A comprehensive analysis and survey of the theatrical and home/mobile entertainment market environment

March 17, 2020

The main contributing factors of Mobile Entertainment market are increasing Sales Strategies, Revenue Generation, Valuable Growth Anticipation, and Cost Structure Study. Increasing prevalences of Mobile Entertainment market report, which highlights the major industry growth drivers, challenges, opportunities and restraints for the leading key players. It also serves the analysis of the global market share, segmentation, revenue growth estimation and geographic regions of the market.

Spotlight

OTOY

OTOY provides GPU-based software solutions that aid in the creation and delivery of cutting-edge digital content. From capture to render to stream, we bring you an integrated pipeline for making and distributing 3D content.

OTHER WHITEPAPERS
news image

media kit 2020 - Business Transformation

whitePaper | March 13, 2020

Business transformation is an all-encompassing term, referring to organisations embarking on a path of innovation. On a granular level we can identify with the organisation successfully adopting digital technologies to rebuild a business model, existing in a particular industry, and influencing an extended ecosystem or even society with its disruptive offerings of products and services. Transformed organisations drive fundamental shifts across their markets and even peripheral ones, either intentionally or as a result of their spreading influence.

Read More
news image

The Relationship Between Movie Theatre Attendance and Streaming Behavior

whitePaper | February 6, 2020

The survey included 2,015 respondents who saw at least one movie in theatres over the last twelve months and an additional 505 respondents who did not see any movie in theatres. Of the 2,520 total respondents, 79% of the respondents streamed at least one hour of online content per week over the last twelve months, and 69% saw at least one movie in theatres and streamed at least one hour of online content per week in the last twelve months.

Read More
news image

NVIDIA STUDIO EDUCATION PARTNER PROGRAM

whitePaper | March 10, 2020

NVIDIA GPUs are used by the world’s top creative professionals to create stunning content and visual effects. GPUs with NVIDIA RTX™ technology help artists work seamlessly and produce works that practically cannot be done on any other platform. From film and television to animation, interactive media, and game design, the industry relies on NVIDIA GPUs.

Read More
news image

Gametree Whitepaper

whitePaper | October 15, 2022

Game Tree aims to grow the blockchain game market with games from small and medium-sized companies. In addition, for the community that uses and plays the Game Tree’s game, users can secure copyright ownership, game play, NFT, and coin collection in their creations. Game Tree platform users will establish and guarantee such copyright ownership by utilizing NFTs with unique and invariant identifiers for in-game items through the blockchain.

Read More
news image

3GPP achievements on VR & ongoing developments on XR over 5G

whitePaper | November 13, 2019

Definition of client architecture and API for VR streaming services. Set of operating points covering the large range of device capabilities from Carboards to high-end tethered HMDs. Definition of Media profiles: mapping of operating points to DASH delivery. System metadata is added to support rendering of 360 experiences on 2D screens, including the aspects of rendering without pose information.

Read More
news image

Web3 Social and Gaming Platform

whitePaper | November 17, 2022

Kirin seeks to bridge the social disconnect and remove the complex barriers that plague Blockchain Gaming and the crypto industry. Kirin will serve as a user-friendly gateway to the metaverse by providing the tools and resources for anyone to create their own virtual worlds. Current metaverses claim they are accessible, interoperable, and promote inclusivity, yet they work within silos disconnected from everyone else. This has led to a highly fragmented, almost segregated Web3 where a truly immersive alternate world experience still seems lightyears away

Read More

Spotlight

OTOY

OTOY provides GPU-based software solutions that aid in the creation and delivery of cutting-edge digital content. From capture to render to stream, we bring you an integrated pipeline for making and distributing 3D content.

Events