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NEW XBOX ONE BACKWARD COMPATIBILITY GAMES OUT NOW

gamespot | May 02, 2019

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Xbox One players have two more games they can now play on their console. Microsoft's director of programming for Xbox Live, Larry "Major Nelson" Hryb, took to Twitter to announce that the Xbox One now supports two more Xbox 360 titles via backward compatibility.Both Team Ninja's Ninja Gaiden 3: Razor's Edge and RedLynx's Trials Evolution join Xbox One's forever-growing backward compatibility list. These titles are available to download starting today. Developed by T...

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EPIC GAMES STORE IS A GREAT THING FOR THE WHOLE INDUSTRY, CITIES: SKYLINES PUBLISHER SAYS

gamespot | July 01, 2019

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Fortnite developer Epic Games shook up the video game industry when it launched its own PC store. The Epic Games Store pays developers/publishers 88 percent of revenue, with Epic itself taking 12 percent as the store owner. This is a far more developer-friendly percentage than the industry average of 70/30 that holds on Steam, as well as PS4, Xbox One, and Apple. Fredrik Wester, the executive chairman of the board at Cities: Skylines publisher Paradox Interactive, said at an event this week that...

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APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

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The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

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US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

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The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More
news image

NEW XBOX ONE BACKWARD COMPATIBILITY GAMES OUT NOW

gamespot | May 02, 2019

Xbox One players have two more games they can now play on their console. Microsoft's director of programming for Xbox Live, Larry "Major Nelson" Hryb, took to Twitter to announce that the Xbox One now supports two more Xbox 360 titles via backward compatibility.Both Team Ninja's Ninja Gaiden 3: Razor's Edge and RedLynx's Trials Evolution join Xbox One's forever-growing backward compatibility list. These titles are available to download starting today. Developed by T...

Read More
news image

EPIC GAMES STORE IS A GREAT THING FOR THE WHOLE INDUSTRY, CITIES: SKYLINES PUBLISHER SAYS

gamespot | July 01, 2019

Fortnite developer Epic Games shook up the video game industry when it launched its own PC store. The Epic Games Store pays developers/publishers 88 percent of revenue, with Epic itself taking 12 percent as the store owner. This is a far more developer-friendly percentage than the industry average of 70/30 that holds on Steam, as well as PS4, Xbox One, and Apple. Fredrik Wester, the executive chairman of the board at Cities: Skylines publisher Paradox Interactive, said at an event this week that...

Read More
news image

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More
news image

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More

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C-Suite On Deck

Responsive image

Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us