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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...
vrgear | January 14, 2020
CES (consumer electronic show) of 2020 came and went. We didn’t see any massive hardware released from the biggest tech giants, we didn’t see any major advances in software, and most importantly, we didn’t see a consumer-focused pair of AR glasses hit the market. Many people were hoping for AR glasses to become easier and more popular to use this year, but it is unlikely. Many were also hoping for a VR headset that would change the virtual worlds forever. Again, there was no si...
prnewswire | November 04, 2020
Samsung Biologics' Virtual Exhibition Hall was recently recognized for its highly interactive digital capabilities and virtual reality (VR) technology to connect with clients around the world. The company's experiential platform won the Best Digital Campaign award for its ingenuity and creativity in the biopharma space during Digital Pharma Innovation Week.
Samsung Biologics launched the campaign back in June during BIO Digital 2020 week as global travel restrictions and m...
variety | March 01, 2020
AT&T has officially kicked DirecTV, which has been hemorrhaging subscribers, to the back burner of its pay-TV strategy. But its new internet-fueled competitor likely won’t stanch the cord-cutting bleeding. Starting this week, the telco is throwing all its weight behind AT&T TV, which launches nationwide March 2. Built on an Android-based set-top, the broadband-delivered service offers a lineup of hundreds of live TV channels; 500 hours of DVR storage space; and 40,000 on-demand tit...
sony | June 12, 2020
Sony had its big video presentation today, giving us both a deluge of big PlayStation 5 games and showing off the console itself for the first time. As far as a hype event goes, it was a huge success. These games impress for a few key reasons. First off is the variety: Sony had a good mix of first-party and third-party offerings and big triple-A games and smaller experiences, showing off a decent range of genres. I’m especially excited to see such a strong showing for 3D platformers, with ...
Virtualization, Media and Broadcasting
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