Halon Entertainment

halon.com

Halon Entertainment
Halon was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. We are supported by a technology team who provide a state-of-the-art platform of cutting edge technology, to help our clients realize their creative vision on screen.

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HALON ENTERTAINMENT BRINGS TO THE FOREFRONT THE PIONEERING DEPARTMENT OF VIRTUAL ART AND VIRTUAL PRODUCTION TECHNOLOGY

prnewswire | November 17, 2020

news image

With COVID-19 cases on the ascent, and Hollywood creations returning to work, Halon Entertainment has set up itself as the pioneer in Visualization, Virtual Production, Virtual Art Department (VAD), and Game Cinematics using Real-Time game motor innovation. Today, the studio reports its proceeded with duty to advancement and the utilization of exclusive apparatuses to protect group individuals while empowering producers (and game fashioners) to push the imaginative envelope using a completely di...

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APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

news image

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

news image

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More

ALL XBOX SERIES X LAUNCH GAMES WILL ALSO WORK ON XBOX ONE

pocket-lint | January 13, 2020

news image

This year will be huge for gaming, with cloud platforms growing or launching in the coming months, and not one but two next-generation consoles planned for the holiday season. The Xbox Series X and PS5 will be available in time for Christmas 2020, and that has us very excited indeed. However, it might also prevent people investing in current games machines on the build up, such as the excellent Xbox One X. Well, if you are planning to buy a games console in the next few months or already own an ...

Read More
news image

Technologies

HALON ENTERTAINMENT BRINGS TO THE FOREFRONT THE PIONEERING DEPARTMENT OF VIRTUAL ART AND VIRTUAL PRODUCTION TECHNOLOGY

prnewswire | November 17, 2020

With COVID-19 cases on the ascent, and Hollywood creations returning to work, Halon Entertainment has set up itself as the pioneer in Visualization, Virtual Production, Virtual Art Department (VAD), and Game Cinematics using Real-Time game motor innovation. Today, the studio reports its proceeded with duty to advancement and the utilization of exclusive apparatuses to protect group individuals while empowering producers (and game fashioners) to push the imaginative envelope using a completely di...

Read More
news image

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More
news image

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More
news image

ALL XBOX SERIES X LAUNCH GAMES WILL ALSO WORK ON XBOX ONE

pocket-lint | January 13, 2020

This year will be huge for gaming, with cloud platforms growing or launching in the coming months, and not one but two next-generation consoles planned for the holiday season. The Xbox Series X and PS5 will be available in time for Christmas 2020, and that has us very excited indeed. However, it might also prevent people investing in current games machines on the build up, such as the excellent Xbox One X. Well, if you are planning to buy a games console in the next few months or already own an ...

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us