Media and Broadcasting

The real launch process of media streaming platforms, explained

April 13, 2021

By 2021, it's estimated that 80% of total internet traffic will consist of streaming video content, but the long term development of such a fast growing industry still remains uncertain.In this whitepaper, learn what technical and logistical challenges arise during the media streaming launch process and how they’re solved.

Spotlight

Academy of Television Arts & Sciences

The Academy of Television Arts & Sciences was founded in 1946 just one month after network television was born. It is a nonprofit organization devoted to the advancement of telecommunication arts and sciences and to fostering creative leadership in the telecommunication industry.The Television Academy, the only major organization devoted to the television and broadband screen entertainment industry, is made up of over 19,000 members, representing 29 professional peer groups, including performers, directors, producers, art directors and various other artisans, technicians and executives.

OTHER WHITEPAPERS
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The Supremacy Metaverse Gaming Platforms

whitePaper | July 1, 2022

The biggest challenge facing Web3 (commonly referred to as the future internet domain utilizing decentralized blockchain technologies) is mass adoption by mainstream internet users. History has shown us that mass adoption helps foster momentum in improving new technologies and creating new economic opportunities – the adoption of smartphones and web apps being one example. In our view, the Metaverse is the future user experience layer of Web3, where users can experience the internet in a new and familiar space, with games and other entertainment platforms supporting the embrace of this new technology.

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Best Practices for Building a Data Lake on AWS for Games

whitePaper | May 20, 2022

Many customers run their Digital Games on AWS. Each of them has made unique design choices that allow them to run the fastest, most complex, and visually breathtaking games on AWS. This whitepaper outlines best practices for building a data lake for games on the AWS Cloud, and offers a reference architecture to guide organizations in the delivery of these complex systems.

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2021 media and entertainment industry outlook

whitePaper | May 1, 2021

Since spring 2020, the COVID-19 pandemic has been accelerating structural challenges and trends that have long faced the media and entertainment (M&E) industry. Kevin Westcott, Deloitte’s US Tech, Media, and Telecom leader, explores the biggest media trends for 2021 and shares his entertainment industry analysis.

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2020 PRINT & DIGITAL MEDIA KIT

whitePaper | November 27, 2019

Indianapolis Monthly is the city’s most authoritative and respected general-interest magazine, providing more than 200,000 loyal monthly readers with compelling stories and smart, lively service pieces. The award-winning magazine not only reflects the interests of Indianapolis, but also sparks conversation with its coverage of politics, sports, crime, lifestyle, entertainment, restaurants, culture, business, and the big personalities that make the Circle City go ’round.

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Rangers Protocol White Paper

whitePaper | July 10, 2022

Rangers Protocol is the backbone of a Web3 Engine for creating immersive Web3 applications. It provides comprehensive infrastructures for complex blockchainapplication development, efficient Ethereum-compatible smart contract deployment, ultimate NFT cross-chain interoperability, and developer-friendly IDEs. Through building strategic partnerships in relevant industries, Rangers Protocol supports blockchain entrepreneurs to succeed in the Web3 world. Rangers Protocol minimizes the development difficulty for Web3 developers and maximizes the user experience of its Web3 applications.

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Deep dive into the virtureal world of Metaverse

whitePaper | December 15, 2022

The Web 3.0 is the concept of next generation internet. It brings decentralization to content, application, and infra layers. The users will be able to create, own and carry their assets, avatars, collectibles from one platform to another for various purposes, including trading, integration of their new business, and gaming. On the other hand platforms can provide services/APIs/storage that can be used across dierent metaverse platforms to provide seamless experience e.g. avatars as a service, crypto wallet service

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Spotlight

Academy of Television Arts & Sciences

The Academy of Television Arts & Sciences was founded in 1946 just one month after network television was born. It is a nonprofit organization devoted to the advancement of telecommunication arts and sciences and to fostering creative leadership in the telecommunication industry.The Television Academy, the only major organization devoted to the television and broadband screen entertainment industry, is made up of over 19,000 members, representing 29 professional peer groups, including performers, directors, producers, art directors and various other artisans, technicians and executives.

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