home.aspx
home.aspx
 
. Resources/Whitepapers/abbd685d-aa24-45fd-862c-2ee9ea23feb9_ImprovedBalanceMultiplayer.pdf
whitepaper
IMPROVED BALANCE IN MULTIPLAYER ONLINE BATTLE ARENA GAMES
The Multiplayer Online Battle Arena (MOBA) game is a popular type for its competition between players. Due to the high complexity, balance is the most important factor to secure a fair competitive environment. The common way to achieve dynamic data balance is by constant updates. The traditional method of finding unbalanced factors in a MOBA game like DOTA2 is mostly based on professional tournaments, which is a small minority of all the games and not real-time. We develop in this thesis an evaluation system for the DOTA2 based on big data with clustering analysis, neural networks, and a small-scale data collection as a sample. DOWNLOAD