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EVENTS

Digital Entertainment Asia Forum
DIGITAL ENTERTAINMENT ASIA FORUM
June 24-25, 2019
The outlets and opportunities to bring entertainment to the world have never been wider or more vibrant. You're the people who bring music, film, great TV, immersive games and amazing events to people all over Asia, and this is your conclave. Monetising content, the attention economy, the boom i...

49th Annual 2019 Entertainment Industry Conference
49TH ANNUAL 2019 ENTERTAINMENT INDUSTRY CONFERENCE
June 25-25, 2019
The 49th annual Entertainment Industry Conference continues to provide CPAs, business managers, attorneys, CFOs and controllers with insights and practical advice for handling entertainment business issues. Learn about critical legislative and regulatory developments, as well get up to speed on othe...

CSM Sport & Entertainment


Everything we do at CSM is focused around the ambition of creating the world's greatest experiences in sport entertainment for our clients. We help imagine, design and bring to life unique experiences that inspire and delight audiences around the world. Great experiences that deliver commercially and live on forever in people's memories.

RELATED NEWS


Microsoft has just added the OpenXR standard to its Windows Mixed Reality devices, which aims to make it easier to port virtual reality apps and games between platforms.Virtual reality has a lot of potential, but the number of different platforms and hardware makes things complicated – especially with certain games being exclusive to different devices. For example, Robo Recall is only available on the Oculus Rift. If you’re a HTC Vive owner, then there’s no official way to play...

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The global Virtual reality (VR) Market report serves with all-inclusive, highly-effective, and thoroughly analyzed information in a well-organized manner, based on actual facts, about the Virtual reality (VR) Market. The whole information from the scratch to the financial and management level of the established industries associated with the Virtual reality (VR) Market at the global level is initially acquired by the dedicated team. The gathered data involves the information about the industry&r...

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Disney has closed its $71 billion acquisition of Fox's entertainment business, putting "Cinderella," ''The Simpsons," ''Star Wars" and "Dr. Strange" under one corporate roof.The deal is likely to shake up the media landscape. Among other things, it paves the way for Disney to launch its streaming service, Disney Plus, due out later this year. It will also likely lead to layoffs in the thousands, thanks to duplication in Fox and Disney film-produc...

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FRVR has made its name as a publisher of lightweight HTML5 games such as Basketball FRVR, which has been played more than 5.6 billion times. And now it has raised $3 million in a round of funding led by Accel Partners.The Malta-based game publisher will use the money to expand its games to new markets and platforms and continue its team growth. FRVR creates games for both chat and “post-app store” platforms like Facebook Messenger.Besides Accel, other investors include Makers Fund an...
VENTUREBEAT
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Nvidia said it “reinvented computer graphics” with the unveiling of its Nvidia Turing graphics processing unit (GPU) architecture. The architecture will be the foundation for a whole family of future graphics chips that will focus on real-time ray tracing, or highly realistic, physically accurate graphics. Jensen Huang, CEO of Nvidia, said in a keynote speech at the Siggraph computer graphics event in Vancouver, Canada, that the new design is the “greatest leap since the invent...
VENTUREBEAT
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Steam recently announced the winners for its 2018 Steam Awards, with users of the platform having complete control over which videogames won – unlike other awards events no judges were needed. As such the Steam Awards didn’t nominate any particular titles, either virtual reality (VR) or non-VR based, it was purely on the votes the experiences received. And it was none other than Bethesda’s monster role-playing game (RPG) The Elder Scrolls V: Skyrim VR that scooped the top honou...

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EVENTS

Digital Entertainment Asia Forum
DIGITAL ENTERTAINMENT ASIA FORUM
June 24-25, 2019
The outlets and opportunities to bring entertainment to the world have never been wider or more vibrant. You're the people who bring music, film, great TV, immersive games and amazing events to people all over Asia, and this is your conclave. Monetising content, the attention economy, the boom i...

49th Annual 2019 Entertainment Industry Conference
49TH ANNUAL 2019 ENTERTAINMENT INDUSTRY CONFERENCE
June 25-25, 2019
The 49th annual Entertainment Industry Conference continues to provide CPAs, business managers, attorneys, CFOs and controllers with insights and practical advice for handling entertainment business issues. Learn about critical legislative and regulatory developments, as well get up to speed on othe...