Amazon v Netflix in the Subscription VOD Market

November 23, 2018

Connected Screens is a unique, ongoing survey tracking the changing behaviour of how consumers interact with digital screens (television, PCs/laptops, tablets, smartphones and digital outdoor screens), their media consumption and exposure to advertising. This media neutral and consumer centric survey helps users reach the connected consumer in the most effective way and track emerging trends to anticipate new developments.These reports are essential for anyone who wants to understand the intricacies and implications of consumers' behaviour around different connected screens. Covering VOD, media players, advertising, e-commerce, social media and social TV across five screens including all the latest disrupters in these areas, it's the perfect basis for understanding this increasingly complex world.

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Graham Media Group

Graham Media Group is THE authentic, accessible, local voice passionately informing and celebrating our communities. The stations also broadcast digital channels focusing on classic television and lifestyle programming, in addition to operating market-leading websites, mobile sites and mobile apps delivering breaking news, weather and community news, reaching millions of users across each platform.

OTHER WHITEPAPERS
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2020 Sports industry outlook In an Olympic year, “golden” opportunities abound throughout the sports industry

whitePaper | March 3, 2020

In December 2000, reports began to circulate within intelligence communities in the United States and Europe of a powerful new technology acquired by Iraqi dictator Saddam Hussein. It would allow Saddam to upgrade his guided missile programme and place many targets in the west within reach, went the whisperings. The name of the technology was the Sony PlayStation 2. Speculation that Saddam was “hoarding” hundreds of box-fresh PS2s in order to harness their extraordinary processing power was eventually debunked. But not before the Pentagon had thoroughly investigated the rumours.

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Customer Loyalty Report

whitePaper | April 1, 2021

Customer retention is important to every business, but loyalty is hard won – especially when a single bad customer experience can be broadcast to other consumers in just a few clicks. For the first time, Brandwatch has partnered with GWI to combine both our data sources and expertise to answer some of the big questions around customer advocacy and detraction for retailers.

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Web3 Social and Gaming Platform

whitePaper | November 17, 2022

Kirin seeks to bridge the social disconnect and remove the complex barriers that plague Blockchain Gaming and the crypto industry. Kirin will serve as a user-friendly gateway to the metaverse by providing the tools and resources for anyone to create their own virtual worlds. Current metaverses claim they are accessible, interoperable, and promote inclusivity, yet they work within silos disconnected from everyone else. This has led to a highly fragmented, almost segregated Web3 where a truly immersive alternate world experience still seems lightyears away

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Decentralized Finance: (DeFi) Policy-Maker Toolkit

whitePaper | June 8, 2021

Decentralized finance (DeFi) is an emerging and rapidly evolving area in the blockchain environment. Although examples of DeFi have existed for several years, a sudden upsurge of activity in 2020 has simulated interest from the private and public sectors. This toolkit highlights DeFi’s distinguishing characteristics and opportunities, while also calling attention to the new and existing risks. As well as providing an overview of the DeFi space generally, it maps out the potential legal and regulatory responses.

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Enabling the Metaverse

whitePaper | August 22, 2022

The Metaverse is on everyone's lips. After all, it is being treated as the successor to the Internet. Companies around the world are investing millions in its development. But so far it is unclear whether the preferences of people from different parts of the world about the Metaverse coincide or diverge. Therefore, over 1,500 people from Germany, the US and China were surveyed about their preferences in using the Metaverse. The results are presented in this whitepaper. The causal justification of these results is not the focus of the whitepaper. In addition, an introductory overview of relevant functions and technologies is given and, following the survey results, it is shown what impact the Metaverse can have on companies' business models and innovation processes and how they can approach the Metaverse

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Impact of 5G on the Gaming Industry

whitePaper | September 10, 2022

The gaming industry has been following a fixed cycle of development for a long period that involves them being able to witness upgrades at certain intervals. It results in different gaming factions such as console gamers to wait a lot for developed standards. The major upgrades in the gaming industry rely on how often console and PC hardware companies release better components. But with the arrival of 5G, this cycle is about to break. The potential of 5G in the gaming industry is huge and it could yield great opportunities for gamers. Let us take a look at how 5G will affect the gaming industry.

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Spotlight

Graham Media Group

Graham Media Group is THE authentic, accessible, local voice passionately informing and celebrating our communities. The stations also broadcast digital channels focusing on classic television and lifestyle programming, in addition to operating market-leading websites, mobile sites and mobile apps delivering breaking news, weather and community news, reaching millions of users across each platform.

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