10 ways dam is powerful for global media companies

Digital Asset Management (DAM) is a powerful tool for global media and entertainment companies. The continuous growth of technology demands the advancement of software like DAM, and it’s showing up in a big way for media enterprises. By harnessing the power of DAM, your company can take your assets, campaigns, and project management capabilities to the next level.

Spotlight

REVOLT MEDIA & TV

REVOLT is unapologetically Hip Hop, leading and living Hip Hop culture. REVOLT is the voice of the culture across platforms, engaging Millennial and Gen Z audiences, on REVOLT.tv, across social, TV and live events, through original and live content. Attracting over 50 million young people, REVOLT is accessible 24/7 on digital, TV and on demand. Founded by Sean "Diddy"​ Combs, REVOLT launched in broadcast in October 2013 and is available on DIRECTV, AT&T U-verse TV, Charter Spectrum, Comcast Xfinity, Verizon FiOS, CenturyLink, Altice, Frontier Communications, Comporium and Cincinnati Bell, as well as OTT platforms DIRECTV Now, FuboTV, FilmOn, and Sling TV. REVOLT is also available internationally in the Bahamas, Cayman Islands, Jamaica, Barbados, Nevis, Anguilla, Monserrat, Bermuda, Aruba, St. Maarten's, Trinidad, and in Africa on Kwese TV. Check local listings at https://revolt.tv/listings.

OTHER WHITEPAPERS
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arena master WHITEPAPER

whitePaper | April 14, 2022

The gaming world is evolving daily with new projects, both big and medium scale, gradually tilting towards the gaming domain. Also, the introduction of metaverse contributed to the boost, with Facebook announcing to join the moving training. According to statistics, gamers account for about 30% (i.e., over 2 billion people) of the world's population, with a yearly growth of 10-15%, with people joining the trend daily. Thanks to the increasing number of Gen-Zs. As of 2019, the gaming industry has generated $151.9 billion, with a higher chunk of the money going to the creators and developers and not the players who help generate that much revenue.

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Benefits of cloud adoption for the media & entertainment industry

whitePaper | May 24, 2021

The creation and delivery of media using cloud infrastructure is a paradigm shift, and one of the most significant technological changes the media and entertainment (M&E) sector has seen in the last two decades.

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Driving Customer Experience Using AR/VR Technologies

whitePaper | January 10, 2020

Better customer service – AR/VR technologies are bringing in better customer support processes. AR allows businesses with the opportunity to develop their own products, improve user engagement and build a long lasting relationship with their customers. Digital content like 3D animations, video, images, audios etc.

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Media nations: UK 2022

whitePaper | August 17, 2022

This is Ofcom’s fifth annual Media Nations report, a research report for industry, policymakers, academics and consumers. The main objectives of the report are to review key trends in the media sector and set out how audiences are served in the UK. We adopt a cross-platform perspective, including broadcast TV and radio, as well as digital delivery including online video and audio streaming. As in previous years, this report is accompanied by an interactive report containing an extensive range of data. We also publish separate reports for Northern Ireland, Scotland and Wales covering specific themes and issues relevant to those nations.

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Media & Entertainment Solutions: Improve Consumer Experiences

whitePaper | February 25, 2020

To advance in this fast-paced, evolving landscape, companies need efficient and agile operations that move at the speed of innovation. Aligning process and industry expertise, intelligent automation and artificial intelligence (AI) is a constant challenge. Success requires personalizing engagement, advancing content delivery and applying intelligence to improve operational performance. Cognizant brings together industry expertise, digital platforms and business process transformation. We help media and entertainment companies.

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A pragmatist’s guide to the metaverse

whitePaper | August 15, 2022

The metaverse. Isn’t that a place for gamers, NFT collectors and kids playing Roblox? So why do we keep hearing about serious companies— banks, retailers, healthcare organizations— setting up a presence there? Are companies making the jump just because they don't want to miss out? Would it be safer to wait and watch? The answer is that the metaverse is still emerging and is actually years, even decades, from full maturity. Even the naming conventions for this virtual world aren’t settled in yet—is it “the” metaverse, “a” metaverse, "some metaverses"?

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Spotlight

REVOLT MEDIA & TV

REVOLT is unapologetically Hip Hop, leading and living Hip Hop culture. REVOLT is the voice of the culture across platforms, engaging Millennial and Gen Z audiences, on REVOLT.tv, across social, TV and live events, through original and live content. Attracting over 50 million young people, REVOLT is accessible 24/7 on digital, TV and on demand. Founded by Sean "Diddy"​ Combs, REVOLT launched in broadcast in October 2013 and is available on DIRECTV, AT&T U-verse TV, Charter Spectrum, Comcast Xfinity, Verizon FiOS, CenturyLink, Altice, Frontier Communications, Comporium and Cincinnati Bell, as well as OTT platforms DIRECTV Now, FuboTV, FilmOn, and Sling TV. REVOLT is also available internationally in the Bahamas, Cayman Islands, Jamaica, Barbados, Nevis, Anguilla, Monserrat, Bermuda, Aruba, St. Maarten's, Trinidad, and in Africa on Kwese TV. Check local listings at https://revolt.tv/listings.

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