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Technologies
Wilson Sonsini | March 20, 2023
Wilson Sonsini Goodrich & Rosati’s Electronic Gaming Group (EGG) is excited to announce the launch of a series of initiatives to increase its support of the game industry: NEST – A suite of legal resources tailored to accelerate gaming start-ups through the critical early stages of their life cycles The Scramble – A yearly publication featuring legal news from the front lines of gaming and providing legal insights Electronic Gaming Group Hub A h...
Technologies, Business
D-BOX | January 18, 2023
On January 17, 2023, D-BOX Technologies Inc., a global leader in haptic entertainment, announced that it acquired the licensing rights from Mercedes-Benz and Mercedes-AMG to develop and monetize a multipurpose motion platform aimed at consumers and car dealerships. This agreement provides D-BOX with numerous product development opportunities by incorporating iconic brands such as Mercedes-Benz and Mercedes-AMG. The first commercialized product is a modular motion plat...
The verge | August 13, 2020
Unlike the Xbox One, the Xbox Series X will launch in Japan at the same time as other major markets, meaning it’ll see release this November. Microsoft confirmed the news in response to an inquiry from Japanese site Game Watch. The Xbox One came out in November 2013 in 13 countries, but Japan had to wait until September 2014 along with several other regions, despite its outsized importance to the games industry. Some countries saw their announced release dates slip with Microsoft citing lo...
Rumble Gaming | July 24, 2020
Rumble Gaming, a global esports talent agency and gaming consulting company, and Anthem Sports & Entertainment Inc., a leading independent multi-platform global media company, have announced a strategic partnership to provide media solutions for brands focused on reaching fast-growing esports audiences. “Esports is one of the fastest growing segments in the entertainment landscape,” said Leonard Asper, President & CEO of Anthem Sports & Entertainment. “Rumble Gaming...
Virtualization, Media and Broadcasting
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