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July 2, 2019
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FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.
whitePaper | May 25, 2022
Sports Of Meta is an AI-based universe of sports games that is guaranteed ownership with blockchain technology infrastructure and NFT (non-fungible token). Sports Of Meta is a paradigm that reimagines the sports enviroment, paying attention to the experiences, needs, challenges faced by gamers in the world of classic esports, and shortcomings in the rapidly evolving world of nftgames. Within the Sports Of Meta ecosystem, which is designed as a distributed structure, organizations belonging to many sports will be organized and participants will be effectively involved in different roles in these organizations.
whitePaper | February 28, 2020
Media enterprises like publishers, broadcasters and new media companies are serving content to millions of viewers on different devices and platforms across geographies. In order to cater to growing viewer demands both at global and regional levels, many companies are moving to cloud-based technologies to take advantages of its scalability, flexibility and security services. As per IABM*, more than 39% of media companies have already adopted cloud based solutions and another 30% are very likely to follow suit.
whitePaper | June 3, 2021
COVID-19 continues to unfold with a profound shock across the media industry. At extraordinary speed, it has disrupted supply and demand, workforce and business operations, monetization, the industry ecosystem, and the emotional and physical health of the industry's community. The first priorities have been to adapt to ensure business continuity and support society, workers, and customers.
whitePaper | September 7, 2022
SKYDREAM is a virtual reality metaverse focused on creating inmersive experiences and a sustainable economy for everyone Everything in the metaverse happens in the city of SKYDREAM. Each and every property in the city will be a NFT Thanks to our unique tool The Builder everyone will have the power tocreate, publish and monetize its own VR experience
whitePaper | July 1, 2022
The biggest challenge facing Web3 (commonly referred to as the future internet domain utilizing decentralized blockchain technologies) is mass adoption by mainstream internet users. History has shown us that mass adoption helps foster momentum in improving new technologies and creating new economic opportunities – the adoption of smartphones and web apps being one example. In our view, the Metaverse is the future user experience layer of Web3, where users can experience the internet in a new and familiar space, with games and other entertainment platforms supporting the embrace of this new technology.
whitePaper | March 17, 2020
The main contributing factors of Mobile Entertainment market are increasing Sales Strategies, Revenue Generation, Valuable Growth Anticipation, and Cost Structure Study. Increasing prevalences of Mobile Entertainment market report, which highlights the major industry growth drivers, challenges, opportunities and restraints for the leading key players. It also serves the analysis of the global market share, segmentation, revenue growth estimation and geographic regions of the market.
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