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Conference
vrgear | January 22, 2020
Augmented reality is the future. Whether it be in gaming, work, or personal devices, AR is going to rule the world. Look at any futuristic movie and look at their heads-up displays. Tony Stark and Peter Parker proved that is can be cool, but their hardware seems to be decades away. If there is any company capable of giving consumers a wearable AR experience worth buying, it is Apple. That is one of the biggest drawbacks of virtual reality. It might be fun to watch your shows or play your games u...
Media and Broadcasting
businesswire | August 07, 2023
Endava, a global provider of digital transformation, agile development and intelligent automation services, announced today the acquisition of TLM Partners, Inc together with its subsidiaries (“TLM” or the “Monsters”). TLM provides outsourced development services across design, engineering and art/animation for PC and console video games and other digital entertainment. TLM has particular expertise in highly complex areas of cross-play, middleware, physic...
Solutions
DTS | May 16, 2022
DTS®, a global leader in next-generation audio, imaging and sensing technology, and a wholly owned subsidiary of Xperi Holding Corporation (NASDAQ: XPER) (“Xperi”), and ARD, the association of Germany’s regional public service broadcasters, announced the integration of the ARD broadcasters into DTS AutoStage, the first global, in-vehicle hybrid radio platform to be commercialized around the world.ARD’s public broadcasting stations, which reach more than 52 milli...
fiercevideo | March 11, 2020
Xandr, AT&T’s advanced advertising company, has signed on AMC Networks, Disney, and WarnerMedia for its new Xandr Invest audience-targeting TV ad sales platform. Invest will work with TV programmers through a self-serve user interface to simplify campaign execution and provide audience insights from AT&T data. The company claimed the solution reaches 76% of all U.S. households, with the potential to reach 208.2 million total viewers each month. Advertisers will be able to define a ...
Virtualization, Media and Broadcasting
Video
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