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Gamefam | May 30, 2023
Cirque du Soleil Entertainment Group and Gamefam, a leading metaverse game developer, are joining forces to create Cirque du Soleil’s first-ever immersive experience on Roblox, a global immersive platform where millions of people connect and communicate daily. In Cirque du Soleil Tycoon, users can build their own Cirque du Soleil universe filled with performers, artists, sell-out crowds and some of the most visually stunning performances in the metaverse. Community members...
Technologies
businesswire | June 29, 2023
VIZIO is rolling out a reimagined design of its home screen experience, enhancing the way consumers discover and stream entertainment. With the new VIZIO Home Screen, discovering, navigating, personalizing, and streaming content has never been easier. A modern design delivers a more intuitive and personalized experience than ever before. With new built-in features and customization, it is now easier than ever to find popular apps, as well as browse movies and shows. The enhancem...
prnewswire | April 17, 2020
On Oculus Quest and Oculus Go, fans will be able to watch Music Lives, up close and personal, while socializing and connecting with other viewers within the headset experience. In addition to streaming the event, Complex Networks will present special programming featuring some of the evening's performers and include special appearances by Hot Ones host Sean Evans and Sneaker Shopping host Joe La Puma. Youth culture fans can watch the event and join in on the conversation LIVE on Complex.com ...
variety | January 13, 2020
Consumer spending on home entertainment rose 8.4% to a record $25.2 billion in 2019, spurred by the at-home sector’s biggest growth engine — digital, according to DEG: The Digital Entertainment Group. Subscription streaming, digital movie sales and digital movie rentals over the internet all generated significantly more money than they did in 2018, DEG says. The trade association estimates consumers spent $15.9 billion on subscription streaming, which now accounts for 63% of the enti...
Virtualization, Media and Broadcasting
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