home.aspx
 
EVENTS

49th Annual 2019 Entertainment Industry Conference
49TH ANNUAL 2019 ENTERTAINMENT INDUSTRY CONFERENCE
June 25-25, 2019
The 49th annual Entertainment Industry Conference continues to provide CPAs, business managers, attorneys, CFOs and controllers with insights and practical advice for handling entertainment business issues. Learn about critical legislative and regulatory developments, as well get up to speed on othe...

Digital Entertainment Asia Forum
DIGITAL ENTERTAINMENT ASIA FORUM
June 24-25, 2019
The outlets and opportunities to bring entertainment to the world have never been wider or more vibrant. You're the people who bring music, film, great TV, immersive games and amazing events to people all over Asia, and this is your conclave. Monetising content, the attention economy, the boom i...

EnVus Worldwide Entertainment LLC


EnVus Worldwide Entertainment, LLC is a Motion Picture & Television, licensing, distribution, and production company: An emerging entertainment distribution, production, producing, and licensing companies which focus on Motion Picture industry & CGI Film industry, Sports, Home Entertainment, media, publishing, & more.EnVus Worldwide Entertainment actively develops a full range of new relationships and strategic alliances with financiers, independent production companies, producers, publishers, and studios. EnVus Worldwide Entertainment is committed to establishing a rising presence in the domestic and international entertainment community through the worldwide release of high profile and diverse films, television series, publishing, home entertainment, media and music.

RELATED NEWS


This week, The Mage’s Tale developer InXile Entertainment was acquired by Microsoft, becoming a member of its Microsoft Studios family. Given that the Xbox-maker doesn’t have its own VR headset for consoles (and only partners with others on its PC devices), this threw into question the status of InXile’s upcoming VR projects.Speaking to UploadVR, InXile CEO and founder Brian Fargo confirmed that both the company’s unrevealed open-world VR role-playing game (RPG) and the l...
VENTUREBEAT
READ MORE

New figures are constantly emerging to confirm the overall shift in viewing habits from traditional TV to streaming. But new numbers from Nielsen indicate a good chunk of that streaming is still happening in the living room.According to the audience measurement firm, Americans watch 8 billion hours of video content of connected TV devices such as Roku, Amazon Fire TV and Apple TV each month. That figure is based on the company’s national panel research from September 2018.According to Niel...
FIERCEVIDEO
READ MORE

PUBG Mobile has become the most popular online multiplayer games in the world and while there are millions and millions of PUBG players globally, there have been debates over whether the online battle royale is causing mental health issues among kids and teenagers. It should be noted that PUBG Mobile is essentially free on both Android and iOS smartphones and this coupled with the fact that smartphones are easily accessible for kids these days, means that almost every teen can play PUBG Mobile o...

READ MORE

Intel and ESL announced today that they have extended their partnership, which will result in $100 million invested in esports initiatives through 2021.The two companies have been working together on gaming competitions for 18 years, which they call the longest partnership in esports. The $100 million will go to developing technology and creating new events and tournaments.“ESL and Intel have worked side by side on growing esports for nearly two decades,” said Ralf Reichert, founder ...
VENTUREBEAT
READ MORE

Kingston’s gaming division HyperX has launched the CloudX Gaming Headset which has been tested and approved by Microsoft as official headsets supported by Xbox consoles. CloudX comes with in-line audio controls that sidestep system menus and make is easier for users to physically access the controls. The new headphones come with an aluminum frame, which according to HyperX is designed to last long and withstand the rigors of daily gaming life. The HyperX CloudX gaming headset has been pric...

READ MORE

Adobe on Tuesday announced a new agreement with Roku to offer its Advertising Cloud, Adobe Audience Manager and Adobe Analytics customers the option to target audience segments with first-party data on Roku’s platform.Adobe is promising the integration will provide activation for programmatic ad buying and access to Roku ad inventory so marketers can scale campaigns, manage frequency and measure success on OTT.“Adobe Advertising Cloud’s focus on intelligence, accountability, ta...

READ MORE

EVENTS

49th Annual 2019 Entertainment Industry Conference
49TH ANNUAL 2019 ENTERTAINMENT INDUSTRY CONFERENCE
June 25-25, 2019
The 49th annual Entertainment Industry Conference continues to provide CPAs, business managers, attorneys, CFOs and controllers with insights and practical advice for handling entertainment business issues. Learn about critical legislative and regulatory developments, as well get up to speed on othe...

Digital Entertainment Asia Forum
DIGITAL ENTERTAINMENT ASIA FORUM
June 24-25, 2019
The outlets and opportunities to bring entertainment to the world have never been wider or more vibrant. You're the people who bring music, film, great TV, immersive games and amazing events to people all over Asia, and this is your conclave. Monetising content, the attention economy, the boom i...