home.aspx
home.aspx
 
EVENTS

University of South Florida Sport & Entertainment Analytics Conference 2019
UNIVERSITY OF SOUTH FLORIDA SPORT & ENTERTAINMENT ANALYTICS CONFERENCE 2019
March 26-27, 2019
The University of South Florida Sport & Entertainment Analytics Conference Powered by Ticketmaster provides a platform for students and industry professionals to discuss the important role of analytics in the global sport and entertainment industries. Key leaders will share valuable insights pro...

The 26th IEEE Conference on Virtual Reality and 3D User Interfaces
THE 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES
March 23-27, 2019
The IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue fo...

ACM SIGGRAPH


Founded in 1969, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques. Our community values excellence, passion, integrity, volunteerism, and cross-disciplinary interaction. We sponsor not only the annual SIGGRAPH conferences, but also focused symposia, chapters in cities throughout the world, awards, grants, educational resources, online resources, a public policy program, traveling art show, and the SIGGRAPH Video Review.

RELATED NEWS


PlayStation’s Shawn Layden has us hopeful that PSVR 2 will happen. And maybe even PSVR 3 and 4, for that matter.In a recent interview with Game Informer, Layden, who heads up Sony Interactive Entertainment (SIE) US, said that PSVR’s change over the next 10 years will be “dramatic”. Talking about the future for the platform, he compared its growth to that of smartphones. He reasoned that it’s hard to see how current phones had evolved from their predecessors.“B...

READ MORE

Facebook Reality Labs (FRL) has been experimenting with a number of ways to improve the realism of virtual reality (VR), through both hardware and software means. During the Facebook Developers Conference (F8) 2018 in May the company unveiled Half Dome, a prototype headset with a varifocal mechanism. Now the lab has revealed DeepFocus, an AI-powered platform designed to render blur in real time and at various focal distances.What Deep Focus and Half Dome are both trying to achieve is something o...
VRFOCUS
READ MORE

Movies Anywhere, a digital movie service run by Disney in partnership with Warner Bros., Universal, Sony Pictures and 20th Century Fox, has its first pay TV partner in Comcast.Comcast Xfinity subscribers will now be able to sync up their accounts and access their purchases from the Xfinity Digital Store through the Movies Anywhere platform. Movies Anywhere is available on the web and on Amazon Fire devices; Android devices and Android TV; Apple TV; Chromecast; iPhone, iPad and iPod touch; Roku d...
FIERCEVIDEO
READ MORE

Walmart has turned to cable-industry veteran Mark Greenberg to help develop a low-cost subscription video-streaming service, sources confirmed to Variety.Greenberg exited Epix last fall after nearly a decade running the premium TV venture as CEO, which he helped launch. Epix is now owned by MGM, which bought out its two other founding partners Lionsgate and Paramount Pictures  in April 2017.Industry sources confirmed a Wall Street Journal report that Greenberg is working with Walmart to sco...
VARIETY
READ MORE

The Xbox team’s acquisition storm continues. The publisher revealed today that it is folding Wasteland 2 and Torment: Tides of Numenera studio InXile Entertainment into its portfolio of game development teams. InXile founder Brian Fargo helped revealed the partnership at Microsoft’s XO18 fan event in Mexico City today. I asked Fargo what the acquisition means for his company, and he explained that nothing is going to change except for the financial security of the company and the amo...
VENTUREBEAT
READ MORE

Broadcast delay, or latency, and device playback are the top two concerns for consumers streaming online video, according to a new survey from Bitmovin.The company’s study, based on 456 survey submissions from more than 67 countries, shows that 55% of all respondents (and 74% of respondents in Latin America) said latency is the biggest issue with video streaming.Ahead of IBC this week, plenty of video technology vendors are touting solutions geared toward addressing latency, particularly d...
FIERCEVIDEO
READ MORE

EVENTS

The 26th IEEE Conference on Virtual Reality and 3D User Interfaces
THE 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES
March 23-27, 2019
The IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue fo...

University of South Florida Sport & Entertainment Analytics Conference 2019
UNIVERSITY OF SOUTH FLORIDA SPORT & ENTERTAINMENT ANALYTICS CONFERENCE 2019
March 26-27, 2019
The University of South Florida Sport & Entertainment Analytics Conference Powered by Ticketmaster provides a platform for students and industry professionals to discuss the important role of analytics in the global sport and entertainment industries. Key leaders will share valuable insights pro...