Input Media

Belkins
Input Media is one of Europe's premier Sports production specialists for programme production, broadcast services, host broadcasting & digital media. We are based in west London with our own state-of-the-art HD Broadcast and Production Centre consisting of Avid edit suites, a multi-camera presentation studio, file-based EVS technology and full fibre and satellite connectivity. Established for more than 25 years with more than 100 staff, we produce over 2000 hours of top-quality programming every year for some of the biggest sports federations, broadcasters and football clubs in the world.

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HIBER RAISES $2.25 MILLION FOR USER-GENERATED WEB GAME PLATFORM

Hiber | August 21, 2020

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Hiber has raised $2.25 million in a second round of seed funding for its web platform that makes it easy to create user-generated games. The company says it is at the intersection of connected devices, AI, and creator-focused entertainment. The Gothenberg, Sweden-based company has quietly amassed more than 300,000 games from 250,000 monthly active users for its HiberWorld platform. Those players are creating 3D games without the need to learn any coding. The company says it is enabling users to ...

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UNIVERSITY GAMES BRINGS LAGOON GAMES TO THE US

prnewswire | October 01, 2020

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University Games finalized its purchase of The Lagoon Group from Asmodee. This acquisition is the 14th for University Games and its third in the UK since May 2019. "I have admired Lagoon Games and its product line since first meeting Lagoon's founder Simon Meluish in the 1990s on a trip to Chiang Mai, Thailand," said University Games President and Co-Founder, Bob Moog. He continued, "We plan to keep Lagoon Games true to its British roots while sharing these very special gifts,...

Read More

COVID-19 IMPACT ASSESSMENT ON THE VIRTUAL REALITY INDUSTRY: A KEY OPPORTUNITY FOR CREATORS

prnewswire | April 10, 2020

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ResearchAndMarkets.com has identified Virtual Reality as one of the key sectors seeing growth opportunities during the Coronavirus pandemic. With a new interest in home entertainment of all kinds, this is an opportunity for creators of virtual and augmented reality systems to promote their products. Although most museums and other cultural institutions are closed due to Coronavirus, many have made virtual tours of their exhibitions available which allows members of the public to experience them ...

Read More

GOOGLE DOCS IS BECOMING THE BEST ENTERTAINMENT OF THE CORONAVIRUS PANDEMIC

screenshot-magazine | April 08, 2020

news image

It feels like only last week Houseparty was ruling as the number one entertainment for everyone self-isolating. That was until rumours about the video call app started spreading. According to some users, the app was not safe and having it installed on your phone meant you could easily get your bank account hacked. As the story unfolded, many deleted Houseparty, me included....

Read More

Hiber | August 21, 2020

news image

HIBER RAISES $2.25 MILLION FOR USER-GENERATED WEB GAME PLATFORM

Hiber has raised $2.25 million in a second round of seed funding for its web platform that makes it easy to create user-generated games. The company says it is at the intersection of connected devices, AI, and creator-focused entertainment. The Gothenberg, Sweden-based company has quietly amassed more than 300,000 games from 250,000 monthly active users for its HiberWorld platform. Those players are creating 3D games without the need to learn any coding. The company says it is enabling users to ...

Read More

prnewswire | October 01, 2020

news image

UNIVERSITY GAMES BRINGS LAGOON GAMES TO THE US

University Games finalized its purchase of The Lagoon Group from Asmodee. This acquisition is the 14th for University Games and its third in the UK since May 2019. "I have admired Lagoon Games and its product line since first meeting Lagoon's founder Simon Meluish in the 1990s on a trip to Chiang Mai, Thailand," said University Games President and Co-Founder, Bob Moog. He continued, "We plan to keep Lagoon Games true to its British roots while sharing these very special gifts,...

Read More

prnewswire | April 10, 2020

news image

COVID-19 IMPACT ASSESSMENT ON THE VIRTUAL REALITY INDUSTRY: A KEY OPPORTUNITY FOR CREATORS

ResearchAndMarkets.com has identified Virtual Reality as one of the key sectors seeing growth opportunities during the Coronavirus pandemic. With a new interest in home entertainment of all kinds, this is an opportunity for creators of virtual and augmented reality systems to promote their products. Although most museums and other cultural institutions are closed due to Coronavirus, many have made virtual tours of their exhibitions available which allows members of the public to experience them ...

Read More

screenshot-magazine | April 08, 2020

news image

GOOGLE DOCS IS BECOMING THE BEST ENTERTAINMENT OF THE CORONAVIRUS PANDEMIC

It feels like only last week Houseparty was ruling as the number one entertainment for everyone self-isolating. That was until rumours about the video call app started spreading. According to some users, the app was not safe and having it installed on your phone meant you could easily get your bank account hacked. As the story unfolded, many deleted Houseparty, me included....

Read More