Microsoft acquires InXile to make role-playing games for Xbox, PC

The Xbox team’s acquisition storm continues. The publisher revealed today that it is folding Wasteland 2 and Torment: Tides of Numenera studio InXile Entertainment into its portfolio of game development teams. InXile founder Brian Fargo helped revealed the partnership at Microsoft’s XO18 fan event in Mexico City today. I asked Fargo what the acquisition means for his company, and he explained that nothing is going to change except for the financial security of the company and the amount of money it can put into future projects.“We could not be happier to have Microsoft’s support to allow us to keep making the games we love,” Fargo told GamesBeat. “They offer us the most precious thing a developer could have, time and resources. I’m energized like I’ve never been before.”Fargo also addressed fans directly in a video message on YouTube. He talked in more detail about how this will free up his time to continue working on the projects that people want from InXile.

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