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Microsoft | January 29, 2020
Microsoft has reported its earnings for Q2 of the current fiscal year, announcing overall growth overshadowing continued declines in the company's gaming segment. Total revenue reached $36.9 billion for the quarter, up 14% year-over-year, with a net income of $11.6 billion, up 35%. The "More Personal Computing" business segment, of which gaming is a part, saw $13.2 billion in revenue -- up 2% year-over-year. But gaming is but a small part of that segment, bringing in $3.3 million i...
Technologies
Pixelworks | November 18, 2021
Pixelworks, Inc. (NASDAQ: PXLW), a leading provider of innovative solutions for video and display processing, today unveiled its latest seventh generation mobile visual processor at its product launch event in Shenzhen, aiming to exceed users' expectations and growing demand for uncompromised visual performance on mobile games. Specifically designed to solve the fundamental pain points for visual performance of games on mobile devices, the X7 incorporates Ultra-low Latency MotionEngine® ...
HTC | August 18, 2020
HTC’s Vive Sync, an enterprise tool designed to help teams interface with each other using virtual reality headsets, just received a big update. According to the company, it has added a number of features that users have requested, the biggest one being a new web browser. With this, users can directly access the web while participating in a virtual meeting. The Vive Sync tool is made for enterprise users — it enables employees to create 3D avatars, which are then used to interact wit...
vrfocus | March 12, 2020
Current worldwide events are forcing companies to not only rethink how they announce and promote their latest products but also working together when travel becomes less of an option. There are a number of virtual reality (VR) collaborative tools that can be used by teams across the globe, one of which is Glue. Today, Glue has announced the launch of its next-generation platform, adding new features including support for Oculus Quest. Adding Oculus Quest support for apps is becoming a de facto s...
Virtualization, Media and Broadcasting
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