...

Read More
news image

DISNEY SAYS ENTERTAINMENT SALES GROWING AMID SPORTS SHUTDOWN

Disney | March 19, 2020

ESPN parent company Disney said it is seeing increased user consumption and advertiser interest in its entertainment properties while the US sports industry remains at a standstill due to the ongoing Covid-19 pandemic. A day after ESPN senior executive Burke Magnus addressed the sports media giant’s current programming strategy, Rita Ferro, president of Disney advertising sales, posted an open letter describing the company’s ongoing efforts with both brands and leagues.“Across ...

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us