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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...
Wilson Sonsini | March 20, 2023
Wilson Sonsini Goodrich & Rosati’s Electronic Gaming Group (EGG) is excited to announce the launch of a series of initiatives to increase its support of the game industry:
NEST – A suite of legal resources tailored to accelerate gaming start-ups through the critical early stages of their life cycles
The Scramble – A yearly publication featuring legal news from the front lines of gaming and providing legal insights
Electronic Gaming Group Hub A h...
facebook | June 03, 2020
AppsFlyer announced it can measure the results of in-app advertising on Facebook gaming campaigns, tracing the growth of revenue associated with a group of users for an app or game to the advertisement that attracted them. By doing this, AppsFlyer and the Facebook Audience Network are able to calculate the return on advertising spending for game developers or publishers advertising their games. With that, game and app developers are able to more precisely optimize their user acquisition strategy...
prnewswire | April 16, 2020
The "Impact of COVID-19 on Entertainment Market" report has been added to ResearchAndMarkets.com's offering. The film industry is vulnerable due to the pandemic as both the production and the consumption of its output require numerous people together in small spaces. The global entertainment industry includes various entertainment venues such as online video streaming, amusement parks, theatrical productions, sports, live events, and trade shows....
cointelegraph | February 18, 2020
Somnium Space describes its platform as a “persistent VR world,” meaning players are always in the same server together at any given point in time. The team behind it says its “unique server architecture” ensures that loading screens are never encountered as users explore the metaverse. According to developers, many multiplayer games in this space lack richness and depth due to the fact that players are often divided into sub-servers or mirrored rooms, meaning they cannot...
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