STRIVR
With over one million trained in VR, Strivr is transforming the employee journey through Immersive Learning. Incubated at Stanford, Strivr’s platform powers the creation, delivery, management, and measurement of VR-based learning to optimize workforce performance. With Strivr, enterprises gain unique learning and assessment data to measure training effectiveness, evaluate role potential, and predict learning outcomes at scale. From hiring to training and upskilling, Strivr is proud to partner with elite sports teams and Fortune 1000 companies to elevate performance through immersive experience.

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STRIVR ADVANCES CONTENT SERVICES WITH GENERATIVE AI, EXPANDS VR CONTENT LIBRARY WITH MENTAL HEALTH & WELL-BEING EXPERIENCES

businesswire | May 29, 2023

news image

Strivr, the leading platform for enterprise-scale Virtual Reality (VR) solutions, announced the evolution of its offering to accelerate content and solution capabilities using Generative AI (GenAI) for enhanced storyline development, animation and asset creation, and optimization of visual and content-driven features. Staying true to its roots in using cognitive science, data science, and artificial intelligence, Strivr will also be using GenAI to intelligently derive unique insights from ...

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APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

news image

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

news image

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

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ALL XBOX SERIES X LAUNCH GAMES WILL ALSO WORK ON XBOX ONE

pocket-lint | January 13, 2020

news image

This year will be huge for gaming, with cloud platforms growing or launching in the coming months, and not one but two next-generation consoles planned for the holiday season. The Xbox Series X and PS5 will be available in time for Christmas 2020, and that has us very excited indeed. However, it might also prevent people investing in current games machines on the build up, such as the excellent Xbox One X. Well, if you are planning to buy a games console in the next few months or already own an ...

Read More
news image

Virtualization

STRIVR ADVANCES CONTENT SERVICES WITH GENERATIVE AI, EXPANDS VR CONTENT LIBRARY WITH MENTAL HEALTH & WELL-BEING EXPERIENCES

businesswire | May 29, 2023

Strivr, the leading platform for enterprise-scale Virtual Reality (VR) solutions, announced the evolution of its offering to accelerate content and solution capabilities using Generative AI (GenAI) for enhanced storyline development, animation and asset creation, and optimization of visual and content-driven features. Staying true to its roots in using cognitive science, data science, and artificial intelligence, Strivr will also be using GenAI to intelligently derive unique insights from ...

Read More
news image

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More
news image

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More
news image

ALL XBOX SERIES X LAUNCH GAMES WILL ALSO WORK ON XBOX ONE

pocket-lint | January 13, 2020

This year will be huge for gaming, with cloud platforms growing or launching in the coming months, and not one but two next-generation consoles planned for the holiday season. The Xbox Series X and PS5 will be available in time for Christmas 2020, and that has us very excited indeed. However, it might also prevent people investing in current games machines on the build up, such as the excellent Xbox One X. Well, if you are planning to buy a games console in the next few months or already own an ...

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us