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theverge | March 20, 2020
A leak on Oculus’ website suggests it’s making a new virtual reality headset codenamed “Del Mar.” Recently, some Oculus developers noticed a new infobox for “Oculus Del Mar Development.” It references a developer program called “Del Mar First Access” that may already exist or be nearing launch. And some now-removed documentation refers to a “Jedi Controller” designed for Del Mar. The information has since been removed, but we retrieved ...
Google | June 22, 2020
A team of Google researchers has created a new technology to take the immersive augmented reality (AR) and virtual reality (VR) experiences to a new level. New research shows the ability to record, reconstruct, compress, and deliver high-quality immersive light field videos, lightweight enough to be streamed over regular Wi-Fi. “We’re making this technology practical, bringing us closer to delivering a truly immersive experience to more consumer devices,” said Michael Broxton, ...
venturebeat | March 18, 2020
Beat Saber is one of virtual reality’s biggest hits, and the laser-sword rhythm dancing game has now reached a major sales milestone. Developer Beat Games Studio revealed today on Twitter that Beat Saber surpassed 2 million copies sold. Fans have also purchased more than 10 million songs as downloadable content. Beat Saber is available on Steam, Oculus, and PlayStation 4 for $30. It originally debuted in Early Access on Steam in May 2018, and it quickly turned into the standout hit for PC ...
TECHNOLOGIES, VIRTUALIZATION
holoride | November 03, 2022
holoride, pioneer of extended reality in-vehicle entertainment, announced the release of its game-changing platform in Germany. Coming to select Audi vehicles* in mid-November, the add-on package combines a high-end VR space with a moving car to create an experience that is like nothing before. Passengers will be whisked off into a variety of games and apps that all use live ride info to bring content to life in a completely new media paradigm, dubbed “Elastic Content.”Combinin...
TECHNOLOGIES, MEDIA AND BROADCASTING
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