Raycom Media

raycommedia.com

Raycom Media, an employee-owned company, is one of the nation's largest privately-owned local media companies and owns and/or provides services for 65 television stations and 2 radio stations in 44 markets located in 20 states. Raycom Media owns or provides services for stations covering 16% of U.S. television households and employs over 8,300 individuals in full and part-time positions. In addition to television stations, Raycom Media is the parent company of CNHI (community newspapers and information products; over 100 titles located in 23 states), PureCars (digital ad platform for the automotive industry), Raycom Sports (a marketing, production.

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Concept Art House | November 17, 2021

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CONCEPT ART HOUSE PARTNERS WITH GENOPETS TO REINVENT AAA MOBILE GAME DESIGN THROUGH PERSONALIZED, EVOLVING NFTS

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Concept Art House (CAH), a leading content developer and publisher for some of the world's most recognizable NFTs and video game art, is honored to be partnering with Genopets, the first Free-to-Play, Move-to-Earn NFT game, in their pursuit of bringing AAA game-quality artwork to the Genopets. By tackling a game design challenge that has never been executed before, the newly launched interactive and blockchain-based game - built on Solana - is reinventing and reimagining how g...

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3wnews | June 04, 2020

The growing adoption of blockchain technology by media, advertising, and entertainment enterprises to streamline business processes such as royalty distribution, payment management, digital advertising and content license and rights management are driving the market growth. Rising demand for eliminating data and content piracy and providing secure and faster transactions also promote the adoption of blockchain across media and entertainment companies....

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COMCAST AND APPLE BRING APPLE TV+ TO COMCAST’S ENTERTAINMENT PLATFORMS

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businesswire | June 07, 2023

Diablo IV, the highly anticipated new installment of the iconic Diablo series, is now live. Already, it is Blizzard Entertainment’s fastest-selling game of all time, with Blizzard’s highest pre-launch unit sales ever on both console and PC*. In the four days since early access started on June 1, Diablo IV has been played for 93 million hours, or over 10,000 years --- the equivalent playing 24 hours a day since the beginning of human civilization. Diablo IV features c...

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

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