Media and Entertainment

November 25, 2017

The creation and distribution of entertainment content has undergone a substantial transformation over the last five years. Whereas content creation, provisioning, and distribution have historically been channelized, they are now likely to be single sourced.

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MGA Entertainment

MGA Entertainment, a consumer entertainment products company headquartered in Van Nuys, California, manufactures innovative lines of proprietary and licensed products including toys and games, dolls, consumer electronics, home décor, stationery and sporting goods.

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Rethinking the Evolution of the PC industry

whitePaper | January 16, 2023

The computer industry is one of continual innovation and development, pushing the boundaries of possibility with constantly evolving products. As user needs and demands constantly change and increase, the industry must ensure products meet not just current demands, but also future requirements - resulting in faster, higher performing PCs and hardware.

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Mobile eSports Gaming Fanatics

whitePaper | June 19, 2022

By now you’ve surely heard about the impact that blockchainrelated innovation, cryptocurrency and non-fungible tokens (NFTs) are having on the global economy. People around the world are turning to alternative currencies for safe haven, growth and exploration. Play- to-earn gaming is emerging as a large proponent of this growingtrend in alternative entertainment and income.

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CADUCEUS WHITE PAPER The world’s first decentralized edge rendering metaverse protocol

whitePaper | August 29, 2022

Since blockchain came into existence, several distributed ledger technologies have been developed for various purposes. Starting with the basic architecture, several modified versions such as Ethereum Virtual Machine (EVM), distributed hash table (DHT), Time To Live (TTL), decentralised applications (dApps) etc have entered the blockchain ecosystem. However, as with every new technology, blockchain comes with unique challenges and technical issues

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Exploring the barriers to the broad adoption of cloud gaming

whitePaper | March 2, 2022

Cloud gaming has been a sought-after dream in the industry for quite some time. With the global gaming population approaching 3 billion by 2021[1], it is no wonder that all the major industry players, and even some external parties, want to try and create the platform that unifies them all. However, this dream is not a new one to emerge, it has been around for over two decades. While gaming has had significant changes since that time, the dream of cloud gaming has remained the same with very little commercial success. That being said, the direction of other media formats such as movies, TV, and music all point to a cloud based streaming service as an inevitable future for the gaming

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2023 media & entertainment industry outlook

whitePaper | January 11, 2023

In 2023, indications show that change in the media and entertainment business is likely to continue. Studios and video streamers face the reality of their own market disruption, trying to find profits in a less profitable business. They compete with not only each other for attention, time, and revenues, but also with social media, user-generated content, and video games. The latter have evolved more quickly, staying close to younger demographics.

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Multicast Orchestration with Arista Media Control Service

whitePaper | April 19, 2022

Arista’s Media Control Service (MCS) provides cognitive orchestration for multicast flows, that is essential to equipping high-bandwidth critical broadcast workflows. With EOS as the foundational architecture, MCS can infuse EOS’s highly available, ultra-low latency, fault-tolerant, and high-performance capabilities into next-gen media workflows. Designed for use as a Network Control Solution, MCS complements the Broadcast industry’s adaptation to IP by adding a layer of security, performance, and determinism to real-time on-prem and remote production workflows.

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Spotlight

MGA Entertainment

MGA Entertainment, a consumer entertainment products company headquartered in Van Nuys, California, manufactures innovative lines of proprietary and licensed products including toys and games, dolls, consumer electronics, home décor, stationery and sporting goods.

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